code: func (imageState *ImageState) RemoveImageName(containerImageName string) {
  	imageState.lock.Lock()
  	defer imageState.lock.Unlock()
  	for i, imageName := range imageState.Image.Names {
  		if imageName == containerImageName {
  			imageState.Image.Names = append(imageState.Image.Names[:i], imageState.Image.Names[i+1:]...)
  		}
  	}
  }
docs: // RemoveImageName removes image name from image state