code: function createMessage(status) {
  
          var message = [];
  
          message.push(broadcastIdentifier);
          message.push(compabilityVersion);
          message.push(netId);
          message.push(id);
          message.push(name);
          message.push(self.port);
          message.push(status);
          //message.push(mode);
          payloadLength = payload.length;
          message.push(payloadLength + ':' + payload);
  
          var messageString = message.join(" ");
  
          return new Buffer(messageString);
  
      }
docs: Creates the broadcast string, and returns a buffer