docs: private static Bitmap createTile(float h, Paint stripePaint, Paint progressPaint) {
          Bitmap bm = Bitmap.createBitmap((int) h * 2, (int) h, ARGB_8888);
          Canvas tile = new Canvas(bm);
  
          float x = 0;
          Path path = new Path();
  
          path.moveTo(x, 0);
          path.lineTo(x, h);
          path.lineTo(h, h);
          tile.drawPath(path, stripePaint); // draw striped triangle
  
          path.reset();
          path.moveTo(x, 0);
          path.lineTo(x + h, h);
          path.lineTo(x + (h * 2), h);
          path.lineTo(x + h, 0);
          tile.drawPath(path, progressPaint); // draw progress parallelogram
  
          x += h;
          path.reset();
          path.moveTo(x, 0);
          path.lineTo(x + h, 0);
          path.lineTo(x + h, h);
          tile.drawPath(path, stripePaint); // draw striped triangle (completing tile)
  
          return bm;
      }