Wraith
Compris. Wraith sourit comme un requin alors que son poing entre en contact avec le visage de Walker. Il semblait surpris par son attaque. Ce n'est pas si gentil quand tu as été celle qui s'est retirée de la garde. Elle s'est jetée en avant, préparant un coup qui aurait à peu près divisé la tête du gars en deux, quand elle a remarqué Ditch au bout de l'allée. C'est pas vrai! Elle n'a pas pu arrêter le coup, mais elle a assez changé l'angle de sa balançoire pour qu'il vole juste au-dessus de sa tête. Le reste du groupe semblait aussi rattraper son retard. Elle serait surprise si quelques-uns d'entre eux ne l'avaient pas vue frapper Walker, ce qui n'était pas génial.
"Nous n'essayons pas de te blesser." Ditch a dit à Walker. Wraith la vit furieusement. "Parle pour toi." Elle a murmuré, en s'assurant que c'était juste assez fort pour que Walker l'entende. Pourquoi essaie-t-on de protéger un criminel? Wraith n'était pas heureux. Les réponses vagues de Ditch ne l'aidaient pas non plus à son humeur. Heureusement, elle n'a pas semblé être la seule à ressentir ce sentiment, puisque Graffiti a atterri à côté de Ditch et a exprimé les mêmes plaintes que Wraith pensait. Imaginez ça! Quelqu'un ici a du sens après tout.
Wraith fut surprise, cependant, quand Graffiti s'adressa directement à elle. "Vous ne pouvez pas me dire que ce n'est pas un peu étrange, j'ai lu à propos de votre bon travail en ville, vous n'êtes pas doux sur ces salauds, et pourquoi devriez-vous être?" avant que Wraith ne puisse répondre, cependant, plusieurs choses semblaient arriver à la fois. Ecto s'est renversée et semblait posséder Walker, ce qui l'a légèrement surpris, bien qu'elle ne s'opposât pas à effrayer le gars. Elle espérait qu'Ecto aurait le sens de sortir quand il le devait. Elle ne voulait pas être forcée à blesser une personne innocente.
Raven l'a aussi coupée, essayant de parler à Graffiti de sa position. Malheureusement pour elle, et pour Walker, elle avait choisi la mauvaise sur laquelle se concentrer. Wraith regarda Walker directement dans les yeux pendant qu'elle parlait, ses propres yeux regardant comme si elle était un lion sur le point de vomir sur une antilope. "Je suis avec toi sur celui-ci, Graffiti. Je ne vois pas pourquoi on se soucie d'avertir cet enfoiré. Je ne vois pas non plus pourquoi je devrais écouter les ordres de quelqu'un qui se cache derrière un écran au lieu de se salir les mains. Heureusement, j'ai la façon parfaite d'obtenir une explication de notre chef intrépide. » Alors qu'elle parlait, son sourire s'élargissait, et elle se jetait vers l'avant en un clin d'œil, réduisant la densité de sa main et la plongeant dans la cage thoracique de Walker.
"Maintenant, avant que l'un d'entre vous se retourne contre moi, je vais dire que ce que je fais en ce moment ne lui fera aucun mal. Je veux dire, si je lui faisais du mal, qui sait ce qui arriverait à notre ami fantôme? Je ne veux pas d'accidents inutiles de toute façon. Pas à quelqu'un d'autre que ce criminel." Elle a regardé Ditch. Elle n'a pas trouvé ça si surprenant, vraiment. Après tout, Wraith avait seulement accepté cette affaire pour l'occasion de retrouver plus d'ennemis de la justice. Elle n'allait pas les aider à rester en vie.
"Le truc, c'est que, Ditch, je ne fais pas comme tu veux que je le fasse. Et garder ma main infondée comme ça est un effort. Dès que j'arrête, eh bien, c'est là que les accidents deviennent nécessaires, j'ai peur." Elle espérait vraiment qu'Ecto sorte avant que ça arrive. Elle ne le connaissait pas vraiment, mais il semblait avoir de bonnes intentions. Pourtant, Wraith ferait ce qu'il fallait faire. C'était le genre de justice que les gens comme Walker méritaient.
"Donc, patron, l'horloge tourne. Tu ferais mieux de me donner une très bonne raison de garder ce type en vie."
Name: Kara Banks
Quote: “Real justice leaves nothing behind.”
Alias: Wraith
Age: 19
Gender: Female
Family: Older brother, Steven Banks Father, Carl Banks. Mother, Georgia Banks, Deceased
Occupation: Student
Appearance: Kara is shorter than average for her age, and has the lean, muscular build of a gymnast. Her facial features are slightly unremarkable, but she could be described as mildly attractive, with pale grey eyes and a light dusting of freckles across her nose. She has medium-length brownish-blonde hair, which she ties back into a ponytail whenever possible.
