docs: def build_config(self, config):
          """Set config defaults"""
          for sec in 'LiSE', 'ELiDE':
              config.adddefaultsection(sec)
          config.setdefaults(
              'LiSE',
              {
                  'world': 'sqlite:///LiSEworld.db',
                  'language': 'eng',
                  'logfile': '',
                  'loglevel': 'info'
              }
          )
          config.setdefaults(
              'ELiDE',
              {
                  'boardchar': 'physical',
                  'debugger': 'no',
                  'inspector': 'no',
                  'user_kv': 'yes',
                  'play_speed': '1',
                  'thing_graphics': json.dumps([
                      ("Marsh Davies' Island", 'marsh_davies_island_fg.atlas'),
                      ('RLTiles: Body', 'base.atlas'),
                      ('RLTiles: Basic clothes', 'body.atlas'),
                      ('RLTiles: Armwear', 'arm.atlas'),
                      ('RLTiles: Legwear', 'leg.atlas'),
                      ('RLTiles: Right hand', 'hand1.atlas'),
                      ('RLTiles: Left hand', 'hand2.atlas'),
                      ('RLTiles: Boots', 'boot.atlas'),
                      ('RLTiles: Hair', 'hair.atlas'),
                      ('RLTiles: Beard', 'beard.atlas'),
                      ('RLTiles: Headwear', 'head.atlas')
                  ]),
                  'place_graphics': json.dumps([
                      ("Marsh Davies' Island", 'marsh_davies_island_bg.atlas'),
                      ("Marsh Davies' Crypt", 'marsh_davies_crypt.atlas'),
                      ('RLTiles: Dungeon', 'dungeon.atlas')
                  ])
              }
          )
          config.write()