code: public Matrix4x3d set(Vector3dc col0,
                            Vector3dc col1, 
                            Vector3dc col2,
                            Vector3dc col3) {
          this.m00 = col0.x();
          this.m01 = col0.y();
          this.m02 = col0.z();
          this.m10 = col1.x();
          this.m11 = col1.y();
          this.m12 = col1.z();
          this.m20 = col2.x();
          this.m21 = col2.y();
          this.m22 = col2.z();
          this.m30 = col3.x();
          this.m31 = col3.y();
          this.m32 = col3.z();
          this.properties = 0;
          return this;
      }
docs: Set the four columns of this matrix to the supplied vectors, respectively.
  
  @param col0
  the first column
  @param col1
  the second column
  @param col2
  the third column
  @param col3
  the fourth column
  @return this