docs: function(key, log) {
  		var func = this._invokables[key];
  		if (func) {
  			if (log) {
  				switch(log.type) {
  					case 'click':
  					case 'tap': // PolymerGestures hardcode alert
  						gui.Tick.time(function() {
  							func(log.value, log.checked);
  						});
  						break;
  					default:
  						func(log.value, log.checked);
  						break;
  				}
  			} else {
  				func();
  			}
  		} else {
  			console.error("out of synch");
  		}
  	}