code: def flick(self, x, y, speed):
          
          self._driver.flick(self, x, y, speed)
docs: Deprecated use touch('drag', { fromX, fromY, toX, toY, duration(s) }) instead.
              Flick on the touch screen using finger motion events.
              This flickcommand starts at a particulat screen location.
  
          Support:
              iOS
  
          Args:
              x(float}: The x offset in pixels to flick by.
              y(float): The y offset in pixels to flick by.
              speed(float) The speed in pixels per seconds.
  
          Returns:
              WebElement object.