docs: function (paranoia) {
      var entropyRequired = this._PARANOIA_LEVELS[ paranoia ? paranoia : this._defaultParanoia ];
  
      if (this._strength >= entropyRequired) {
        return 1.0;
      } else {
        return (this._poolStrength > entropyRequired) ?
          1.0 :
          this._poolStrength / entropyRequired;
      }
    }