code: def run(setup: Callable[[BaseScene], None]=None, *, log_level=logging.WARNING,
          starting_scene=BaseScene):
      
      logging.basicConfig(level=log_level)
  
      kwargs = {
          "resolution": (800, 600),
          "scene_kwargs": {
              "set_up": setup,
          }
      }
  
      with GameEngine(starting_scene, **kwargs) as eng:
          eng.run()
docs: Run a small game.
  
      The resolution will 800 pixels wide by 600 pixels tall.
  
      setup is a callable that accepts a scene and returns None.
  
      log_level let's you set the expected log level. Consider logging.DEBUG if
      something is behaving oddly.
  
      starting_scene let's you change the scene used by the engine.