Tueuse
Niveau 2
Jour 1
Lieu: À l'extérieur du château abandonné
      
Nombre de mots: 809
Expérience (6/20)
Dans un état de concentration accrue, le temps semblait ralentir. Les paroles adressées au groupe par Oswald ont fait écho dans l'esprit de Slayer. Si tu vois son arme, Balor, cours. Aucune fibre dans le corps de Slayer lui a dit qu'il avait besoin d'obéir à ce commandement. Même si son Dandy Step échouait, après tout, il savait dans le fond de son esprit que peu importe la puissance du coup, il ne pouvait pas être abattu – qu'au pire, il devait jeter la serviette et s'allonger, confiant le combat à ses alliés. Il était ferme, un sourire sur son visage, tandis qu'Odin récupérait son arme.
Ensuite, tout s'est calmé pour Slayer. Son esprit perspicace s'est précipité et, malgré lui, il a avalé. Dans la lueur éthérée de l'arme du patron, quelque chose lui criait dessus. C'était peut-être son imagination, mais ça semblait étrangement terrible. La forme monstrueuse et nocturne du roi démoniaque, la tension de ses muscles prêts à balancer cette immense arme... les coins de la bouche et des yeux de l'homme s'ébranlent. Il alla donner à sa pipe une bouffée nonchalante, mais se trouva incapable de bouger. Il regarda les doigts offensants, et ne découvrit aucun sort de paralysie inattendu, mais au lieu de quoi ses mains tremblaient aussi. Qu'est-ce que c'est? Il a regardé l'arme, prêt à le frapper comme un talon qui écrase une fourmi. Ça ne peut pas être de la peur!? C'est une sorte de signe!? Chips s'envola de sa forteresse mentale, et la confiance jaillit entre les fossés. Balor était trop grand; Odin l'a manié trop vite. Quelles sortes de propriétés magiques avaient-elles? La tueuse ne savait pas pourquoi, mais l'image d'une fissuration de la main contre le mur à l'intérieur du château lui glissait dans l'esprit. Ses yeux s'élargissent pour la première fois. Je ne peux pas le confirmer, mais j'ai le sentiment horrible... Je ne peux pas survivre à ça! Tueuse, dirigeante de la guilde de l'assassin réformé, vampire sans âge et homme de qualité sans pair, froissé.
Le coup d'Odin n'est jamais venu. Au lieu de cela, un grondement de douleur blessait dans l'air vers lui, et Slayer redirigeait son regard vers la forme sombre perchée sur son cou tout en essayant de garder son pied dans le tremblement qui s'ensuivit. En aucune position pour attaquer en ce moment, en particulier avec les turbulences, il ne pouvait regarder que Quina et et une femme inconnue sont sortis du bleu pour prêter leur aide. La vue de l'étrange couisinier apporta un sourire rassuré au visage de l'homme, et après que l'étranger retint Odin, Quina conjura du ciel une gourde gargantuane pour s'écraser sur le dieu d'en haut. Les Guets pleuvaient partout, et au milieu d'eux, les Tueurs ne pouvaient pas voir Oswald, mais il se sentait sûr que le chevalier l'avait sauvé. Comme c'est fou de moi. Ce monde ne joue pas selon mes règles. Il semble que je ne puisse pas compter sur moi-même seul. » Il a tapoté un doigt contre sa joue alors qu'il reculait brusquement une douzaine de pas, le frisson stabilisant petit à petit. C'est bien. Je vais devoir le rembourser quand je le pourrai.
Cependant, la tueuse n'épargne plus cette tangente de son attention. Les afflictions d'un gentleman pouvaient attendre; il y avait un patron qui avait besoin de battre. Il a repéré Naija édicter un sort magique pour soulever l'arme d'Odin, probablement pour le laisser tomber d'en haut. Autant qu'il aurait voulu faire un coup de tête à deux mains pour l'envoyer s'occuper du roi démoniaque plus vite que la gravité ne le ferait, il n'y avait aucun moyen de le faire monter là-haut. Au-dessus, sinon derrière, semblait être les angles d'attaque optimaux en fonction des conseils d'Oswald, cependant. Luigi a choisi de s'attaquer à son ennemi mort-on, entouré d'une aura de foudre crépitante, et Slayer n'a pas douté qu'il ferait quelques dégâts. Il, tout en ne connaissant pas l'histoire exacte derrière son cri torturé et fou, a souhaité à Luigi la meilleure chance de le faire. Pour vraiment mettre ces secondes critiques à utiliser, cependant, l'équipe avait besoin de plus. La tueuse pouvait suivre les traces du plombier pour se charger et frapper, mais il pensait à quelque chose de différent.
