code: private function getResetAccount ()
  	{
  		$text = Neuron_Core_Text::__getInstance ();
  	
  		$input = $this->getInputData ();
  		$myself = Neuron_GameServer::getPlayer ();
  		
  		$page = new Neuron_Core_Template ();
  		
  		// This only works if an E-mail is set.
  		if (!$myself->isEmailCertified () && $this->canSetEmail ())
  		{
  			$page->set ('noEmail', true);
  		}
  		
  		// E-mail address is certified: account reset can only go trough mail.		
  		elseif (isset ($input['confirm']) && $input['confirm'] == 'true' && $myself->isEmailCertified ())
  		{
  			$myself->startResetAccount ();
  			$page->set ('success', 'done');
  		}
  		
  		// Email address is not certified (and cannot be certified)
  		// That means the user can reset account without confirmation.
  		elseif (isset ($input['confirm']) && $input['confirm'] == 'true')
  		{
  			$myself->execResetAccount ();
  		
  			$page->set ('success', 'instadone');
  			reloadEverything ();
  		}
  		
  		return $page->parse ('gameserver/account/resetAccount.phpt');
  	}
docs: /*
  Returns the HTMT for an account reset.