docs: public static<T extends Point2D_I32> void drawPolygon( List<T> vertexes , boolean loop, Graphics2D g2 ) {
  		for( int i = 0; i < vertexes.size()-1; i++ ) {
  			Point2D_I32 p0 = vertexes.get(i);
  			Point2D_I32 p1 = vertexes.get(i+1);
  			g2.drawLine(p0.x,p0.y,p1.x,p1.y);
  		}
  		if( loop && vertexes.size() > 0) {
  			Point2D_I32 p0 = vertexes.get(0);
  			Point2D_I32 p1 = vertexes.get(vertexes.size()-1);
  			g2.drawLine(p0.x,p0.y,p1.x,p1.y);
  		}
  	}