docs: function fixEvent ( e, pageOffset ) {
  
              // Prevent scrolling and panning on touch events, while
              // attempting to slide. The tap event also depends on this.
              e.preventDefault();
  
              // Filter the event to register the type, which can be
              // touch, mouse or pointer. Offset changes need to be
              // made on an event specific basis.
              var touch = e.type.indexOf('touch') === 0;
              var mouse = e.type.indexOf('mouse') === 0;
              var pointer = e.type.indexOf('pointer') === 0;
              var x;
              var y;
  
              // IE10 implemented pointer events with a prefix;
              if ( e.type.indexOf('MSPointer') === 0 ) {
                  pointer = true;
              }
  
              if ( touch ) {
  
                  // Fix bug when user touches with two or more fingers on mobile devices.
                  // It's useful when you have two or more sliders on one page,
                  // that can be touched simultaneously.
                  // #649, #663, #668
                  if ( e.touches.length > 1 ) {
                      return false;
                  }
  
                  // noUiSlider supports one movement at a time,
                  // so we can select the first 'changedTouch'.
                  x = e.changedTouches[0].pageX;
                  y = e.changedTouches[0].pageY;
              }
  
              pageOffset = pageOffset || getPageOffset();
  
              if ( mouse || pointer ) {
                  x = e.clientX + pageOffset.x;
                  y = e.clientY + pageOffset.y;
              }
  
              e.pageOffset = pageOffset;
              e.points = [x, y];
              e.cursor = mouse || pointer; // Fix #435
  
              return e;
          }