code: function(values, sendUpdatedEvt) {
  		if(!values) {
           return;
        }
        var i, n=this.inputs.length;
  	   for (i = 0 ; i < n ; i++) {
  	      this.inputs[i].setValue(values[i], false);
        }
        
        this.runFieldsInteractions();
        
  	   if(sendUpdatedEvt !== false) {
  	      // fire update event
           this.fireUpdatedEvt();
        }
  	}
docs: Set the value
  @param {Array} values [value1, value2, ...]
  @param {boolean} [sendUpdatedEvt] (optional) Wether this setValue should fire the updatedEvt or not (default is true, pass false to NOT send the event)