code: func (gl *goLibrary) targetDir() string {
  	baseDir := gl.parentDir
  	if libraries.IsRemote(gl.Filename) {
  		baseDir = gl.rootTargetDir
  	}
  
  	fileDir := goLibPackageDir(gl.name, libraries.StripLibRootURL(gl.Filename, gl.libRootURLs))
  
  	return filepath.Join(baseDir, fileDir)
  }
docs: // target dir of this go library