code: public void stopDrag() {
          mPhysicsDragger.stopDrag();
  
          mPhysicsContext.runOnPhysicsThread(new Runnable() {
              @Override
              public void run() {
                  if (mRigidBodyDragMe != null) {
                      NativePhysics3DWorld.stopDrag(getNative());
                      mRigidBodyDragMe = null;
                  }
              }
          });
      }
docs: Stop the drag action.