code: function() {
                  var i, thingName,
                      names = arguments;
                  for ( i = 0, namesCount = names.length; i < namesCount; i += 1 ) {
                      thingName = names[i]
                      if ( thingName in STATE.methods ) {
                          delete STATE.methods[thingName]
                      }
                  }
                  return P
              }
docs: on 
  Unbind events on the things.