code: public static JCGLTextureCubeUpdateType newUpdateReplacingAllCube(
      final JCGLTextureCubeUsableType t)
    {
      NullCheck.notNull(t, "Texture");
      return newUpdateReplacingAreaCube(t, AreaSizesL.area(t.size()));
    }
docs: Create a new update that will replace the entirety of one face of {@code
  t}.
  
  @param t The texture
  
  @return A new update