code: public void rotateWithPivot(float quatW, float quatX, float quatY,
              float quatZ, float pivotX, float pivotY, float pivotZ) {
          NativeTransform.rotateWithPivot(getNative(), quatW, quatX, quatY,
                  quatZ, pivotX, pivotY, pivotZ);
      }
docs: Modify the transform's current rotation in quaternion terms, around a
  pivot other than the origin.
  
  @param quatW
  'W' component of the rotation quaternion.
  @param quatX
  'X' component of the rotation quaternion.
  @param quatY
  'Y' component of the rotation quaternion.
  @param quatZ
  'Z' component of the rotation quaternion.
  @param pivotX
  'X' component of the pivot's location.
  @param pivotY
  'Y' component of the pivot's location.
  @param pivotZ
  'Z' component of the pivot's location.