code: public static DMatrixRMaj fundamentalToProjective(DMatrixRMaj F ) {
  		FundamentalToProjective f2p = new FundamentalToProjective();
  		DMatrixRMaj P = new DMatrixRMaj(3,4);
  		f2p.twoView(F,P);
  		return P;
  	}
docs: <p>
  Given a fundamental matrix a pair of camera matrices P0 and P1 can be extracted. Same
  {@link #fundamentalToProjective(DMatrixRMaj, Point3D_F64, Vector3D_F64, double)} but with the suggested values
  for all variables filled in for you.
  </p>
  
  @see FundamentalToProjective
  
  @param F (Input) Fundamental Matrix
  @return The canonical camera (projection) matrix P' (3 by 4) Known up to a projective transform.