code: public void setTickLabelLocation(final TickLabelLocation LOCATION) {
          if (null == tickLabelLocation) {
              _tickLabelLocation = LOCATION;
              fireUpdateEvent(REDRAW_EVENT);
          } else {
              tickLabelLocation.set(LOCATION);
          }
      }
docs: Defines the location of the ticklabels. The values are
  INSIDE and OUTSIDE. The location of the ticklabels has an
  influence on the size of the tickmarks and length of the hands.
  (NOT USED AT THE MOMENT)
  @param LOCATION