docs: function(key) {
  		gui.Spirit.prototype.onkey.call(this, key);
  		console.log(key.type);
  		var map = this._map;
  		map[key.type] = key.down;
  		if (Object.keys(map).every(function(type) {
  			//console.log ( type + ": " + map [ type ]);
  			return map[type] === true;
  		})) {
  			console.log("fis!");
  		}
  
  	}