Joachim a réussi à esquiver le morceau de bois qu'Atl lui a donné, surpris que son allié aille dans une telle mesure pour avoir "un combat équitable" avec quelqu'un qui a tué des villageois innocents. Cet homme était soit idiot, soit très concentré sur le combat. Peut-être les deux. Probablement les deux. Joachim était sur le point de poignarder l'homme dans son dos de toute façon avant de remarquer qu'il y avait deux hommes de pied venant du côté gauche, les deux tenant une épée d'armement au-dessus de leur tête se précipitant vers Atl. Ils ont dû manquer le fait que le chevalier ait tué le dernier footman qui a essayé ça. Plusieurs flèches ont passé devant Joachim, le chevalier et Atl, et ils ont eu de la chance qu'ils ne puissent pas viser très bien. Joachim décida qu'Atl était tellement capable de se défendre, alors il se précipita devant les deux hommes de pied.
Des paysans non entraînés à qui on avait donné une arme, ce lot. L'un d'eux lâcha sa grève, en envoyant la frappe verticale vers la tête de Joachim qui la parcourait tout simplement rapidement, puis descendit la lame vers le bras de l'homme, lui donnant une coupe assez grande mais superficielle. Son ami s'est précipité en avant maintenant, ne voulant pas que l'homme meure. Cette « tentative de le sauver » n'a sans doute fait que prolonger leur disparition, mais cela a fonctionné pendant un court laps de temps. Il sauta devant l'autre homme de pied, le repoussa un peu, puis monta son bouclier à Joachim pour couvrir son coup de couteau dirigé vers le haut d'en bas. Joachim a cependant remarqué, ayant été habitué aux « appels » d'une attaque pour ainsi dire. Il recula, en envoyant le coup de couteau manquant par un long coup, avant de repartir en avant et de frapper le visage des hommes avec le dos de sa main gauche, en saisissant son armure de cuir et en l'emportant de nouveau au-dessus de l'autre homme. Cela a donné à Joachim un peu de temps pour regarder en arrière à Atl, qui semblait avoir gagné le dessus en brisant la main des chevaliers. Il est peut-être stupide, mais c'est un bon guerrier.
"RAAUGH! DIE YOU IRON SCUM!- Un homme a crié de ramener Joachim dans le combat seulement pour être attaqué au sol et perdre l'emprise de son épée, qui a atterri quelque part un peu plus loin à l'extérieur de l'emprise de Joachims. Une lutte pour l'épée s'ensuivit, la main de Joachim se rapprochant de plus en plus de lui avant que l'homme frappe Joachim au visage. C'était du sang? Joachim a craché dans le visage des hommes, une craque de sang dégueulasse et désordonnée qui s'envole dans ses yeux. Mais ça ne semblait pas lui donner beaucoup d'ennuis. Joachim regarda rapidement le fond et remarqua que non seulement l'homme s'était levé et se rapprochait pour aider son ami à traiter avec Joachim, deux autres hommes de pied avaient rompu de la ligne principale, qui était préoccupée par Astrid et les autres, pour aider leurs amis. Joachim a abandonné sur son épée et a pris la gorge des hommes et a commencé à l'étouffer comme l'homme lui a fait la même chose. Il était évident que l'homme gagnerait, et lentement Joachim mains glissa dans le cou des hommes à son côté, perdant la puissance à chaque moment que les hommes mains s'étendaient sur son cou. Mais il a senti quelque chose.
„Ggrlglll..- l'homme a laissé sortir, un couteau coincé dans sa gorge. Joachim l'a rapidement jeté et jeté le couteau sur lui. Il a eu de la chance d'avoir trouvé ce couteau dans la gaine des hommes de son côté ou sinon il aurait perdu la vie dans cette affaire. Il se leva rapidement, le réorienta pour trouver Atl ayant déjà gagné et tirant la masse de la tête des hommes. Mais maintenant, ils affrontèrent trois hommes, dont l'un avait une épée et les deux autres tenaient de longues lances. «Atl, j'ai besoin de ton aide maintenant, s'il te plaît! » Joachim cria alors qu'il descendait prendre son arme à nouveau.
Jorrick Gedelwein
Boar to a Stag, Stag to a Bear.
Full name: Jorrick Gedelwein
Titles: 'Gnarl'
Rank: the Bear.
Age: 34
Gender: male.
