code: public static Matrix4d createOrthographic(float right, float left, float top, float bottom,
              float near, float far) {
          return createOrthographic((double) right, (double) left, (double) top, (double) bottom, (double) near, (double) far);
      }
docs: Creates an orthographic viewing frustum built from the provided values
  
  @param right the right most plane of the viewing frustum
  @param left the left most plane of the viewing frustum
  @param top the top plane of the viewing frustum
  @param bottom the bottom plane of the viewing frustum
  @param near the near plane of the viewing frustum
  @param far the far plane of the viewing frustum
  @return A viewing frustum built from the provided values