code: function resize(w, h) {
           this._super(me.Renderable, "resize", [this.repeatX ? Infinity : w, this.repeatY ? Infinity : h]);
         }
docs: resize the Image Layer to match the given size
  @name resize
  @memberOf me.ImageLayer.prototype
  @function
  @param {Number} w new width
  @param {Number} h new height