code: func (c *Emulation) SetTouchEmulationEnabled(enabled bool, maxTouchPoints int) (*gcdmessage.ChromeResponse, error) {
  	var v EmulationSetTouchEmulationEnabledParams
  	v.Enabled = enabled
  	v.MaxTouchPoints = maxTouchPoints
  	return c.SetTouchEmulationEnabledWithParams(&v)
  }
docs: // SetTouchEmulationEnabled - Enables touch on platforms which do not support them.
  // enabled - Whether the touch event emulation should be enabled.
  // maxTouchPoints - Maximum touch points supported. Defaults to one.