code: function(ctx) {
        ctx.save();
  
        var m = this.transformMatrix;
        if (m) {
          ctx.transform(m[0], m[1], m[2], m[3], m[4], m[5]);
        }
  
        this.transform(ctx);
        for (var i = 0, l = this.paths.length; i < l; ++i) {
          this.paths[i].render(ctx, true);
        }
        if (this.active) {
          this.drawBorders(ctx);
          this.hideCorners || this.drawCorners(ctx);
        }
        ctx.restore();
      }
docs: Renders this group on a specified context
  @method render
  @param {CanvasRenderingContext2D} ctx Context to render this instance on