docs: def setOverlayTransformTrackedDeviceComponent(self, ulOverlayHandle, unDeviceIndex, pchComponentName):
          """
          Sets the transform to draw the overlay on a rendermodel component mesh instead of a quad. This will only draw when the system is
          drawing the device. Overlays with this transform type cannot receive mouse events.
          """
  
          fn = self.function_table.setOverlayTransformTrackedDeviceComponent
          result = fn(ulOverlayHandle, unDeviceIndex, pchComponentName)
          return result