docs: public static void drawRectangle( Rectangle2D_I32 rect , Graphics2D g2 ) {
  		g2.drawLine(rect.x0, rect.y0, rect.x1, rect.y0);
  		g2.drawLine(rect.x1, rect.y0, rect.x1, rect.y1);
  		g2.drawLine(rect.x0, rect.y1, rect.x1, rect.y1);
  		g2.drawLine(rect.x0, rect.y1, rect.x0, rect.y0);
  	}