code: def are_connected(self, body_a, body_b):
          '''Determine whether the given bodies are currently connected.
  
          Parameters
          ----------
          body_a : str or :class:`Body`
              One body to test for connectedness. If this is a string, it is
              treated as the name of a body to look up.
          body_b : str or :class:`Body`
              One body to test for connectedness. If this is a string, it is
              treated as the name of a body to look up.
  
          Returns
          -------
          connected : bool
              Return True iff the two bodies are connected.
          '''
          return bool(ode.areConnected(
              self.get_body(body_a).ode_body,
              self.get_body(body_b).ode_body)f are_connected(self, body_a, body_b):
          '''Determine whether the given bodies are currently connected.
  
          Parameters
          ----------
          body_a : str or :class:`Body`
              One body to test for connectedness. If this is a string, it is
              treated as the name of a body to look up.
          body_b : str or :class:`Body`
              One body to test for connectedness. If this is a string, it is
              treated as the name of a body to look up.
  
          Returns
          -------
          connected : bool
              Return True iff the two bodies are connected.
          '''
          return bool(ode.areConnected(
              self.get_body(body_a).ode_body,
              self.get_body(body_b).ode_body))
docs: Determine whether the given bodies are currently connected.
  
          Parameters
          ----------
          body_a : str or :class:`Body`
              One body to test for connectedness. If this is a string, it is
              treated as the name of a body to look up.
          body_b : str or :class:`Body`
              One body to test for connectedness. If this is a string, it is
              treated as the name of a body to look up.
  
          Returns
          -------
          connected : bool
              Return True iff the two bodies are connected.