code: public void bindScriptBundleToScene(GVRScriptBundle scriptBundle, GVRScene scene) throws IOException, GVRScriptException {
          for (GVRSceneObject sceneObject : scene.getSceneObjects()) {
              bindBundleToSceneObject(scriptBundle, sceneObject);
          }
      }
docs: Binds a script bundle to a scene.
  @param scriptBundle
  The {@code GVRScriptBundle} object containing script binding information.
  @param scene
  The scene to bind to.
  @throws IOException if script bundle file cannot be read.
  @throws GVRScriptException if script processing error occurs.