docs: function getter_THREE_BufferGeometry(inst) {
  	return [
  		inst.vertices,
  		inst.faces,
  		inst.faceVertexUvs,
  		inst.morphTargets,
  		inst.morphNormals,
  		inst.morphColors,
  		inst.animations,
  		inst.boundingSphere,
  		inst.boundingBox,
  		inst.name,
  		inst.attributes,
  		inst.index];
  }