code: def restore(self, game):
          
          self.observers = game.observers
          # self.undo_manager = game.undo_manager
          self.options = game.options
          self.players = game.players
          self.board.restore(game.board)
          self.robber = game.robber
          self.catanlog = game.catanlog
  
          self.state = game.state
          self.state.game = self
  
          self.dev_card_state = game.dev_card_state
  
          self._cur_player = game._cur_player
          self.last_roll = game.last_roll
          self.last_player_to_roll = game.last_player_to_roll
          self._cur_turn = game._cur_turn
          self.robber_tile = game.robber_tile
  
          self.notify_observers()
docs: Restore this Game object to match the properties and state of the given Game object
          :param game: properties to restore to the current (self) Game