code: func (menu *Menu) SetEnabled(commandID uint, enabled bool) {
  	command := Command{
  		Method: "set_enabled",
  		Args: CommandArguments{
  			CommandID: commandID,
  			Value:     enabled,
  		},
  	}
  
  	for _, item := range menu.Items {
  		if item.IsCommandID(commandID) {
  			item.Enabled = enabled
  		}
  	}
  	menu.CallWhenDisplayed(&command)
  }
docs: /*
  SetEnabled sets whether or not a given item can receive
  actions via the UI.
  */