code: func NewDebugVect(TIME_USEC uint64, X float32, Y float32, Z float32, NAME [10]uint8) *DebugVect {
  	m := DebugVect{}
  	m.TIME_USEC = TIME_USEC
  	m.X = X
  	m.Y = Y
  	m.Z = Z
  	m.NAME = NAME
  	return &m
  }
docs: // NewDebugVect returns a new DebugVect