docs: function (layer) {
  			var parent = layer._parent;
  
  			if (parent.width + (layer.dx * layer._px) < parent.minWidth) {
  				parent.width = parent.minWidth;
  				layer.dx = 0;
  			}
  			if (parent.height + (layer.dy * layer._py) < parent.minHeight) {
  				parent.height = parent.minHeight;
  				layer.dy = 0;
  			}
  
  			if (!parent.resizeFromCenter) {
  				// Optionally constrain proportions
  				if (parent.constrainProportions) {
  					if (layer._py === 0) {
  						// Manage handles whose y is at layer's center
  						parent.height = parent.width / parent.aspectRatio;
  					} else {
  						// Manage every other handle
  						parent.width = parent.height * parent.aspectRatio;
  						layer.dx = layer.dy * parent.aspectRatio * layer._py * layer._px;
  					}
  				}
  				// Optionally resize rectangle from corner
  				if (parent.fromCenter) {
  					parent.width += layer.dx * layer._px;
  					parent.height += layer.dy * layer._py;
  				} else {
  					// This is simplified version based on math. Also you can write this using an if statement for each handle
  					parent.width += layer.dx * layer._px;
  					if (layer._px !== 0) {
  						parent.x += layer.dx * ((1 - layer._px) && (1 - layer._px) / Math.abs((1 - layer._px)));
  					}
  					parent.height += layer.dy * layer._py;
  					if (layer._py !== 0) {
  						parent.y += layer.dy * ((1 - layer._py) && (1 - layer._py) / Math.abs((1 - layer._py)));
  					}
  				}
  				// Ensure diagonal handle does not move
  				if (parent.fromCenter) {
  					if (layer._px !== 0) {
  						parent.x += layer.dx / 2;
  					}
  					if (layer._py !== 0) {
  						parent.y += layer.dy / 2;
  					}
  				}
  			} else {
  				// Otherwise, resize rectangle from center
  				parent.width += layer.dx * layer._px * 2;
  				parent.height += layer.dy * layer._py * 2;
  				// Optionally constrain proportions
  				if (parent.constrainProportions) {
  					if (layer._py === 0) {
  						// Manage handles whose y is at layer's center
  						parent.height = parent.width / parent.aspectRatio;
  					} else {
  						// Manage every other handle
  						parent.width = parent.height * parent.aspectRatio;
  					}
  				}
  			}
  			updateRectHandles(parent);
  			$(this).triggerLayerEvent(parent, 'handlemove');
  		}