code: func (c *Emulation) SetEmitTouchEventsForMouse(enabled bool, configuration string) (*gcdmessage.ChromeResponse, error) {
  	var v EmulationSetEmitTouchEventsForMouseParams
  	v.Enabled = enabled
  	v.Configuration = configuration
  	return c.SetEmitTouchEventsForMouseWithParams(&v)
  }
docs: // SetEmitTouchEventsForMouse -
  // enabled - Whether touch emulation based on mouse input should be enabled.
  // configuration - Touch/gesture events configuration. Default: current platform.