docs: function(floors, options, callback) {
                  if(floors && options && options.ascending === false) {
                      levelController.saveCurrentLevel(Level.create(options.identifierRange.min), function(error) {
                          if(error) {
                              logger.error('>>>> Stuck at floor ' + options.identifierRange.min + '. Failed to store the current level.');
                          }
                          return callback(error);
                      });                    
                  } else {
                      return callback(null);
                  }
              }