Ses yeux se tournèrent vers la femme dans l'armure aux couleurs vives, et les roues tournèrent dans sa tête. Il m'a appelé, baissant en avant et mettant ses mains ensemble, paumes en haut. Je crois que je t'ai vu charger une sorte de... d'inculpation plus tôt? Je ne me souviens pas que tu l'aies utilisé. Peut-être puis-je vous intéresser à un rapide voyage sur la tête d'Odin, pour l'introduire à l'arrière de son crâne?.Sa force renforcée, gaspillée dans une attaque sur les tibias du roi démoniaque, pourrait plutôt être utilisée pour lancer un coéquipier dans une position pour exploser à un point faible potentiel. Si les efforts de Samus n'anéantissent pas le casque et son contenu, il pourrait au moins l'adoucir pour un échec au noggin. Le temps était, cependant, de l'essence. À tout moment, Odin pouvait se libérer, et ce stratagème serait mieux utilisé avant que Naija ne se réalise.
Character Name: Slayer
Kingdom: Arc System Works

Written Description: Slayer has the appearance of an elderly man, to whom class is quite important. Slayer's attire reflects his refined nature: he wears a white undershirt beneath a rather professional-looking gray suit. The sleeves of his coat bear red-cross shaped emblems, a reference to his vampire nature. Slayer has brown hair, usually slicked to the side, complemented by a short well-kept beard and a pencil-thin mustache. He wears a monocle, and is often found smoking a pipe
Personality: Having lived for a very long time, Slayer possesses a strengthened sense of perspective, and as such, he generally remains calm and dignified regardless of the situation in which he finds himself. He is civil to practically everyone he meets, no matter how rough, and he likes being both helpful and dependable. Despite this, he is not without passion. Slayer is a lover of refined things; poetry, romance, and often stops to admire the beauty he sees in the world, and in those younger than himself. In combat, his blood boils, and although he is occasionally frustrated by the lack of challenge others are capable of presenting him with, he is ever graceful to those with whom he fights, offering them congratulations for a good performance, and usually assisting them with a warning or a bit of advice. His proper nature leads him to preferring that his surroundings be clean, ordered, and mature. Very seldom is Slayer in any sort of rush to do anything, and at time he seems unable to understand the gravitas of important situations
Game: Guilty Gear
Current Story: It was with altruistic ideals in mind that Slayer founded the Assassins' Guild, but after his disappearance soon after the organization began its descent into corruption. When Slayer eventually returned and found, through interaction with the assassin Millia Rage, that his syndicate had fallen far from his original intentions, he made up his mind to dismantle it. Having bid farewell to his wife Sharon and emerged from his quiet retirement, he crushed the new leader of the guild, Zato-1. Afterward, he embarked on a journey of observation around the world with Sharon, closely observing numerous important humans. Some time later, having put aside his struggles with the idea that he no longer belonged in this young people's world, he founded a gentlemen's fight club. When his retirement was interrupted again by the appearance of a being from the Backyard, a hellish parallel world and the source of all magic, he grew uneasy and partnered with Venom and Millia of the refurbished Assassins' Guild in order to sate his curiosity about the mysterious new happenings inundating the country.
