docs: public void	getWorldPositions(float[] dest)
      {
          if (dest.length != mBones.length * 3)
          {
              throw new IllegalArgumentException("Destination array is the wrong size");
          }
          sync();
          for (int i = 0; i < mBones.length; ++i)
          {
              int t = i * 3;
              dest[t] = mBones[i].WorldMatrix.m30();
              dest[t + 1] = mBones[i].WorldMatrix.m31();
              dest[t + 2] = mBones[i].WorldMatrix.m32();
          }
      }