Tueuse
Niveau 1
Jour 1
Lieu: Château abandonné
      
Nombre de mots: 689
Expérience:
Sans aucune inclination à expérimenter plus loin la durabilité de sa main fracturée, Slayer a senti qu'il était sage de faire un pas en arrière et d'observer la situation. Sa propre entreprise l'avait, bien sûr, distrait de prendre en compte les prémices des efforts de ses alliés contre Oswald, mais maintenant qu'il avait eu la chance d'avoir un regard sérieux, Slayer se demandait s'il avait en fait manqué quelque chose du tout. Malgré le bruit répétitif des coups de feu qui sonnaient dans ses oreilles, le monsieur découvrit que le Chevalier de l'Ombre n'était rien d'autre qu'une balle. Dans une démonstration de précision étrange, Oswald a complètement détourné les forces cinétiques et énergétiques substantielles destinées par les soldats à mettre fin à sa vie, et pas seulement à étinceller inoffensivement contre le sol. Slayer, bien que pleinement comprendre l'absence de préméditation évidente dans un plan qui impliquait des combattants melee attaquant en même temps que les canonnières, et comment ce résultat devait être attendu, ne pouvait pas aider mais laisser sortir un admirant, "Hmm!" Le garçon avait un œil vif et une main stable.
Ils n'ont toutefois pas empêché Oswald de succomber à la tactique de Slayer. Un changement soudain sous les pieds du guerrier l'a laissé hors de l'équilibre, dans une position parfaite pour un coup décisif de celui qui était encore debout. Souplissant sa main, qui s'enroulait comme elle se régénérait, Slayer essuya de la poussière de pierre tombée de son œil privé de monocle. Il s'attendait à ce que Brigan, colosse infaillible qu'il était, ronge les rondes réfléchies et pulvérise Oswald sur place, mais au lieu de cela, la brute bûcha vers le haut de l'escalier, probablement vers l'objet censé être au deuxième étage. Ça complique les choses. On peut admirer être guidé par des buts, mais aux dépens de ses alliés? Sans une attaque de suivi pour garder Oswald coincé, sur la défensive, ou autrement sur ses orteils, le vampire a imaginé qu'il pourrait facilement se lever et reprendre le combat comme avant, mais sans un mur de viande pour l'empêcher de chanter les héros moins physiquement redoutables qui s'étaient fermés aux fisticuffs.
Une lumière éclatante s'est propagée dans l'air, flottant comme une balle de tennis sur la coiffure impeccable de Slayer. Il a deviné qu'il avait été lobé tout comme Oswald était tombé et Brigan a commencé à bouger, mais son temps de voyage l'a empêché de profiter instantanément de l'occasion qu'il avait détruit sa main pour fournir. Une grenade à fragmentation pourrait facilement ponctuer le chevalier, et une grenade incendiaire pourrait le faire cuire dans sa propre armure, mais Slayer doutait que ce soit si simple. Oswald avait déjà fait ses preuves, et sa démonstration avec Belderiver a confirmé pour Slayer qu'il avait hissé ses mouvements à un point tel qu'aucune fraction de seconde ne serait gaspillée.
Cependant, Oswald n'a pas eu la chance de le prouver. Luigi, après s'être remis de sa propre bourde, a balayé la grenade avant qu'elle ne puisse frapper sa marque. La vue a fait la moustache de Slayer. A quoi pensait l'homme? La seconde suivante, bien sûr, Luigi a fait exactement cela, et ses paroles ont apporté un regard sagacieux au visage de Slayer. Ne pas être en mesure d'agir sur le 'commandement' -Luigi n'était pas, après tout, son leader - il a décidé de faire la meilleure chose suivante: parler. Eh bien maintenant, quel changement de rythme! Avez-vous pensé que notre ami obscur ici pourrait ne pas accepter votre trêve? Même si c'est vrai, on ne sait pas ce qu'on fait, on pourrait au moins choisir un côté et s'y engager, et non s'en prendre à Willy-Nilly. » Il a lâché, et afin de grandir assez près d'Oswald pour éviter d'élever sa voix indûment, il a avancé à travers le sol en pierre et un chemin vers l'escalier. Avec sa pipe tenue près de ses lèvres, il s'adressa au chevalier qu'il s'était approché. Cela dit, je n'ai jamais aimé cet ogre odorant d'un homme, et si nous devons encore résoudre nos différends, il serait bien mieux de combattre avec des mots. Des esprits vifs enfermés dans une retraite rapide – c'est un duel entre des hommes dignes. Les héros doivent, après tout, découvrir et faire ce qui est juste. » Si le combat ne se termine pas aussi soudainement qu'il a commencé, cependant, Slayer était prêt à s'écraser sur sa pipe et à souffler un nuage de fumée sur la position d'Oswald. Quel que soit l'intérêt de l'œil, une brume piquante l'empêcherait de faire face à des coups de feu.
