docs: public void jumpToFrame(int targetFrameNumber) {
      if (mAnimationBackend == null || mFrameScheduler == null) {
        return;
      }
      // In order to jump to a given frame, we have to compute the correct start time
      mLastFrameAnimationTimeMs = mFrameScheduler.getTargetRenderTimeMs(targetFrameNumber);
      mStartTimeMs = now() - mLastFrameAnimationTimeMs;
      mExpectedRenderTimeMs = mStartTimeMs;
      invalidateSelf();
    }