code: def transform_coords(self, width, height):
  		
  
  		if self.type not in {EventType.TOUCH_DOWN, EventType.TOUCH_MOTION}:
  			raise AttributeError(_wrong_meth.format(self.type))
  		x = self._libinput.libinput_event_touch_get_x_transformed(
  			self._handle, width)
  		y = self._libinput.libinput_event_touch_get_y_transformed(
  			self._handle, height)
  		return x, y
docs: Return the current absolute coordinates of the touch event,
  		transformed to screen coordinates.
  
  		For events not of type :attr:`~libinput.constant.EventType.TOUCH_DOWN`,
  		:attr:`~libinput.constant.EventType.TOUCH_MOTION`, this method
  		raises :exc:`AttributeError`.
  
  		Args:
  			width (int): The current output screen width.
  			height (int): The current output screen height.
  		Returns:
  			(float, float): The current absolute (x, y) coordinates transformed
  			to screen coordinates.