code: def Cube(pos=(0, 0, 0), side=1, normal=(0, 0, 1), c="g", alpha=1, texture=None):
      
      return Box(pos, side, side, side, normal, c, alpha, texture)
docs: Build a cube of size `side` oriented along vector `normal`.
  
      .. hint:: |colorcubes| |colorcubes.py|_