code: func (s *Server) GetLANCoordinate() (lib.CoordinateSet, error) {
  	lan, err := s.serfLAN.GetCoordinate()
  	if err != nil {
  		return nil, err
  	}
  
  	cs := lib.CoordinateSet{"": lan}
  	for name, segment := range s.segmentLAN {
  		c, err := segment.GetCoordinate()
  		if err != nil {
  			return nil, err
  		}
  		cs[name] = c
  	}
  	return cs, nil
  }
docs: // GetLANCoordinate returns the coordinate of the server in the LAN gossip pool.