Alysse Eau Noire

"C'est comme ça que ça a commencé."
Ça avait commencé. Clin d'œil lent aux autres, la Sorcière de Ironteeth se retira dans l'ombre en marchant vers la cour. Alysse a sorti le petit miroir dans ses robes, et a tiré une bougie près. Courir la lumière autour du miroir comme un chef courait le beurre autour d'une poêle, ses mots sont devenus un tourbillon archaïque de vent. "Harcèlez-vous et réveillez-vous, ma voix crie." Pour sa petite et légère figure, sa voix portait la promesse du sang et du combat. De la richesse du monde et de la magie à l'intérieur même de ses os. Pour elle était la voix d'une haute sorcière, le chef de son Coven. Mais elle deviendrait plus- Déjà elle ressentait le drap des robes d'âge lourd et la couronne de fer des légendaires reines sorcières de l'ancienne. Le miroir dans sa main s'évanouissait et s'évanouissait en entrant dans la cour, en traversant le lac, elle sentit le vent agiter tandis que ses Sœurs se levaient à son cri. "Venez voir ma famille. Viens ici pour le foyer et le sang! »
Laissant tomber la tête, elle écouta le vent murmurant, elle soupira de bonheur. C'était une belle nuit, le ciel était grand et noir comme le meilleur de la soie. Flexant à nouveau le miroir, elle s'y apercevait pour voir ses chambres. Ce seraient des chambres après tout. Elle avait averti Lancelot - dans la politesse d'une demande formelle, bien sûr= que ses parents se joindraient à elle où elle allait. Sauvez quelques Missons. Aucun d'entre eux n'était content, mais elle préférait les laisser derrière pour garder ce qui lui appartenait plutôt que de risquer leurs peaux. Bien sûr, Mina l'avait supplié. Sa peau valait dix fois la leur. Après tout, c'était la grande sorcière. La perdre les dévasterait. Les yeux de chat glissaient avec plaisir alors qu'elle voyait la mise en place des chambres. Ce qui lui ferait plaisir. Une pour ses soeurs et une zone d'entrée générale, surtout sa propre zone de couchage. En plus d'une salle de bain, les sorcières tueraient mille fois. Une série de canapés et de setts recouverts de fourrures et de soies a accueilli ses yeux dans la pièce principale, un feu brûlé dans le mur de la première pièce saignante il fait chaud facilement dans sa propre chambre. Quitter son propre lit, un vrai lit, loin du feu et de la fenêtre. Quelque chose qu'elle appréciait, car elle ne s'occupait jamais trop de la chaleur. De peur que ce ne soit la chaleur d'un amant.
Lentement, son esprit erra dans les routes qu'elle avait tracées. Les gens qu'elle avait vus. Les espoirs qu'elle avait. La reine déchue, voilée, serait un gros allié. Une qu'elle viserait à gagner et à garder, aussi honnêtement qu'elle le pouvait. Deux femmes contre le monde était une chose mortelle, et l'honnêteté formerait une bonne base. Après que cette base ait été faite, le match a commencé, mais c'était des années d'avance. Ce serait quand la terre était à elle et à son beau chevalier. Une langue s'est cognée sur ses lèvres. Oh, elle aimerait goûter à cet homme! Voyant un homme en métal qui était dans le couloir, elle s'est ridiculisée. Garder un œil vif sur lui comme le ciel.
Oh, les jeux avaient commencé et maintenant ils volaient ou tombaient! Déjà au loin, elle a vu ses soeurs. Alors qu'ils débarquaient, elle se détourna. Les sorcières de l'eau Noire tombent autour d'elle dans un voile de protection. Ils mourraient avant elle. Affinant une tête pour amener Clio, son troisième chef à elle, elle dirigea la femme vers les chambres d'Evelyn. "Dites-lui où je serai situé et donnez-lui la bienvenue." Alysse a commandé, "Donnez-lui rien mais courtoisie, vous tous." Sa voix était basse et elle parlait avec sa tête capuche et proche de celle de Clio. Les treize de son corbeau tous vêtus de leur cuir d'équitation, la sauvent. Déjà, elle avait envoyé Norae et Dorae pour surveiller la porte et le couloir de leur chambre. Clio s'inclina vers son chef et partit pour faire ce qu'elle avait à faire.
Bientôt, ils étaient tous derrière la porte et écoutaient comme Alysse racontait la réunion. Clio reviendrait et serait rattrapé par les autres. C'est ainsi que les choses ont été faites et ont été faites. Anise regardait la fenêtre pour des menaces comme Alysse a glissé des robes à un corset serré. "Je crois que je laisserai son chevalier à tous ceux qui pourraient le gagner - soyez discrets. Je m'efforcerai de parler de cette sombre statue à un moment ou à un autre. Comme le premier que j'ai vu. Festin sur les villes ici soigneusement, pas de mort. Nous n'offenserons pas Lancelot." Son corbeau s'inclina alors qu'ils se déplaçaient, et il la remplit de la richesse de la ville comme ils l'avaient trouvée.
Alysse Blackwater | The Night Witch
(Ali, Aly, The Night Witch, Daughter of Darkness, The Black Widow, Leader of the Blackwater Coven)
General description

