code: func (c *SyslogConfig) Merge(o *SyslogConfig) *SyslogConfig {
  	if c == nil {
  		if o == nil {
  			return nil
  		}
  		return o.Copy()
  	}
  
  	if o == nil {
  		return c.Copy()
  	}
  
  	r := c.Copy()
  
  	if o.Enabled != nil {
  		r.Enabled = o.Enabled
  	}
  
  	if o.Facility != nil {
  		r.Facility = o.Facility
  	}
  
  	return r
  }
docs: // Merge combines all values in this configuration with the values in the other
  // configuration, with values in the other configuration taking precedence.
  // Maps and slices are merged, most other values are overwritten. Complex
  // structs define their own merge functionality.