code: func (r *BeeResponse) AddBee(bee *bees.BeeInterface) {
  	r.bees[(*bee).Name()] = bee
  
  	hive := bees.GetFactory((*bee).Namespace())
  	if hive == nil {
  		panic("Hive for Bee not found")
  	}
  
  	r.hives[(*hive).Name()] = hive
  	r.Hives = append(r.Hives, hives.PrepareHiveResponse(r.Context, hive))
  }
docs: // AddBee adds a bee to the response