code: public static final void draw(Shape shape) {
          Texture t = TextureImpl.getLastBind();
          TextureImpl.bindNone();
          
          float points[] = shape.getPoints();
          
          LSR.start();
          for(int i=0;i<points.length;i+=2) {
          	LSR.vertex(points[i], points[i + 1]);
          }
          
          if (shape.closed()) {
          	LSR.vertex(points[0], points[1]);
          }
          
          LSR.end();
          
          if (t == null) {
          	TextureImpl.bindNone();
          } else {
          	t.bind();
          }
      }
docs: Draw the outline of the given shape.  Only the vertices are set.
  The colour has to be set independently of this method.
  
  @param shape The shape to draw.