docs: def makeInstance(self, aLocation, bend=True):
          """
              Calculate an instance with the right bias and add the neutral.
              aLocation: expected to be in input space
          """
          if bend:
              aLocation = self._bender(Location(aLocation))
          if not aLocation.isAmbivalent():
              instanceObject = self.getInstance(aLocation-self._bias)
          else:
              locX, locY = aLocation.split()
              instanceObject = self.getInstance(locX-self._bias)*(1,0)+self.getInstance(locY-self._bias)*(0,1)
          return instanceObject+self._neutral