docs: func (c *GameLift) RequestUploadCredentialsRequest(input *RequestUploadCredentialsInput) (req *request.Request, output *RequestUploadCredentialsOutput) {
  	op := &request.Operation{
  		Name:       opRequestUploadCredentials,
  		HTTPMethod: "POST",
  		HTTPPath:   "/",
  	}
  
  	if input == nil {
  		input = &RequestUploadCredentialsInput{}
  	}
  
  	output = &RequestUploadCredentialsOutput{}
  	req = c.newRequest(op, input, output)
  	return
  }