docs: @Override @FloatRange(from = 0f, to = 1f) public float getAnimatedFraction() {
      if (composition == null) {
        return 0;
      }
      if (isReversed()) {
        return (getMaxFrame() - frame) / (getMaxFrame() - getMinFrame());
      } else {
        return (frame - getMinFrame()) / (getMaxFrame() - getMinFrame());
      }
    }