code: func (t ScriptClass) String() string {
  	if int(t) > len(scriptClassToName) || int(t) < 0 {
  		return "Invalid"
  	}
  	return scriptClassToName[t]
  }
docs: // String implements the Stringer interface by returning the name of
  // the enum script class. If the enum is invalid then "Invalid" will be
  // returned.