code: def color(self, c=False):
          
          if c is False:
              return np.array(self.GetProperty().GetColor())
          elif c is None:
              self.GetMapper().ScalarVisibilityOn()
              return self
          else:
              self.GetMapper().ScalarVisibilityOff()
              self.GetProperty().SetColor(colors.getColor(c))
              return self
docs: Set/get actor's color.
          If None is passed as input, will use colors from active scalars.
          Same as `c()`.