code: public void setTextAlignment(final TextAlignment ALIGNMENT) {
          if (null == textAlignment) {
              _textAlignment = ALIGNMENT;
              fireTileEvent(RESIZE_EVENT);
          } else {
              textAlignment.set(ALIGNMENT);
          }
      }
docs: Defines the alignment that will be used to align the text
  in the Tile. Keep in mind that this property will not be used
  by every skin.
  @param ALIGNMENT