code: function UpdateScriptBreakPoints(script) {
    for (var i = 0; i < script_break_points.length; i++) {
      var break_point = script_break_points[i];
      if ((break_point.type() == Debug.ScriptBreakPointType.ScriptName ||
           break_point.type() == Debug.ScriptBreakPointType.ScriptRegExp) &&
          break_point.matchesScript(script)) {
        break_point.set(script);
      }
    }
  }
docs: Function called from runtime when a new script is compiled to set any script break points set in this script.