code: func runKeyPressCallbacks(xu *xgbutil.XUtil, ev xevent.KeyPressEvent) {
  	mods, kc := DeduceKeyInfo(ev.State, ev.Detail)
  
  	runKeyBindCallbacks(xu, ev, xevent.KeyPress, ev.Event, mods, kc)
  }
docs: // runKeyPressCallbacks infers the window, keycode and modifiers from a
  // KeyPressEvent and runs the corresponding callbacks.