code: public Matrix4x3d translation(Vector3fc offset) {
          return translation(offset.x(), offset.y(), offset.z());
      }
docs: Set this matrix to be a simple translation matrix.
  <p>
  The resulting matrix can be multiplied against another transformation
  matrix to obtain an additional translation.
  
  @param offset
  the offsets in x, y and z to translate
  @return this