docs: @Override
      public void infoSeeFromEast(ControllerPlayer c, double distance, double direction, double distChange,
                                  double dirChange, double bodyFacingDirection, double headFacingDirection) {
          switch (qualifier) {
              case 't' :
                  switch (number) {
                      case 30 :
                          c.infoSeeFlagOwn(Flag.RIGHT_30, distance, direction, distChange, dirChange,
                                           bodyFacingDirection, headFacingDirection);
                          break;
                      case 20 :
                          c.infoSeeFlagOwn(Flag.RIGHT_20, distance, direction, distChange, dirChange,
                                           bodyFacingDirection, headFacingDirection);
                          break;
                      case 10 :
                          c.infoSeeFlagOwn(Flag.RIGHT_10, distance, direction, distChange, dirChange,
                                           bodyFacingDirection, headFacingDirection);
                          break;
                  }
                  ;
                  break;
              case 'b' :
                  switch (number) {
                      case 30 :
                          c.infoSeeFlagOwn(Flag.LEFT_30, distance, direction, distChange, dirChange, bodyFacingDirection,
                                           headFacingDirection);
                          break;
                      case 20 :
                          c.infoSeeFlagOwn(Flag.LEFT_20, distance, direction, distChange, dirChange, bodyFacingDirection,
                                           headFacingDirection);
                          break;
                      case 10 :
                          c.infoSeeFlagOwn(Flag.LEFT_10, distance, direction, distChange, dirChange, bodyFacingDirection,
                                           headFacingDirection);
                          break;
                  }
                  ;
                  break;
              case '0' :
                  c.infoSeeFlagOwn(Flag.CENTER, distance, direction, distChange, dirChange, bodyFacingDirection,
                                   headFacingDirection);
                  break;
          }
      }