docs: protected void destroy() {
          this.nextSequence = null;
          this.prevSequence = null;
          this.bValue = null;
          this.sValue = null;
          this.buffIndex = -1;
          this.offset = 0;
          this.valueLength = 0;
          this.myHashCode = -1;
          this.lastCRLFBufferIndex = -1;
          this.lastCRLFisCR = false;
          this.lastCRLFPosition = -1;
          this.status = ELEM_ADDED;
          this.myOwner.freeElement(this);
      }