code: private void renderRenderable(IAnimatedRenderable renderable)
  	{
  		this.renderable = renderable;
  		set(renderable.getWorld(), renderable.getPos());
  		posOffset = new Vec3d(pos.getX(), pos.getY(), pos.getZ());
  
  		renderable.renderAnimated(block, this);
  	}
docs: Renders an {@link IAnimatedRenderable}.
  
  @param renderable the renderable