code: public Coordinate getSnappedLocationWithinMaxBounds(HumanInputEvent<?> event) {
  		Coordinate location = getLocation(event, RenderSpace.WORLD);
  		location = getLocationWithinMaxBounds(location);
  		if (snappingEnabled) {
  			location = snappingService.snap(location);
  		}
  		return location;
  	}
docs: Get the snapped real world location of the event, while making sure it is within the maximum bounds. If no
  maximum bounds have been set, the snapped location of the event in world space is returned.
  
  @param event
  The event to extract the location from.
  @return The location within maximum bounds.