code: function(canvas, node, controller) {
        var ctx = canvas.getCtx();
        var pos = node.pos.getc(true);
        ctx.fillText(node.name, pos.x, pos.y + node.getData("height") / 2);
      }
docs: /*
  renderLabel
  
  Does the actual rendering of the label in the canvas. The default
  implementation renders the label close to the position of the node, this
  method should be overriden to position the labels differently.
  
  Parameters:
  
  canvas - A <Canvas> instance.
  node - A <Graph.Node>.
  controller - A configuration object. See also <Hypertree>, <RGraph>, <ST>.