code: func loadPath() (string, error) {
  	path := ""
  	if len(*cpath) == 0 {
  		path = os.Getenv("GC_PATH")
  	} else {
  		path = *cpath
  	}
  
  	//if empty, load default config path
  	if len(path) == 0 {
  		gp, err := getGoPath()
  		if err != nil {
  			return "", err
  		}
  		path = gp + "/config"
  	}
  
  	log.Printf("Loading configuration file from path %s\n", path)
  
  	return path, nil
  }
docs: //Check if location of config or properties file is set in the env variable
  //if no path is specified it will use the current directory