Tueuse
Niveau 1
Jour 1
Emplacements: Chambre de Conférence du Château de Tetris / Chambre de Warp du Château de Tetris
    
Une autre ronde de discours s'est déroulée dans la salle de réunion. La tueuse a repéré la poissonneuse en agitant son chemin, alors il a répondu avec une demi-biche polie à elle aussi. Peu de temps après, l'ambiance de la pièce prit un tour en tant que Guile, décidant évidemment de descendre à des tacks en laiton, éjecta de l'assemblée le Quina rotund, de couleur lâche. Un moment plus tard, la création suivit le cuisinier, et le crash insurmontable des portes étant fermé résonna à travers les locaux. Tandis qu'il regardait le saunter américain revenir à sa place légitime, Slayer se demandait pourquoi Quina en particulier justifiait l'ennui. Assurément, la créature semblait frustrantement insipide et sans se soucier de la question à l'étude, et on pourrait donc dire qu'elle fournit une valeur négligeable à un rassemblement de héros avec une intention héroïque. Pour cette raison, Slayer ne se sentait pas enclin à déplacer un muscle dans la défense du simple cuisinier, mais puis encore une fois, peu de ceux qui étaient présents traitaient la matière avec le sérieux qu'elle méritait.
Guile ne perdit pas de temps à commencer son discours, et Slayer se pencha vers l'avant, ses coudes sur la table et ses doigts entrelacés, pour écouter. L'annonce que l'organisation que le soldat a aidé à représenter ne pouvait pas fournir beaucoup d'information sur l'adversaire ne le dérangeait pas trop. Dans de nombreux cas durant sa vie, Slayer lui-même a servi de courtier d'information et de conseil d'importance vitale aux individus plus héroïquement inclinés qu'il a rencontré. Avoir moins qu'une bonne conscience de la situation n'était pas pratique, bien sûr, mais il n'avait besoin que de temps pour l'observer afin de développer une compréhension pertinente. Il s'est moqué des paroles de Guile sur les survivants solitaires et ainsi de suite, mettant en perspective les premiers détails concrets qu'il avait reçus concernant la virulence du virus du Mugen nébuleux. Un extraterrestre holographique semble laisser tomber quelques détails que Slayer a effacés. Un coup de feu, hein? Je ne crois pas qu'il soit nécessaire, mais je pourrais aussi bien. La succinte de Solus ne le prépara pas au déluge d'informations qui suivit. Il s'est trouvé contraint de prêter une attention particulière à la description, à l'histoire et à d'autres détails sur le Royaume d'Erion. Tuer un démon et sauver une princesse, n'est-ce pas? Ah, les choses des vieux contes! Peut-être qu'un jour, ils raconteront des histoires de nous.= Quand le rapport sur les articles d'Erion est venu, il a donné son accent. Si le virus était aussi mortel qu'il l'avait fait croire, aucun avantage stratégique ne pourrait être gaspillé.
Une autre nouvelle qui s'est révélée à Slayer était sa mission d'équipe. À un tournant malchanceux, il connaissait les noms d'aucun de ses coéquipiers à l'exception de Quina, qu'il avait décidé d'être le chef malchanceux que Guile avait chassé avant le début de la réunion. Bien qu'il ait soupiré de considérer que son groupe pourrait avoir un poids mort dès le début, il n'a pas envisagé l'idée d'escompter complètement le cuisinier. Slayer sentit quelque chose de monstrueux à propos de la créature — qu'elle avait un pouvoir latent qui n'avait peut-être besoin que d'une direction pour être vraiment terrifiante. Il a déposé cette idée pour plus tard alors qu'il se levait de son siège à la tête de l'ascenseur, par lequel il a procédé comme indiqué au 49e étage. Tout le monde debout et assis autour, associé à une charge quelque peu restrictive d'ordres et de conseils, a affamé son goût raffiné de matériel d'observer ou d'admirer, mais Tueuse n'était rien si ce n'était un homme patient.
