code: public void scale(float sx, float sy) {
  		this.sx = this.sx * sx;
  		this.sy = this.sy * sy;
  		
  		checkPush();
  
  		predraw();
  		GL.glScalef(sx, sy, 1);
  		postdraw();
  	}
docs: Apply a scaling factor to everything drawn on the graphics context
  
  @param sx
  The scaling factor to apply to the x axis
  @param sy
  The scaling factor to apply to the y axis