docs: public void get1Value(int index, float[] valueDestination) {
          try {
              SFVec3f sfVec3f = value.get(index);
              valueDestination[0] = sfVec3f.x;
              valueDestination[1] = sfVec3f.y;
              valueDestination[2] = sfVec3f.z;
          }
          catch (IndexOutOfBoundsException e) {
              Log.e(TAG, "X3D MFVec3f get1Value(index) out of bounds." + e);
          }
          catch (Exception e) {
              Log.e(TAG, "X3D MFVec3f get1Value(index) exception " + e);
          }
      }