code: func (h *Timing) DOMInteractiveTime(dOMInteractiveTime int64) *Timing {
  	h.dOMInteractiveTime = dOMInteractiveTime
  	h.dOMInteractiveTimeSet = true
  	return h
  }
docs: // Specifies the time it took for Document.readyState to be
  // 'interactive'. The value is in milliseconds.