docs: func (c *GameLift) UpdateGameSessionRequest(input *UpdateGameSessionInput) (req *request.Request, output *UpdateGameSessionOutput) {
  	op := &request.Operation{
  		Name:       opUpdateGameSession,
  		HTTPMethod: "POST",
  		HTTPPath:   "/",
  	}
  
  	if input == nil {
  		input = &UpdateGameSessionInput{}
  	}
  
  	output = &UpdateGameSessionOutput{}
  	req = c.newRequest(op, input, output)
  	return
  }