code: function (url, callback) {
  		var img = new Image(), data, ret = {
  			data: null,
  			pending: true
  		};
  
  		img.onError = function () {
  			throw new Error('Cannot load image: "' + url + '"');
  		};
  		img.onload = function () {
  			var canvas = document.createElement('canvas');
  			document.body.appendChild(canvas);
  			canvas.width = img.width;
  			canvas.height = img.height;
  
  			var ctx = canvas.getContext('2d');
  			ctx.drawImage(img, 0, 0);
  			// Grab the image as a jpeg encoded in base64, but only the data
  			data = canvas.toDataURL('image/jpeg').slice('data:image/jpeg;base64,'.length);
  			// Convert the data to binary form
  			data = atob(data);
  			document.body.removeChild(canvas);
  
  			ret['data'] = data;
  			ret['pending'] = false;
  			if (typeof callback === 'function') {
  				callback(data);
  			}
  		};
  		img.src = url;
  
  		return ret;
  	}
docs: Because of security restrictions, getImageFromUrl will not load images from other domains.  Chrome has added security restrictions that prevent it from loading images when running local files.  Run with: chromium --allow-file-access-from-files --allow-file-access to temporarily get around this issue.