code: protected void startCameraTexture( TextureView view ) {
  		if( verbose )
  			Log.i(TAG,"startCamera(TextureView="+(view!=null)+")");
  		this.mTextureView = view;
  		this.mView = null;
  		this.mTextureView.setSurfaceTextureListener(mSurfaceTextureListener);
  	}
docs: After this function is called the camera will be start. It might not start immediately
  and there can be a delay.
  @param view The view the camera is displayed inside or null if not displayed