code: func Touches() []Touch {
  	var ts []Touch
  	for _, id := range TouchIDs() {
  		x, y := TouchPosition(id)
  		ts = append(ts, &touch{
  			id: id,
  			x:  x,
  			y:  y,
  		})
  	}
  	return ts
  }
docs: // Touches is deprecated as of 1.7.0. Use TouchIDs instead.