Niveau: 1
Jour: Un
Lieu: UNSC FOB - Réception du château de Tetris
Interaction : @Qbert
Mention: @PotatoBall
"Beau travail dans votre mission, équipe. Autant que je suis sûr que vous aimeriez tous retourner au travail, nous prendrons la relève d'ici. Nous vous instruirons pour votre prochaine mission au fur et à mesure que le besoin arrivera. Rompez."
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« N'était-ce pas une fin climatique à notre voyage héroïque? Le chef est en sécurité et nous sommes revenus juste à temps pour Taco mardi alors que la menace se profile toujours devant notre fenêtre. Je le jure, s'ils étaient plus tête de porc, ils gagneraient le premier prix à la foire."
"Calm en bas Buck; en plus, je crois que vous avez offert la première tournée de boissons."
"Vous n'accepteriez pas un chèque de pluie, n'est-ce pas? Je doute qu'ils soient de bons bars dans ce quartier, et je préfère ne pas-"
"Très bien, d'accord. Ecoute, je suis sûr que Locke apprécierait qu'on soit prêts avant qu'il ait besoin de nous pour déménager. Préparez-vous, alors nous pouvons passer notre temps sur le centime de Buck."
"Hé, peu importe ce que tu dis. Mais je dois choisir l'endroit." 
Osiris s'est séparé pour aller dans leurs quartiers séparés, laissant Buck à ses propres appareils. Il savait qu'on les rappellerait bientôt. Il a rapidement ramassé son équipement et a préparé ses armes avant de remarquer un petit nuage flottant faisant son chemin vers lui. Il a baissé la main à son bras, mais il savait que ça ne devrait pas être une vraie menace. Rapidement, le nuage s'approcha, s'arrêtant quelques pieds devant Buck. Lakitu sortit rapidement du nuage, remettant sa lettre. "Tu ne serais pas lié à Vergil, n'est-ce pas?" Buck prit la lettre et regarda que le lakitu s'envolait aussi vite qu'il partait. Il fixa le papier dans ses mains, l'ouvrant malgré son instinct lui disant de ne pas le faire.
"Oui ou non, hein? Cela me semble être un travail pour Cheif, mais je suppose qu'il a son propre travail à faire." Pas trop désireux de laisser la poussière s'installer sur ses bottes, Buck ramasse son équipement et enfile son casque avant de tourner sa réponse sur le papier. C'était un soldat, c'était le boulot de se battre. Mais il n'a pas pris la peine de rassembler les autres au cas où ils seraient appelés pour aider Locke. La lettre fit sa magie et Buck se dirigea toujours vers l'avant, téléporta vers un monde différent.
Le voyage était assez décontracté; techniquement différent de tout ce à quoi il avait l'habitude, mais un moment à l'arrivée pour reprendre son souffle et il était prêt à déménager. Il a pris le joli paysage du château. Tout était solide et propre; rien de tel que la zone de guerre dans laquelle il s'attendait à être déposé comme il serait de retour dans son propre monde. "Mon monde." Cette pensée l'a jeté pour une boucle. Il courut vite bien que le fait qu'il pourrait y avoir d'innombrables autres pour arriver avec, avant et après lui ; tous provenant de différents univers et n'ayant rien de semblable. Les méchants pourraient s'avérer un peu plus difficiles à identifier ici, mais il a supposé qu'il était probablement en sécurité pour l'instant.
Levant les yeux, il a remarqué que la créature orange venait le rencontrer. Buck n'avait aucune idée de ce que la créature disait, mais il l'a pensé pour un assistant pour celui qui a envoyé la lettre. Buck a suivi, en gardant ses mains sur son arme, et est allé à l'ascenseur seulement pour que le petit gars disparaisse sur lui. Buck l'a copié et l'a retrouvé dans un autre endroit, bien que cette fois avec des petits hommes fuyant chaque sorcière. Une autre squawk de Qbert et Buck vient d'échouer. De toute évidence, il était là pour attendre, mais il n'avait pas l'air d'être le seul.
Buck n'a pas tenu compte de la nourriture, sauf en notant son existence et en se concentrant sur le groupe de personnes à venir. Ils semblaient très sympathiques, mais n'avaient pas l'air d'appartenir normalement ensemble. Ces gars étaient probablement sa nouvelle équipe de pompiers. Il espérait juste qu'ils pourraient tenir leur propre. Il n'a pas vraiment reconnu quelqu'un là-bas, jusqu'à ce qu'un certain plombier décide de lancer une boule de pomme de terre. Écraser ses armes et réaccrocher son casque, craignant ce qui se passerait ensuite. Il semble que les salutations formelles doivent attendre.
Character Name: Edward Buck
Title:
Kingdom: Bungie/343 Industries 
 
