code: function () {
  
  			var images = {};
  			var blobs = {};
  
  			if ( 'Video' in fbxTree.Objects ) {
  
  				var videoNodes = fbxTree.Objects.Video;
  
  				for ( var nodeID in videoNodes ) {
  
  					var videoNode = videoNodes[ nodeID ];
  
  					var id = parseInt( nodeID );
  
  					images[ id ] = videoNode.RelativeFilename || videoNode.Filename;
  
  					// raw image data is in videoNode.Content
  					if ( 'Content' in videoNode ) {
  
  						var arrayBufferContent = ( videoNode.Content instanceof ArrayBuffer ) && ( videoNode.Content.byteLength > 0 );
  						var base64Content = ( typeof videoNode.Content === 'string' ) && ( videoNode.Content !== '' );
  
  						if ( arrayBufferContent || base64Content ) {
  
  							var image = this.parseImage( videoNodes[ nodeID ] );
  
  							blobs[ videoNode.RelativeFilename || videoNode.Filename ] = image;
  
  						}
  
  					}
  
  				}
  
  			}
  
  			for ( var id in images ) {
  
  				var filename = images[ id ];
  
  				if ( blobs[ filename ] !== undefined ) images[ id ] = blobs[ filename ];
  				else images[ id ] = images[ id ].split( '\\' ).pop();
  
  			}
  
  			return images;
  
  		}
docs: Parse FBXTree.Objects.Video for embedded image data These images are connected to textures in FBXTree.Objects.Textures via FBXTree.Connections.