code: func (imageState *ImageState) AddImageName(imageName string) {
  	imageState.lock.Lock()
  	defer imageState.lock.Unlock()
  	if !imageState.HasImageName(imageName) {
  		seelog.Infof("Adding image name- %v to Image state- %v", imageName, imageState.Image.ImageID)
  		imageState.Image.Names = append(imageState.Image.Names, imageName)
  	}
  }
docs: // AddImageName adds image name to image state