docs: function rotateObject(obj, rotation, order) {
      let originRotation = obj.rotation.clone();
      obj.rotation.setFromVector3(originRotation.toVector3().add(rotation), order);
  
      if (obj.isCollided()) {
          obj.rotation.setFromVector3(originRotation.toVector3(), originRotation.order);
          return false;
      }
  
      obj.updateBoundingBox();
      events.triggerObjectChange(obj);
  
      return true;
  }