code: public void texture(Shape shape, Image image, boolean fit) {
  		if (fit) {
  			texture(shape, image, 1, 1, true);
  		} else {
  			texture(shape, image, 0.01f, 0.01f, false);
  		}
  	}
docs: Draw the the given shape filled in with a texture
  
  @param shape
  The shape to texture.
  @param image
  The image to tile across the shape
  @param fit
  True if we want to fit the image on to the shape