code: function moveToLocation(surfaceHeight) {
      if (!defined(surfaceHeight)) {
        surfaceHeight = 0;
      }
  
      let hoverHeight = viewerHeight - surfaceHeight;
      if (defined(maximumHeight) && hoverHeight > maximumHeight) {
        hoverHeight = maximumHeight;
      }
  
      that.hover(hoverHeight, position, flyTo);
    }
docs: Reset the viewer height.