code: func Drag(x, y int, args ...string) {
  	var button C.MMMouseButton = C.LEFT_BUTTON
  
  	cx := C.size_t(x)
  	cy := C.size_t(y)
  
  	if len(args) > 0 {
  		button = CheckMouse(args[0])
  	}
  
  	C.drag_mouse(cx, cy, button)
  }
docs: // Drag drag the mouse