code: func NewVisionSpeedEstimate(USEC uint64, X float32, Y float32, Z float32) *VisionSpeedEstimate {
  	m := VisionSpeedEstimate{}
  	m.USEC = USEC
  	m.X = X
  	m.Y = Y
  	m.Z = Z
  	return &m
  }
docs: // NewVisionSpeedEstimate returns a new VisionSpeedEstimate