code: func (c *Animation) SetPaused(animations []string, paused bool) (*gcdmessage.ChromeResponse, error) {
  	var v AnimationSetPausedParams
  	v.Animations = animations
  	v.Paused = paused
  	return c.SetPausedWithParams(&v)
  }
docs: // SetPaused - Sets the paused state of a set of animations.
  // animations - Animations to set the pause state of.
  // paused - Paused state to set to.