code: function(name) {
          if (this._dpads[name]) {
              for (var d in this._dpads[name].parsedDefinition) {
                  this._dpads[name].parsedDefinition[d].input.destroy();
              }
              delete this._dpads[name];
              Crafty.trigger("ControlDestroyed", { type: "Dpad", name: name });
          }
      }
docs: @
  #.destroyDpad
  @comp Controls
  @kind Method
  
  @sign destroyDpad(string name)
  @param name - the name of the dpad input
  
  Destroys a previously defined dpad.
  
  @see .defineDpad