docs: private void fixKeys(GVRAnimationChannel channel, Vector3f scaleFactor)
      {
          float[] temp = new float[3];
          for (int i = 0; i < channel.getNumPosKeys(); ++i)
          {
              float time = (float) channel.getPosKeyTime(i);
              channel.getPosKeyVector(i, temp);
              temp[0] *= scaleFactor.x;
              temp[1] *= scaleFactor.y;
              temp[2] *= scaleFactor.z;
              channel.setPosKeyVector(i, time, temp);
          }
          for (int i = 0; i < channel.getNumScaleKeys(); ++i)
          {
              float time = (float) channel.getScaleKeyTime(i);
              channel.getScaleKeyVector(i, temp);
              temp[0] *= scaleFactor.x;
              temp[1] *= scaleFactor.y;
              temp[2] *= scaleFactor.z;
              channel.setScaleKeyVector(i, time, temp);
          }
      }