code: func (c *config) DependencyMap() map[string]*Dependencies {
  	dependencyMap := make(map[string]*Dependencies)
  	for _, container := range c.containerMap {
  		if includes(allowed, container.Name()) {
  			dependencyMap[container.Name()] = container.Dependencies()
  		}
  	}
  	return dependencyMap
  }
docs: // DependencyMap returns a map of containers to their dependencies.