En temps voulu, il s'est fait tirer dessus, bien qu'il ait été obligé de détendre ses muscles pour que l'aiguille puisse pénétrer sa peau. N'ayant pas encore rencontré son groupe, il a conclu qu'ils devaient s'accumuler à la chaîne sortante et s'y rendre à un rythme digne. Il est arrivé pour trouver un animal orange en partie vêtu debout sur ses pattes arrières, un masque tribal flottant, l'homme dour en noir, l'homme tranquille en blanc, et bien sûr, Quina. Parlant seul, le masque a pris l'initiative de se présenter et le bandicoot, le révélant être le chef d'équipe. Slayer creased son front ; était-ce un animal anthropomorphe inintelligible vraiment en charge? Il a modifié sa moustache avant de donner un sourire vif. Tout à propos de cette situation était vraiment fou, alors pourquoi pas? En se débarrassant de la gorge, le vampire tenait une main sur sa poitrine et s'inclinait la tête. Il faut que tu fasses ta connaissance. Je suis Tueuse, et j'espère que je serai utile pendant notre expédition. » Il a retiré sa pipe d'une poche de manteau avec sa main levée et l'a placée dans sa bouche, attendant que ses autres coéquipiers assignés se présentent également.
Character Name: Slayer
Kingdom: Arc System Works

Written Description: Slayer has the appearance of an elderly man, to whom class is quite important. Slayer's attire reflects his refined nature: he wears a white undershirt beneath a rather professional-looking gray suit. The sleeves of his coat bear red-cross shaped emblems, a reference to his vampire nature. Slayer has brown hair, usually slicked to the side, complemented by a short well-kept beard and a pencil-thin mustache. He wears a monocle, and is often found smoking a pipe
Personality: Having lived for a very long time, Slayer possesses a strengthened sense of perspective, and as such, he generally remains calm and dignified regardless of the situation in which he finds himself. He is civil to practically everyone he meets, no matter how rough, and he likes being both helpful and dependable. Despite this, he is not without passion. Slayer is a lover of refined things; poetry, romance, and often stops to admire the beauty he sees in the world, and in those younger than himself. In combat, his blood boils, and although he is occasionally frustrated by the lack of challenge others are capable of presenting him with, he is ever graceful to those with whom he fights, offering them congratulations for a good performance, and usually assisting them with a warning or a bit of advice. His proper nature leads him to preferring that his surroundings be clean, ordered, and mature. Very seldom is Slayer in any sort of rush to do anything, and at time he seems unable to understand the gravitas of important situations
Game: Guilty Gear
Current Story: It was with altruistic ideals in mind that Slayer founded the Assassins' Guild, but after his disappearance soon after the organization began its descent into corruption. When Slayer eventually returned and found, through interaction with the assassin Millia Rage, that his syndicate had fallen far from his original intentions, he made up his mind to dismantle it. Having bid farewell to his wife Sharon and emerged from his quiet retirement, he crushed the new leader of the guild, Zato-1. Afterward, he embarked on a journey of observation around the world with Sharon, closely observing numerous important humans. Some time later, having put aside his struggles with the idea that he no longer belonged in this young people's world, he founded a gentlemen's fight club. When his retirement was interrupted again by the appearance of a being from the Backyard, a hellish parallel world and the source of all magic, he grew uneasy and partnered with Venom and Millia of the refurbished Assassins' Guild in order to sate his curiosity about the mysterious new happenings inundating the country.
Weapon(s): N/A
Stats
Level Four
(P)Damage 11
(P)Defense 5
(M)(E)Damage 1
(M)(E)Defense 5
Dexterity 3
XP |||||||||||||||||||||||||||||||||||||||| (0/40)
General Abilities
Slot One. Dandy Step: A means of evasion and strike chaining that forms a significant part of his offensive and defensive ability. Slayer can use this technique to slide backward and then forward again at high speed, which enables him to duck and dodge out of the way of danger before retaliating with a special attack. The special attack in question is currently only Pile Bunker, a straightforward right cross with some serious knockback. The speed at which Slayer moves when attacking with a Dandy Step follow-up creates a blue flare, which is more stylistic than anything else. However, this technique's evasive power comes only from his body movement; anything that does manage to touch him will hurt more than normal since he's unable to block while doing it. It can also get predictable, and its repeated use tires Slayer out quickly.
