code: function (x, y) {
        var target = this._currentTransform.target;
        target.lockMovementX || target.set('left', x - this._currentTransform.offsetX);
        target.lockMovementY || target.set('top', y - this._currentTransform.offsetY);
      }
docs: Translates object by "setting" its left/top
  @method _translateObject
  @param x {Number} pointer's x coordinate
  @param y {Number} pointer's y coordinate