Character Name: Slayer
Kingdom: Arc System Works

Written Description: Slayer has the appearance of an elderly man, to whom class is quite important. Slayer's attire reflects his refined nature: he wears a white undershirt beneath a rather professional-looking gray suit. The sleeves of his coat bear red-cross shaped emblems, a reference to his vampire nature. Slayer has brown hair, usually slicked to the side, complemented by a short well-kept beard and a pencil-thin mustache. He wears a monocle, and is often found smoking a pipe
Personality: Having lived for a very long time, Slayer possesses a strengthened sense of perspective, and as such, he generally remains calm and dignified regardless of the situation in which he finds himself. He is civil to practically everyone he meets, no matter how rough, and he likes being both helpful and dependable. Despite this, he is not without passion. Slayer is a lover of refined things; poetry, romance, and often stops to admire the beauty he sees in the world, and in those younger than himself. In combat, his blood boils, and although he is occasionally frustrated by the lack of challenge others are capable of presenting him with, he is ever graceful to those with whom he fights, offering them congratulations for a good performance, and usually assisting them with a warning or a bit of advice. His proper nature leads him to preferring that his surroundings be clean, ordered, and mature. Very seldom is Slayer in any sort of rush to do anything, and at time he seems unable to understand the gravitas of important situations
Game: Guilty Gear
Current Story: It was with altruistic ideals in mind that Slayer founded the Assassins' Guild, but after his disappearance soon after the organization began its descent into corruption. When Slayer eventually returned and found, through interaction with the assassin Millia Rage, that his syndicate had fallen far from his original intentions, he made up his mind to dismantle it. Having bid farewell to his wife Sharon and emerged from his quiet retirement, he crushed the new leader of the guild, Zato-1. Afterward, he embarked on a journey of observation around the world with Sharon, closely observing numerous important humans. Some time later, having put aside his struggles with the idea that he no longer belonged in this young people's world, he founded a gentlemen's fight club. When his retirement was interrupted again by the appearance of a being from the Backyard, a hellish parallel world and the source of all magic, he grew uneasy and partnered with Venom and Millia of the refurbished Assassins' Guild in order to sate his curiosity about the mysterious new happenings inundating the country.
Weapon(s): N/A
Stats
Level Four
(P)Damage 11
(P)Defense 5
(M)(E)Damage 1
(M)(E)Defense 5
Dexterity 3
XP |||||||||||||||||||||||||||||||||||||||| (0/40)
General Abilities
Slot One. Dandy Step: A means of evasion and strike chaining that forms a significant part of his offensive and defensive ability. Slayer can use this technique to slide backward and then forward again at high speed, which enables him to duck and dodge out of the way of danger before retaliating with a special attack. The special attack in question is currently only Pile Bunker, a straightforward right cross with some serious knockback. The speed at which Slayer moves when attacking with a Dandy Step follow-up creates a blue flare, which is more stylistic than anything else. However, this technique's evasive power comes only from his body movement; anything that does manage to touch him will hurt more than normal since he's unable to block while doing it. It can also get predictable, and its repeated use tires Slayer out quickly.
Slot Two. Dead on Time: A powerful Overdrive technique composed of a short windup time before an upward lunge punch with the force of a freight train and the speed of a jackhammer. From a visual standpoint, it is reminiscent of a purple comet hurtling toward the foe, its might carrying Slayer forward with it. It's powerful enough to remove a fourth of a health bar or more in an instant, but it cannot be used unless 'charged' by giving and receiving damage, and since the move expends 'charge', it can never be used back to back.
Slot Three. Teleport: Slayer is able to dissolve in a flash of shadow and reappear three feet away. A brief moment must pass before he can do so again; on the whole, doing this to move is a touch more slow than running, if he ever were to run. It is not invincible at all, and as such is not suited as an evasive maneuver, for which Slayer has Dandy Step. Essentially, it replaces the quick dash that most other characters in his game have access to, and serves as mobility. Because it's a teleport instead of a dash, however, it can pass through enemies, allowing him to cross them up, or thin obstacles
Slot Four. Ender Suite: Fleshing out Slayer's array of moves is a suit of four more techniques, each usable on their own or our of Dandy Step. Crosswise Heel is a flip kick followed by upside-down roundhouse kick in the air, both wreathed in flame. While Slayer takes damage normally using this move, it is harder to knock him out of it. Under Pressure is a brutal sideswipe using claws of purple flames around Slayer's fingers, and it tends to stagger its victims far more than other attacks. It's Late is a brutal downward jet punch that rockets struck foes into the ground so hard they bounce up, easy prey for a combo. Finally, Helter Skelter involves a forward somersalt before an explosive double kick into the earth
Special Abilities
Slot One.
Items
Slot One.
Slot Two.
Slot Three.
Strengths
+Vampire Physiology: Slayer has an amazing healing factor in his home universe, though in the crossover realm his regeneration is much slower in general, but especially in combat. Though he finds it distasteful and will rarely do it, Slayer can suck blood, and doing so speeds up his regeneration. Notably, Slayer is not at all affected by conventional vampire weaknesses; he enjoys a good sunbath, shrugs of a stake to the heart, can eat garlic for breakfast, lunch, and dinner, and wears a cross for his tie. Being a vampire, Slayer doesn't age, doesn't need to sleep, doesn't need to eat, and doesn't need to drink. His extremely long lifespan and vast amount of experience have combined to make him exceptionally intuitive
+Strong: When it comes to combat, Slayer's forte (outside of durability) is his strength, which is above average as far as his opponents are concerned
+Caped: Slayer's mantle is animate, and according to his will it can reshape itself very quickly. Since it is cloth, it is not suitable as any sort of weapon, but its versatility makes it extremely convenient. He can use it as wings to boost himself up to a high place, as a shield, as a chair, and so forth
+Classy: Of course, Slayer is the soul of 'dandy'. His manners are without equal, his appearance is as refined as his taste, and he is very knowledgeable about all things gentlemanly
Weaknesses
-Mobility: When it comes to movement, Slayer can be described as straightforward and stiff. He can jump alright, but he doesn't typically run, airdash, roll, or any such acrobatic maneuver
-Range: The number of attacks available to Slayer that extend beyond melee range can be counted with less than one hand. Don't expect him to be throwing out much of anything else
-Sandbagging: While many characters can be said to be holding back their true power, so many that it rightfully is viewed as a cliché, Slayer takes this rule to heart. Under no circumstances will he release his full power, and he never takes things seriously. If he feels that he should be defeated in a certain situation, he will concede without hesitation
Achievements