code: public static void projectionSplit( DMatrixRMaj P , DMatrixRMaj M , Vector3D_F64 T ) {
  		CommonOps_DDRM.extract(P,0,3,0,3,M,0,0);
  		T.x = P.get(0,3);
  		T.y = P.get(1,3);
  		T.z = P.get(2,3);
  	}
docs: Splits the projection matrix into a 3x3 matrix and 3x1 vector.
  
  @param P (Input) 3x4 projection matirx
  @param M (Output) M = P(:,0:2)
  @param T (Output) T = P(:,3)