docs: @SubscribeEvent
      public void onRenderTick(TickEvent.RenderTickEvent ev)
      {
          if (ev.phase == Phase.START && this.isOverriding())
          {
              // Track average fps:
              this.renderTickMonitor.beat();
              if (this.isOverriding())
              {
                  EntityPlayerSP player = Minecraft.getMinecraft().player;
                  if (player != null)
                  {
                      if (this.targetPitchDelta != 0 || this.targetYawDelta != 0)
                      {
                          player.turn(this.targetYawDeltaDelta, this.targetPitchDeltaDelta);
                          this.targetYawDelta -= this.targetYawDeltaDelta;
                          this.targetPitchDelta -= this.targetPitchDeltaDelta;
                          if (this.targetYawDelta / this.targetYawDeltaDelta < 1.0)
                              this.targetYawDeltaDelta = this.targetYawDelta;
                          if (this.targetPitchDelta / this.targetPitchDeltaDelta < 1.0)
                              this.targetPitchDeltaDelta = this.targetPitchDelta;
                      }
                  }
              }
          }
      }