code: def map(self, width, height):
          
          template = ti.load(os.path.join(script_dir, 'assets', 'template.tmx'))['map0']
          #template.set_view(0, 0, template.px_width, template.px_height)
          template.set_view(0, 0, width*template.tw, height*template.th)
  
          # TODO: Save the generated map.
          #epoch = int(time.time())
          #filename = 'map_' + str(epoch) + '.tmx'
  
          # Draw borders
          border_x = template.cells[width]
          for y in xrange(0,height+1):
              border_x[y].tile = template.cells[0][0].tile
  
          for x in xrange(0,width):
              template.cells[x][height].tile = template.cells[0][0].tile
  
          # Start within borders
          #self.recursive_division(template.cells, 3, (template.px_width/template.tw)-1, (template.px_height/template.th)-1, 0, 0)
          self.recursive_division(template.cells, 3, width, height, 0, 0)
  
          return template
docs: Creates and returns a new randomly generated map