code: func (cgroup *CgroupResource) SetKnownStatus(status resourcestatus.ResourceStatus) {
  	cgroup.lock.Lock()
  	defer cgroup.lock.Unlock()
  
  	cgroup.knownStatusUnsafe = status
  	cgroup.updateAppliedStatusUnsafe(status)
  }
docs: // SetKnownStatus safely sets the currently known status of the resource