Matsuko grimaçait à la pensée et à la vue de la soupe. Il n'y avait que tellement de choses que quelqu'un pouvait prendre avant d'en avoir marre de l'eau aromatisée. Elle a hurlé avidement comme Tafui a suggéré qu'ils aillent à la chasse pour les approvisionnements. Un repas copieux était en ordre! "Alors? Qu'est-ce qu'on attend? Allons-y! Elle a répondu joyeusement en tapant les pommelles de ses lames. Certains pourraient penser que Matsuko agissait différemment de son habitude, mais ce genre d'expression n'est venu que lorsque la nourriture était le sujet. Et bien sûr, puisque c'est Tafui, elle est toujours prête à aider.
Ce n'était pas longtemps avant que la paire rencontre des sangliers.. Gros sangliers. Matsuko léchait ses lèvres en tirant ses lames, en chargeant à travers l'un d'eux avec <Accel Fang> avant de commencer sa <Dance Mortelle>. Un flirt de lames coupées et coupées en dés le sanglier, mais elle était assez prudente pour le garder en vie pour que Tafui s'évanouit. Ses attaques aggravaient le 2e sanglier; il la accusait immédiatement, la rammait dans le dos et l'envoyait tomber dans l'herbe. Elle s'est vite remise du coup, s'est mise aux pieds et a immédiatement poignardé l'Ombre de la Danseuse dans le sanglier. Matsuko s'est rapidement replié légèrement avant de sauter dans l'air, exécutant <Dancer's Dive>, conduisant la lame à travers le sanglier et de l'autre côté, l'épinglant sur un arbre.
"C'est l'heure du déjeuner, Tafui~!" Elle l'a dit avec enthousiasme.
Name: Matsuda Yuuko
Username: Matsuko "The Great Gourmand"
Age: 19
Race: Human
Class Level 87 Assassin
Subclass Level 90 Food Fighter
Guild:
<The Silver Spoon>
The Silver Spoon guild is a craftsman guild that is mainly comprised of those with the subclass of <Chef>, <Fisherman>, and <Farmers>. Only a few <Food Fighters> are allowed into the guild after showing their knowledge in food within Elder Tale. Once part of the guild, players gain benefits such as free food.
Bio:
Matsuda Yuuko was born into a fairly ordinary family. And by fairly ordinary, she was pressured from the beginning of middle-school to get rank one in all of her classes. As such, she had tutoring for the better part of her week and if she wasn't busy studying, she was asleep. Her lifestyle caused a rumor to spread around that she was cold and aloof. Yuuko wasn't about to try correct them as it would only lead to more misunderstandings, something she didn't have time to deal with. Thus her social life was non-existent. In the latter years of highschool, she began to binge eat due to stress which soon became a habit, leading to her huge appetite. By some miracle of genetics, her metabolism was able to keep up but her hunger for food merely increased. Many a time has Yuuko faked going to Cram school to cram a pile of hamburgers into her mouth. Disguised, of course.
After overhearing a conversation between her class' resident 'Otaku', she decided to look into this game they called "Elder Tale". The way they spoke about it intrigued her in a way she didn't expect. "Classes", "Freedom" and "Fantasy" were some buzz words she picked out of the conversation as she continued to quietly eavesdrop. Much to her surprise, her older brother was already playing the aforementioned game, thus she borrowed his laptop to try it out. It was unlike anything she had ever seen and it was much more fun than she expected. In this virtual world, she could express herself without the chains of expectation; She chose to play as a Assassin purely because of the aesthetic. She often found herself playing late into the night as she became very engrossed in the game, but she kept her interest hidden from everyone except her brother.
Unlike most of the other players, Yuuko was quite accepting, if not happy, that the Catastrophe happened. She was finally free of her family's binding chains of expectation and she was able to visit her guild whenever she felt like it without worrying about time.
Personality:
Matsuko often exudes a cold 'aura', making her seem very unapproachable. Her lack of facial expression isn't very helpful in that regard. However the fastest way to her heart is through her stomach, thus making her quite naive sometimes should someone have the right amount of food... Which is almost never. Should someone come to understand her, she's quite honest and agreeable, if not somewhat cute. Her insatiable appetite can be quite off-putting at times, since she says things like "I'll devour you" during a fight. Matsuko is very confident in her abilities as a fighter, but when it comes to other things like being social, she tends to clam up a little. She's mostly a pragmatic person and sometimes lacks sentimentality when it comes to other people's things.
Equipment:

