docs: function _pathNode( option ) {
          var node;
  
          option = option || "";
  
          if ( option.xType('String') ) {
              option = { path: option };
          }
  
          option.limit = 1;
          option.async = false;
          option.success = function(e) {
              node = e;
          };
  
          this.pathFind( option );
  
          if ( type.call( node, 'Undefined' ) ) {
              if ( type.call( option.preset, 'Function' ) ) {
                  node = option.preset.call( this );
              }
              else {
                  node = option.preset;
              }
          }
  
          return node;
      }