code: @Inject(method = "loadTextureAtlas", at = @At("RETURN"), locals = LocalCapture.CAPTURE_FAILSOFT)
  	private void onLoadTextureAtlas(IResourceManager resourceManager, CallbackInfo ci, int i, Stitcher stitcher, int j, int k, ProgressManager.ProgressBar bar)
  	{
  		Icon.BLOCK_TEXTURE_WIDTH = stitcher.getCurrentWidth();
  		Icon.BLOCK_TEXTURE_HEIGHT = stitcher.getCurrentHeight();
  	}
docs: capture atlas size