code: function createBufferFromArray(gl, array, arrayName) {
    const type = arrayName === "indices" ? gl.ELEMENT_ARRAY_BUFFER : gl.ARRAY_BUFFER;
    const typedArray = makeTypedArray(array, arrayName);
    return createBufferFromTypedArray(gl, typedArray, type);
  }
docs: Creates a buffer from an array, typed array, or array spec
  
  Given something like this
  
  [1, 2, 3],
  
  or
  
  new Uint16Array([1,2,3]);
  
  or
  
  {
  data: [1, 2, 3],
  type: Uint8Array,
  }
  
  returns a WebGLBuffer that constains the given data.
  
  @param {WebGLRenderingContext} gl A WebGLRenderingContext.
  @param {module:twgl.ArraySpec} array an array, typed array, or array spec.
  @param {string} arrayName name of array. Used to guess the type if type can not be dervied other wise.
  @return {WebGLBuffer} a WebGLBuffer containing the data in array.
  @memberOf module:twgl/attributes