docs: async def create_scene(self, scene_name, room_id) -> Scene:
          """Create a scene and returns the scene object.
  
          :raises PvApiError when something is wrong with the hub.
          """
          _raw = await self._scenes_entry_point.create_scene(room_id, scene_name)
          result = Scene(_raw, self.request)
          self.scenes.append(result)
          return result