Notant l'absence d'indice concernant l'arme de commutation d'Alexandre dans la pièce, I.gor a proposé:
"Vous avez déjà été au combat, quelles faiblesses concernant votre arme avez-vous remarquées? Pensez à comment votre nouvelle arme pourrait combler ces lacunes. Je recommande également de ne pas avoir votre arme de commutation entièrement remplacer votre arme principale actuelle. Dans mon cas, on peut s'attendre à ce que l'arborescence ait une portée et une puissance de feu supérieures par rapport à l'arc, mais tirer un deuxième boulon prendra beaucoup plus de temps que de tirer une deuxième flèche avec un arc. Donc, je n'utiliserai l'arborescence que chaque fois que la portée supplémentaire et la puissance de feu dépasseront le temps de recharge plus long. Un picaxe est difficile à manier, mais peut facilement percer l'armure; s'il n'y a pas une telle protection pour l'ennemi pour commencer, une épée ou un couteau fera un meilleur travail, donc je le garderai."
Il se souvient de quelque chose qu'il se tourne vers Joshua :
"Cela me rappelle, j'ai été attaqué par un chien infecté par la peste des bêtes dans la forêt près de Oakstown, je ne suppose pas que ce soit normal dans cette région?"
Name: Iṃgor Ẹrësîng
Backstory:
Iṃgor Ẹrësîng, the son of his father Ūilrïăm Ẹrësîng, is only half an elf; his mother Ingrid Dahere is a human.
The Ẹrësîng family was a traditional elven merchant family in the port-town of Łėtŧætụŋe, where Ūilrïăm also first met Ingrid.
Their so called 'impure' relationship was shunned, although Ẹrësîng never was a noble family. Iṃgor was born into these circumstances.
He already was targeted at a young age, but his parents wouldn't allow that to happen on their watch. His mother, Ingrid, gave him a necklace she acquired on one of her journeys to distant trade centers. It was a rune to shield oneself from spells and the lasting effects some of them had. His father thought more tactically, if Iṃgor never runs into an attacker, he will never be attacked. As such, he tought him a spell, with which he can track any attackers, and other things if required. Time passed, while Iṃgor grew up, so did some purist movement gain strength, little by little. Eventually, it was clear, that he had to leave the town, which's trade was now slowly dying. His mother taught him how to cook and which common plants and fungi are edible, so he would not starve in the wilderness, if he'd not find a new home quickly enough. This included a spell to ignite small fires. His father taught him how to use a bow, how to make the correct baits for which animals, and how to hunt and defend himself against animals.
Personality:

usually observes instead of interacting with a situation

Weapons:

Bow&arrow
Knife

Spells/Runes:

Exicus
Turn familiar (to be taught by Joshua in the beginning of the RP)
weak shield around the char, protects against magic attacks, reduces duration of lasting effects of spells(necklace, char is unaware of it and thinks the necklace is simply a good-luck-charm)

Vitae
applies a force of up to 5N (counteracts the gravitational force of 0.5kg) on an object. The direction of the force can be freely chosen
creates sparks. Due to its weakness, only useful to ignite small fires, e.g. a campfire.
tracks targets meeting specific mentally set conditions, does not differentiate between the individual targets. The target's relative location is displayed in the user's eyes, alongside a rough map of the area. range depends on the amount of mana used, generally a few hundred meters

Primary skills:

standard usage and maintenance of bow and arrow
basic vitae knowledge

Secondary skills:

basic knowledge of discerning edible from inedble plants and fungi
cooking
basic carnivore diet knowledge (for preparing effective baits)