code: public function getWindow ($sWindow)
  	{
  		$objWindow = $this->objGame->getWindow ($sWindow);
  		if ($objWindow instanceof Neuron_GameServer_Interfaces_Window)
  		{
  			$window = $objWindow;
  		}
  		else
  		{
  			$sClassName = 'Neuron_GameServer_Windows_'.ucfirst ($sWindow);
  			if (class_exists ($sClassName))
  			{
  				$window = new $sClassName ();
  			}
  			else
  			{
  				throw new Neuron_Core_Error ('Window not found: '.$sWindow);
  			}
  		}
  
  		$window->setServer ($this);
  
  		return $window;
  	}
docs: /*
  Return the right window object