code: func (api *API) GetNeighbors() (Neighbors, error) {
  	cmd := &GetNeighborsCommand{Command: Command{GetNeighborsCmd}}
  	rsp := &GetNeighborsResponse{}
  	err := api.provider.Send(cmd, rsp)
  	if err != nil {
  		return nil, err
  	}
  	return rsp.Neighbors, nil
  }
docs: // GetNeighbors returns the list of connected neighbors of the connected node.