code: function draw() {
      // draw background
      this.ctx.fillStyle = this.background;
      this.ctx.strokeStyle = this.stroke;
      this.ctx.lineWidth = this.lineWidth;
      this.ctx.fillRect(0, 0, this.rect.width, this.rect.height);
  
      // draw fill (multiSlider value representation)
      this.ctx.fillStyle = this.fill;
  
      var sliderWidth = this.style === 'vertical' ? this.rect.width / this.count : this.rect.height / this.count;
  
      for (var i = 0; i < this.count; i++) {
  
        if (this.style === 'horizontal') {
          var ypos = Math.floor(i * sliderWidth);
          this.ctx.fillRect(0, ypos, this.rect.width * this.__value[i], Math.ceil(sliderWidth));
          this.ctx.strokeRect(0, ypos, this.rect.width, sliderWidth);
        } else {
          var xpos = Math.floor(i * sliderWidth);
          this.ctx.fillRect(xpos, this.rect.height - this.__value[i] * this.rect.height, Math.ceil(sliderWidth), this.rect.height * this.__value[i]);
          this.ctx.strokeRect(xpos, 0, sliderWidth, this.rect.height);
        }
      }
    }
docs: Draw the MultiSlider onto its canvas context using the current .__value property.
  @memberof MultiSlider
  @instance