docs: def rotate(self, angle, axis, point=None, radians=False):
          """Rotates `Atom` by `angle`.
  
          Parameters
          ----------
          angle : float
              Angle that `Atom` will be rotated.
          axis : 3D Vector (tuple, list, numpy.array)
              Axis about which the `Atom` will be rotated.
          point : 3D Vector (tuple, list, numpy.array), optional
              Point that the `axis` lies upon. If `None` then the origin is used.
          radians : bool, optional
              True is `angle` is define in radians, False is degrees.
          """
          q = Quaternion.angle_and_axis(angle=angle, axis=axis, radians=radians)
          self._vector = q.rotate_vector(v=self._vector, point=point)
          return