code: func TransformFeedbackBufferBase(xfb uint32, index uint32, buffer uint32) {
  	C.glowTransformFeedbackBufferBase(gpTransformFeedbackBufferBase, (C.GLuint)(xfb), (C.GLuint)(index), (C.GLuint)(buffer))
  }
docs: // bind a buffer object to a transform feedback buffer object