code: func (q *Quest) Equals(a *Quest) bool {
  	return q == a || (q.ID == a.ID &&
  		proto.Equal(&q.Desc, &a.Desc) &&
  		q.BuiltBy.Equals(a.BuiltBy) &&
  		q.Created.Equal(a.Created))
  }
docs: // Equals is true if q and a and equal.