code: func createSecondsNormalized(seconds int) (vector []float64) {
  	for index := 0; index < seconds; index++ {
  		temp := float64(index) / float64(seconds-1)
  		vector = append(vector, temp)
  	}
  	return
  }
docs: // Creates a vector with the seconds normalized to the range 0~1.
  // seconds - The number of seconds will be normalized to 1
  // Return A vector with the seconds normalized to 0~1