code: @Override
      public IScriptBundle loadScriptBundle(String filePath, GVRResourceVolume volume) throws IOException {
          GVRScriptBundle bundle = GVRScriptBundle.loadFromFile(mGvrContext, filePath, volume);
          return bundle;
      }
docs: Load a script bundle file. It defines bindings between scripts and GVRf objects
  (e.g., scene objects and the {@link GVRMain} object).
  
  @param filePath
  The path and filename of the script bundle.
  @param volume
  The {@link GVRResourceVolume} from which to load the bundle file and scripts.
  @return
  The loaded {@linkplain GVRScriptBundle script bundle}.
  
  @throws IOException if script bundle file cannot be read.