docs: @Pure
  	@Inline(value = "PhysicsUtil.getPhysicsEngine().motionNewtonLaw(($1), ($2), ($3))",
  			imported = {PhysicsUtil.class})
  	public static double motionNewtonLaw(
  			double speed,
  			double acceleration,
  			double dt) {
  		return engine.motionNewtonLaw(speed, acceleration, dt);
  	}