code: func (c *Callbacks) OnCDOTAUserMsg_GlobalLightColor(fn func(*dota.CDOTAUserMsg_GlobalLightColor) error) {
  	c.onCDOTAUserMsg_GlobalLightColor = append(c.onCDOTAUserMsg_GlobalLightColor, fn)
  }
docs: // OnCDOTAUserMsg_GlobalLightColor registers a callback for EDotaUserMessages_DOTA_UM_GlobalLightColor