code: func GetPorts(lookupPids bool) map[string][]GOnetstat.Process {
  	ports := make(map[string][]GOnetstat.Process)
  	netstat, _ := GOnetstat.Tcp(lookupPids)
  	var net string
  	//netPorts := make(map[string]GOnetstat.Process)
  	//ports["tcp"] = netPorts
  	net = "tcp"
  	for _, entry := range netstat {
  		if entry.State == "LISTEN" {
  			port := strconv.FormatInt(entry.Port, 10)
  			ports[net+":"+port] = append(ports[net+":"+port], entry)
  		}
  	}
  	netstat, _ = GOnetstat.Tcp6(lookupPids)
  	//netPorts = make(map[string]GOnetstat.Process)
  	//ports["tcp6"] = netPorts
  	net = "tcp6"
  	for _, entry := range netstat {
  		if entry.State == "LISTEN" {
  			port := strconv.FormatInt(entry.Port, 10)
  			ports[net+":"+port] = append(ports[net+":"+port], entry)
  		}
  	}
  	netstat, _ = GOnetstat.Udp(lookupPids)
  	//netPorts = make(map[string]GOnetstat.Process)
  	//ports["udp"] = netPorts
  	net = "udp"
  	for _, entry := range netstat {
  		port := strconv.FormatInt(entry.Port, 10)
  		ports[net+":"+port] = append(ports[net+":"+port], entry)
  	}
  	netstat, _ = GOnetstat.Udp6(lookupPids)
  	//netPorts = make(map[string]GOnetstat.Process)
  	//ports["udp6"] = netPorts
  	net = "udp6"
  	for _, entry := range netstat {
  		port := strconv.FormatInt(entry.Port, 10)
  		ports[net+":"+port] = append(ports[net+":"+port], entry)
  	}
  	return ports
  }
docs: // FIXME: Is there a better way to do this rather than ignoring errors?