code: def find_34_tile_in_136_array(tile34, tiles):
          
          if tile34 is None or tile34 > 33:
              return None
  
          tile = tile34 * 4
  
          possible_tiles = [tile] + [tile + i for i in range(1, 4)]
  
          found_tile = None
          for possible_tile in possible_tiles:
              if possible_tile in tiles:
                  found_tile = possible_tile
                  break
  
          return found_tile
docs: Our shanten calculator will operate with 34 tiles format,
          after calculations we need to find calculated 34 tile
          in player's 136 tiles.
  
          For example we had 0 tile from 34 array
          in 136 array it can be present as 0, 1, 2, 3