docs: public void process(GrayF32 intensity, QueueCorner corners ) {
  		corners.reset();
  
  		float data[] = intensity.data;
  
  		for( int y = 0; y < intensity.height; y++ ) {
  			int startIndex = intensity.startIndex + y*intensity.stride;
  			int endIndex = startIndex + intensity.width;
  
  			for( int index = startIndex; index < endIndex; index++ ) {
  				if( data[index] > thresh ) {
  					int x = index-startIndex;
  					corners.add(x,y);
  				}
  			}
  		}
  	}