code: public Matrix4d unprojectInvRay(Vector2dc winCoords, int[] viewport, Vector3d originDest, Vector3d dirDest) {
          return unprojectInvRay(winCoords.x(), winCoords.y(), viewport, originDest, dirDest);
      }
docs: /* (non-Javadoc)
  @see org.joml.Matrix4dc#unprojectInvRay(org.joml.Vector2dc, int[], org.joml.Vector3d, org.joml.Vector3d)