code: func (b *Base) MustTransformArray(entities interface{}) []map[string]interface{} {
  	res, err := b.TransformArray(entities)
  	if err != nil {
  		panic(err)
  	}
  	return res
  }
docs: // MustTransformArray transforms the entities into a []map[string]interface{}
  // array ready to be serialized. Panics if entities is not a slice or an array