code: func DefaultNodeConfig() *raft.Config {
  	return &raft.Config{
  		HeartbeatTick: 1,
  		// Recommended value in etcd/raft is 10 x (HeartbeatTick).
  		// Lower values were seen to have caused instability because of
  		// frequent leader elections when running on flakey networks.
  		ElectionTick:    10,
  		MaxSizePerMsg:   math.MaxUint16,
  		MaxInflightMsgs: 256,
  		Logger:          log.L,
  		CheckQuorum:     true,
  	}
  }
docs: // DefaultNodeConfig returns the default config for a
  // raft node that can be modified and customized