Vamon
Lieu: Alleyway Aftermath Interagir avec: Sala & Vala, Guthrie
Je déteste vraiment quand ils citent des choses comme ça... - Vamon s'est moqué de lui-même. En réalité, il avait entendu cette citation plusieurs fois auparavant. Il l'avait appris dans le cadre de son temps à l'église, comme il était celui qui a frappé un accord avec lui. Il espérait que l'homme était peut-être moins pieux qu'il ne le semblait et que sa diversion pouvait servir son but, mais tout d'un coup l'homme disparut. Vamon n'a pu le voir qu'un instant avant qu'il ne le perde à nouveau. Il semblait que sa foi avait été attirée par quelque chose d'autre pour le moment.
Le clergé manque souvent de prévoyance; ils ne comprennent même pas l'ampleur réelle de la situation.Il a dit avec un shrug qu'il se tournait vers le reste du groupe. Il a écouté pendant que la femme blindée parlait jusqu'à ce qu'elle mentionne la réunion à nouveau.
Il a commencé, espérant poser quelques questions supplémentaires sur la situation. Mais avant de pouvoir terminer sa sentence, elle a disparu dans une explosion de flammes noires. Il laissa sortir un soupir découragé alors qu'il se tournait vers les autres. Eh bien, elle sait comment faire une sortie. Il a dit comme il s'est dépoussiéré. Mais comme l'homme s'adressait à lui, il se trouva un peu nerveux. Il s'est demandé si c'était une bonne idée de donner son nom complet pour un moment, mais il a rapidement rejeté ses inquiétudes. L'homme défiait ouvertement un membre de la Lumière, s'il y avait quelqu'un qu'il pouvait croire que ce serait des gens comme lui.
Oui, ils peuvent souvent être une poignée. Certains des moins pieux peuvent être raisonnés avec, mais il semblait au-delà même cela. Et mon nom est Vamon Koarmez, c'est un plaisir de vous rencontrer. L'offre était flatteuse, mais il a dû se demander un moment s'il fallait l'accepter. Ce sont des gens dangereux, les filles avaient une sorte de lien avec l'église et même d'être associées avec eux pourrait l'attraper dans quelque chose de mauvais. Mais s'il avait une chance d'apprendre sur le mage qui avait envoyé ces créatures, alors ce serait avec ces gens. Après tout, la femme blindée a dit qu'elle les reverrait. De plus, les fous ecclésiastiques d'ici étaient infidèlement une raison de partir, une fois qu'il a fini ses affaires, il pourrait revenir pour un autre tour et il n'était pas prêt à prendre ce risque.
Eh bien, je ne suis pas fan du clergé moi-même, et je ne pense pas que cet endroit peut trop m'offrir en attendant et en étudiant seul. Donc je vais voyager avec vous pour l'instant, si vous voulez bien sûr de moi. Puis-je vous demander vos noms? ─ Il n'avait pas été un pour les fêtes de voyage avant ainsi ce serait une expérience intéressante. Mais une chose le laissait un peu curieux. Il s'est tourné vers les filles et a commencé à parler mais a hésité un moment. Ce n'est peut-être pas une bonne chose de sortir et de demander en tenant compte de la situation, mais il ne pouvait pas aider sa curiosité.
J'espère que vous ne trouvez pas ces dames impolies, mais vous avez mentionné une histoire plutôt sombre avec l'église. Si vous ne voulez pas en parler, c'est tout à fait bien, mais je me demandais simplement si cela ferait de nous des cibles des églises.Il a parfaitement compris l'hypocrisie en demandant quelque chose comme ça, en considérant de façon évidente sa propre relation avec l'église. Cela dit, sa curiosité avait bâti autour des filles toute la journée et il ne pouvait à juste titre se refuser l'occasion de démanteler potentiellement la situation.
Name: Vamon Koarmez
Aliases: “The Heretic” “Son of the Priest”
Age: 26
Race: Human
Place of Origin: Belizarius
Gender: Male
Class/Job: Alchemist
Stats
Though we will not be rolling dice for feats, this will give a base line to run off of for your character. Max for any stat is 20, average is 10. You have 75 stat point to assign between the six stats. 
Strength: 7
Dexterity: 16
Constitution: 12
Intelligence: 20
Wisdom: 12
Charisma: 8
Physical Attributes
Height: 5”9’
Weight: 140lbs
Build: Thin
Eyes: Red
Hair: Light Blonde, almost white
Skin Tone: Pale
Tattoos/Scars/Piercings: A brand across his cheek that he often covers
Day To Day Attire: Large dark clothes and cloaks
Strengths: Encyclopaedia like knowledge of Crystals and AlchemyHearty tolerance towards gasses and poisonsAbility to brew potions as well as create volatile extracts and poisons
Weaknesses: Lacking physical strengthDifficult time in social situations due to his brandEasily recognised and disliked by members of the Church of Light
Psychological Attributes
Paranoid * Distrusting * Pessimist * Critical Thinker
Sexuality: Bisexual
Relationship Status: None
Personality: Vamon was once a bubbly and happy youth. He eagerly looked forward to completing his daily duties and happily spending late night studying crystals. But after his exile he became a much more reserved and quiet person. He will often stay quiet when people are conversing around him unless he is called upon or has important information. Despite his quiet nature though, he is caring and defending of people that he considers true friends or allies.
But if the conversation switches to Alchemy or Crystals he immediately shows interest. When he gets started on a topic he is passionate about, his old personality starts to show itself. He will often find himself rambling about his discoveries or findings until someone interrupts him or he becomes aware that he has been talking for far too long.
Habits: Minimal 2 Praying before he sleeps at nightTaking notes on his surroundings
Hobbies: Studying crystals and finding new uses for them
Fears: The Church of LightThe concept of something being unable to be understoodBeing discovered to be a heretic
Likes: StudyingDiscovering new thingsExploringCrystalsThe smell of sulphurBrewing potions
Dislikes: The DarkThe Church of LightClose minded peopleBeing academically stumpedNot understanding the situationBeing spoken down to
Skills
A listing of skills, such as horseback riding, and natural abilities, such as night vision - this also includes any racial edges

