code: function () {
                      var blobTextureURL;
                      if (blob) {
                          var URL = window.URL || window.webkitURL;
                          try {
                              blobTextureURL = URL.createObjectURL(blob, { oneTimeOnly: true });
                          }
                          // Chrome is raising a type error if we're setting the oneTimeOnly parameter
                          catch (ex) {
                              blobTextureURL = URL.createObjectURL(blob);
                          }
                      }
                      image.src = blobTextureURL;
                  }
docs: In case of error (type not supported or quota exceeded), we're at least sending back XHR data to allow texture loading later on