code: function fromValues(m00, m01, m02, m10, m11, m12, m20, m21, m22) {
    var out = new glMatrix.ARRAY_TYPE(9);
    out[0] = m00;
    out[1] = m01;
    out[2] = m02;
    out[3] = m10;
    out[4] = m11;
    out[5] = m12;
    out[6] = m20;
    out[7] = m21;
    out[8] = m22;
    return out;
  }
docs: Create a new mat3 with the given values
  
  @param {Number} m00 Component in column 0, row 0 position (index 0)
  @param {Number} m01 Component in column 0, row 1 position (index 1)
  @param {Number} m02 Component in column 0, row 2 position (index 2)
  @param {Number} m10 Component in column 1, row 0 position (index 3)
  @param {Number} m11 Component in column 1, row 1 position (index 4)
  @param {Number} m12 Component in column 1, row 2 position (index 5)
  @param {Number} m20 Component in column 2, row 0 position (index 6)
  @param {Number} m21 Component in column 2, row 1 position (index 7)
  @param {Number} m22 Component in column 2, row 2 position (index 8)
  @returns {mat3} A new mat3