code: function convertToAnyRoll( object = {}) {
    const { again, success, fail } = object || {};
  
    if ( isAbsent( again ) && isAbsent( success ) && isAbsent( fail )) {
      return convertToRoll( object );
    } // else
    return convertToWodRoll( object );
  }
docs: Converts any arguments to `Roll` or `WodRoll` object.
  If passed argument has `again`, `success` or `fail` property, the function will return `WodRoll`.
  Otherwise, `Roll` will be returned.
  
  @func
  @alias convert
  @since v2.1.0
  @param {Object} object - `Roll`, `WodRoll` or similar object.
  @return {Roll|WodRoll} Result of converion.
  @example
  convert({ dice: 6 }); //=> new Roll( 6 )
  convert({ modifier: 6 }); //=> new Roll( undefined, undefined, 6 )
  convert({ dice: 10, count: 5, success: 5 }); //=> new WodRoll( 10, 5, undefined, 5 )