code: public void setBorderPaint(final Paint PAINT) {
          if (null == borderPaint) {
              _borderPaint = PAINT;
              fireUpdateEvent(REDRAW_EVENT);
          } else {
              borderPaint.set(PAINT);
          }
      }
docs: Defines the Paint object that will be used to draw the border of the clock.
  Usually this is a Color object.
  @param PAINT