code: func (b *Builder) SetReassignmentWait(v time.Duration) {
  	i := int(v / time.Minute)
  	if i < 1 {
  		i = 1
  	}
  	if i > math.MaxUint16 {
  		i = math.MaxUint16
  	}
  	b.ring.ReassignmentWait = uint16(i)
  }
docs: // SetReassignmentWait sets the time duration the builder will wait after
  // making an assignment before considering reassigning that same data.