code: func NewRcChannelsOverride(CHAN1_RAW uint16, CHAN2_RAW uint16, CHAN3_RAW uint16, CHAN4_RAW uint16, CHAN5_RAW uint16, CHAN6_RAW uint16, CHAN7_RAW uint16, CHAN8_RAW uint16, TARGET_SYSTEM uint8, TARGET_COMPONENT uint8) *RcChannelsOverride {
  	m := RcChannelsOverride{}
  	m.CHAN1_RAW = CHAN1_RAW
  	m.CHAN2_RAW = CHAN2_RAW
  	m.CHAN3_RAW = CHAN3_RAW
  	m.CHAN4_RAW = CHAN4_RAW
  	m.CHAN5_RAW = CHAN5_RAW
  	m.CHAN6_RAW = CHAN6_RAW
  	m.CHAN7_RAW = CHAN7_RAW
  	m.CHAN8_RAW = CHAN8_RAW
  	m.TARGET_SYSTEM = TARGET_SYSTEM
  	m.TARGET_COMPONENT = TARGET_COMPONENT
  	return &m
  }
docs: // NewRcChannelsOverride returns a new RcChannelsOverride