code: func (win *Window) LayoutSpacePush(rect rect.Rect) {
  	if win.layout.Row.Type != layoutStaticFree {
  		panic(WrongLayoutErr)
  	}
  	rect.X = win.ctx.scale(rect.X)
  	rect.Y = win.ctx.scale(rect.Y)
  	rect.W = win.ctx.scale(rect.W)
  	rect.H = win.ctx.scale(rect.H)
  	win.layout.Row.Item = rect
  }
docs: // Sets position and size of the next widgets in a Space row layout