code: func (c *Animation) ResolveAnimation(animationId string) (*RuntimeRemoteObject, error) {
  	var v AnimationResolveAnimationParams
  	v.AnimationId = animationId
  	return c.ResolveAnimationWithParams(&v)
  }
docs: // ResolveAnimation - Gets the remote object of the Animation.
  // animationId - Animation id.
  // Returns -  remoteObject - Corresponding remote object.