code: public Vector4f div(float scalar, Vector4f dest) {
          float inv = 1.0f / scalar;
          dest.x = x * inv;
          dest.y = y * inv;
          dest.z = z * inv;
          dest.w = w * inv;
          return dest;
      }
docs: /* (non-Javadoc)
  @see org.joml.Vector4fc#div(float, org.joml.Vector4f)