code: function turnToDegrees (turn, speed, degrees) {
    turn = Math.max(Math.min(turn, 100), -100)
  
    var opts = turnToSpeeds(turn, speed)
    opts.left = { speed: opts.left }
    opts.right = { speed: opts.right }
  
    var reducedSpeed = otherSpeed(turn, speed)
    var reducedDegrees = Math.round((reducedSpeed / speed) * degrees)
  
    opts.left.degrees = turn < 0 ? reducedDegrees : degrees
    opts.right.degrees = turn > 0 ? reducedDegrees : degrees
  
    return opts
  }
docs: Params for degrees based on turn
  @param  {Number} turn
  @param  {Number} speed
  @param  {Number} degrees
  @return {Object} opts    object of degrees and speed for each motor