code: def parse_transform(e, path):
      
      
      
      t = get_attribute(e, "transform", default="")
      
      for mode in ("matrix", "translate"):
          if t.startswith(mode):
              v = t.replace(mode, "").lstrip("(").rstrip(")")
              v = v.replace(", ", ",").replace(" ", ",")
              v = [float(x) for x in v.split(",")]
              from nodebox.graphics import Transform
              t = Transform()            
              if mode == "matrix":
                  t._set_matrix(v)
              elif mode == "translate":
                  t.translate(*v)
              path = t.transformBezierPath(path)
              break
  
      # Transformations can also be defined as <g transform="matrix()"><path /><g>
      # instead of <g><path transform="matrix() /></g>.
      e = e.parentNode
      if e and e.tagName == "g":
          path = parse_transform(e, path)
          
      return path
docs: Transform the path according to a defined matrix.
      
      Attempts to extract a transform="matrix()|translate()" attribute.
      Transforms the path accordingly.