code: function(x, y){
              var result = [];
  
              var entity = this.entityManager.get(x, y);
              if(entity){
                  result.push(entity);
              }
  
              // add items or any other objects that can be placed at a tile coord position
  
              return result;
          }
docs: Gets all objects at tile position
  @method getObjectsAtPostion
  @param  {Number} x
  @param  {Number} y
  @return {Array}