code: function setCanvasData(data) {
      var canvasData = this.canvasData;
      var aspectRatio = canvasData.aspectRatio;
  
      if (this.ready && !this.disabled && isPlainObject(data)) {
        if (isNumber(data.left)) {
          canvasData.left = data.left;
        }
  
        if (isNumber(data.top)) {
          canvasData.top = data.top;
        }
  
        if (isNumber(data.width)) {
          canvasData.width = data.width;
          canvasData.height = data.width / aspectRatio;
        } else if (isNumber(data.height)) {
          canvasData.height = data.height;
          canvasData.width = data.height * aspectRatio;
        }
  
        this.renderCanvas(true);
      }
  
      return this;
    }
docs: Set the canvas position and size with new data.
  @param {Object} data - The new canvas data.
  @returns {Cropper} this