code: def get(self, *, kind: Type=None, tag: Hashable=None, **kwargs) -> Iterator:
          
          return self.game_objects.get(kind=kind, tag=tag, **kwargs)
docs: Get an iterator of GameObjects by kind or tag.
  
          kind: Any type. Pass to get a subset of contained GameObjects with the
                given type.
          tag: Any Hashable object. Pass to get a subset of contained GameObjects
               with the given tag.
  
          Pass both kind and tag to get objects that are both that type and that
          tag.
  
          Examples:
              scene.get(type=MyGameObject)
  
              scene.get(tag="red")
  
              scene.get(type=MyGameObject, tag="red")