docs: function(inEvent) {
        var t = inEvent._target;
        if (t) {
          t.dispatchEvent(inEvent);
          // clone the event for the gesture system to process
          // clone after dispatch to pick up gesture prevention code
          var clone = this.cloneEvent(inEvent);
          clone.target = t;
          this.fillGestureQueue(clone);
        }
      }