code: func (fs *FlagSet) Uint16Var(p *uint16, names []string, value uint16, usage string) {
  	fs.Var(newUint16Value(value, p), names, usage)
  }
docs: // Uint16Var defines a uint16 flag with specified name, default value, and usage string.
  // The argument p points to a uint16 variable in which to store the value of the flag.