code: function (from, to) {
      this.lerpingScale = true;
      this.startLerpTimeScale = this.now();
      this.startScale = new THREE.Vector3(from.x, from.y, from.z);
      this.targetScale = new THREE.Vector3(to.x, to.y, to.z);
    }
docs: Start lerp to scale (vec3)