code: func (c *RetryConfig) Finalize() {
  	if c.Attempts == nil {
  		c.Attempts = Int(DefaultRetryAttempts)
  	}
  
  	if c.Backoff == nil {
  		c.Backoff = TimeDuration(DefaultRetryBackoff)
  	}
  
  	if c.MaxBackoff == nil {
  		c.MaxBackoff = TimeDuration(DefaultRetryMaxBackoff)
  	}
  
  	if c.Enabled == nil {
  		c.Enabled = Bool(true)
  	}
  }
docs: // Finalize ensures there no nil pointers.