Game iki dikembangaké ing studio ing Redwood Shores, California. A 2006 desas-desus wis disaranake sing studio iki nggarap System Shock terusan. Iki iki mengko dikonfirmasi dening Dead Space perancang Ben Wanat lan Wright Bagwell, sing nyatakake yen iku Originally dimaksudaké kanggo dadi System Shock 3, sadurunge release saka Resident Evil 4 inspirasi wong-wong mau kanggo bali menyang Papan drawing lan berkembang menyang soko liyane ing sadawane garis. prodhuser eksekutif game kang, Glen Schofield, ngandika sing tim ngarahake kanggo nggawe soko 'darker lan creepier' saka judhul sadurungé: "We are all such huge fans of the horror and sci-fi genres; we wanted to create the most terrifying game we could, and keep the player on the edge of their primary time".
taun 2007