code: func NewSetpoint6Dof(TRANS_X float32, TRANS_Y float32, TRANS_Z float32, ROT_X float32, ROT_Y float32, ROT_Z float32, TARGET_SYSTEM uint8) *Setpoint6Dof {
  	m := Setpoint6Dof{}
  	m.TRANS_X = TRANS_X
  	m.TRANS_Y = TRANS_Y
  	m.TRANS_Z = TRANS_Z
  	m.ROT_X = ROT_X
  	m.ROT_Y = ROT_Y
  	m.ROT_Z = ROT_Z
  	m.TARGET_SYSTEM = TARGET_SYSTEM
  	return &m
  }
docs: // NewSetpoint6Dof returns a new Setpoint6Dof