docs: protected CompressedTexture CompressedTexture(int internalformat,
              int width, int height, int imageSize, int levels, byte[] data,
              int dataOffset, int dataBytes) {
          ByteBuffer buffer = ByteBuffer.wrap(data, dataOffset, dataBytes);
          return new CompressedTexture(internalformat, width, height, imageSize,
                  levels, buffer);
      }