code: func GetProgramInfoLog(program uint32, bufSize int32, length *int32, infoLog *uint8) {
  	C.glowGetProgramInfoLog(gpGetProgramInfoLog, (C.GLuint)(program), (C.GLsizei)(bufSize), (*C.GLsizei)(unsafe.Pointer(length)), (*C.GLchar)(unsafe.Pointer(infoLog)))
  }
docs: // Returns the information log for a program object