Tueuse
Niveau 1
Jour 1
Lieu: Château abandonné
      
Nombre de mots: 798
Expérience:
Pour toute sa force, Slayer ne pouvait pas conduire son poing à travers la vapeur. L'instant avant que son poing flamboyant aurait canonné dans le noggin d'Oswald, le Chevalier de l'Ombre s'est désintégré dans son namesake, et les Tueuses ont passé la main inoffensivement dans l'espace vide. Tout ce qui restait était sa voix, mais son bord a dit au vampire que son adversaire ne jouait pas avec lui. Avant même que le duel ne puisse commencer, Oswald a tous deux perdu et est parti sans peu d'urgence. Dans des circonstances normales, le gentleman aurait pu prendre son temps à ajuster sa tenue, mais l'escarmouche de la seconde fraction s'est terminée si rapidement qu'aucun poil sur sa tête n'était hors de sa place. Tout a été décevant pour Slayer. Cependant, caché dans les paroles de son ennemi était une implication pertinente; son attention était nécessaire ailleurs. Le monsieur n'a pas hésité à recommencer à bouger, après avoir deviné où Oswald pourrait se diriger. L'autre équipe a dû commencer son assaut, il a murmuré, faisant entendre ses pensées. Malheureusement, je n'ai pas pu fournir beaucoup de distraction, mais étant donné la capacité de téléportation du jeune garçon, on ne pouvait raisonnablement pas m'attendre à ce qu'il le traîne longtemps.Son esprit de retour aux membres de l'équipe Deux, il s'est senti sûr que le pauvre Oswald avait sauté de la poêle et dans le feu. Slayer, désireux de rejoindre l'action, a pris le rythme d'un trot vif. Avec moi, il aurait pu avoir une chance.
Le château abandonné n'était pas loin. Sa seule proximité signifiait que Slayer arriva juste à temps pour entendre le général Brigan faire son terrible ultimatum. Contre toute l'assemblée des héros, seul Oswald s'est opposé. Au-dessus de la fuite des escaliers avec le meurtre dans ses yeux, il a coupé une figure imposante, mais le barbare enflé seul l'a naigné, et les alliés du général signifiait que pour toute sa présence et toute sa compétence, le chevalier était une bougie solitaire attendant un déluge. Arrivé d'une direction légèrement différente, Slayer était sûr qu'Oswald pouvait le voir. Les membres de l'équipe deux aussi. Convaincu qu'une grande bagarre était sur le point d'avoir lieu, Slayer a dit ce qu'il pouvait. Bonsoir, compatriotes! Mon adversaire s'est téléporté. Je t'aiderai autant que je le peux. » Un moment plus tard, l'action a commencé. Luigi planta une graine, enfila un ordre plutôt peu caractéristique pour celui qui s'était montré timide, puis sprinta dans la mêlée avec un marteau dans les mains. Ses deux soldats ont également commencé leur attaque, et l'autre moitié de l'équipe deux s'est cassée pour entrer à l'intérieur. Amusant que ce lot finirait par faire le travail de la mine était censé le faire. Où sont les autres, je me demande...?
Slayer est resté immobile, une main coupant sa pipe alors qu'il étudiait la situation. Il a dû admettre qu'il savait très peu de choses sur la mission de l'équipe deux en particulier. Storm the Tower, Rescue the Princess, c'est ce qui lui est resté dans l'esprit. Il ne pouvait pas dire si la phrase représentait fidèlement la mission de ses nouveaux alliés. Le feu combiné d'Edward et de James allait mettre beaucoup de pression sur Oswald alors qu'il tentait de s'occuper immédiatement de Brigan et Luigi. Étant donné son manque de mobilité et de portée, Slayer s'est senti enclin à croire qu'il serait plus un obstacle qu'une aide s'il se jetait dans le mélange. Pendant ce temps, les autres essayaient de monter l'escalier qu'Oswald gardait. Je sais, il s'est cogné les doigts. Je vais remuer les choses. Plus de chaos signifie moins de chance pour Oswald de garder la trace de tout le monde, afin que mes camarades héros puissent passer. Alors, je les rejoindrai comme renfort. Merveilleux! » Au début de la bataille acharnée, Slayer a contourné le bord, s'assurant de rester hors de la ligne de feu de ses alliés. Il a fait son chemin vers un mur solide et, après avoir pris un moment pour obtenir son angle et la cible droite, a rassemblé sa force pour frapper la roche solide avec un Pile Bunker.
