code: func IsMouseButtonPressed(mouseButton MouseButton) bool {
  	return uiDriver().Input().IsMouseButtonPressed(driver.MouseButton(mouseButton))
  }
docs: // IsMouseButtonPressed returns a boolean indicating whether mouseButton is pressed.
  //
  // IsMouseButtonPressed is concurrent-safe.
  //
  // Note that touch events not longer affect IsMouseButtonPressed's result as of 1.4.0-alpha.
  // Use Touches instead.