Written Description: Buck's current armor is specially made Helljumper Gen II Spartan armor, complete with a Gallows visor. It has a dulled silver gleam and is reminiscent of his old basic ODST armor. A bit bulkier than normal armor, but has made great strides in keeping the wearer's mobility unhindered. 206 cm and 103 kg in his armored suit, Buck stands vigilant but relaxed during his day to day activities. 
Personality: Edward Buck is a sharp mouthed laid back soldier that has been in the battle too long. He grew tired of his fight with the Covenant, but was equally determined to not let them win the day as he continued fighting. He enjoys drinks; a bar being the only other place he'd rather be. Professionally, Buck employs quick thinking combined with a strong work ethic. He has great focus and can work under great duress with ease. Though he's grown out of the leadership role, he still possess strong skills keeping and working with a team in efficient harmony. 
Game: Halo 3: ODST, Halo: Reach, Halo 5: Guardians
Current Story: After his campaign as an Orbital Drop Shock Trooper, Gunnery Sergeant Edward Buck joined the Spartan IV program and was assigned into Fireteam Osiris with the goal of Containing Master Chief and the rest of Blue Team. Under command of Jameson Locke the mission was a success, and Chief was rightfully returned after an encounter with an evolved rogue A.I. Buck currently awaits further orders, taking time off in Platform City for a little R&R. 
Weapon(s):
 MA37 - 32 round, fmj armor piercing, standard issue fully automatic rifle, great at taking down infantry. Has low kinetic energy, but is fairly accurate up to a medium range and able to easily shred unprotected targets.
 M6S - 12 round, .50 caliber Semi-Armor-Piercing, High-Penetration semi-automatic suppressed sidearm. Accurate to medium range, 4x scope allows targets to be hit at 115 meters.
 Combat Knife - 20 cm high carbon steel blade, sheathed just above his left shoulder.
 M9 Grenade - 16 ft radius fragmentation, highly effective against infantry and light vehicles.

Level Two
(P)Damage - 5
(P)Defense - 3
(M)(E)Damage - 1
(M)(E)Defense - 1
Dexterity - 5
 5% 
XP |||/////// ////////// (3/20)

General Abilities
Thruster Pack
- An omnidirectional bust of speed with a cool down of four seconds. Allows for mid-air maneuvers and quick direction changes without the loss of momentum or sprint. 
Stabilizer
- With the use of built in thrusters, Buck can hover now in place briefly while midair to stabilize aim.

Special Abilities
Slot One. (Special abilities are abilities your character can acquire from completing missions in other worlds outside their own. These abilities are awarded after certain boss battles. These abilities are powers that your character normally wouldn't have. They can also be weapons that are foreign to your character’s game verse. These are GM awarded so do not fill this out.)
Items
Slot One.
Slot Two.
Slot Three.
Strengths
A bit hardened by years combating in the Human-Covenant War, Buck isn't a stranger to pain and wounds. Just been lucky so far that none yet have been proven fatal.
Another fun trait is the ease of alcohol on his body. Buck is a casual drinker, but is able to hold it in and continue on without hindrance.
As a ODST, Buck was used to dropping in either in the midst of battle or in covert operations. He can easily adapt to the battlefield and finish the mission with great mental fortitude and quick thinking.
Weaknesses
Is just a human under layers of armor. Wounds can be fatal, and he doesn't have much going for him in the realm of supernatural abilities. 
Achievements
 Name: Dante
Title: Legend
Kingdom: Capcom

