code: public void setPlaneToCamera(Se3_F64 planeToCamera, boolean computeInverse ) {
  		this.planeToCamera = planeToCamera;
  
  		if( computeInverse )
  			planeToCamera.invert(cameraToPlane);
  	}
docs: Specifies camera's extrinsic parameters.
  
  @param planeToCamera Transform from plane to camera reference frame
  @param computeInverse Set to true if pixelToPlane is going to be called.  performs extra calculation