code: public Texture createTexture(final int width, final int height, final int filter) throws IOException {
      	ImageData ds = new EmptyImageData(width, height);
      	
      	return getTexture(ds, filter);
      }
docs: Create an empty texture
  
  @param width The width of the new texture
  @param height The height of the new texture
  @return The created empty texture
  @throws IOException Indicates a failure to create the texture on the graphics hardware