code: function(job, callback, wait) {
        if (typeof job === 'string') {
          var n = '___' + job;
          this[n] = Polymer.job.call(this, this[n], callback, wait);
        } else {
          // TODO(sjmiles): suggest we deprecate this call signature
          return Polymer.job.call(this, job, callback, wait);
        }
      }
docs: Debounce signals.
  
  Call `job` to defer a named signal, and all subsequent matching signals,
  until a wait time has elapsed with no new signal.
  
  debouncedClickAction: function(e) {
  // processClick only when it's been 100ms since the last click
  this.job('click', function() {
  this.processClick;
  }, 100);
  }
  
  @method job
  @param String {String} job A string identifier for the job to debounce.
  @param Function {Function} callback A function that is called (with `this` context) when the wait time elapses.
  @param Number {Number} wait Time in milliseconds (ms) after the last signal that must elapse before invoking `callback`
  @type Handle