code: func (c *ContainerServer) ContainerStateFromDisk(ctr *oci.Container) error {
  	if err := ctr.FromDisk(); err != nil {
  		return err
  	}
  	// ignore errors, this is a best effort to have up-to-date info about
  	// a given container before its state gets stored
  	c.runtime.UpdateContainerStatus(ctr)
  
  	return nil
  }
docs: // ContainerStateFromDisk retrieves information on the state of a running container
  // from the disk