code: func NewHandler(event string, fn interface{}) (ThrustEventHandler, error) {
  	h := ThrustEventHandler{}
  	h.Event = event
  	h.Type = "event"
  	err := h.SetHandleFunc(fn)
  	dispatcher.RegisterHandler(h)
  	return h, err
  }
docs: /*
  Create a new EventHandler for a give event.
  */