code: function( verts, styles ){
  
              var vert = verts[0]
                  ,x = vert.x
                  ,y = vert.y
                  ,l = verts.length
                  ,start = {
                      x: x
                      ,y: y
                  }
                  ,graphics = new PIXI.Graphics()
                  ;
  
              this.setStyles( graphics, styles );
  
              graphics.moveTo(x, y);
  
              for ( var i = 1; i < l; ++i ){
  
                  vert = verts[ i ];
                  x = vert.x;
                  y = vert.y;
                  graphics.lineTo(x, y);
              }
  
              if (l > 2){
                  graphics.lineTo(start.x, start.y);
              }
  
              graphics.endFill();
              return graphics;
          }
docs: PixiRenderer#createPolygon( verts, styles ) -> PIXI.Graphics
  - verts (Array): Array of [[Vectorish]] vertices
  - styles (Object): The styles configuration
  + (PIXI.Graphics): A graphic object representing a polygon.
  
  Create a polygon for use in PIXI stage