docs: function createStorageValueStore(playerId, keys) {
  		var convertedKeys = [];
  		keys.forEach(function(key) {
  			var ck = {};
  			for (var k in key) {
  				ck[k] = key[k];
  			}
  			ck.userId = playerId;
  			convertedKeys.push(ck);
  		});
  		var values = props.gameStorage.load(convertedKeys);
  		return new g.StorageValueStore(convertedKeys, values);
  	}