Vous l'avez entendu Sergent, allons-y. Je préfère être en chasse qu'ici toute la journée. Je vois assez de temps dans une cellule telle qu'elle est", a dit Gray avec moquerie à Thorne alors qu'elle regardait Avis avec un soupçon d'affirmation. Les quatre yeux de Thorne s'entremêlèrent entre eux, puis au Dr Carson, puis retournèrent aux deux agents avant qu'il ne secouât la tête et ne regarda le contrôleur du centre de commandement. « Bien que j'apprécie la détermination de tous les deux à vous voir tous les deux s'entendre sur le chemin – je préférerais que nous nous installions sur nos coupables avec plus que gadgets et enthousiasme », Thorne a regardé le Dr Carson qui lui a remis une tablette avec une liste des articles de l'inventaire du site noir. "Les caméras ne montrent pas tout, mais d'après ce que j'ai vu, nos coupables sont un pyrokinétique et un speedster/illusionniste. Lors du spectacle d'hier soir, j'ai réussi à lire le sig du pyro et elle n'est en mesure d'utiliser ses pouvoirs qu'avec une source. Je ne sais pas pour vous, mais je n'ai pas vu de réservoir de propane sur elle, donc je suppose qu'elle porte un briquet sur sa personne. Si on peut lui enlever ça, c'est une capture facile. Notre véritable menace sera le speedster/illusionniste. J'ai lu le dossier que Daemon a donné à Abigail et ce truc est une arme biologique, un métahumain qui a subi une augmentation cybernétique sévère de l'étendue dont je n'ai jamais vu avant. Je doute que cette chose ait même un soupçon d'humanité en elle. La meilleure façon de le gérer est de supprimer sa capacité à activer son exosquelette. Comment on fait exactement ça? Je n'en ai aucune idée. Quant à notre stratégie d'attaque, une fois que nous aurons localisé leur cachette, nous saurons exactement comment aller sur eux, mais pour l'instant le plan est celui-ci: Gray approchera de l'endroit, son champ de psychose devrait la laisser les atteindre sans être vu ou avoir à entrer dans le bâtiment s'ils sont dans un. Elle va les faire draguer, se retourner les uns contre les autres, c'est là que Daemon s'empare et les frappe avec un coup de pouls, qui devrait surprimer leurs pouvoirs assez longtemps pour que Kerch puisse courir et immobiliser le cyber speedster assez longtemps pour que Daemon le soumette. Le pyromane sera seul d'ici là pour qu'on puisse simplement l'écraser avec des hydrobombes. Si tout se passe selon le plan - ce que je doute quelque peu - nous devrions avoir deux voyous à tenir d'ici la fin de la journée", Thorne a cherché à l'équipe pour toutes les questions qu'ils pourraient avoir. Le Dr Carson resterait évidemment au commandement pour superviser l'opération par des caméras de rue et donner des renseignements sur la zone pour l'équipe. Quant à Gray, le plan était bon pour elle comme elle a dit, "Je serai dans la voiture, je doute qu'on prenne l'APC si on veut se faufiler sur eux". En regardant Kerch, elle a demandé : « Tu viens avec moi? Ou attends-tu que le grand patron tienne ta main là-bas"

Tout comme la barmaid se dirigeait vers la cuisine, un jeune homme entra dans le bar avec un regard de hâte autour de lui. Ses yeux étaient couverts de teintes sombres et il portait un capuche bleu foncé avec une écharpe noire autour du cou. Assis à côté de Sophie et Nott, il regarda autour du bar avant de faire de son mieux pour parler subtilement aux deux. "Tu es sûr que c'est le meilleur endroit pour te cacher après qu'une escouade des gardes t'ait été envoyée? Je ne veux pas critiquer, mais il y a peu ou pas de sécurité ici."
Lawrence Thorne



