code: func (d *Execution_Data) State() Execution_State {
  	if d != nil {
  		switch d.ExecutionType.(type) {
  		case *Execution_Data_Scheduling_:
  			return Execution_SCHEDULING
  		case *Execution_Data_Running_:
  			return Execution_RUNNING
  		case *Execution_Data_Stopping_:
  			return Execution_STOPPING
  		case *Execution_Data_Finished_:
  			return Execution_FINISHED
  		case *Execution_Data_AbnormalFinish:
  			return Execution_ABNORMAL_FINISHED
  		}
  	}
  	return Execution_SCHEDULING
  }
docs: // State computes the Execution_State for the current Execution_Data