code: func NewViconPositionEstimate(USEC uint64, X float32, Y float32, Z float32, ROLL float32, PITCH float32, YAW float32) *ViconPositionEstimate {
  	m := ViconPositionEstimate{}
  	m.USEC = USEC
  	m.X = X
  	m.Y = Y
  	m.Z = Z
  	m.ROLL = ROLL
  	m.PITCH = PITCH
  	m.YAW = YAW
  	return &m
  }
docs: // NewViconPositionEstimate returns a new ViconPositionEstimate