docs: def setOverlayTexelAspect(self, ulOverlayHandle, fTexelAspect):
          """
          Sets the aspect ratio of the texels in the overlay. 1.0 means the texels are square. 2.0 means the texels
          are twice as wide as they are tall. Defaults to 1.0.
          """
  
          fn = self.function_table.setOverlayTexelAspect
          result = fn(ulOverlayHandle, fTexelAspect)
          return result