code: def _get_struct_bevelfilter(self):
          
          obj = _make_object("BevelFilter")
          obj.ShadowColor = self._get_struct_rgba()
          obj.HighlightColor = self._get_struct_rgba()
          obj.BlurX = unpack_fixed16(self._src)
          obj.BlurY = unpack_fixed16(self._src)
          obj.Angle = unpack_fixed16(self._src)
          obj.Distance = unpack_fixed16(self._src)
          obj.Strength = unpack_fixed8(self._src)
          bc = BitConsumer(self._src)
          obj.InnerShadow = bc.u_get(1)
          obj.Knockout = bc.u_get(1)
          obj.CompositeSource = bc.u_get(1)
          obj.OnTop = bc.u_get(1)
          obj.Passes = bc.u_get(4)
          return obj
docs: Get the values for the BEVELFILTER record.