code: func (c *ExecConfig) GoString() string {
  	if c == nil {
  		return "(*ExecConfig)(nil)"
  	}
  
  	return fmt.Sprintf("&ExecConfig{"+
  		"Command:%s, "+
  		"Enabled:%s, "+
  		"Env:%#v, "+
  		"KillSignal:%s, "+
  		"KillTimeout:%s, "+
  		"ReloadSignal:%s, "+
  		"Splay:%s, "+
  		"Timeout:%s"+
  		"}",
  		StringGoString(c.Command),
  		BoolGoString(c.Enabled),
  		c.Env,
  		SignalGoString(c.KillSignal),
  		TimeDurationGoString(c.KillTimeout),
  		SignalGoString(c.ReloadSignal),
  		TimeDurationGoString(c.Splay),
  		TimeDurationGoString(c.Timeout),
  	)
  }
docs: // GoString defines the printable version of this struct.