Written Description: Dante is a half-human, half-demon hybrid that stands just under 7 feet. He doesn't slouch, rather he is very proud in his near perfectly handsome appearance. He sports a red and black uniform with matching cowboy boots, going topless to reveal his perfect 8 pack in his time off the clock. His skin is fair, and has soft light blue eyes. When in Devil Trigger, his height grows to just over 8 ft with his human half suppressed. His clothes and skin meld and harden, resembling smoothed molten rock, as his eyes and chest glow with a dull yellow.
Personality: Dante's attitude fizzled during his travels throughout the world, but he is ultimately still just as chill as ever. He knows he's the best and doesn't mind toying with his opponents and friends; but he's never boastful of his powers, keeping it to excessive smart-assing with both words and actions. If he isn't on duty, he prefers kicking it back and wasting time reading magazines or the like. He is constantly in debt, easily refusing jobs if he doesn't like the job or willing to work for free, especially if its doing jobs related to hunting demons. Somehow, he does have enough money to keep in operations and continue his love of pizza.
Game: Devil May Cry (2001)
Current Story: After traveling the world for a bit, Dante settled back down to set up his shop once more, Devils Almost Cry. Dante worked alone, eliminating pockets of demons that would occasionally show up, until a strange client came to his door. One trashed shop later, Dante was suited up and out on the road again to combat whatever this virus was that threatened to destroy everything.
Weapon(s):
Rebellion - A broadsword passed down from his father. Imbued with magic and demonic power, is capable of blocking attacks even on the spacial plane.
Ebony & Ivory - Pair of customized M1911 semi-automatic pistols. Infused with demonic power, can fire rapidly without the need to reload and can charge up shots for a more powerful effect. 
Level One
(P)Damage - 1
(P)Defense - 1
(M)(E)Damage - 1
(M)(E)Defense - 1
Dexterity - 6
 Crit - 0% 
XP ////////// (0/10)
General Abilities
Devil Trigger: A short burst of Demonic power as Dante temporary becomes fully demonic. While in this state, his damage output and defenses are maxed out while also giving him increased attack rate and healing factor. Attacking or not, Dante can only maintain this form so long before needing to recharge by taunting, dealing damage, taking damage, and/or performing combos. 
Special Abilities
Slot One. (Special abilities are abilities your character can acquire from completing missions in other worlds outside their own. These abilities are awarded after certain boss battles. These abilities are powers that your character normally wouldn't have. They can also be weapons that are foreign to your character’s game verse. These are GM awarded so do not fill this out.)
Items
Slot One -
Slot Two -
Slot Three -
Strengths
Superhuman Agility: Dante's agility allows for many abnormal abilities, from running up walls to jumping off flying rockets. His balance and natural dexterity is at peak performance.
Demonic Energy Channeling: Son of Sparda, Dante possess a demonic aura that envelops everything he uses. Guns no longer need ammo and he can call back his family sword Rebellion.
Superhuman Durability: Dante's body can press on despite any level of punishment it is tormented to. From being impaled through the chest to being crushed with immeasurable force, Dante is able to shrug it off without consequence.
Stylish Combos: Dante is a real combo king. As if landing and onslaught of attacks on an opponent before they could react wasn't bad enough, each hit gets stronger the further in the chain it is. Spamming the same move loose effectiveness, and getting hit or waiting too long between strikes can kill the combo rightful quick. There are seven different levels of combo skill levels ranging from the basic x1 damage Dull to the rockin x2 damage Absolute! to the legendary x3 damage S S Sensational.
Weaknesses
Despite his ability to shrug off wounds, Dante is quite fragile and can only take a limited amount of damage before being taken down. His devil trigger state is also limited, needing a recharge before it can be activated once more. Dante also seems to have terrible luck with women, or rather terrible luck in general. Women usually have a pattern of not working out in a positive manner and any gamble he finds himself in will more than certainly roll out against him.
Achievements
~not a food fight~