code: function (min, max) {
  
      /**
       * Minimum coords of bounding box
       * @type {clay.Vector3}
       */
      this.min = min || new Vector3(Infinity, Infinity, Infinity);
  
      /**
       * Maximum coords of bounding box
       * @type {clay.Vector3}
       */
      this.max = max || new Vector3(-Infinity, -Infinity, -Infinity);
  
      this.vertices = null;
  }
docs: Axis aligned bounding box
  @constructor
  @alias clay.BoundingBox
  @param {clay.Vector3} [min]
  @param {clay.Vector3} [max]