KRAKOOM!
Le coup qui en a résulté, alors qu'il n'était pas assez près pour secouer le château, n'en a pas moins frappé la pièce. Le mur lui-même conduisit la force au deuxième étage, rattachant n'importe qui directement au-dessus assez pour envoyer des objets hors de meubles et les gens trébucher. Poussière et quelques pierres en cascade du plafond, mais rien de plus. Slayer se rétracta la main pour la trouver ensanglantée et brisée, qu'il reconnut avec un clic de sa langue. Ma constitution a vraiment pris un coup! Je parie que je dois avoir l'air assez imbécile, ayant juste frappé un mur. Espérons que quelque chose d'utile en sortira. » Au moins, il pourrait mettre Oswald hors d'équilibre, mais avec n'importe quelle chance, il pourrait ouvrir un passage d'une certaine sorte pour les membres de l'équipe deux pour monter au deuxième étage plus rapidement, ou même empêcher ses occupants de fuir un moment.
Character Name: Slayer
Kingdom: Arc System Works

Written Description: Slayer has the appearance of an elderly man, to whom class is quite important. Slayer's attire reflects his refined nature: he wears a white undershirt beneath a rather professional-looking gray suit. The sleeves of his coat bear red-cross shaped emblems, a reference to his vampire nature. Slayer has brown hair, usually slicked to the side, complemented by a short well-kept beard and a pencil-thin mustache. He wears a monocle, and is often found smoking a pipe
Personality: Having lived for a very long time, Slayer possesses a strengthened sense of perspective, and as such, he generally remains calm and dignified regardless of the situation in which he finds himself. He is civil to practically everyone he meets, no matter how rough, and he likes being both helpful and dependable. Despite this, he is not without passion. Slayer is a lover of refined things; poetry, romance, and often stops to admire the beauty he sees in the world, and in those younger than himself. In combat, his blood boils, and although he is occasionally frustrated by the lack of challenge others are capable of presenting him with, he is ever graceful to those with whom he fights, offering them congratulations for a good performance, and usually assisting them with a warning or a bit of advice. His proper nature leads him to preferring that his surroundings be clean, ordered, and mature. Very seldom is Slayer in any sort of rush to do anything, and at time he seems unable to understand the gravitas of important situations
Game: Guilty Gear
Current Story: It was with altruistic ideals in mind that Slayer founded the Assassins' Guild, but after his disappearance soon after the organization began its descent into corruption. When Slayer eventually returned and found, through interaction with the assassin Millia Rage, that his syndicate had fallen far from his original intentions, he made up his mind to dismantle it. Having bid farewell to his wife Sharon and emerged from his quiet retirement, he crushed the new leader of the guild, Zato-1. Afterward, he embarked on a journey of observation around the world with Sharon, closely observing numerous important humans. Some time later, having put aside his struggles with the idea that he no longer belonged in this young people's world, he founded a gentlemen's fight club. When his retirement was interrupted again by the appearance of a being from the Backyard, a hellish parallel world and the source of all magic, he grew uneasy and partnered with Venom and Millia of the refurbished Assassins' Guild in order to sate his curiosity about the mysterious new happenings inundating the country.
