code: func NewTable(title string) *Panel {
  	if title == "" {
  		title = "Panel Title"
  	}
  	render := "flot"
  	return &Panel{
  		commonPanel: commonPanel{
  			OfType:   TableType,
  			Title:    title,
  			Type:     "table",
  			Renderer: &render,
  			IsNew:    true},
  		TablePanel: &TablePanel{}}
  }
docs: // NewTable initializes panel with a table panel.