code: func NamedBufferStorageExternalEXT(buffer uint32, offset int, size int, clientBuffer unsafe.Pointer, flags uint32) {
  	C.glowNamedBufferStorageExternalEXT(gpNamedBufferStorageExternalEXT, (C.GLuint)(buffer), (C.GLintptr)(offset), (C.GLsizeiptr)(size), (C.GLeglClientBufferEXT)(clientBuffer), (C.GLbitfield)(flags))
  }
docs: // Parameter clientBuffer has type C.GLeglClientBufferEXT.