Race
Ironteeth Witch
Age
137 years old
Size
5 foot 3 inches, 135 pounds
Gender
Female
Sexuality
Bisexual
Religion
The Three-faced Goddess, or Maiden, Mother, Crone
Job
Assassin and Scout

Personality
Alysse is a calm and collected Ironteeth Witch. Leader of the Blackwater coven she fought and bled for her rank in the coven and still bleeds for the lands and rights of her sisters. She is however a vain creature, assured of her beauty and elegance be that on the battlefield or the circles of the up and coming folk. She constantly pursues information, wanting to know everything about everyone and twisting it to her use. Proud of her lot in life she desires only to continue rising in the world. To let all know and fear the Ironteeth Witches. But she is not without her problems. Namely her fear of falling in love, something she deems as foolish and a waste of time. Or worse, being bound in some bargain. Something she has dance about for over a century. Though, she has her softer moments within her inner sanctuary. Enjoying the simple pleasures of life she has fought and killed for. She is polite and respectful of strength, though she schemes constantly to see them beneath her behind her smiling mask.
Biography
Born into a coven far to the North, she migrated south with her sisters shortly after they left their mothers covens' as adults. Gathering in the skies and forming bonds as they fought for alliances and to form the more powerful covens. Alysse rose with her coven sister and bested them all. Claiming the leadership position for herself as she bullied and drove them South to richer territory of great unknown. A terrifying thing for the young Blackwater, but necessary. New lands meant better resources and that meant a potential for more Witchlings and a stronger coven.
Alysse doesn't really remember her mother as anything other than a teacher. Showing her how to fight, to make men scream and reveal petty secrets. She was taught magics and how to ride the winds from her mother and the Coven where she was born. But upon reaching the age of adult she was driven out and cast to the skies with only her clothes, weapon and broom. Which was perfectly find with Alysse. She flew and found her Lieutenants and other Witches. Killing traitors and firmly establishing her dominance and gaining the loyalty of her Coven. They saved each other's lives and flew South. There in the Northern Reaches of Camelot Alysse established her home and terrorized villages into paying tribute of goods and people. Her sisters and her forming caverns in the mountains. Creating a home in the snow capped mountains. Coming out to raid the countryside and spread their influence. They did not keep servants for their ease however. Servants would be a risk to their home and the Blackwater coven do not wish to trust humans with their treasures.
It was when they were firmly established and had their luxuries in a goodly amount. Be that furs, silks, men/women, metals, gems or what they willed. When Alysse was approached by a agent of Lancelot. Or rather one of her sisters were. They brought the messenger to her and they got their fun from both message and delivery man. The latter was not harmed and sent on his way with gifts and many fond memories of his time with the Ironteeth witches. He also bore the agreement of the Leader of the Blackwater to join with this organization. So long as a room was kept free with all the leader desired- within reason of course, and the coven would be well paid for their aid.


