code: func newEntry(priority float64) *Entry {
  	result := new(Entry)
  	result.degree = 0
  	result.marked = false
  	result.child = nil
  	result.parent = nil
  	result.next = result
  	result.prev = result
  	result.Priority = priority
  	return result
  }
docs: /******************************************
   ************** END INTERFACE *************
   ******************************************/
  // ****************
  // HELPER FUNCTIONS
  // ****************