docs: def nvmlDeviceGetHandleByUUID(uuid):
      r"""
      /**
       * Acquire the handle for a particular device, based on its globally unique immutable UUID associated with each device.
       *
       * For all products.
       *
       * @param uuid                                 The UUID of the target GPU
       * @param device                               Reference in which to return the device handle
       *
       * Starting from NVML 5, this API causes NVML to initialize the target GPU
       * NVML may initialize additional GPUs as it searches for the target GPU
       *
       * @return
       *         - \ref NVML_SUCCESS                  if \a device has been set
       *         - \ref NVML_ERROR_UNINITIALIZED      if the library has not been successfully initialized
       *         - \ref NVML_ERROR_INVALID_ARGUMENT   if \a uuid is invalid or \a device is null
       *         - \ref NVML_ERROR_NOT_FOUND          if \a uuid does not match a valid device on the system
       *         - \ref NVML_ERROR_INSUFFICIENT_POWER if any attached devices have improperly attached external power cables
       *         - \ref NVML_ERROR_IRQ_ISSUE          if NVIDIA kernel detected an interrupt issue with the attached GPUs
       *         - \ref NVML_ERROR_GPU_IS_LOST        if any GPU has fallen off the bus or is otherwise inaccessible
       *         - \ref NVML_ERROR_UNKNOWN            on any unexpected error
       *
       * @see nvmlDeviceGetUUID
       */
      nvmlReturn_t DECLDIR nvmlDeviceGetHandleByUUID
      """
      """
  /**
   * Acquire the handle for a particular device, based on its globally unique immutable UUID associated with each device.
   *
   * For all products.
   *
   * @param uuid                                 The UUID of the target GPU
   * @param device                               Reference in which to return the device handle
   *
   * Starting from NVML 5, this API causes NVML to initialize the target GPU
   * NVML may initialize additional GPUs as it searches for the target GPU
   *
   * @return
   *         - \ref NVML_SUCCESS                  if \a device has been set
   *         - \ref NVML_ERROR_UNINITIALIZED      if the library has not been successfully initialized
   *         - \ref NVML_ERROR_INVALID_ARGUMENT   if \a uuid is invalid or \a device is null
   *         - \ref NVML_ERROR_NOT_FOUND          if \a uuid does not match a valid device on the system
   *         - \ref NVML_ERROR_INSUFFICIENT_POWER if any attached devices have improperly attached external power cables
   *         - \ref NVML_ERROR_IRQ_ISSUE          if NVIDIA kernel detected an interrupt issue with the attached GPUs
   *         - \ref NVML_ERROR_GPU_IS_LOST        if any GPU has fallen off the bus or is otherwise inaccessible
   *         - \ref NVML_ERROR_UNKNOWN            on any unexpected error
   *
   * @see nvmlDeviceGetUUID
   */
      """
      c_uuid = c_char_p(uuid)
      device = c_nvmlDevice_t()
      fn = _nvmlGetFunctionPointer("nvmlDeviceGetHandleByUUID")
      ret = fn(c_uuid, byref(device))
      _nvmlCheckReturn(ret)
      return bytes_to_str(device)