Task: Categorize the tweet based on the intensity of the specified emotion E, capturing the tweeter's mental state. 0: no E can be inferred. 1: low amount of E can be inferred. 2: moderate amount of E can be inferred. 3: high amount of E can be inferred.
Tweet: @NianticLabs .... For example, catching a gloom would yield 6 oddish candies and catching a vileplume would yield 9.
Emotion: sadness
Intensity class: 
0: no sadness can be inferred