 (Picture of Character. If more then one form or picture, make new hiders and center each picture. Each picture gets a description)
 Pale skinned with modest curves in the right places. Alysse's body bears the scars of her past as a Ironteeth witch and fighter. As does her nose, fitted to a beak after it had been broke once before. But for all the muscle tone she has developed and kept over the years, from running from those who would want her dead, there are many who see only a innocent defenseless women. Arched brows are over her slanted yellow eyes. Her high cheek bones and pointed chin are remarked by many to be cat-like.
Alysse wears her moon silver hair to her knees when it's loose. Beading the two strands by her face with feathers, beads, or small gems. Though if she expects the need to be mobile she braids it back. Generally she wears a set of tight breeches under robes that are held tight to her body and set flowing about her arms and legs. With firm boots or soft sandals. When not wearing her robes, and she only goes without them when she's in her home surrounded by her wards, she will shed them for a tight bodice. She keeps pouches in her robes for her possessions. She also wears a medallion of a silver moon with a tear drop of aquamarine stone in the center.

Traits and Equipment

Ironteeth witches looks human, act human, but they are far from human. With retractable iron teeth and claws (Though it looks like and is regarded as iron it's a tough silver alloy in actuality), they are vicious in defense of their covens. But their physicals weapons are not the only ones they have.
Their magic is born of darkness, the night and blood- theirs or others. They cannot wield healing magics or any of the light. They can fly with their iron brooms, and using their second eyelid (A clear lid) to see through the cutting wind.
But for all their power they suffer a low birthrate of only females, and a vicious battle for territory and hierarchy. Covens, however are fiercely loyal to each other, and the two Lieutenants under the Leader are her  eternal sentries. However for all their viciousness, no witch would harm another pregnant witch, unborn babe, or child beneath the age of adulthood Their birthrate is far too low to risk loosing more young life, never mind if it would be friend or foe. For one to break that would mean all covens would have a kill-on-sight on the offender. A very long and painful kill on sight. The only benefit against this is their apparent immortality. Though that simply be because no witch could have reached that age as of yet.
Their opinion of others is simple. They want land, territory and victims to have the resources they want and need. As they eat only meat, of any type. Often they will mate with any sort of male, so long as the particular witch fancies them. The child will still be born a Ironteeth witch, the appearance will vary sometimes however.


(Only for those with unique abilities, powers, or curses outside of racial traits)


(only for those who can cast spells.)

 Winnowing
Moving through the shadows in a type of teleportation magic. It allows one to move through walls and over gaps but requires the same amount of effort as walking or running there. A bit more if through a wall or across a gap. However should a witch misstep, they will get stuck or fall.
 Scrying
Using a black mirror, prepared with the correct runes. A witch may scry the past, present and future. It's not very reliable. Though it sometimes turns up gems of use. Blood Scrying however is more useful. But one must have the blood, full name and personal object of the person to Scry them.
 Whispering
Much like the Scrying spell. The Whispering requires earrings prepared with runes and blood, then casted over. They allow hearing and speaking between two people. However the words must be said out loud in a whisper at the least.
 Shadow Blending
A spell to blend with the shadows, there must be no bold colors (or silver white hair showing). The wielder must be in shadow, or a darken area. It's essentially a form of Winnowing while staying in the same place and holding the form. Sneezing and such would break the spell.
 Blood Binding
Binding servants, lovers, or coven members to another with a blood pact. Once sworn both must uphold their ends.
 Shadow bolt
Throwing a dagger-, or spear-like bolt of shadow. Which would act much the same as spear or dagger.
 Shade Syght
A combination of Winnowing and Scrying. It allows one to converse over a long distance at length with another, but it costs a good amount of energy. If that energy isn't pulled from the blood of others.
 Sacrificing
Sacrificing a being's blood to convert it into magical energy. However it really is only useful for large spells and even there requires a goodly numbers of sacrifices, usually taking the sacrifice's life.
 Oblivion
A final move. A death spell. It sends out a powerful magical blast with kills the witch that casts it.
Many will not use it for it is said that those that do cease to exist and never join the Goddess in Her Realm or to join with the ancestral matriarchs. It takes true desperation to use it, and even then most would rather not due to the mentality of an Ironteeth Witch.