 Scent: Vamon has a very keen sense of smell and can detect the unique scent of alchemical materials from a distance. It also helps him to identify potions and poisons without having to test them.
 Bombs: While not the most used tool in his arsenal, Vamon carries around a selection of carefully crafted vials. These vials contain separated chemicals that when come into contact with each other cause interesting reactions, functioning as a miniature thrown bomb. The bombs don’t explode, but instead form an acid that gets onto anything hit, burning it severally.
 Brewing: In the dark and foreboding tunnels there is danger around every corner. You are likely to be injured or even worse. So Vamon studied up on potions and the various types of things he could create with materials he could carry around with him. He is well versed in creating potions ranging from helping you see in the dark to even healing scrapes and wounds.
 Dueling: Surprisingly enough, Vamon was well versed in the art of the duel. He often partook in duelling during his time in Belizarius, and became rather good at the sport. His skills are somewhat transferable to combat, but the lack of rules often catches him off guard.
 Poison: By combining various chemicals, or in some cases simply harvesting it from an animal, Vamon can collect and apply poisons to his weapon or the weapons of people around him. He generally avoids letting others know that he has poison, as it can be seen as a bit of a bad character trait to have, but in a life or death situation he will advise allies to use them.
 Good with Animals: While he doesn’t have any pets of his own, Vamon is rather good with animals. They have an odd affinity for him and he trends to prefer the company of animals to humans. He hopes to find a pet one day, but most of the animals he has come across in the tunnels have been less than accomidating.
 Sneaking: Under the right circumstances, Vamon is rather adept at sneaking.

Magic
A listing of spells, their descriptions - casting times, elements needed to cast, expected damage, any draw packs to casting

 Push: Vamon has very little knowledge of magic, but in his time he did manage to learn two spells that are somewhat useful to him. The first is push, a spell that creates a force that pushes an object away from him. It is not very strong, and is highly unlikely to knock a person off their feet, but it can move small objects with ease. It happens almost instantly and its only cost is draining a little energy from the user. Vamon generally avoids using magic if he can though, more as a personal preference than any ideology.
 Pull: The second of these spells is, inversely, pull. Pull is similar to push as it allows the user to pull something towards their hand. This spell is mostly useful for quickly retrieving items while he is working, but he has had to use it a few times to retrieve a disarmed weapon.

