code: func ProgramUniform4ui(program uint32, location int32, v0 uint32, v1 uint32, v2 uint32, v3 uint32) {
  	syscall.Syscall6(gpProgramUniform4ui, 6, uintptr(program), uintptr(location), uintptr(v0), uintptr(v1), uintptr(v2), uintptr(v3))
  }
docs: // Specify the value of a uniform variable for a specified program object