docs: public final void makeTranslationMatrix(double dx, double dy, double dz) {
  		this.m00 = 1f;
  		this.m01 = 0f;
  		this.m02 = 0f;
  		this.m03 = dx;
  
  		this.m10 = 0f;
  		this.m11 = 1f;
  		this.m12 = 0f;
  		this.m13 = dy;
  
  		this.m20 = 0f;
  		this.m21 = 0f;
  		this.m22 = 1f;
  		this.m23 = dz;
  
  		this.m30 = 0f;
  		this.m31 = 0f;
  		this.m32 = 0f;
  		this.m33 = 1f;
  	}