code: public void prepare (int tint, float m00, float m01, float m10, float m11, float tx, float ty) {
      float[] stables = stableAttrs;
      stables[0] = m00;
      stables[1] = m01;
      stables[2] = m10;
      stables[3] = m11;
      stables[4] = tx;
      stables[5] = ty;
      stables[6] = (tint >> 16) & 0xFFFF; // ar
      stables[7] = (tint >>  0) & 0xFFFF; // gb
      addExtraStableAttrs(stables, 8);
    }
docs: See {@link #prepare(int,AffineTransform)}.