code: func Random() Balancer {
  	logger.Debugf("Creating Random balancer")
  	return func(peers []fab.Peer) []fab.Peer {
  		logger.Debugf("Load balancing %d peers using Random strategy...", len(peers))
  
  		balancedPeers := make([]fab.Peer, len(peers))
  		for i, index := range rand.Perm(len(peers)) {
  			balancedPeers[i] = peers[index]
  		}
  		return balancedPeers
  	}
  }
docs: // Random balances peers randomly