Sidero s'est préparé lui-même, chaque muscle dans son corps au prêt à se jeter hors du wagon et dans les volley des flèches. Le chevalier du feu a parlé, offrant son armure pour la protection... Sidero semblait douter que l'armure moyenne lui irait même, mais c'était bien mieux que de dégraisser des cadavres. Il détachait déjà les cadavres et les jetait doucement contre le sol, avant que le bris de bois ne fasse flécher sa tête vers le chevalier de la terre. Il avait donné des coups de pied à des sections des murs gauche et droit du wagon, et il enlevait les murs épais en bois après avoir utilisé son grand marteau de guerre pour les desserrer. Pour les libérer, il a relayé son propre plan. Bien sûr, rien n'a fourni la défense parfaite contre les flèches - même l'acier pourrait être perforé par un homme d'arc fort et une flèche pointue. Mais le bois fournirait une bien meilleure défense que la chair, et pèserait beaucoup moins lourdement sur l'esprit de Sidero. En détachant le cadavre du chevalier des lumières, Sidero a posé doucement les deux près de l'avant du wagon, et était sur le point d'attraper l'un des murs avant que les ordres d'Arno ne lui soient dirigés. En se conformant, Sidero a pris doucement l'armure de Oriel, avant de l'allumer sur son côté et de le ramasser. Par rapport aux corps, il était beaucoup plus léger à porter. Vite, Sidero a regardé autour du wagon, réalisant que 2 personnes étaient parties! Le chevalier des ténèbres quitta le wagon avant même que l'attaque ne commence, mais Alya semblait avoir disparu alors que Sidero ne regardait pas.
Se levant sur ses pieds avec l'armure en remorque, Sidero a fait son chemin jusqu'au fond du groupe, comme Arno l'a ordonné. Il a dû avoir beaucoup plus d'expérience avec les opposants humains, de sorte que tomber ses ordres serait le meilleur pour la survie des groupes. Le chevalier d'Esprit et d'Arcane étaient ensemble, et Sidero a veillé à les protéger avec l'armure car Telius avait les mains pleines pour aider Mira. Sidero était la personne la plus éloignée sur le chariot, comme Arno l'avait ordonné, et après avoir jeté un coup d'œil sur les cadavres, il s'est hissé vers les autres pour montrer qu'il était prêt à passer à leur ordre. Sidero soupirait doucement, essayant de ne pas se concentrer sur les cadavres et leur sort. Il a décidé de venir récupérer les cadavres après que la tentative d'assassinat ait été prise en charge et que la côte ait été dégagée.
Name: Sidero Denholm
Gender: Male
Age: 37
Description: Standing at 6'4, 255 pounds of nearly pure muscle, Sidero is capable of carrying more than most people can lift, and does so happily - Sidero is silent to most people at first, but will carry more than his fair share of the weight, share his food, and is always willing to lend a year. He may seem like a stickler for the rules for the most part, but he simply views following the orders given to him as the easiest way to do things, and constantly strives to make life easier for others. He does not have any piercings or tattoos, but his body is littered with scars from years of hard labor and combat. He holds himself formally, rarely allowing himself to slouch or become casual. Additionally, years of combat has made him both extremely paranoid during the night, but also a light sleeper - be careful when trying to wake him up.
Knight Element: Metal
Animal Familiar: N/A
Armor Style: Heavy plate, utilizing leather for the joints. Due to the heavy weight, he is significantly slower than most other knights, but makes up for it in raw durability and strength. His main method of defense is simply taking attacks, rather than the more popular method of dodging. Hell, his fighting style is based on counter attacking while the opponent is close. His armor covers nearly every inch of his body, with only small holes provided for eyesight and air.
Signature Weapon: While he prefers to wield his sword, he is most well-known for his quarterstaff - a long piece of metal that he is very adept at using. Unlike most other weapons, it has a truly staggering weight: 45 lbs, easily enough to kill a normal man in light armor in a single hit. He is quite proficient with it, moving much faster than the average man could. Despite this, he still moves at a slow pace, slowed down by his armor and the sheer weight of the weapon. Someone with adequate speed and agility would be able to dodge most blows unscathed.
History: Sidero's origin, like many others, starts out rather humble - he was born to a simple blacksmith and a housemaid, both of whom were owned by a noble in the small town they resided in. Sidero lived in relative comfort for most of his childhood and, while he never received a formal education, was rapidly growing a strong body thanks to his years with his father at the forge. He, like most blacksmith's apprentices, forged the simplest of items - horseshoes, utensils, etc. His father wished for his son to take over after he has passed, and spent most of his youth training the boy in forge work. Sidero's childhood was mostly uneventful - occasionally getting in a fight with other kids, visiting other villagers, nothing truly extraordinary. That is, until a platoon of soldiers came to the village, seeking to rest until the next day where they planned to go to the capital. The nobleman, seeking to increase his reputation among the upper class, offered the guest room in his manor to the captain of the platoon. For the other soldiers, people around the village offered them refuge in their homes, and the Denholm family did the same. The young man that stayed their was very forgettable, spoke with a monotone voice that rarely elicited excitement from listeners.
Despite this, he held countless stories of the outside world. The lands outside of the small village Sidero had grown up in since birth, and the exotic people and cultures that existed. For hours, Sidero listened to the man drone on, and while his voice was so soft and warm that it could lull someone to sleep faster than the afternoon rays of sunlight, it's contents were what astounded Sidero. He had thought, at a young age, that he would live in the village for the rest of his life, working the same job his father had, living the same life, and dying in the place he was born. But this normal, unassuming soldier opened his eyes to the possibilities; he wasn't chained down, forced to live a life that was already experienced. He could live his own life, forge his own path. At the age of 15, Sidero decided he would become a soldier.
Spending the next three years working in the forge and training his body for combat, Sidero quickly grew to be an incredibly impressive man physically, and while he remained behind intellectually, the passion in his heart only grew with time and, to his parents dismay, Sidero left to enlist at the local city. After 3 days of travel by foot, he finally made it to the city and, after a brief examination and being satisfied with his physical fitness, he was sent into the wilderness with several other men. Unlike the other soldiers, Sidero enlisted to help terminate monsters that attacked near towns and cities. Sidero spent the next 15 years in the corp, fighting with other men against various wildlife, anything from trolls to gryphons, and while the work was certainly bloody, Sidero enjoyed every second of it. He had experienced more in the last 15 years than he ever would of in that village, that he was sure of. About 3 months into his 33rd year of life, he had heard news of the ceremony that would decide the future Knights of Elements and, having stored up enough vacation days to last months, he set off to see the future heroes of the kingdom. After all, Sidero loved experiencing things more than anything else in the world. He now stood in the capital of Elementia, waiting along with the rest of the crowd to see who would be declared as chosen by the gods.