code: func NamedFramebufferParameteri(framebuffer uint32, pname uint32, param int32) {
  	C.glowNamedFramebufferParameteri(gpNamedFramebufferParameteri, (C.GLuint)(framebuffer), (C.GLenum)(pname), (C.GLint)(param))
  }
docs: // set a named parameter of a framebuffer object