James Varrock
Niveau: 3
Jour/heure: Jour un jour deux
Lieu: Erion-Abandoned Castle à Platform City-Tetris Castle Garden
Interaction: coups de poing
Mention: Luigi, Shadow Knight Oswald, Slayer, Gwendolyn,Général Brigan, Samus Aran, Fox McCloud, Odin, Naija, Quina Quen
James et Charger avaient convenu, étonnamment, que l'ajout d'une puissance de feu supplémentaire à ce qui était déjà en train d'être braqué au Démon Lord était un point d'arrêt et qu'il gardait simplement la surveillance de leur couverture, ignorant le Brigan fuyant pour le lâche qu'il était. « Pour le grand méchant de ce monde, Odin a été une victoire étonnamment décevante. Bien sûr, tous les héros ici ont probablement un coup de main pour le faire paraître comme une telle poussée. » James ronfle, recharge l'Imago Loop et commence à se tenir à mesure que la corruption huileuse sort d'Odin, en prenant un objectif prudent à ce sujet.
« Je ne me plaindrai pas, un combat direct avec un grand patron est un beau changement de rythme par rapport au blindage et aux barrières de Crota et Aksis. Cela dit-" Avant que le Gardien puisse terminer sa phrase, la corruption a pris forme comme un ver et il a sauté légèrement dans la surprise, tirant quelques coups de large dessus pour essayer de sauver Luigi. L'effort s'est toutefois avéré inutile, car Gwendolyn a livré une technique puissante à l'aide de sa lance. Whistling à la vue de lui, James s'est mis à s'assurer que tout le monde allait bien après. "Si je ne connaissais pas mieux, je dirais que nous venons d'assister à une nouvelle technique pour manier la Lumière qui était cachée à tout le monde."
Le chargeur s'est matérialisé et a commencé à scanner la zone autour de laquelle le ver de corruption avait été. « C'est quelque chose à considérer pour l'avenir, peut-être en parler avec Ikora et Zavala quand nous pourrons retourner à la Tour. » Grognant, James a terminé sa ronde et a ensuite suivi les autres retour à leur retour à la maison, offrant Gwendolyn et Oswald un clin d'œil de sympathie en passant. À vrai dire, la vraie mort était un concept étranger pour le Gardien, car une telle chose était rare pour les Wielders de la Lumière du Voyageur.

Chez Mario's Funeral
Jacques se tenait à l'arrière de la procession, loin de Guile et de son compagnon habillé de la même façon, dans son Cloque plus orné du Sixième Règne pour l'occasion, bien qu'il gardât son apparence normale pour le reste. Il ne connaissait pas Mario du tout, et il n'avait toujours aucune idée de qui étaient les héros réunis là-bas pour l'honorer, mais il pensait qu'il devrait être là tout de même, d'autant plus qu'il n'avait pas encore pu obtenir l'emplacement du bar local. Tandis qu'il se tenait, il sentait un repos de main familier sur son épaule, la ferme, mais douce prise d'une femme Titan obtenant son attention. "Alice. Zavala ne pense pas que je pourrais gérer ça seule?"
La femme chuckle comme le violet poilé Titan connu sous le nom de The Stalwart s'est intensifié à côté de son compagnon Fireteam, ses yeux bleus électriques brillent de puissance cachée. "C'est loin de l'affaire. Il pensait simplement que vous apprécieriez l'aide de quelqu'un que vous connaissez." Nodding, James s'est éloigné des funérailles tout comme la princesse Peach est partie, menant Alice hors des jardins.
"Je ne peux pas dire que le vieux blowhard est mal. Apparemment, beaucoup de gens avec qui nous allons travailler sont censés être des héros légendaires. Jusqu'ici? Ne reconnaissez pas l'un d'entre eux de ce que nous avons récupéré à la fois de l'âge d'or et pré-âge d'or. Ikora vous envoie avec de nouvelles informations sur eux?" Alice secoua la tête alors que James descendit sa capuche et son casque disparut, son air se penchant une fois de plus autour de sa tête.
