code: public Vector3f mul(float x, float y, float z) {
          return mul(x, y, z, thisOrNew());
      }
docs: Multiply the components of this Vector3f by the given scalar values and store the result in <code>this</code>.
  
  @param x
  the x component to multiply this vector by
  @param y
  the y component to multiply this vector by
  @param z
  the z component to multiply this vector by
  @return a vector holding the result