Alchemy
 The brewing of potions to aid in spells, poisons, and oils for one's beauty. They are women after all.
Close quarters Combat
 Combat with their silver claws and silver teeth. The silver is her kind's best weapon and greatest weakness. 
Seduction
 A beautiful woman, she knows how to use her assets to learn information and weasel her way though a world lead by a King.
Courtly Manners
 Understanding the etiquette of the Court and those within it. A ability to move about those social circles.
Intrigue
 She understands the world of spies and lies. The art of the underworld and who dwells within it.
Torture
 A favorite past time for the Ironteeth witches, Alysse was taught torture from her mother's knee as they raided villages and 'played' with the inhabitants.




Lack of Strenght
 Shorter, Alysse relies on her speed and thus her claws. Leaving deep gashes via speed and surprise rather than brute force. She also can't take a heavey blow.
Silvert
 With the exception of their own silver alloy claws, silver is a grave injury to the Ironteeth witches.
It also can weaken their magic. Much to Alysse's disdain as she is fond of the metal's look.
Love and affection
Ironteeth witches cannot feel love, or so they like to believe. They are strong, cold, brutal. Denying affections outside of their coven members and childern. But should one fall into love it is deemed a weakness and they banish weaknesses. Alysse is no different and frowns on love. Lacking the understanding of how such emotions work.
Being kept from the Skies
 Alysse cannot bear to be kept a prisoner from the open skies and her ability to fly where she is wont to.
Holy water
 The Ironteeth witches cannot abide holy water, which is like a poison to them. Small amounts can be ingested to build up a tolerance but it lames the witch in bed for weeks.
The Unknown
 Alysse is terrified of the unknown. With the unknown, be it area or opponent. You do not know the strengths nor the weaknesses and thus are vurnable. 
Witchlings
 No Ironteeth witch will harm a witchling or bring harm to a witchling. The worst nightmare of any witch is their children or potential children being at risk. To lose the ability to bear children.
Arrogance
 Alysse can be arrogant at times and full of herself. Sometimes it can wind herself in trouble. Especially if she thinks herself to have the upper hand.
Swordfighting
 Alysse always struggled with the sword. Preferring to use her long iron nails.
Sunlight
 Bright light annoys their sense to being disoriented. Blind and in pain from the burns it causes.




The Blackwater Coven
 The Blackwater Coven is made up of thirteen Ironteeth witches. All holding the last name Blackwater, same as their leader. Essentially they act like a mercenary baron over a territory and are just as ruthless. Their members, in ranking order of highest to lowest are as follows: Alysse, Mina, Clio, Lorelei, Anise, Serrafina, Eowen, Norae, Dorae, Ginevra, Ingrid, Adisa, Astrid. 
Bastard Sword
 A hand and a half bastard sword, typical of a Ironteeth witch.
Flying leathers
 Thick leather made for warmth as well as armor while high in the skies. There is a skin of metal sewn into the leather. Light and thin, it can't take a heavy blow, but it can deflect claws and more glancing blows. Giving bruises instead of deep gashes.
Cloak
 A cloak of deep ashen grey, with clasps to hold it tight about a witches' body. The hoods have a slight peek to help keep them up in the wind and rain.
A black mirror
 A blackened hand mirror used for Scrying.



Soul-Stealer

A plain looking dagger made of silver. An enchanted silver dagger that can absorb any one soul it slays. The user may choose to discard this soul at any time, but so long as the dagger has the soul, it can summon the imprisoned soul under her command as a physical spirit; akin to what the prisoner was like in life. The artifact can only hold one soul, and it of course doesn't apply to enemies that are soulless.

Relationships
(optional. Unless if you have predefined relationships with other accepted characters that were discussed by both parties, keep this blank and add to it as the IC progresses, giving a brief description have how your character feels about the other characters he/she interacts with.)
Other