code: public void setGameSessionQueueArns(java.util.Collection<String> gameSessionQueueArns) {
          if (gameSessionQueueArns == null) {
              this.gameSessionQueueArns = null;
              return;
          }
  
          this.gameSessionQueueArns = new java.util.ArrayList<String>(gameSessionQueueArns);
      }
docs: <p>
  Amazon Resource Name (<a href="https://docs.aws.amazon.com/AmazonS3/latest/dev/s3-arn-format.html">ARN</a>) that
  is assigned to a game session queue and uniquely identifies it. Format is
  <code>arn:aws:gamelift:&lt;region&gt;::fleet/fleet-a1234567-b8c9-0d1e-2fa3-b45c6d7e8912</code>. These queues are
  used when placing game sessions for matches that are created with this matchmaking configuration. Queues can be
  located in any region.
  </p>
  
  @param gameSessionQueueArns
  Amazon Resource Name (<a
  href="https://docs.aws.amazon.com/AmazonS3/latest/dev/s3-arn-format.html">ARN</a>) that is assigned to a
  game session queue and uniquely identifies it. Format is
  <code>arn:aws:gamelift:&lt;region&gt;::fleet/fleet-a1234567-b8c9-0d1e-2fa3-b45c6d7e8912</code>. These
  queues are used when placing game sessions for matches that are created with this matchmaking
  configuration. Queues can be located in any region.