code: func setContainerChangeSent(event *sendableEvent) {
  	containerChangeStatus := event.containerChange.Status
  	container := event.containerChange.Container
  	if container != nil && container.GetSentStatus() < containerChangeStatus {
  		container.SetSentStatus(containerChangeStatus)
  	}
  }
docs: // setContainerChangeSent sets the event's container change object as sent