docs: function(){
  
              canvas = document.getElementById("canvas");
              canvas.width = Zone.prototype.WIDTH;
              canvas.height =  Zone.prototype.HEIGHT;
  
              frameCount = 0;
  
              if (GameView.isRunning()){
                  run();
              }
  
              //Add a listener on our global gameData object, to know when our game starts/stops
              gameData.on("change:isRunning", function(model, value){
                  value ? run() : reset();
              });
          }