code: function TerrainTileList(tessellator) {
              if (!tessellator) {
                  throw new ArgumentError(
                      Logger.logMessage(Logger.LEVEL_SEVERE, "TerrainTileList", "TerrainTileList", "missingTessellator"));
              }
              this.tessellator = tessellator;
              this.sector = null;
              this.tileArray = [];
          }
docs: Constructs a terrain tile list, a container for terrain tiles that also has a tessellator and a sector
  associated with it.
  @alias TerrainTileList
  @constructor
  @classdesc Represents a portion of a globe's terrain.
  @param {Tessellator} tessellator The tessellator that created this terrain tile list.