code: public Quaternionf rotateAxis(float angle, Vector3fc axis, Quaternionf dest) {
          return rotateAxis(angle, axis.x(), axis.y(), axis.z(), dest);
      }
docs: /* (non-Javadoc)
  @see org.joml.Quaternionfc#rotateAxis(float, org.joml.Vector3fc, org.joml.Quaternionf)