code: func GetNamedRenderbufferParameteriv(renderbuffer uint32, pname uint32, params *int32) {
  	syscall.Syscall(gpGetNamedRenderbufferParameteriv, 3, uintptr(renderbuffer), uintptr(pname), uintptr(unsafe.Pointer(params)))
  }
docs: // query a named parameter of a renderbuffer object