code: public void playAt(float pitch, float volume, float x, float y, float z) {
  		sound.playAsSoundEffect(pitch, volume * SoundStore.get().getSoundVolume(), false, x,y,z);
  	}
docs: Play a sound effect from a particular location
  
  @param pitch The pitch to play the sound effect at
  @param volume The volumen to play the sound effect at
  @param x The x position of the source of the effect
  @param y The y position of the source of the effect
  @param z The z position of the source of the effect