docs: public final Point2D getPoint2D(Point2D pSrcPt, Point2D pDstPt) {
          // Create new Point, if needed
          if (pDstPt == null) {
              pDstPt = new Point2D.Float();
          }
  
          // Copy location
          pDstPt.setLocation(pSrcPt.getX(), pSrcPt.getY());
  
          // Return dest
          return pDstPt;
      }