code: func PanicHunter() {
  	if panicIgnore {
  		return
  	}
  
  	if err := recover(); err != nil {
  		if enable && notifier != nil {
  			notifier.NotifySync(
  				errors.New(err, 3), true,
  				metadata([]data.HexString{defaultAccEth}))
  		}
  		panic(err)
  	}
  }
docs: // PanicHunter catches panic, in case of an enabled reporter.