code: async def create_scene(self, room_id, name, color_id=0, icon_id=0):
          
          name = unicode_to_base64(name)
          _data = {
              "scene": {
                  ATTR_ROOM_ID: room_id,
                  ATTR_NAME: name,
                  ATTR_COLOR_ID: color_id,
                  ATTR_ICON_ID: icon_id,
              }
          }
          _response = await self.request.post(self._base_path, data=_data)
          return _response
docs: Creates am empty scene.
  
          Scenemembers need to be added after the scene has been created.
  
          :returns: A json object including scene id.