code: function(x, y){
              var coords = this.renderer.mouseToTileCoords(x, y),
                  tile = this.map.get(coords.x, coords.y);
              if(!tile){
                  return;
              }
              var entityTile = this.entityManager.get(tile.x, tile.y);
              if(entityTile){
                  this.console.log('Looks like a <strong>' + entityTile.name + '</strong> standing on a <strong>' + tile.name + '</strong> to me.');
              }
              else{
                  this.console.log('Looks like a <strong>' + tile.name + '</strong> to me.');
              }
          }
docs: Handles tile mouse click events.
  @method onClick
  @param {Number} x - Mouse x coord relative to window.
  @param {Number} y - Mouse y coord relative to window.