code: function decomposeChatFlags(chat, chatFlags) {
  	chat.private = !!(chatFlags & SteamUser.EChatFlags.Locked);
  	chat.invisibleToFriends = !!(chatFlags & SteamUser.EChatFlags.InvisibleToFriends);
  	chat.officersOnlyChat = !!(chatFlags & SteamUser.EChatFlags.Moderated);
  	chat.unjoinable = !!(chatFlags & SteamUser.EChatFlags.Unjoinable);
  }
docs: Converts chat flags into properties on a chat room object
  @param {Object} chat
  @param {number} chatFlags