code: func (n *Networks) Initialize(ctx context.Context) error {
  	if !n.networkEnabled {
  		return nil
  	}
  	for _, network := range n.networks {
  		err := network.EnsureItExists(ctx)
  		if err != nil {
  			return err
  		}
  	}
  	return nil
  }
docs: // Initialize make sure network exists if network is enabled