code: public void setPosition(float x, float y, float z) {
          componentPosition.set(x, y, z);
          if (sceneObject != null) {
              sceneObject.getTransform().setPosition(x, y, z);
          }
      }
docs: Set the position of the {@link IOBaseComponent}
  
  @param x the x value of the quaternion
  @param y the y value of the quaternion
  @param z the z value of the quaternion