Slot Two. Dead on Time: A powerful Overdrive technique composed of a short windup time before an upward lunge punch with the force of a freight train and the speed of a jackhammer. From a visual standpoint, it is reminiscent of a purple comet hurtling toward the foe, its might carrying Slayer forward with it. It's powerful enough to remove a fourth of a health bar or more in an instant, but it cannot be used unless 'charged' by giving and receiving damage, and since the move expends 'charge', it can never be used back to back.
Slot Three. Teleport: Slayer is able to dissolve in a flash of shadow and reappear three feet away. A brief moment must pass before he can do so again; on the whole, doing this to move is a touch more slow than running, if he ever were to run. It is not invincible at all, and as such is not suited as an evasive maneuver, for which Slayer has Dandy Step. Essentially, it replaces the quick dash that most other characters in his game have access to, and serves as mobility. Because it's a teleport instead of a dash, however, it can pass through enemies, allowing him to cross them up, or thin obstacles
Slot Four. Ender Suite: Fleshing out Slayer's array of moves is a suit of four more techniques, each usable on their own or our of Dandy Step. Crosswise Heel is a flip kick followed by upside-down roundhouse kick in the air, both wreathed in flame. While Slayer takes damage normally using this move, it is harder to knock him out of it. Under Pressure is a brutal sideswipe using claws of purple flames around Slayer's fingers, and it tends to stagger its victims far more than other attacks. It's Late is a brutal downward jet punch that rockets struck foes into the ground so hard they bounce up, easy prey for a combo. Finally, Helter Skelter involves a forward somersalt before an explosive double kick into the earth
Special Abilities
Slot One.
Items
Slot One.
Slot Two.
Slot Three.
Strengths
+Vampire Physiology: Slayer has an amazing healing factor in his home universe, though in the crossover realm his regeneration is much slower in general, but especially in combat. Though he finds it distasteful and will rarely do it, Slayer can suck blood, and doing so speeds up his regeneration. Notably, Slayer is not at all affected by conventional vampire weaknesses; he enjoys a good sunbath, shrugs of a stake to the heart, can eat garlic for breakfast, lunch, and dinner, and wears a cross for his tie. Being a vampire, Slayer doesn't age, doesn't need to sleep, doesn't need to eat, and doesn't need to drink. His extremely long lifespan and vast amount of experience have combined to make him exceptionally intuitive
+Strong: When it comes to combat, Slayer's forte (outside of durability) is his strength, which is above average as far as his opponents are concerned
+Caped: Slayer's mantle is animate, and according to his will it can reshape itself very quickly. Since it is cloth, it is not suitable as any sort of weapon, but its versatility makes it extremely convenient. He can use it as wings to boost himself up to a high place, as a shield, as a chair, and so forth
+Classy: Of course, Slayer is the soul of 'dandy'. His manners are without equal, his appearance is as refined as his taste, and he is very knowledgeable about all things gentlemanly
Weaknesses
-Mobility: When it comes to movement, Slayer can be described as straightforward and stiff. He can jump alright, but he doesn't typically run, airdash, roll, or any such acrobatic maneuver
-Range: The number of attacks available to Slayer that extend beyond melee range can be counted with less than one hand. Don't expect him to be throwing out much of anything else
-Sandbagging: While many characters can be said to be holding back their true power, so many that it rightfully is viewed as a cliché, Slayer takes this rule to heart. Under no circumstances will he release his full power, and he never takes things seriously. If he feels that he should be defeated in a certain situation, he will concede without hesitation
Achievements