code: function () {
  		Crafty.removeEvent(this, Crafty.stage.elem, "mousemove", this._ondrag);
  		Crafty.removeEvent(this, Crafty.stage.elem, "mouseup", this._onup);
  
  		this._dragging = false;
  		this.trigger("StopDrag");
  		return this;
  	}
docs: @
  #.stopDrag
  @comp Draggable
  @sign public this .stopDrag(void)
  @trigger StopDrag - Called right after the mouse listeners are removed
  
  Stop the entity from dragging. Essentially reproducing the drop.
  
  @see .startDrag