docs: void forceToEnd(@Nullable ViewGroup sceneRoot) {
          ArrayMap<Animator, AnimationInfo> runningAnimators = getRunningAnimators();
          int numOldAnims = runningAnimators.size();
          if (sceneRoot != null) {
              Object windowId = ViewUtils.getWindowId(sceneRoot);
              for (int i = numOldAnims - 1; i >= 0; i--) {
                  AnimationInfo info = runningAnimators.valueAt(i);
                  if (info.view != null && windowId != null && windowId.equals(info.windowId)) {
                      Animator anim = runningAnimators.keyAt(i);
                      anim.end();
                  }
              }
          }
      }