code: func NewGlobalPositionSetpointExternalInt(TIME_BOOT_MS uint32, LAT_INT int32, LON_INT int32, ALT float32, VX float32, VY float32, VZ float32, AFX float32, AFY float32, AFZ float32, TYPE_MASK uint16, TARGET_SYSTEM uint8, TARGET_COMPONENT uint8) *GlobalPositionSetpointExternalInt {
  	m := GlobalPositionSetpointExternalInt{}
  	m.TIME_BOOT_MS = TIME_BOOT_MS
  	m.LAT_INT = LAT_INT
  	m.LON_INT = LON_INT
  	m.ALT = ALT
  	m.VX = VX
  	m.VY = VY
  	m.VZ = VZ
  	m.AFX = AFX
  	m.AFY = AFY
  	m.AFZ = AFZ
  	m.TYPE_MASK = TYPE_MASK
  	m.TARGET_SYSTEM = TARGET_SYSTEM
  	m.TARGET_COMPONENT = TARGET_COMPONENT
  	return &m
  }
docs: // NewGlobalPositionSetpointExternalInt returns a new GlobalPositionSetpointExternalInt