code: def c(self):
  		
  		i,node=self._get_next_eval()
  		if node.name in self._bpset:
  			if self.state == RUNNING:
  				return self._break()
  		
  		self.state = RUNNING
  		self._eval(node)
  		# increment to next node
  		self.step=i+1
  		if self.step < len(self._exe_order):
  			return self.c()
  		else:
  			return self._finish()
docs: continue