docs: def setOverlaySortOrder(self, ulOverlayHandle, unSortOrder):
          """
          Sets the rendering sort order for the overlay. Overlays are rendered this order:
               Overlays owned by the scene application
               Overlays owned by some other application
          *	Within a category overlays are rendered lowest sort order to highest sort order. Overlays with the same 
          sort order are rendered back to front base on distance from the HMD.
          *	Sort order defaults to 0.
          """
  
          fn = self.function_table.setOverlaySortOrder
          result = fn(ulOverlayHandle, unSortOrder)
          return result