code: func loadConfigs(paths []string, o *config.Config) (*config.Config, error) {
  	finalC := config.DefaultConfig()
  
  	for _, path := range paths {
  		c, err := config.FromPath(path)
  		if err != nil {
  			return nil, err
  		}
  
  		finalC = finalC.Merge(c)
  	}
  
  	finalC = finalC.Merge(o)
  	finalC.Finalize()
  	return finalC, nil
  }
docs: // loadConfigs loads the configuration from the list of paths. The optional
  // configuration is the list of overrides to apply at the very end, taking
  // precedence over any configurations that were loaded from the paths. If any
  // errors occur when reading or parsing those sub-configs, it is returned.