code: function Roll( dice = 20, count = 1, modifier = 0 ) {
    this.dice = positiveInteger( dice );
    this.count = positiveInteger( count );
    this.modifier = normalizeInteger( modifier );
  }
docs: A class that represents a dice roll from D&D setting
  @class
  @classdesc A class that represents a dice roll from D&D setting
  @since v2.0.0
  @param {Number} dice - A number of dice faces
  @param {Number} count - A number of dices
  @param {Number} modifier - A modifier, that should be added/sustracted from result
  @see WodRoll