-- Non, mais quand Iron me rattrapera, il aura peut-être quelque chose. Nodding, le Guardian mène le chemin vers une table avec de la nourriture un peu loin du corps principal de l'enterrement et va répondre quand une créature à fourrure rouge a pris son oeil comme il a pris une place parmi ceux à la Funeral. Frowning, James quitte son ami pour obtenir de la nourriture et s'approche de l'étrange créature, Charger apparaissant alors qu'il sentait le désastre potentiel sur le point de se produire.
Et, dans la mode Hunter classique, James a coupé jusqu'au point. "Scuse-moi mon pote. Je n'essaie pas de t'insulter, mais qu'est-ce que tu fais au nom du voyageur? »
Character Name: James Varrock
Title: The Guardian
Kingdom: Bungie


Written Description: The Guardian often has his helmet on, even when socializing in the Tower. However, underneath the helmet he has shoulder length sandy blonde hair with orange eyes and he has a light athletic build. His face is painted with a light white stripe pattern that may or may not be tattoos to show he enjoys time out in the wilds protecting the City in his own way. He’s accompanied by the Crimson Shelled Ghost known as Charger, who gets “charged”, or angry, every time James does something crazy.
Personality: The Guardian is the pinnacle of a hero, going out of his way to challenge and face down every threat to ever face the Last City of Earth. That said, he’s also a wise cracking smart ass with little care for official decorum if it keeps him from doing his job right. He’s also not a fan of more militaristic types, such as Commander Zavala.
Game: Destiny: Rise of Iron
Class and Subclass: Nightstalker Hunter
Current Story: After defeating Aksis within the confines of his alter within territory of the Fallen House of Devils and their Splicers, he returned to doing regular patrols. Most recently he has participated in celebrating The Dawning during the reestablished month of December and competing within the Sparrow Racing League or SRL as it’s more commonly referred to.
Weapon(s): Imago Loop- Hand Cannon with a number of customization options and a 12 round cylinder. Additional Info, including customizations.
Stillpiercer- Long range sniper rifle with a selection of customizations and a four round magazine. Additonal Info, including customization options.
Stat.
Level Four
(P)Damage 5
(P)Defense 4
(M)(E)Damage 5
(M)(E)Defense 4
Dexterity 7
Critical 0%
XP ////////////////////////////////////////(11/40)
Squad: Charlie
General Abilities
Slot One: Ghost Companion-The entity that was responsible for waking the Guardian up so long ago, spawned by the Traveller's last breath. Provides scans of the local area, hacking, and well timed sarcasm or witiscisms.
Slot Two: Voidwall Grenade- A grenade created from Voidlight, when thrown, it detonates on impact and creates a wall of purple voidflames along that ground.
Slot Three: Double Jump- Allows The Guardian to jump a second time in midair.
Slot Four: Shadowshot- The Guardian summons a bow made of Void Light and fires an arrow of Void Light. Upon impact, it becomes a Void Anchor, which tethers nearby enemies and slows, suppresses(prevents the use of abilities), and weakens them. Subskills can be learned to change the effect of the super ability.
Special Abilities
Slot One:
Items
Volcano-when smashed on the ground, the magic detonates in a series of explosions in a straight line. Those afflicted by the explosions will take damage over time.
Slot Two.
Slot Three.
Strengths
1. Heightened Agility: As a Hunter, James is quick moving and fast on the draw. He can clear distances quickly and jump higher than your average person thanks to this and later his double jump.
2. Expert Marksmen: Whether he’s using his Hand Cannon, his Sniper Rifle, or his Heavy Machine Gun, if he wants to hit you in the head, the only thing saving you is movement and cover.
3. Survivalist: Hunters spend a lot of long term trips away from the Last City. As a result, they’re well versed in what plants and other things are safe to eat or touch and what ones aren’t.
4. Heightened Defenses: As a Guardian, there is a shield that surrounds their armor and increases the number of shots it takes before the Guardian feels an attack.
5. Expert Knife Fighter: Hunters are masters with a knife, knowing all the tricks, and having all the moves, on how to move in and get close enough to use their knife to lethal effect against a foe.