'To carve the light of the moon is to hunger for gentle beams that radiate from it. The Oni of the mountains long sought out ways to harvest the moon's light. Sought out ways to consume it's blessings. Yet it was their greed that consumed them. Fighting over the cursed blade that brought their own downfall. It has become a blade that is excited by both the moonlight and the blood of Oni.'
The Moonlight Carver is a Phantasmal Katana that looks slightly similar to a Carving knife and is often distinguished by it's crescent moon imprint on the scabbard and the small crescent moon shaped trinket that hangs from the pommel. This weapon is a rare drop acquired from a x1 rank Raid as a reward for defeating the 'Oni of the Moon Mountain'. It is a Phantasmal grade weapon.
This Katana is seen as more of an aesthetic weapon by Hardcore Raid parties, however it does have a few bonus stats specifically for the <Food Fighter> subclass. Aside from it's extra fanciful particle effects, the Carver increases a <Food Fighter>'s Offensive stats by 25% and gives them a passive cooldown reduction buff, reducing their cooldowns by 3% when under the influence of the moon's light. These buffs are halved in the daylight.


'The shadows dance as it's master does. Changing and forming to suit it's wielder's movements; some think the wielder is using more than one blade. It is a shadow that is hauntingly beautiful as is the Dancer that wields it.'
The Dancer's Shadow is a Katana that has a colour palette that consists mainly of black and purple, much like a shadow would. It's very hard to see at night due to it's lack of reflective sheen, as if the colour absorbs the light that attempts to reveal it. When swung, it leaves a trail of darkness that is pitch black. This is purely cosmetic. The Dancer's Shadow deals 5% bonus damage when the user combos two skills that have flowing animations. This required players to fully analyze their character's movements to make use of the DPS bonus. The blade pulses a deep purple when this bonus is activated. It has a 30 second cooldown.


'It is said that this armor came from a Famous Ronin, however he remained nameless for all of his years among the living. His wish to be forgotten was never granted. It is also said that his soul lives on within the armor he desired to rid himself of.'
A completion reward from a quest line: "The Nameless Legend". Increases evasion by 5%.


'To flow like water is to be formless. To adapt as the obstacles come forth.'
This Gi and Hakama set was a reward from a special event quest that required players to meditate for long periods of time in a river. Random objects would often flow down this river to interrupt those who were meditating. If they were hit by any objects, they needed to restart the quest. Due to the difficulty of this quest, there are very few sets in the game.
This set reduces skill cooldown by 10% and reduces cast delay by 50%, allowing players to seamlessly flow between skills, increasing overall DPS. Also increases evasion by 10%


'Crafted by ShrimpBoss'
An earring that hangs from Matsuko's right ear, crafted by The Silver Spoon guild leader. This earring is a symbol that represents the guild as well as giving her a buff to food effects. Increasing stats gained from food by 10%.


'May you drift as the clouds do. Smoothly in the storm that's slowly brewing.'
A pair of enchanted gauntlets that passively increase movement speed and creates a feather-fall effect on the wearer. 5% increased movement speed, immune to fall damage.

Spells/Skills list:

<Accel Fang>
 A blow that nimbly cuts open an enemy while running through them. It does standard damage (a little on the low end), but if the attack lands, there is a temporary increase in attack speed. The acceleration effect stacks whenever Accel Fang hits consecutively (maximum 50%). This skill is used by Assassins who focus on mobility and number of hits rather than the damage of a single blow. Also, with the movement of slipping through the enemy, they can use it to fine tune their positioning. 
<Sweeper>
Skill that delivers a coup-de-grâce with minimum movement. Enemies that are near death or are a considerably lower level than you are instantly killed. This is said to be a skill that makes an Assassin an Assassin, along with Assassinate. It has short motions, so it is easily used between other skills. Oftentimes, it is used to clean up mobs missed by other party members and to eliminate mobs that surround the boss. 
<Venom Strike>
Attack by using a blade or arrow coated with deadly poison. In addition to the increased damage during the duration of the effect, there is also a chance to poison the enemy, causing damage over time. The weapon takes on a malicious purple hue when in use and when the attack hits it adds a boiling bubbling poison effect.
<Deadly Dance>
An attack from a low stance where the waist is lowered and the attack is unleashed, a melee only skill. Although it doesn't have much power, it has a cooldown of 1 second and has the ability to increase it's power if used consecutively(up to 8 stacks), so it is possible to kill the opponent in a flurry of hits. When it use it takes on a pale glow and leaves trails in the air, the glow strengthens with each hit. Because the use of Deadly Dance is extremely hurried, other actions tend to become careless due to the focus. There have been cases where players have spilled their drink on their desks while playing, this skill is known to produce various tragicomedies.
<Assassinate>
Assassin's key and last-resort skill, it is the strongest instantaneous damage ability among weapon-based attacking classes. Deals large damage to an enemy's body; furthermore, enemies usually are killed instantly if their levels are at least ten levels lower than the Assassin's. Since the strength of this skill increases with higher ranks, the Assassin can potentially outclass the firepower of others. If the attack lands, a white glow appears on screen surrounding the enemy, showing their silhouette falling if it is instant death.
<Trinket Walk>
Dazzles the enemy with movements, Hate gained by your own actions are greatly reduced during the duration of the effect. If the warriors are doing a good job of holding the enemy and you use this skill, it is possible to use large damage moves like Assassinate without attracting the enemies attention. When this skill is activated an effect that looks like "a hand motioning to look over there" is shown above your head. 


