Paul a tiré, comme s'il avait été réveillé d'un rêve. Il a tiré autant d'air dans ses poumons qu'il le pouvait, et a commencé à hyperventiler brièvement.
Qu'est-ce qui s'est passé? Une seconde que j'essayais de suivre Maya et maintenant je suis là?
Paul ne voyait pas grand-chose. Ses yeux s'ajustaient encore, comme s'ils n'avaient pas été utilisés depuis très longtemps. Il avait également de la difficulté à bouger, il semblait qu'il avait été attaché à une chaise avec des fermoir en métal tenant sur ses bras et ses jambes.
Il semblerait que tu aies traversé une autre "délai de temps", cher Paul.
Tu dis ça chaque fois que ça arrive, mais je ne sais toujours pas ce que ça veut dire. Tu veux enfin t'expliquer?
Vous avez tendance à vous surexercer. Je crois que vous avez essayé d'utiliser certains de vos pouvoirs (après vous être libéré d'une balade assez bosselée dans une capsule de goutte) pour suivre l'emplacement de Maya et au lieu de cela, vous avez amené votre âme ici. Je n'entrerai pas dans les détails de votre âme étant divisée et existant dans des espaces multidimensionnels car c'est une entreprise compliquée que quelqu'un comme vous ne serait pas en mesure de comprendre.
Alors, qu'est-ce que je faisais tout ce temps?
En vérité, je ne sais pas, mais j'imagine que quoi que vous fassiez, c'était probablement idiot.
Paul secoua la tête dans l'ennui. Heureusement, sa tenue à la mode avait été préservée, mais son arme a été confisquée. S'il n'avait pas été aussi grognon, Paul aurait probablement pu récupérer sa lame comme on dit que tous les Archons étaient capables de le faire. Malheureusement, il avait l'impression d'avoir été bulldozé, donc ce n'était pas une option. Au lieu de cela, il s'est simplement serré les bras et les jambes autour d'essayer d'enlever ses contraintes, afin qu'il puisse peut-être trouver un moyen de sortir de cette pièce sale, grogneuse, faiblement éclairée.
Name: Paul Hetfield
Age: mid to late 30s
Archon of: Time





Physical Attributes
Appearance: Paul is relatively thin, but still muscular (so pretty much a swimmer's build). While he once focused on his strength, his use of dagger has caused him to adapt to make himself more agile, with his training allowing himself to move incredibly quickly, usually meaning he can kill at least two grunts before their synapses can register his being there. He's fairly tanned, and his once relatively clean body is heavily scarred and bruised, remnants of his many battles.
Physical Weaknesses: Whereas he could once lift entire foes and at least throw off heavier ones, Paul's changing of his training focus has left him devoid of those abilities. Unless there is a weak-point to be exploited, Paul is often useless against heavier enemies. While years of training has left him with incredible prowess in the use of his abilities, he still has his limit and extending himself can leave him drained.
Physical Strengths: Paul can move faster than one would think, with his lightning fast dagger strikes being able to quickly and seemingly effortlessly cut through hordes of enemies. His enhanced reflexes allow him to process information quickly, which with his agility makes him good at dodging.
Mental Attributes
Personality: At the beginning of his journey, Paul was a naive young man with a sarcastic wit and a twitchy impulse. He's been fighting for so long that he has been changed, going from a light-hearted adventurer to a cold-hearted warrior. This isn't just a game to him anymore, this time he's playing to win. Because of this, to your average fellow (or, say, up-and-coming Archon) he can come off as needlessly brutal. His justification for this is that he's seen too many of his friends die to spare these monsters. The only two people that he lets his guard down around is the Archon of Light and the Archon of Water, respectively, as they are the two who have been with him since the beginning. Only with them can anyone still see the Paul that once was, the sarcastic and energetic fellow that the war has forced him to leave behind.
Likes: Archon of Water, Archon of Light, revenge, coffee cream
Dislikes: losing, friends dying, naivety, gypsies
Phobias: people close to him dying, insects, failure
Background
Biography: Paul was born to a regular mortal mother and an Archon father. His mother died from West Nile virus at the age of four, and while it didn't have much of an effect on him, it certainly effected his father. His father became extremely protective, teaching his son how to fight the way he had. The two did almost everything together, although at the the age of fourteen his father passed away from unknown causes. While his father was a privateer, Paul himself chose to take up a much less noble profession: pirating. Amassing a crew at a remarkably young age, he took whatever he pleased and all that jazz until he was discovered by the Archon crew. He left his life behind him and joined the Archons, moving from the sea to space as a brash adventurer. He fought valiantly, but eventually his world was brought crashing down as one-by-one his fellow Archons were slain mercilessly, all except for one his closest friend, Marcus, and his lover, Maya. With Paul using the full extent of his power, the three of them were sent back in time in order to give them all another chance to finally beat Ragnarok. In this new timeline, Paul is taking less risks and has done away with morality. Paul has already died in one timeline (albeit, that was a slightly different Paul) and narrowly escaped another timeline. This time, he's determined to win.
Combat Information
Typical form of combat: Paul is lightning-fast as he gets up close and personal with his dagger. He fights dirty, and will do whatever it takes to beat an enemy. Watch your tender bits, bad guys.
Preferred Team Role: Infiltrator
Weapon: A dagger, formerly his father's, which channels his unique abilites.

Unique Equipment: He always carries around an old pocket watch of his father's