La dame poilue pourpre, a ajusté sa capuche émeraude doublée de pièce pour que ceux en bas puissent mieux la voir. C'était un geste simple qui impliquait ouverture et honnêteté. Personne n'a jamais fait confiance à quelqu'un qui a caché son visage à l'intérieur d'une capuche tout le temps. Elle était pâle de teint qui a fait ressortir les lignes du henné sur son visage et le bandeau en cuir avec ses pierres semi-précieuses.
Merveilleux, Syeira pensait à elle-même, un paladin. Pire encore, la femme avait un nom de famille qui signifiait probablement une lignée noble; C'est-à-dire une nature prétentieuse. Pourtant, il n'y avait rien de mieux pour protéger les voleurs, les scalawags et les femmes de confiance. Le plus grand allié de la méchante ils étaient comme vous avez dû réellement effectuer un acte de mauvaise nature avant eux avant qu'ils ont balayé dans l'action. En conséquence, bien qu'elle n'ait pas trop aimé leur arrogance au sujet des dieux et du devoir, elle a dû admettre qu'elle se sentait un peu plus en sécurité compte tenu du paysage infernal qui les entourait.
--Syeira-, répondit-elle, insuffle de la brume avant que ses lèvres peignent son rubis. Elle aurait offert sa main, sauf pour le fait qu'elle s'appuyait sur le chariot muré en bois. "-et vous avez tout à fait raison. Les brouillards étaient subtils mais même un idiot ne pouvait pas manquer le passage soudain du mois de Kythorn à Alturiak dans l'étendue des moments"
Syeira a ajusté la couverture qu'elle avait enveloppée autour de son corps qui commençait à tomber et l'a mise en place.
"Tu es un noble chevalier, ajouta-t-elle, je me joindrai à toi, si tu veux, à ce court voyage délirant."
Syeira
Age: 26
Sex: Female
Race: Human
Class: Wizard
Alignment: Neutral Evil
Equipment: Syeira is a roving Gypsy with a Vardo wagon, a wooden walled wagon that is her home. Inside it are all the common implements one might expect including pots and pans. Attached to the top is a keg of water, several bags and small chests containing food and supplies.
Skills and Abilities: In addition to having access to several spells Syeira is a herbalist and crafter of potions.
Personality: Syeira has a scathing, dry personality. She has seen the worst of humanity. She's been chased out of towns at pitchfork point. She's been beaten and robbed and worse. As a result she has a rather low opinion of others. She usually keeps cynical nature hidden to customers who come to her seeking their fortunes read or to have a potion made effecting a sweet and trustworthy young woman.
While Neutral Evil, Syeira is not particularly murderous nor is she likely to blithely betray trusted comrades. Trust, after all, is a valuable commodity. She is, however, a coward and a shuckster. She has no qualms performing confidence jobs, rooking customers with dubious potions or otherwise making a quick bit of coin at someone's expense. Her personal favourite is a cure for common colds that works in just three to five days. It's amazing how often she sells those.
Backstory: Syeira was an orphan child, her father was a caravan merchant who getted her on the local strumpet. When her mother died only two years later, Syeira was left an orphan with no one to care for her. When the Gur came through and performed for the entertainment of the small settlement they refused to pay as was promised by the town villein and instead offered them the child as trade in lieu of payment.
The Gur were shocked, as slavery was something not seen in the Western Heartlands of Faerun, at least not outside of Waterdeep where Calishite caliphs and pashas often conducted business. Still, they took the child. For it was thought by their matriarch that it would greatly please their patron goddess Selune who was, by nature, a protector.
Thus Syeira group up with the Gur as one of them. She did stand out amongst them, with the Gur's dusky skin and dark hair, which was both a blessing and a curse for some of their number always saw her as an outsider and an outsider learning their secrets. She developed a number of thiefly skills for fleecing crowds when she was young but as she grew older she was often remarked for her insight which involved her learning to be a fortune teller. Occassionally, she would even glimpse strange images and was claimed to have "the sight".
Unfortunately, later in life as she reached her late teens, she incurred the lust of son of the group's "Big Man" and given his deluded notions of position, coupled with drink and the bawdy suggestions of his peers took to having his way with her in front of them. She, of course, responded by plunging a blade into his chest and nearly killed him... though not for lack of trying, having thrust into him thrice before being pulled from him kicking and screaming.
This event had dire consequences. It split the very clan apart in deeming the proper means to proceed and eventually it was determined that, for the good of the clan, she should depart for she would ever be a wedge, a schism in their group, forever setting them against one another.