code: func (entries *Entries) Dispose() {
  	for i := 0; i < len(*entries); i++ {
  		(*entries)[i] = nil
  	}
  
  	*entries = (*entries)[:0]
  	entriesPool.Put(*entries)
  }
docs: // Dispose will free the resources consumed by this list and
  // allow the list to be reused.