code: function(width, height){
              this.map.setSize(width, height);
              this.player.fov.setSize(width, height);
              this.entityManager.setSize(width, height);
              this.lighting.setSize(width, height);
          }
docs: Sets the size of the map resizing this.map and this.entityManager.
  @method setMapSize
  @param {Number} width - Width in tilse to set map and entityManager to.
  @param {Number} height - Height in tilse to set map and entityManager to.