code: func (task *Task) updateResourceDesiredStatusUnsafe(taskDesiredStatus apitaskstatus.TaskStatus) {
  	resources := task.getResourcesUnsafe()
  	for _, r := range resources {
  		if taskDesiredStatus == apitaskstatus.TaskRunning {
  			if r.GetDesiredStatus() < r.SteadyState() {
  				r.SetDesiredStatus(r.SteadyState())
  			}
  		} else {
  			if r.GetDesiredStatus() < r.TerminalStatus() {
  				r.SetDesiredStatus(r.TerminalStatus())
  			}
  		}
  	}
  }
docs: // updateResourceDesiredStatusUnsafe sets all resources' desired status depending on the
  // task's desired status
  // TODO: Create a mapping of resource status to the corresponding task status and use it here