code: public void updateBlocks(World world, MBlockState state)
  	{
  		AxisAlignedBB[] aabbs = AABBUtils.getCollisionBoundingBoxes(world, state, true);
  		for (AxisAlignedBB aabb : aabbs)
  		{
  			if (aabb == null)
  				continue;
  
  			for (BlockPos pos : BlockPosUtils.getAllInBox(aabb))
  				world.neighborChanged(pos, state.getBlock(), state.getPos());
  		}
  	}
docs: Notifies all the blocks colliding with the {@link AxisAlignedBB} of the {@link MBlockState}.
  
  @param world the world
  @param state the state