docs: public void setPaused(boolean paused) {
  		// Make use of a lock when modifying the paused variable to avoid any race conditions
  		pauseLock.lock();
  		this.paused = paused;
  		// Wake up all threads that are currently paused
  		if (!this.paused)
  			pausedCondition.signalAll();
  		pauseLock.unlock();
  	}