docs: function( /* arguments */ ) {
  			gui.Tick.cancelFrame(this._frameindex);
  			if (this.loaded) {
  				if (!this.$input || this.$input.done) {
  					if (this.spirit.life.entered) {
  						this.write(this._run.apply(this, arguments));
  					} else {
  						this.spirit.life.add(gui.LIFE_ENTER, this);
  						this._arguments = arguments;
  					}
  				} else {
  					this._notready();
  				}
  			} else {
  				this._notloaded();
  			}
  		}