docs: function env() { //this gets attached to fnoc object
    var currentEnv = process.env.NODE_ENV || 'development'
      , envObj = {};
  
    for (var fileName in this) {
      if (this.hasOwnProperty(fileName)) {
        envObj[fileName] = this[fileName];
        if (this[fileName][currentEnv]) {
          envObj[fileName] = this[fileName][currentEnv];
        }
      }
    }
  
    return envObj;
  }