code: func NewManualControl(X int16, Y int16, Z int16, R int16, BUTTONS uint16, TARGET uint8) *ManualControl {
  	m := ManualControl{}
  	m.X = X
  	m.Y = Y
  	m.Z = Z
  	m.R = R
  	m.BUTTONS = BUTTONS
  	m.TARGET = TARGET
  	return &m
  }
docs: // NewManualControl returns a new ManualControl