code: func (c *TableCell) GetLastPosition() (x, y, width int) {
  	return c.x, c.y, c.width
  }
docs: // GetLastPosition returns the position of the table cell the last time it was
  // drawn on screen. If the cell is not on screen, the return values are
  // undefined.
  //
  // Because the Table class will attempt to keep selected cells on screen, this
  // function is most useful in response to a "selected" event (see
  // SetSelectedFunc()) or a "selectionChanged" event (see
  // SetSelectionChangedFunc()).