code: public static AxisAlignedBB[] getCollisionBoundingBoxes(World world, Block block, BlockPos pos)
  	{
  		return getCollisionBoundingBoxes(world, new MBlockState(pos, block), false);
  	}
docs: Gets the collision {@link AxisAlignedBB} for the {@link Block} as the {@link BlockPos} coordinates.
  
  @param world the world
  @param block the block
  @param pos the pos
  @return the collision bounding boxes