docs: public void	setBoneMap(int[] bonemap)
      {
          GVRSkeleton	dstskel = mDestSkeleton;
          int			numbones;
  
          if (bonemap == null)
          {
              return;
          }
          if (dstskel == null)
          {
              return;
          }
          numbones = dstskel.getNumBones();
          if (numbones == 0)
          {
              return;
          }
          mBoneMap = bonemap;
      }