code: func (v *Settings) GetString(name string) string {
  	cstr1 := (*C.gchar)(C.CString(name))
  	defer C.free(unsafe.Pointer(cstr1))
  
  	return C.GoString((*C.char)(C.g_settings_get_string(v.native(), cstr1)))
  }
docs: // GetString is a wrapper around g_settings_get_string().