docs: public static void fillUniform(GrayF32 img, Random rand , float min , float max) {
  		float range = max-min;
  
  		float[] data = img.data;
  
  		for (int y = 0; y < img.height; y++) {
  			int index = img.getStartIndex() + y * img.getStride();
  			for (int x = 0; x < img.width; x++) {
  				data[index++] = rand.nextFloat()*range+min;
  			}
  		}
  	}