code: func (d *Dependency) Normalize() error {
  	if d.Shards == 0 {
  		d.Shards = 1
  	}
  	if err := d.GetAttempts().Normalize(); err != nil {
  		return err
  	}
  	return d.Phrase.Normalize()
  }
docs: // Normalize checks Dependency for errors and converts it to its normalized form.