During her daily life, Kara almost always dresses casually in jeans, battered old sneakers and tank tops or t-shirts. She owns an embarrassing amount of hero themed t-shirts, most of them given to her by her brother every time her birthday or Christmas rolled around, or just whenever he wanted an excuse to annoy her. Secretly, she is quite fond of them, even the ones with the cheesy slogans, which could explain why she wears them so much.
When operating as ‘Wraith’, Kara wears a silver eye mask that covers the top half of her face, along with a dark grey jacket and black trousers loose enough for her to be able to move quickly. She always wears a pair of thick black gloves wrapped in barbed wire, designed to be completely waterproof due to the nature of her fighting style.
Method of Operation: Her fighting style is based on provoking her enemies into aggression, forcing them to lower their guard and leave openings for her to attack. Once her opponent is vulnerable, she can use her ability to directly attack their vital organs and end the fight before it properly begins.
If forced into a fight, she uses her ability to alter her density to be lighter than air, allowing her to take flight and making her a fast-moving, unpredictable target. When striking her opponent, she heightens the density of her fists as they hit her opponent, giving every impact much more force behind it.
Superpower: Kara can control the density of her body, allowing her to walk through walls, become lighter than air, or give her punches the force of sledgehammer blows. In combat, she uses her power to phase into opponents bodies and destroy their vital organs, or hit them with strikes that have a huge amount of power.
Her power has drawbacks, though. While increasing her density can allow her to become stronger and withstand more blows, her body can only take the strain for a limited time before she risks permanent bone or muscle damage. This also applies to reducing her density, as the strain put on her organs could lead to health problems or falling unconscious if used for long periods of time. This means she must use her power in short bursts to avoid being damaged.
Skills: Kara is a skilled actor, and does not hesitate to lie when the situation calls for it, and is able to be a very convincing diplomat. She is also a skilled gymnast, which lends her some strength and agility that she would otherwise lack and has gotten her out of a few sticky situations.
Equipment: Barbed gloves, designed to do maximum damage to internal organs. Small vial of poison that can be used on more durable enemies. Backpack to carry equipment and hide obvious evidence after fights.
Personality: To the outside world, Kara has a friendly, outgoing personality. She surrounds herself with people who are kind and caring, making friendships easily with a hug and a beaming smile. She is, for all intents and purposes, a model student, the type of person that you would expect to make it out in the world and live a happy, normal life. She seeks out others like her, who are held up on a pedestal to others and surrounds herself with them. However, if they are seen as doing wrong, or harming someone else, then they tend to disappear.
In reality, behind the façade of warmth and friendliness that she puts on, Kara has an obsession with justice, whatever the cost. No matter how small a grievance, how petty the crime, if she witnesses someone doing wrong, then she marks them in her mind and obsessively tracks them down to deal out her version of ‘justice’. Still, she seems to almost enjoy it, always thinking that she is in the right, no matter what the circumstances.
She dislikes heroes, and the way that they attempt to save the day by bringing villains to justice. As far as she is concerned, if the villain responsible lives, then justice has not been done.
Biography: As a child, Kara was always liked by those around her. She grew up in a happy family of normal people, completely unaware of her powers, and was closer to her mother than anyone else in the world. They would sing and dance in the park, go to the theatre, and she would be supportive of everything Kara did. The first time she decided to try out at the local theatre, her mother was the last person to count her out and the first person to give her a shoulder to cry on when she was rejected.
For sixteen years, she lived an ideal life. Her dad would come home, beaming after a good days work or excitedly waving a bonus and declaring that they’d be going on a holiday or buying a new car. Her brother, two years older, would smile and laugh and they’d sit and chat together, less like siblings and more like old friends. Sadly for Kara, it all came tumbling down. Her mother was murdered, with her the only witness. She was only able to survive because her powers activated, allowing the bullet fired at her to simply bounce off. Not understanding what was going on, she ran away.
After the murder, she was racked with guilt over what happened, over not being able to help. Her father and brother tried to help her, but it just didn’t seem to work. She recalled the way she had withstood the bullet, and realised that she had some kind of power. She began to train, and this was where she developed her obsession, vowing never to rest until every single person like this was brought to justice. At eighteen, two years of training later, this obsession drove her to buying a mask, and taking to the streets of the city as Wraith.
Theme Song: Amnesia- Miracle of Sound
Relationships: Not discussed
Extra: Who’s not normal? We’re not normal.