docs: function() {
  		var pos = this._pos;
  		var set = [pos.x, pos.y, pos.z].map(Math.round);
  		if (true || gui.Client.has3D) {
  			this.spirit.css.set("-beta-transform",
  				"translate3d(" + set.join("px,") + "px)"
  			);
  		} else {
  			this.spirit.css.left = set [0];
  			this.spirit.css.top = set [1];
  		}
  	}