docs: def run_to_selected_state(self, path, state_machine_id=None):
          """Execute the state machine until a specific state. This state won't be executed. This is an asynchronous task
          """
          if self.state_machine_manager.get_active_state_machine() is not None:
              self.state_machine_manager.get_active_state_machine().root_state.recursively_resume_states()
  
          if not self.finished_or_stopped():
              logger.debug("Resume execution engine and run to selected state!")
              self.run_to_states = []
              self.run_to_states.append(path)
              self.set_execution_mode(StateMachineExecutionStatus.RUN_TO_SELECTED_STATE)
          else:
              logger.debug("Start execution engine and run to selected state!")
              if state_machine_id is not None:
                  self.state_machine_manager.active_state_machine_id = state_machine_id
              self.set_execution_mode(StateMachineExecutionStatus.RUN_TO_SELECTED_STATE)
              self.run_to_states = []
              self.run_to_states.append(path)
              self._run_active_state_machine()