Age: 37
Eye Colors: Left and Right
Personality
Sergeant Thorne, despite holding a commanding rank within the DMA, is still considered DMA Warden Program property. Proper Level 2 safety protocol is followed in handling Sergeant Thorne and even so he remains casual and amicable towards DMA staff when in holding. The only deviation to this behavior is when Sergeant Thorne is dispatched on assignments, fellow operatives describe his demeanor as focused and reserved with frequent moments of mild sarcasm used as a cushion.
Abilities
Type 4:
As a Tracker type metahuman, Sergeant Thorne does not possess any supernatural advantages like his teammates. That being said, his ability to sense and identify other metahumans by their unique signature allows him to be an ideal team leader as well as an effective hunter.
Bio
Sergeant Lawrence Thorne applied for a position in security for the Department of Metahuman Affairs in . His application for security detail was denied and instead he was inducted into the Warden Program after discovery of his metahuman identity(see Interrogation File #470). Background checks on Lawrence Thorne reveal that at one point he was a high ranking member of renowned private military company, , before resigning after infighting within the company. Further research shows Mr. Thorne was once married without children. The couple married in  and divorced in . Mr. Thorne developed severe alcoholism as well as depression before joining the DMA. Department Med R&D prescribed Mr.Thorne a psychopharmaceutical which suppresses Mr.Thorne's depression and promotes animate and focused behavior.
Post Example
Interrogation File #470: The following is the recorded dialogue of the interrogation of Lawrence Thorne immediately following his arrest under suspicion of metahuman abilities.
Interrogator(Int): So, Mr. Thorne, do you understand why you are under arrest?
Thorne: Is this for that speeding ticket I didnt pay? I swear I was getting around to it.
Interrogator: Mr.Thorne, you are here because-
Thorne: I know why I'm here dude...(mutters)went way over your head.
Interrogator: What was that?
Thorne:...nothing.
(Long pause of silence)
Interrogator: Mr.Thorne, what did you expect to gain from taking a job at the Department of Metahuman Affairs as a metahuman?
Thorne: Last place you'd check for one, right? Besides it's not like I was looking to kill one of my own, I was applying for facility security.
Interrogator: You realize what's going to happen now that we've discovered you, yes?
Thorne: You'll ask me what do I know, the real reason why I tried to work for you all, who I'm working with, and where are they. After that you'll either kill me or indoctrinate me then look for the "others" and ether kill or indoctrinate them as well. Did I get that right? If so, let me save you some time and say I'm working alone I'm just trying to hide. That's failed, so now do what you want.
(End of session 1)
Other


The MT-45 Combat Rifle is the primary weapon for Sergeant Thorne as it is capable of switching between live rounds and tracker rounds.



Morgan Gray "Reaver"



Age: 35
Eye Colors: Left and Right
Personality
Agent Gray is described by her handler, Dr. Samuel Hayden, as being a rather grim individual. Dr. Hayden states, "Morgan has no regard for human interaction. In fact, most social instances tend to only aggravate her further. Morgan lacks the ability to empathize with anyone and tends to isolate herself from other DMA subjects when given the opportunity to interact. It is possible that the indoctrination process removed Agent Gray's humanity...she may simply be a bio-weapon now"
Abilities
Type 1:
Psychosis Field- Agent Gray is capable of generating a 15 meter field of an undetectable substance which causes any who step within range to develope feelings of intense aggression towards others. This effect can be intensified to cause the victim to harm others and even themselves. Testing reports show that in one instance, Agent Gray's abilities are capable of rendering the victim's mental state permanently unstable(see Experiment #225). Psychopathy, Sociopathy, Dementia, Depression, and other mental disorders are a possible risk when under the influence of Agent Gray. DMA staff are instructed to use Level 5 Safety Protocols when handling Agent Gray.
Bio
Born on , Agent Morgan Gray was handed over to  Military Academy by her biological parents  and . Shortly after her arrival she was apprehended by DMA operatives  and  before being brought to DMA Facility designated . Her indoctrination process into the Warden Program was unorthodox as she displayed strong resistance to the process. Eventually, results showed that Agent Gray was now a high performance operative capable of fulfilling high risk capture or kill missions. Out of the dozens of assignments she's been given, Agent Gray has only failed two.
Post Example
Experiment #225:
Subject #613, Morgan Gray, is placed in center of a 30meter by 30 meter steel reinforced chamber. Subject #613 is bound to operating table placed vertically towards entrance so that subject has view of any entering chamber. Subject is strapped in straight jacket and mouth is covered to prevent unnecessary noise. Level 5 Containment Agents are on standby outside of room in the event of experiment malfunction or subject escape.
Ten minutes into experiment start, a Type 1 metahuman is placed into chamber without restraints. Subject #613 displays signs of grief, possibly aware of experiment intentions, reluctant to participate. Shock collar activated to reinforce cooperation. Type 1 Metahuman is ordered to approach Subject #613, eventually stepping within 15 meters of Subject #613. A high dose of a psychopharmaceutical is injected into Subject #613's bloodstream via syringe mounted to robotic arm. Subject #613 becomes highly volatile and aggressive moments after injection, straight jacket is almost torn in process. Containment Agents on standby. Subject #613 spots Type 1 metahuman, psychosis field is activated. Immediately, Type 1 becomes aggravated, swearing, yelling, thrashing beings. Type 1's speech becomes unintelligible, mostly screams and frothing from the mouth. Type 1 begins to claw at their own body before biting into flesh without hesitation or signs of pain. Type 1 begins to break limbs and claws out own eyes. Type 1 dies of self inflicted injuries shortly after stabbing self in center mass with bone fragment. Experiment #225 concluded.
Other


Agent Gray's main weapon of choice is the AVR-D21; a lightweight PDW with holographic sight, AP rounds, red dot right, and attached silencer.

Agent Gray mainly uses her custom made twin karambits when a kill order is placed on a target. While not entirely efficient for dispatching a high priority target, the karambits allow Agent Gray to release a large amount of pent-up aggression which could possibly be used to charge a psychosis field against DMA staff.