docs: function getter_THREE_MD2Character(inst) {
  	return [
  		inst.scale,
  		inst.animationFPS,
  		inst.root,
  		inst.meshBody,
  		inst.skinsBody,
  		inst.meshWeapon,
  		inst.skinsWeapon,
  		inst.weapons,
  		inst.activeAnimation];
  }