code: func (c *Callbacks) OnCDOTAUserMsg_SalutePlayer(fn func(*dota.CDOTAUserMsg_SalutePlayer) error) {
  	c.onCDOTAUserMsg_SalutePlayer = append(c.onCDOTAUserMsg_SalutePlayer, fn)
  }
docs: // OnCDOTAUserMsg_SalutePlayer registers a callback for EDotaUserMessages_DOTA_UM_SalutePlayer