code: function parseGlyfTable(data, start, loca) {
      var glyphs, i, j, offset, nextOffset, glyph,
          component, componentGlyph, transformedPoints;
      glyphs = [];
      // The last element of the loca table is invalid.
      for (i = 0; i < loca.length - 1; i += 1) {
          offset = loca[i];
          nextOffset = loca[i + 1];
  //        console.log('pg: ', offset, nextOffset);
          if (offset !== nextOffset) {
              glyphs.push(parseGlyph(data,  i, start + offset));
          } else {
              glyphs.push(new Glyph(i));
          }
      }
  //    console.log(start);
      // Go over the glyphs again, resolving the composite glyphs.
      for (i = 0; i < glyphs.length; i += 1) {
          glyph = glyphs[i];
          if (glyph.isComposite) {
              for (j = 0; j < glyph.components.length; j += 1) {
                  component = glyph.components[j];
                  componentGlyph = glyphs[component.glyphIndex];
                  if (componentGlyph.points) {
                      transformedPoints = transformPoints(componentGlyph.points, component);
                      glyph.points = glyph.points.concat(transformedPoints);
                  }
              }
          }
          glyph.path = getPath(glyph.points);
      }
      return glyphs;
  }
docs: Parse all the glyphs according to the offsets from the `loca` table.