Appearance: 
Personality: Gnarl is a pretty bossy guy, someone who demands respect even without saying a word. His face, body language and general attitude say it all: 'Don't mess with me.' Despite his harsh attitude though, he is a pretty brotherly guy and treats those within the Iron Company with the respect they deserve -- they're equals after all. His harsh ways seem to stem from his military experiences, and he has no illusions about the roughness of a battle field. In some ways he's quite happy that he gets to play a lookout for most of his time at Stags' Rest for that exact reason. Never the less his understanding for the fact that they'll have to do battle sooner or later is there, and he realizes it fully well.
History: Gnarl's father was in the Iron Company as a Boar so it only made sense for him to join as well. A young lad like him, he spent most of his time playing squire, giving people there weapons before battles and running around giving people new shields when their old ones had broken mid-battle. As such, he has seen people die at a relatively young age compared to others. His playfulness as a kid helped him get acquainted with many of the higherups in the Iron Company -- while they are equal you'd be a fool to disregard the social groupings in the Company. Because of this he was accepted relatively easy as a Boar later on, showing prowess in battle and even saving someones skin a few times left and right. He went through the company as a good guy, and most of them liked him.
The real banger came later on when the Bear died mid battle, causing the Iron Company to rout. The battle was lost and the employer wasn't happy, and offered them two choices -- they either took their weapons straight back there to kill the enemy, or they'd be hung. Now, this would be an empty threat if the employer wasn't the King himself of that time, Isolde's father. Normally the Bear was decided to be the strongest in the company, but the previous Bear had been the Bear for so long, nobody had attempted to even measure strength. Arguments ensued but were abruptly stopped by Gnarl, who stepped forward with his sword in hand. Knowing the power of the King all too well, he spoke to the Iron Company, saying that they'd stand here argueing for days while their enemy gathered back their strength. They had to strike now, while they were celebrating and hit as hard as they could to rout the enemy instead. Many agreed, and soon after flock-effect happened, everyone opting to follow Gnarl into battle. They crushed the enemy heavily, in the battle which was henceforth known as 'The Battle of the Gunbar river' named after the river near which it took place. Many of the current Iron Company, or Queens Guard are veterans of this battle and follow Gnarl blindly, though there are some newer members or older members that have gotten annoyed with his decision to settle down with the Queen.
Skills: Gnarl is a strong man, and is said to be able to cleave a man in two. Now, this isn't true, but he is rather strong. That aside he is skillful with the spear and shield, and has some serious leadership skills. He can rally men and women alike like no other, using words like weapons at times.
Dreams and fears: His dreams are to make the Iron Company into something more prestigious than 'a murderous band of mercenaries' and more like a knightly order of some kind, feared and renowned for their combat skills. One might say that's why he has taken the Queens offer, and those that say that will likely be right. His fears are that of many mortal men; dying at the hand of some enemy lord come to take their village. While he doesn't fear for his own life as much, his position has made him feel very much so obliged to protect those in the Iron Company. Any death within their ranks counts as a heavy blow to his mental state, and a man can only take so much.
Favored equipment: Though he doesn't like heavy plate armor, he is practically forced to don it. He wears a dark brown tunic with a plate armor breastplate over that made of steel, the Iron Tree painted on. His pauldrons are also plate armored, adorned with a fashionable head of a bear on the right side. Because he's 'The Bear' after all, and the Queen respects the Iron Company and their values. He wears leather gloves too, simple and useful, and his upper arms are protected by chainmail hanging from the pauldrons. Over his upper legs he doesn't wear much, since he has a shield to cover that, but his lower legs are covered again by plate armor. His shoes are leather high boots, nothing too fancy.
Obviously he has a shield -- it's a wooden roundshield made of oak, imported from the Northern coldlands. It didn't originally have a steel rim around it, but Gnarl had that made on it by the blacksmith. It also had the Iron Tree painted on, which Gnarl doesn't really like because he has to get it repainted whenever someone hits the shield. Which is often. He also has a rather simple spear -- it's simple because it's basically a stick with a pointy steel tip. You stab people with it, and that's what Gnarl is good at.
If anyone wishes so, you can play the Queen. Just make sure to PM me so we can discuss how, what and how. You'll have full creative abilities for the CS but I'll need to have some invoice in her plans plot-wise. If nobody wants to play the Queen, but someone wishes to take above character that's fine too -- you can play the Bear, but I'll need to be the Queen in that case (yay, cross-RPing). If someone wants this you can change the CS around, this is basically a placeholder if nobody wants to play either of them, so that I can directly control the plot.