code: func (c *Client) OrganizationAppUpdateLocked(appIdentity string, locked bool) (*OrganizationApp, error) {
  	params := struct {
  		Locked bool `json:"locked"`
  	}{
  		Locked: locked,
  	}
  	var organizationAppRes OrganizationApp
  	return &organizationAppRes, c.Patch(&organizationAppRes, "/organizations/apps/"+appIdentity, params)
  }
docs: // Lock or unlock an organization app.
  //
  // appIdentity is the unique identifier of the OrganizationApp's App. locked is
  // the are other organization members forbidden from joining this app.