code: function (color, strength) {
  		this._strength = strength;
  		this._textColor = Crafty.toRGB(color, this._strength);
  		this.trigger("Change");
  		return this;
  	}
docs: @
  #.textColor
  @comp Text
  @sign public this .textColor(String color, Number strength)
  @param color - The color in hexadecimal
  @param strength - Level of opacity
  
  Modify the text color and level of opacity.
  
  @example
  ~~~
  Crafty.e("2D, DOM, Text").attr({ x: 100, y: 100 }).text("Look at me!!")
  .textColor('#FF0000');
  
  Crafty.e("2D, Canvas, Text").attr({ x: 100, y: 100 }).text('Look at me!!')
  .textColor('#FF0000', 0.6);
  ~~~
  @see Crafty.toRGB