docs: public void	getWorldMatrices(float[] dest)
      {
          if (dest.length != mBones.length * 16)
          {
              throw new IllegalArgumentException("Destination array is the wrong size");
          }
          sync();
          for (int i = 0; i < mBones.length; ++i)
          {
              mBones[i].WorldMatrix.get(dest, i * 16);
          }
      }