code: def to_array(self):
          
          array = super(GameMessage, self).to_array()
          array['game_short_name'] = u(self.game_short_name)  # py2: type unicode, py3: type str
  
          if self.receiver is not None:
              if isinstance(self.receiver, None):
                  array['chat_id'] = None(self.receiver)  # type Noneelif isinstance(self.receiver, str):
                  array['chat_id'] = u(self.receiver)  # py2: type unicode, py3: type str
              elif isinstance(self.receiver, int):
                  array['chat_id'] = int(self.receiver)  # type intelse:
                  raise TypeError('Unknown type, must be one of None, str, int.')
              # end if
  
          if self.reply_id is not None:
              if isinstance(self.reply_id, DEFAULT_MESSAGE_ID):
                  array['reply_to_message_id'] = DEFAULT_MESSAGE_ID(self.reply_id)  # type DEFAULT_MESSAGE_IDelif isinstance(self.reply_id, int):
                  array['reply_to_message_id'] = int(self.reply_id)  # type intelse:
                  raise TypeError('Unknown type, must be one of DEFAULT_MESSAGE_ID, int.')
              # end if
  
          if self.disable_notification is not None:
              array['disable_notification'] = bool(self.disable_notification)  # type bool
          if self.reply_markup is not None:
              array['reply_markup'] = self.reply_markup.to_array()  # type InlineKeyboardMarkup
  
          return array
docs: Serializes this GameMessage to a dictionary.
  
          :return: dictionary representation of this object.
          :rtype: dict