docs: private void drawCircle(Canvas canvas, float x, float y, int color, float circleScale) {
          dayPaint.setColor(color);
          if (animationStatus == ANIMATE_INDICATORS) {
              float maxRadius = circleScale * bigCircleIndicatorRadius * 1.4f;
              drawCircle(canvas, growfactorIndicator > maxRadius ? maxRadius: growfactorIndicator, x, y - (textHeight / 6));
          } else {
              drawCircle(canvas, circleScale * bigCircleIndicatorRadius, x, y - (textHeight / 6));
          }
      }