code: func NewRect(init ...*Rect) *Rect {
  	var o *Rect
  	if len(init) == 1 {
  		o = init[0]
  	} else {
  		o = new(Rect)
  	}
  	return o.Init()
  }
docs: //
  // NewRect - creates an initialized Rect instance, returns a pointer to it
  //