docs: public Matrix getMatrixForRepeater(float amount) {
      PointF position = this.position == null ? null : this.position.getValue();
      ScaleXY scale = this.scale == null ? null : this.scale.getValue();
  
      matrix.reset();
      if (position != null) {
        matrix.preTranslate(position.x * amount, position.y * amount);
      }
      if (scale != null) {
        matrix.preScale(
            (float) Math.pow(scale.getScaleX(), amount),
            (float) Math.pow(scale.getScaleY(), amount));
      }
      if (this.rotation != null) {
        float rotation = this.rotation.getValue();
        PointF anchorPoint = this.anchorPoint == null ? null : this.anchorPoint.getValue();
        matrix.preRotate(rotation * amount, anchorPoint == null ? 0f : anchorPoint.x, anchorPoint == null ? 0f : anchorPoint.y);
      }
  
      return matrix;
    }