docs: public void applyScale( SceneStructureProjective structure ,
  							SceneObservations observations ) {
  		if( structure.homogenous ) {
  			applyScaleToPointsHomogenous(structure);
  		} else {
  			computePointStatistics(structure.points);
  			applyScaleToPoints3D(structure);
  			applyScaleTranslation3D(structure);
  		}
  
  		// Compute pixel scaling to normalize the coordinates
  		computePixelScaling(structure, observations);
  
  		// scale and translate observations, which changes camera matrix
  		applyScaleToPixelsAndCameraMatrix(structure, observations);
  	}