Weapon(s): N/A
Stats
Level Four
(P)Damage 11
(P)Defense 5
(M)(E)Damage 1
(M)(E)Defense 5
Dexterity 3
XP |||||||||||||||||||||||||||||||||||||||| (0/40)
General Abilities
Slot One. Dandy Step: A means of evasion and strike chaining that forms a significant part of his offensive and defensive ability. Slayer can use this technique to slide backward and then forward again at high speed, which enables him to duck and dodge out of the way of danger before retaliating with a special attack. The special attack in question is currently only Pile Bunker, a straightforward right cross with some serious knockback. The speed at which Slayer moves when attacking with a Dandy Step follow-up creates a blue flare, which is more stylistic than anything else. However, this technique's evasive power comes only from his body movement; anything that does manage to touch him will hurt more than normal since he's unable to block while doing it. It can also get predictable, and its repeated use tires Slayer out quickly.
Slot Two. Dead on Time: A powerful Overdrive technique composed of a short windup time before an upward lunge punch with the force of a freight train and the speed of a jackhammer. From a visual standpoint, it is reminiscent of a purple comet hurtling toward the foe, its might carrying Slayer forward with it. It's powerful enough to remove a fourth of a health bar or more in an instant, but it cannot be used unless 'charged' by giving and receiving damage, and since the move expends 'charge', it can never be used back to back.
Slot Three. Teleport: Slayer is able to dissolve in a flash of shadow and reappear three feet away. A brief moment must pass before he can do so again; on the whole, doing this to move is a touch more slow than running, if he ever were to run. It is not invincible at all, and as such is not suited as an evasive maneuver, for which Slayer has Dandy Step. Essentially, it replaces the quick dash that most other characters in his game have access to, and serves as mobility. Because it's a teleport instead of a dash, however, it can pass through enemies, allowing him to cross them up, or thin obstacles
Slot Four. Ender Suite: Fleshing out Slayer's array of moves is a suit of four more techniques, each usable on their own or our of Dandy Step. Crosswise Heel is a flip kick followed by upside-down roundhouse kick in the air, both wreathed in flame. While Slayer takes damage normally using this move, it is harder to knock him out of it. Under Pressure is a brutal sideswipe using claws of purple flames around Slayer's fingers, and it tends to stagger its victims far more than other attacks. It's Late is a brutal downward jet punch that rockets struck foes into the ground so hard they bounce up, easy prey for a combo. Finally, Helter Skelter involves a forward somersalt before an explosive double kick into the earth
Special Abilities
Slot One.
Items
Slot One.
Slot Two.
Slot Three.
Strengths
+Vampire Physiology: Slayer has an amazing healing factor in his home universe, though in the crossover realm his regeneration is much slower in general, but especially in combat. Though he finds it distasteful and will rarely do it, Slayer can suck blood, and doing so speeds up his regeneration. Notably, Slayer is not at all affected by conventional vampire weaknesses; he enjoys a good sunbath, shrugs of a stake to the heart, can eat garlic for breakfast, lunch, and dinner, and wears a cross for his tie. Being a vampire, Slayer doesn't age, doesn't need to sleep, doesn't need to eat, and doesn't need to drink. His extremely long lifespan and vast amount of experience have combined to make him exceptionally intuitive
+Strong: When it comes to combat, Slayer's forte (outside of durability) is his strength, which is above average as far as his opponents are concerned
+Caped: Slayer's mantle is animate, and according to his will it can reshape itself very quickly. Since it is cloth, it is not suitable as any sort of weapon, but its versatility makes it extremely convenient. He can use it as wings to boost himself up to a high place, as a shield, as a chair, and so forth
+Classy: Of course, Slayer is the soul of 'dandy'. His manners are without equal, his appearance is as refined as his taste, and he is very knowledgeable about all things gentlemanly
Weaknesses
-Mobility: When it comes to movement, Slayer can be described as straightforward and stiff. He can jump alright, but he doesn't typically run, airdash, roll, or any such acrobatic maneuver
-Range: The number of attacks available to Slayer that extend beyond melee range can be counted with less than one hand. Don't expect him to be throwing out much of anything else
-Sandbagging: While many characters can be said to be holding back their true power, so many that it rightfully is viewed as a cliché, Slayer takes this rule to heart. Under no circumstances will he release his full power, and he never takes things seriously. If he feels that he should be defeated in a certain situation, he will concede without hesitation
Achievements