code: func (client *Client) CreateDowntime(downtime *Downtime) (*Downtime, error) {
  	var out Downtime
  	if err := client.doJsonRequest("POST", "/v1/downtime", downtime, &out); err != nil {
  		return nil, err
  	}
  	return &out, nil
  }
docs: // CreateDowntime adds a new downtme to the system. This returns a pointer
  // to a Downtime so you can pass that to UpdateDowntime or CancelDowntime
  // later if needed.