code: public Coordinate viewToWorld(Coordinate coordinate) {
  		if (coordinate != null) {
  			Vector2D position = new Vector2D(coordinate);
  			double inverseScale = 1 / mapView.getCurrentScale();
  			position.scale(inverseScale, -inverseScale);
  
  			Bbox bounds = mapView.getBounds();
  			// -cam: center X axis around cam. +bbox.w/2: to place the origin in the center of the screen
  			double translateX = -mapView.getViewState().getX() + (bounds.getWidth() / 2);
  			double translateY = -mapView.getViewState().getY() - (bounds.getHeight() / 2); // Inverted Y-axis here...
  			position.translate(-translateX, -translateY);
  			// TODO: implement rotation support.
  			return new Coordinate(position.getX(), position.getY());
  		}
  		return null;
  	}
docs: Transform a coordinate from view space to world space.
  
  @param coordinate
  The views pace coordinate.
  @return Returns the world space equivalent of the given coordinate.