docs: def send_game(self, chat_id, game_short_name, disable_notification=None, reply_to_message_id=None, reply_markup=None):
          """
          Use this method to send a game. On success, the sent Message is returned.
  
          https://core.telegram.org/bots/api#sendgame
  
          
          Parameters:
          
          :param chat_id: Unique identifier for the target chat
          :type  chat_id: int
          
          :param game_short_name: Short name of the game, serves as the unique identifier for the game. Set up your games via Botfather.
          :type  game_short_name: str|unicode
          
          
          Optional keyword parameters:
          
          :param disable_notification: Sends the message silently. Users will receive a notification with no sound.
          :type  disable_notification: bool
          
          :param reply_to_message_id: If the message is a reply, ID of the original message
          :type  reply_to_message_id: int
          
          :param reply_markup: A JSON-serialized object for an inline keyboard. If empty, one ‘Play game_title’ button will be shown. If not empty, the first button must launch the game.
          :type  reply_markup: pytgbot.api_types.sendable.reply_markup.InlineKeyboardMarkup
          
          Returns:
  
          :return: On success, the sent Message is returned
          :rtype:  pytgbot.api_types.receivable.updates.Message
          """
          from pytgbot.api_types.sendable.reply_markup import InlineKeyboardMarkup
          
          assert_type_or_raise(chat_id, int, parameter_name="chat_id")
          
          assert_type_or_raise(game_short_name, unicode_type, parameter_name="game_short_name")
          
          assert_type_or_raise(disable_notification, None, bool, parameter_name="disable_notification")
          
          assert_type_or_raise(reply_to_message_id, None, int, parameter_name="reply_to_message_id")
          
          assert_type_or_raise(reply_markup, None, InlineKeyboardMarkup, parameter_name="reply_markup")
          
          result = self.do("sendGame", chat_id=chat_id, game_short_name=game_short_name, disable_notification=disable_notification, reply_to_message_id=reply_to_message_id, reply_markup=reply_markup)
          if self.return_python_objects:
              logger.debug("Trying to parse {data}".format(data=repr(result)))
              from pytgbot.api_types.receivable.updates import Message
              try:
                  return Message.from_array(result)
              except TgApiParseException:
                  logger.debug("Failed parsing as api_type Message", exc_info=True)
              # end try
              # no valid parsing so far
              raise TgApiParseException("Could not parse result.")  # See debug log for details!
          # end if return_python_objects
          return result