code: func (keyboard *InlineKeyboard) EditText(buttonData string, newText string) {
  	for i, buttonsRow := range keyboard.Buttons {
  		for j, button := range buttonsRow {
  			if button.Data == buttonData {
  				keyboard.Buttons[i][j].Text = newText
  				return
  			}
  		}
  	}
  }
docs: // EditText find the InlineButton in Keyboard by the Data and change the text of that button