code: function buildSolidBrush(color, alpha) {
  	let component;
  
  	component = (color >> 16) & 0xff;
  	const R = component / 255;
  	component = (color >> 8) & 0xff;
  	const G = component / 255;
  	component = color & 0xff;
  	const B = component / 255;
  	const A = alpha;
  
  	const brush = new libui.DrawBrush();
  	brush.color = new libui.Color(R, G, B, A);
  	brush.type = libui.brushType.solid;
  
  	return brush;
  }
docs: Helper to quickly set a brush color