docs: public void applyForce(final float forceX, final float forceY, final float forceZ,
                             final float relX, final float relY, final float relZ) {
          mPhysicsContext.runOnPhysicsThread(new Runnable() {
              @Override
              public void run() {
                  Native3DRigidBody.applyForce(getNative(), forceX, forceY, forceZ,
                          relX, relY, relZ);
              }
          });
      }