code: function(width, height) {
              this._tile.width = width;
              this._tile.height = height > 0 ? height : width / 2; //Setup width/2 if height isn't set
              return this;
          }
docs: @
  #Crafty.isometric.size
  @comp Crafty.isometric
  @kind Method
  
  @sign public this Crafty.isometric.size(Number tileSize)
  @param tileSize - The size of the tiles to place.
  
  Method used to initialize the size of the isometric placement.
  Recommended to use a size values in the power of `2` (128, 64 or 32).
  This makes it easy to calculate positions and implement zooming.
  
  @example
  ~~~
  var iso = Crafty.isometric.size(128);
  ~~~
  
  @see Crafty.isometric.place