code: func Register(name string, swagger Swagger) {
  	swaggerMu.Lock()
  	defer swaggerMu.Unlock()
  	if swagger == nil {
  		panic("swagger is nil")
  	}
  
  	if swag != nil {
  		panic("Register called twice for swag: " + name)
  	}
  	swag = swagger
  }
docs: // Register registers swagger for given name.