docs: public GeometricResult triangulate( Point2D_F64 a , Point2D_F64 b ,
  										Se3_F64 fromAtoB ,
  										Point4D_F64 foundInA ) {
  		A.reshape(4, 4);
  
  		int index = addView(fromAtoB,b,0);
  
  		// third row
  		A.data[index++] = -1;
  		A.data[index++] = 0;
  		A.data[index++] = a.x;
  		A.data[index++] = 0;
  		
  		// fourth row
  		A.data[index++] = 0;
  		A.data[index++] = -1;
  		A.data[index++] = a.y;
  		A.data[index  ] = 0;
  
  		return finishSolving(foundInA);
  	}