code: public static AxisAlignedBB[] getCollisionBoundingBoxes(World world, MBlockState state)
  	{
  		return getCollisionBoundingBoxes(world, state, false);
  	}
docs: Gets the collision {@link AxisAlignedBB} for the {@link MBlockState}.
  
  @param world the world
  @param state the state
  @return the collision bounding boxes