code: def turtle_to_texture(turtle_program, turn_amount=DEFAULT_TURN,
                        initial_angle=DEFAULT_INITIAL_ANGLE, resolution=1):
      
      generator = branching_turtle_generator(
          turtle_program, turn_amount, initial_angle, resolution)
      return texture_from_generator(generator)
docs: Makes a texture from a turtle program.
  
      Args:
          turtle_program (str): a string representing the turtle program; see the
              docstring of `branching_turtle_generator` for more details
          turn_amount (float): amount to turn in degrees
          initial_angle (float): initial orientation of the turtle
          resolution (int): if provided, interpolation amount for visible lines
  
      Returns:
          texture: A texture.