code: func MakeMediaObjectViewModels(mediaObjects []mediaObject) []MediaObjectVM {
  	models := make([]MediaObjectVM, len(mediaObjects))
  	for i := 0; i < len(mediaObjects); i++ {
  		models[i] = mediaObjects[i].MakeViewModel()
  	}
  	return models
  }
docs: // MakeMediaObjectViewModels takes a slice of MediaObjects and returns a slice of
  // the same number of MediaObjectVMs with the data converted.