docs: public void setPickRay(float ox, float oy, float oz, float dx, float dy, float dz)
      {
          synchronized (this)
          {
              mRayOrigin.x = ox;
              mRayOrigin.y = oy;
              mRayOrigin.z = oz;
              mRayDirection.x = dx;
              mRayDirection.y = dy;
              mRayDirection.z = dz;
          }
      }