code: def debug_inspect_node(self, node_msindex):
          
          return inspect_node(self.nlinks, self.unariesalt2, self.msinds, node_msindex)
docs: Get info about the node. See pycut.inspect_node() for details.
          Processing is done in temporary shape.
  
          :param node_seed:
          :return: node_unariesalt, node_neighboor_edges_and_weights, node_neighboor_seeds