code: public static EnumFacing rotateFacing(EnumFacing facing, int count)
  	{
  		if (facing == null)
  			return null;
  
  		while (count-- > 0)
  			facing = facing.rotateAround(EnumFacing.Axis.Y);
  		return facing;
  	}
docs: Rotates facing {@code count} times.
  
  @param facing the facing
  @param count the count
  @return the enum facing