code: func (fb *Firebase) StopWatching() {
  	fb.watchMtx.Lock()
  	defer fb.watchMtx.Unlock()
  
  	if fb.watching {
  		// flip the bit back to not watching
  		fb.watching = false
  		// signal connection to terminal
  		fb.stopWatching <- struct{}{}
  	}
  }
docs: // StopWatching stops tears down all connections that are watching.