Weaknesses
1. Still only Human: Despite being a chosen of the Traveller and his extraordinary abilities as a wielder of the Traveller’s Light, once his shielding drops, he’s as susceptible as anyone else to a bullet, sword, or claw.
2. Disregard for Authority: Even though the Vanguard is run as a military unit, Hunters are known to disregard most of their finer points, and James is no exception. If an order seems to keep him from doing his job, he ignores it.
3. Time between abilities: Guardians can't just throw Light created grenade after light created Grenade, they need a short amount of time between uses to recharge the ability they've used.
4. Needs time to recharge: After his shielding drops, he needs to take cover and give it time to recharge before putting himself at extensive risk again.
Achievements



Character Name: Alicia Harnick
Title: The Stalwart
Kingdom: Bungie


Written Description: Alicia typically doesn’t wear her helmet unless out in the field, especially when socializing in the Tower. Sporting bright purple hair, with blue eyes that glow with an unknown energy. Dark purple lips accentuate the white face paint on her nose, cheeks, and chin, and she sports the blue skin that all Awoken have.
Personality: Off the battlefield, Alicia is a bubbly personality, eager to meet new people and get to know them. However, on the battlefield, she’s cold and calculating, with every action planned and executed accordingly.
Game: Destiny: Rise of Iron
Class and Subclass: Striker Titan
Current Story: After defeating Aksis within the confines of his alter within territory of the Fallen House of Devils and their Splicers alongside James Varrock, she returned to doing regular patrols, Crucible matches, and participation in the Iron Banner. Most recently she has participated in celebrating The Dawning during the reestablished month of December and competing within the Sparrow Racing League or SRL as it’s more commonly referred to as well as continuing to train within the Crucible.
Weapon(s): Doctrine of Passing- Auto Rifle with a selection of customizations and a 48 round magazine.Additional Info, including customizations.
The 4th Horseman- Heavy caliber shotgun with a selection of customizations and a five round magazine. Additonal Info, including customization options.
Bolt-Caster-Sword imbued with power over Arc Light, able to hurl a disk of thundering Arc energy over a distance, with a few customizations.Additional Info, including customizations. Does Arc damage.
Stat.
Level two
You have 5 stat points to distribute how you like.
(P)Damage 3
(P)Defense 3
(M)(E)Damage 3
(M)(E)Defense 4
Dexterity 2
Critical 0%
XP //////////////////// (0/20)
Squad: Alpha
General Abilities
Slot One: Ghost Companion- The entity that was responsible for waking the Guardian up so long ago, spawned by the Traveller's last breath. Provides scans of the local area, hacking, and well timed advice and seriousness when needed.
Special Abilities
Slot One:
Items
Slot One.
Slot Two.
Slot Three.
Strengths
1. Hard to Kill: While not as agile as a Hunter or refined in Light control as Warlocks, Titans are tougher than both, taking more than your average Guardian to bring down.
2. Strategist: Able to take stock of a situation quickly, Alicia can come up with a solid strategy quickly, relay it, and ensure its execution professionally.
3. Defender: Though Striker Titans are perhaps the bulk of the raw power that wielding the light can bring, Alicia will stand by her team mates and event take shots for them, keeping them in the fight.
4. Heightened Defenses: As a Guardian, there is a shield that surrounds their armor and increases the number of shots it takes before the Guardian feels an attack.
5. Respects Authority: If you tell Alicia to do something, then you can be sure it’ll get done, even if creatively.
6. Brawler: Titans are expert hand to hand fighters, but prefer to fight more like Brawlers with a code of honor, their punch able to cave in the heavy armor plating of a Cabal Juggernaut.
Weaknesses
1. Still only Human: Despite being a chosen of the Traveller and his extraordinary abilities as a wielder of the Traveller’s Light, once her shielding drops, he’s as susceptible as anyone else to a bullet, sword, or claw.
2. Militaristic Adherence: Most Titans respect the military structure of the Vanguard, but that also means they don’t often question orders that seem off.
3. Lack of Specialization: Alicia doesn't adhere to any particular field of training in her ability to wield Arc Light, swapping her training as she needs.
Achievements