code: function( out ){
  
              out = out || new Physics.vector();
              out.clone( this.offset ).rotate( this.state.angular.pos );
              return out;
          }
docs: related to: Body#offset
  Body#getGlobalOffset( [out] ) -> Physics.vector
  - out (Physics.vector): A vector to use to put the result into. One is created if `out` isn't specified.
  + (Physics.vector): The offset in global coordinates
  
  Get the body offset vector (from the center of mass) for the body's shape in global coordinates.