docs: function () {
          var is = this.inScene,
              os = this.outScene
  
          /* clean up */
          is.visible = true
          is.position = geo.PointZero()
          is.scale = 1.0
          is.rotation = 0
  
          os.visible = false
          os.position = geo.PointZero()
          os.scale = 1.0
          os.rotation = 0
  
          Scheduler.sharedScheduler.schedule({
              target: this,
              method: this.setNewScene,
              interval: 0
          })
      }