<Pincer Strike>
A high speed attack that attacks the enemy from the front and the back simultaneously. This can only be executed when dual wielding. From the perspective of others; they will see an after-image of the user attacking from the front or behind, depending on which way they attacked from. The user can leave one or both blade(s) stuck in the enemy for 10 seconds before the blade is automatically ejected from the target's body. Within this time, the user may choose to use the combo skill: <Dancer's Dive> or <Blade Road>.
<Dancer's Dive>
An attack performed from mid-air; the assassin will drive their heel into the enemy, stunning it for 1 second. If combo-ed with <Pincer Strike>, <Dancer's Dive> will push the stuck blade further into the target, dealing 50% bonus weapon damage. If both blades are stuck, the user will perform an additional palm strike onto the pommel of the other blade, dealing a further 50% bonus weapon damage. This will also trip medium to small enemies. As of the Apocalypse, Assassin's have used this to drive the sword into a wall, pinning the enemy there for awhile.
<Blade Road>
Leaping into the air, the assassin will spin like a wheel; falling onto the target like circular saw. If the target is long (Like a snake), the user will move along their body, cutting it all the way down it's length. This works the same way with taller targets. The damage increases over distance traveled. This skill can only be used if the user has at least one blade in hand. When used with <Pincer Strike>, the user will strike down on the target, pulling the blade out of them during the strike in a somersault-like action, striking them with the re-obtained blade. This will deal 75% bonus weapon damage, and cause Bleed.
<Carving the Moonlight>
A skill that is only available when wielding the Moonlight Carver. The wielder strikes the target 3 times consecutively, reducing it's defense rating by 10% for 20 seconds.
<Blade Accelerando>
Decreases cooldown by 10% and increases attack and movement speed by 15% for 20 seconds


<TBA>
Will be discovered.

Other:
- Matsuko plays as a Sword Dancer Assassin, specializing in continuous DPS
- Matsuko is the same height as Yuuko, around 5'6". However Yuuko had long black hair, while Matsuko has blonde hair.
- She has the potential to be a talented dancer
"The Great Gourmand" was a title that Matsuko earned from a special quest that she received after consuming 200 items of food within 2 minutes, which required a lot of spamming and animation cancelling. This quest required her to look (And consume) at different foods within the game before answering a quiz on the food's lore and ingredients. This quest was a 'one chance' only, meaning if the player failed to answer one part of the quiz, they would not be able to acquire the title and the quest would disappear.
Effects:
This title allows Matsuko to eat anything and discern the ingredients or materials that make up the item. It also makes her immune to poison. She is able to consume food items during combat to gain regeneration effects and any additional buffs the item may provide.
Mount:
Chubby Chocobo


Matsuko's mount is a fat, yellow chocobo that, interestingly, moves 1.5x faster than a regular horse. It can fly for a short duration at a time. This is purely due to it's gluttonous nature, much like it's owner. The rider must dangle a piece of food in front of it's face for the duration of the journey or else it won't move. This mount was rewarded as first prize in an Eating contest held by her guild, The Silver Spoon. The fat chocobo is an event exclusive item from a collaboration between Elder Tale and Final Fantasy.


If you actually care about FFXIV Stormblood spoilers, then just listen to the music and ignore the video.
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Battle Theme: