code: func GetFramebufferAttachmentParameteriv(target uint32, attachment uint32, pname uint32, params *int32) {
  	C.glowGetFramebufferAttachmentParameteriv(gpGetFramebufferAttachmentParameteriv, (C.GLenum)(target), (C.GLenum)(attachment), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params)))
  }
docs: // retrieve information about attachments of a bound framebuffer object