code: function eventHandler(evt, args) {
  			var type = evt.type;
  
  			// Don't fire events when it's removed
  			if (self.removed)
  				return;
  
  			// Sends the native event out to a global dispatcher then to the specific event dispatcher
  			if (self.onEvent.dispatch(self, evt, args) !== false) {
  				self[nativeToDispatcherMap[evt.fakeType || evt.type]].dispatch(self, evt, args);
  			}
  		}
docs: Handler that takes a native event and sends it out to a dispatcher like onKeyDown