docs: public static void buildLifeStats(JsonObject json, EntityPlayerMP player)
      {
          json.addProperty("Life", player.getHealth());
          json.addProperty("Score", player.getScore());    // Might always be the same as XP?
          json.addProperty("Food", player.getFoodStats().getFoodLevel());
          json.addProperty("XP", player.experienceTotal);
          json.addProperty("IsAlive", !player.isDead);
          json.addProperty("Air", player.getAir());
          json.addProperty("Name", player.getName());
      }