code: func (s *Status) Peers(args struct{}, reply *[]string) error {
  	future := s.server.raft.GetConfiguration()
  	if err := future.Error(); err != nil {
  		return err
  	}
  
  	for _, server := range future.Configuration().Servers {
  		*reply = append(*reply, string(server.Address))
  	}
  	return nil
  }
docs: // Peers is used to get all the Raft peers