docs: @Override
  	public void set(
  			double cx, double cy, double cz,
  			double axis1x, double axis1y, double axis1z,
  			double axis2x, double axis2y, double axis2z,
  			double axis1Extent, double axis2Extent, double axis3Extent,
  			CoordinateSystem3D system) {
  		assert (system != null);
  		this.center.set(cx, cy, cz);
  		this.axis1.set(axis1x, axis1y, axis1z);
  		this.axis2.set(axis2x, axis2y, axis2z);
  		if (system.isLeftHanded()) {
  			this.axis3.set(this.axis1.crossLeftHand(this.axis2));
  		} else {
  			this.axis3.set(this.axis1.crossRightHand(this.axis2));
  		}
  		this.extent1Property.set(axis1Extent);
  		this.extent2Property.set(axis2Extent);
  		this.extent3Property.set(axis3Extent);
  	}