code: func (c *Composer) DestroyWindow(view Control) {
  	ev := Event{Type: EventClose}
  	c.sendEventToActiveWindow(ev)
  
  	windows := c.getWindowList()
  	var newOrder []Control
  	for i := 0; i < len(windows); i++ {
  		if windows[i] != view {
  			newOrder = append(newOrder, windows[i])
  		}
  	}
  
  	if len(newOrder) == 0 {
  		go Stop()
  		return
  	}
  
  	c.BeginUpdate()
  	c.windows = newOrder
  	c.EndUpdate()
  	c.activateWindow(c.topWindow())
  }
docs: // DestroyWindow removes the Window from the list of managed Windows