code: def _handle_actionconstantpool(self, _):
          
          obj = _make_object("ActionConstantPool")
          obj.Count = count = unpack_ui16(self._src)
          obj.ConstantPool = pool = []
          for _ in range(count):
              pool.append(self._get_struct_string())
          yield obj
docs: Handle the ActionConstantPool action.