docs: private void RunScript(InteractiveObject interactiveObject, String functionName, Object[] parameters) {
          boolean complete = false;
          if ( V8JavaScriptEngine) {
              GVRJavascriptV8File gvrJavascriptV8File = interactiveObject.getScriptObject().getGVRJavascriptV8File();
              String paramString = "var params =[";
              for (int i = 0; i < parameters.length; i++ ) {
                  paramString += (parameters[i] + ", ");
              }
              paramString = paramString.substring(0, (paramString.length()-2)) + "];";
  
              final GVRJavascriptV8File gvrJavascriptV8FileFinal = gvrJavascriptV8File;
              final InteractiveObject interactiveObjectFinal = interactiveObject;
              final String functionNameFinal = functionName;
              final Object[] parametersFinal = parameters;
              final String paramStringFinal = paramString;
              gvrContext.runOnGlThread(new Runnable() {
                  @Override
                  public void run() {
                      RunScriptThread (gvrJavascriptV8FileFinal, interactiveObjectFinal, functionNameFinal, parametersFinal, paramStringFinal);
                  }
              });
          }  // end V8JavaScriptEngine
          else {
              // Mozilla Rhino engine
              GVRJavascriptScriptFile gvrJavascriptFile = interactiveObject.getScriptObject().getGVRJavascriptScriptFile();
  
              complete = gvrJavascriptFile.invokeFunction(functionName, parameters);
              if (complete) {
                  // The JavaScript (JS) ran.  Now get the return
                  // values (saved as X3D data types such as SFColor)
                  //  stored in 'localBindings'.
                  //  Then call SetResultsFromScript() to set the GearVR values
                  Bindings localBindings = gvrJavascriptFile.getLocalBindings();
                  SetResultsFromScript(interactiveObject, localBindings);
              } else {
                  Log.e(TAG, "Error in SCRIPT node '" +  interactiveObject.getScriptObject().getName() +
                          "' running Rhino Engine JavaScript function '" + functionName + "'");
              }
          }
      }