code: func GetNamedRenderbufferParameteriv(renderbuffer uint32, pname uint32, params *int32) {
  	C.glowGetNamedRenderbufferParameteriv(gpGetNamedRenderbufferParameteriv, (C.GLuint)(renderbuffer), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params)))
  }
docs: // query a named parameter of a renderbuffer object