Possessions
Possessions Generally On Person: Clothing, coin purse, money, etc

 Item: Dark Baggy clothing.
 Item: Coin purse containing 80 silver coins.
 Item: Facial masks and scarves to hide his scar and protect him from fumes.
 Item: A set of holy beads that was given to him by the Church of Light

Weapons: Personal weapons, no magically enhanced items

 Item: A Rapier that he keeps on his person at all times
 Item: A dagger kept on a thigh holster

Armor: Base armor only, no magically enhanced items

 Item: Basic leather armor that he wears under his cloak

Animals: Have a horse or bird?

 Animal: None

Pack Contents: What do you carry in you pack when traveling

 Item: Bedroll
 Item: Rations
 Item: Waterskin
 Item: Sealed Alchemical supply bag
 Item: Set of Alchemical tools
 Item: Notebook and pencil

Magical Items:

 Book of Secrets: The book that he got from the old man’s body was more than he had originally thought. The book was passed from alchemist to alchemist, containing many lifetimes of work. The book chooses an owner when its previous one dies. It latches onto the next person of considerate intelligence that approaches it. When the book chooses an owner it is bonded to it for life. The condense of the book that were once magically coded become readable. Any that the owner permit to read the book are allowed to read the contents of the book for as long as the owner decides to allow them. Only the owner can write in the book, and anything written into it immediately becomes encoded.

Potions: Premade or prepurchased potions

 Potion of See Darkness: x 3 – Allows the drinker to see much better in darkness, but makes them sensitive to light.
 Potion of Healing: x 2 – Allows the drinker to heal wounds that would normally take a long time to heal.
 Potion of Hiding: x 1 – Allows the drinker to blend into their surroundings. Does not offer true invisibility, but in the darkness would make it very difficult to see the drinker.
 Alchemical Bombs: x 8 – Acidic bombs that are made with careful combinations of chemicals in specially designed vials

Creation Materials: Anything used to brew potions or for alchemy

 Arsenic: x 4 doses
 Magnesium: x 10 doses
 Sulphur: x 20 doses
 Lamp Fuel:
 Crystals: x 10
 Vials: x 20
 Ephedra: x 10 doses

History
Childhood: Vamon had a privileged childhood. He was born as the only son to a high ranking member of the Church of Light. Naturally he was taught the teachings of the church from a young age, and started to work towards being an upstanding member of both the community and the church. But he discovered the intoxicating draw of alchemy one day when he was running errands in the city. He was drawn in by the intoxicatingly disgusting smell wafting from an alley. It was a mix of smoke and sulphur that lead him towards the lifeless body of an old man. He was about to call someone to help when he saw a book. He was inexplicably drawn to it, and opened it to reveal a book of alchemical recipes and secrets behind crystals.
Adulthood: The day in the alley changed his life forever. He spent less time working for the church and progressively more time studying the book and finding his own alchemical solutions. The exposure to the fumes slowly bleached his hair, turning it almost white and giving him a grizzled voice that sounds almost intimidating. The church disagreed with what he was doing, but they allowed him to operate mostly because of the influence of his father. But that all changed when he pushed his luck a little too far.
Special Moments: His interests turned to crystals as his studies continued. He is currently working on research that would allow him to imbue spells into a crystal to allow them to be used by anyone and reusable multiple times. He wanted to study the Sun Shard to see if it could get him any more information, but he was caught in the act. The church wanted to immediately execute him, but his father managed to negotiate a deal. They branded his face with the mark of a heretic and exiled him from his home for the rest of his life.
Current Events: Since his banishment, Vamon has been struggling to find a place to settle down. He managed to stow away with a convoy making its way through the tunnels, but was discovered along the way. It turns out that sulphur has a very distinct smell, one that can often get you discovered in a sticky situation. Now he is left in Shezze with no idea where to go next. The only goal driving him is the pursuit of further knowledge, and the hope that one day he could finish his study on a Sun Shard.
Extras
Character Quote: “The Church doesn’t understand that the pursuit of knowledge is the only way to make progress.”
Aura Color: A deep greenish yellow aura would suit Vamon best.
Scent: A deeply ingrained smell of sulphur and dust lingers where he goes.