code: func ProgramUniform2ui(program uint32, location int32, v0 uint32, v1 uint32) {
  	syscall.Syscall6(gpProgramUniform2ui, 4, uintptr(program), uintptr(location), uintptr(v0), uintptr(v1), 0, 0)
  }
docs: // Specify the value of a uniform variable for a specified program object