code: private static int buttonToGlassButton(int button) {
          switch (button) {
              case X.Button1: return MouseEvent.BUTTON_LEFT;
              case X.Button2: return MouseEvent.BUTTON_OTHER;
              case X.Button3: return MouseEvent.BUTTON_RIGHT;
              default: return MouseEvent.BUTTON_NONE;
          }
      }
docs: Convenience method to convert X11 button codes to glass button codes
  
  @param button