code: func SetScreenSize(width, height int) {
  	if width <= 0 || height <= 0 {
  		panic("ebiten: width and height must be positive")
  	}
  	uiDriver().SetScreenSize(width, height)
  }
docs: // SetScreenSize changes the (logical) size of the screen.
  // This doesn't affect the current scale of the screen.
  //
  // Unit is device-independent pixel.
  //
  // SetScreenSize is concurrent-safe.