code: function( name )
  	{
  		var item	= this._.items[ name ],
  			handler	= item && this._.handlers[ item.type ],
  			command = item && item.command && this._.editor.getCommand( item.command );
  
  		var result = handler && handler.create.apply( this, item.args );
  
  		// Allow overrides from skin ui definitions..
  		item && ( result = CKEDITOR.tools.extend( result, this._.editor.skin[ item.type ], true ) );
  
  		// Add reference inside command object.
  		if ( command )
  			command.uiItems.push( result );
  
  		return result;
  	}
docs: Gets a UI object.
  @param {String} name The UI item hame.
  @example