code: func GetRenderbufferParameteriv(target uint32, pname uint32, params *int32) {
  	C.glowGetRenderbufferParameteriv(gpGetRenderbufferParameteriv, (C.GLenum)(target), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params)))
  }
docs: // retrieve information about a bound renderbuffer object