code: func (s Session) getSessionJsonMap() map[string]string {
  	if sessionJson, found := s[SessionObjectKeyName]; found {
  		if _, valid := sessionJson.(map[string]string); !valid {
  			sessionLog.Error("Session object key corrupted, reset", "was", sessionJson)
  			s[SessionObjectKeyName] = map[string]string{}
  		}
  		// serialized data inside the session _objects
  	} else {
  		s[SessionObjectKeyName] = map[string]string{}
  	}
  
  	return s[SessionObjectKeyName].(map[string]string)
  }
docs: // Extracts the session as a map of [string keys] and json values