code: public static void normal(Vector3fc v0, Vector3fc v1, Vector3fc v2, Vector3f dest) {
          normal(v0.x(), v0.y(), v0.z(), v1.x(), v1.y(), v1.z(), v2.x(), v2.y(), v2.z(), dest);
      }
docs: Calculate the normal of a surface defined by points <code>v1</code>, <code>v2</code> and <code>v3</code> and store it in <code>dest</code>.
  
  @param v0
  the first position
  @param v1
  the second position
  @param v2
  the third position
  @param dest
  will hold the result