code: def remove(self):
          
  
          if self._multiscat is None:
              return
  
          self._multiscat.deallocate(self.id)
          self._multiscat = None
  
          self._viewer_state.remove_global_callback(self._update_scatter)
          self.state.remove_global_callback(self._update_scatter)
docs: Remove the layer artist from the visualization