code: def translate_buffer_format(vertex_format):
      
      buffer_format = []
      attributes = []
      mesh_attributes = []
  
      if "T2F" in vertex_format:
          buffer_format.append("2f")
          attributes.append("in_uv")
          mesh_attributes.append(("TEXCOORD_0", "in_uv", 2))
  
      if "C3F" in vertex_format:
          buffer_format.append("3f")
          attributes.append("in_color")
          mesh_attributes.append(("NORMAL", "in_color", 3))
  
      if "N3F" in vertex_format:
          buffer_format.append("3f")
          attributes.append("in_normal")
          mesh_attributes.append(("NORMAL", "in_normal", 3))
  
      buffer_format.append("3f")
      attributes.append("in_position")
      mesh_attributes.append(("POSITION", "in_position", 3))
  
      return " ".join(buffer_format), attributes, mesh_attributes
docs: Translate the buffer format