docs: def parse_agent_interface_format(
      feature_screen=None,
      feature_minimap=None,
      rgb_screen=None,
      rgb_minimap=None,
      action_space=None,
      camera_width_world_units=None,
      use_feature_units=False,
      use_raw_units=False,
      use_unit_counts=False,
      use_camera_position=False):
    """Creates an AgentInterfaceFormat object from keyword args.
  
    Convenient when using dictionaries or command-line arguments for config.
  
    Note that the feature_* and rgb_* properties define the respective spatial
    observation dimensions and accept:
        * None or 0 to disable that spatial observation.
        * A single int for a square observation with that side length.
        * A (int, int) tuple for a rectangular (width, height) observation.
  
    Args:
      feature_screen: If specified, so must feature_minimap be.
      feature_minimap: If specified, so must feature_screen be.
      rgb_screen: If specified, so must rgb_minimap be.
      rgb_minimap: If specified, so must rgb_screen be.
      action_space: ["FEATURES", "RGB"].
      camera_width_world_units: An int.
      use_feature_units: A boolean, defaults to False.
      use_raw_units: A boolean, defaults to False.
      use_unit_counts: A boolean, defaults to False.
      use_camera_position: A boolean, defaults to False.
  
    Returns:
      An `AgentInterfaceFormat` object.
  
    Raises:
      ValueError: If an invalid parameter is specified.
    """
    if feature_screen or feature_minimap:
      feature_dimensions = Dimensions(
          screen=feature_screen,
          minimap=feature_minimap)
    else:
      feature_dimensions = None
  
    if rgb_screen or rgb_minimap:
      rgb_dimensions = Dimensions(
          screen=rgb_screen,
          minimap=rgb_minimap)
    else:
      rgb_dimensions = None
  
    return AgentInterfaceFormat(
        feature_dimensions=feature_dimensions,
        rgb_dimensions=rgb_dimensions,
        action_space=(action_space and actions.ActionSpace[action_space.upper()]),
        camera_width_world_units=camera_width_world_units,
        use_feature_units=use_feature_units,
        use_raw_units=use_raw_units,
        use_unit_counts=use_unit_counts,
        use_camera_position=use_camera_position
    )