code: def icon(cls, size):
          
          tile = pygame.Surface((size, size))
          tile.fill((237, 194, 46))
          label = load_font(cls.BOLD_NAME, int(size / 3.2)).render(cls.NAME, True, (249, 246, 242))
          width, height = label.get_size()
          tile.blit(label, ((size - width) / 2, (size - height) / 2))
          return tile
docs: Returns an icon to use for the game.