code: public Matrix4f getTransform(Item item, TransformType transformType)
  	{
  		switch (transformType)
  		{
  			case THIRD_PERSON_LEFT_HAND:
  				return thirdPersonLeftHand;
  			case THIRD_PERSON_RIGHT_HAND:
  				return thirdPersonRightHand;
  			case FIRST_PERSON_LEFT_HAND:
  				return firstPersonLeftHand;
  			case FIRST_PERSON_RIGHT_HAND:
  				return firstPersonRightHand;
  			case HEAD:
  				return head;
  			case GUI:
  				return gui;
  			case GROUND:
  				return ground;
  			case FIXED:
  				return fixed;
  			default:
  				return null;
  		}
  	}
docs: Gets the {@link Matrix4f transformation} for the specified {@link Item} and {@link TransformType}.
  
  @param item the item
  @param transformType the transform type
  @return the transform