code: func (p *multiResourcePool) EnterLameDuckMode() {
  	p.rwMutex.Lock()
  	defer p.rwMutex.Unlock()
  
  	p.isLameDuck = true
  
  	for _, pool := range p.locationPools {
  		pool.EnterLameDuckMode()
  	}
  }
docs: // See ResourcePool for documentation.