docs: function(min, mag, ignoreBind) { 
  		if (min && mag) {
  			this.minFilter = min;
  			this.magFilter = mag;
  		} else 
  			this.minFilter = this.magFilter = min;
  		
  		//enforce POT rules..
  		this._checkPOT();
  
  		if (!ignoreBind)
  			this.bind();
  
  		var gl = this.gl;
  		gl.texParameteri(this.target, gl.TEXTURE_MIN_FILTER, this.minFilter);
  		gl.texParameteri(this.target, gl.TEXTURE_MAG_FILTER, this.magFilter);
  	}