Weapon(s): N/A
Stats
Level Four
(P)Damage 11
(P)Defense 5
(M)(E)Damage 1
(M)(E)Defense 5
Dexterity 3
XP |||||||||||||||||||||||||||||||||||||||| (0/40)
General Abilities
Slot One. Dandy Step: A means of evasion and strike chaining that forms a significant part of his offensive and defensive ability. Slayer can use this technique to slide backward and then forward again at high speed, which enables him to duck and dodge out of the way of danger before retaliating with a special attack. The special attack in question is currently only Pile Bunker, a straightforward right cross with some serious knockback. The speed at which Slayer moves when attacking with a Dandy Step follow-up creates a blue flare, which is more stylistic than anything else. However, this technique's evasive power comes only from his body movement; anything that does manage to touch him will hurt more than normal since he's unable to block while doing it. It can also get predictable, and its repeated use tires Slayer out quickly.
Slot Two. Dead on Time: A powerful Overdrive technique composed of a short windup time before an upward lunge punch with the force of a freight train and the speed of a jackhammer. From a visual standpoint, it is reminiscent of a purple comet hurtling toward the foe, its might carrying Slayer forward with it. It's powerful enough to remove a fourth of a health bar or more in an instant, but it cannot be used unless 'charged' by giving and receiving damage, and since the move expends 'charge', it can never be used back to back.
Slot Three. Teleport: Slayer is able to dissolve in a flash of shadow and reappear three feet away. A brief moment must pass before he can do so again; on the whole, doing this to move is a touch more slow than running, if he ever were to run. It is not invincible at all, and as such is not suited as an evasive maneuver, for which Slayer has Dandy Step. Essentially, it replaces the quick dash that most other characters in his game have access to, and serves as mobility. Because it's a teleport instead of a dash, however, it can pass through enemies, allowing him to cross them up, or thin obstacles
Slot Four. Ender Suite: Fleshing out Slayer's array of moves is a suit of four more techniques, each usable on their own or our of Dandy Step. Crosswise Heel is a flip kick followed by upside-down roundhouse kick in the air, both wreathed in flame. While Slayer takes damage normally using this move, it is harder to knock him out of it. Under Pressure is a brutal sideswipe using claws of purple flames around Slayer's fingers, and it tends to stagger its victims far more than other attacks. It's Late is a brutal downward jet punch that rockets struck foes into the ground so hard they bounce up, easy prey for a combo. Finally, Helter Skelter involves a forward somersalt before an explosive double kick into the earth
Special Abilities
Slot One.
Items
Slot One.
Slot Two.
Slot Three.
Strengths
+Vampire Physiology: Slayer has an amazing healing factor in his home universe, though in the crossover realm his regeneration is much slower in general, but especially in combat. Though he finds it distasteful and will rarely do it, Slayer can suck blood, and doing so speeds up his regeneration. Notably, Slayer is not at all affected by conventional vampire weaknesses; he enjoys a good sunbath, shrugs of a stake to the heart, can eat garlic for breakfast, lunch, and dinner, and wears a cross for his tie. Being a vampire, Slayer doesn't age, doesn't need to sleep, doesn't need to eat, and doesn't need to drink. His extremely long lifespan and vast amount of experience have combined to make him exceptionally intuitive
+Strong: When it comes to combat, Slayer's forte (outside of durability) is his strength, which is above average as far as his opponents are concerned
+Caped: Slayer's mantle is animate, and according to his will it can reshape itself very quickly. Since it is cloth, it is not suitable as any sort of weapon, but its versatility makes it extremely convenient. He can use it as wings to boost himself up to a high place, as a shield, as a chair, and so forth
+Classy: Of course, Slayer is the soul of 'dandy'. His manners are without equal, his appearance is as refined as his taste, and he is very knowledgeable about all things gentlemanly
Weaknesses
-Mobility: When it comes to movement, Slayer can be described as straightforward and stiff. He can jump alright, but he doesn't typically run, airdash, roll, or any such acrobatic maneuver
-Range: The number of attacks available to Slayer that extend beyond melee range can be counted with less than one hand. Don't expect him to be throwing out much of anything else
-Sandbagging: While many characters can be said to be holding back their true power, so many that it rightfully is viewed as a cliché, Slayer takes this rule to heart. Under no circumstances will he release his full power, and he never takes things seriously. If he feels that he should be defeated in a certain situation, he will concede without hesitation
Achievements