code: public Quaternionf rotationTo(float toDirX, float toDirY, float toDirZ, Quaternionf dest) {
          return dest.rotationTo(x, y, z, toDirX, toDirY, toDirZ);
      }
docs: /* (non-Javadoc)
  @see org.joml.Vector3fc#rotationTo(float, float, float, org.joml.Quaternionf)