docs: private void ar2gvr(float scale) {
          // Real world scale
          Matrix.scaleM(mPoseMatrix, 0, scale, scale, scale);
          mPoseMatrix[12] = mPoseMatrix[12] * scale;
          mPoseMatrix[13] = mPoseMatrix[13] * scale;
          mPoseMatrix[14] = mPoseMatrix[14] * scale;
      }