C'était une journée assez calme et Celty avait besoin d'abris pour la nuit. Marcher toute la journée n'était pas une de ses choses préférées à faire, mais elle l'a souvent fait de nos jours. Alors qu'elle continuait à marcher, elle voyait une vision encourageante, mais prudente, qui s'invoquait. Une maison à plusieurs mètres d'avance. Une maison signifie des gens qu'elle pensait à elle-même. Et les gens ne sont pas toujours une bonne chose.

Être prudent Celty a pris son fusil de sniper sur son épaule et a regardé à travers le champ d'application, en arpentant les fenêtres pour trouver des signes de vie. Voyant ce qui semblait être un mouvement, elle décida d'être proche et de rester alerte. Quelque part en haut lui donnerait un meilleur point de vue, un sommet d'arbre serait parfait.
Un arbre voisin serait son "abri" pour la nuit. Elle assurerait une protection contre tout ce qui se trouve sur le sol pendant qu'elle dormait. Alors elle s'est montée et a attaché une corde lâchement autour d'elle comme une ancre pour qu'elle ne tombe pas comme elle dormait, si elle dormait ça l'était. Celty a mangé une petite portion de ses rations alimentaires et a tenu son fusil sur ses genoux, prêt à l'emploi si nécessaire, comme elle s'est mise à l'aise. "Ça va être une longue nuit."
Name: Celty Farron
Age: 24
Gender: Female
Bio:
Celty grew up with her brother. Together they played ‘War’, a game where they joined together to battle mystical creatures and other people to save the world. It was their own form of house. She grew up as a tomboy with her brother until he was drafted into the war on her 19th birthday. Following in his footsteps Celty joined the US Air Force and became a pilot. She flew various missions: dangerous ones, easy ones, ones that almost got her blown out of the sky.
She then left service a couple years before everything went down and moved to a more rural area. Hunting for fun, she learned quickly how to use a bow and butcher animals for food. Celty stayed mostly to herself in a cabin, but did go to towns on occasion when she wanted something different to eat or needed anything in particular.
When things went down and the world went to hell Celty quickly packed what she needed into a backpack and began to travel. She feared large cities so she kept her distance from them. Being smart about her moves, she never stayed in one place for too long. Surviving meant hunting and scavenging while also being smart when it came to trusting other people.
While traveling with a small group she heard rumors of a group called the Blood Army. Choosing to stay away from them she broke away from the small group and went back on her own, where she felt safest at the moment.
Personality:
Shy around new people but daring. Not one for long, drawn out conversations. Celty is a social antisocial person. Pretty ironic, but when she gets to know someone and trust them, she will do whatever she can for them, but until she knows them she is weary and cautious around them. Celty is also polite and soft spoken, often useful when breaking up an argument or settling a dispute. Great negotiator, and no quick to make snap judgments. Patient and calm in stressful or intense situations.
Also very caring and almost acts like a sister to hose she's close with.
Gear: What you travel with. I'd like it to be set up like this:
-Weapon 1 (optional): Tactical bow, with place for arrows 
-Weapon 2 (optional): Sniper rifle, with silencer 
-Clothing: Ripped jeans, black tank top with a loose shirt over, sweater tied around her waist, moccasin style boots
-Items: In her backpack she has a flashlight, lighter, small rock and hardwood to make new arrows, a couple bottles for water, small rations of food, cloth scavenged from bodies, and a switchblade she keeps on her hip
Role:
Celty is a survivor who lives off the land, never staying in one place too long. Due to her shyness, she keeps to herself mostly, but will interact with other survivors that she trusts enough to.