docs: private float getSensitivity(float x, float y) {
          double furthestDistance = MAX_DISTANCE;
          double distance = Math.sqrt(Math.pow(x - CENTER_X, 2) + Math.pow(y - CENTER_Y, 2));
          double sens = MAX_SENSITIVITY * distance / furthestDistance;
          if (sens > MAX_SENSITIVITY) {
              sens = MAX_SENSITIVITY;
          }
          return (float) sens;
      }