docs: public static DMatrixRMaj createEssential(DMatrixRMaj R, Vector3D_F64 T, @Nullable DMatrixRMaj E)
  	{
  		if( E == null )
  			E = new DMatrixRMaj(3,3);
  
  		DMatrixRMaj T_hat = GeometryMath_F64.crossMatrix(T, null);
  		CommonOps_DDRM.mult(T_hat, R, E);
  
  		return E;
  	}