Niveau: 1
Jour/heure: Jour 1
Lieu: Hôtel de réception du château de Tetris
Mention: Le chasseur, Samus Aran, Gordan Freeman, Amaterasu 
Interaction: Quina Quen 

Comme prévu d'un gâteau avec une décoration si élaborée et un arôme délicieux, il était somptueux et - priez que Claudia n'a pas entendu cela - goûté beaucoup mieux que ce que sa sœur pourrait jamais rêver de faire. Il en fit un travail rapide avant de passer au plateau de fruits, en portant une main sur la surface de la table et en reposant une joue sur un poing fermé. Nibling une tranche d'orange - il a supposé que c'était orange même si c'était rouge - il a lentement pris le temps de scanner chaque individu. L'envie d'activer sa vision de l'aigle l'empêchait depuis qu'il est entré dans la pièce, mais il s'est borné à s'abstenir, principalement parce que la lueur révélatrice de ses yeux pendant l'activation pourrait amener les autres à l'étiqueter comme hostile. Cela, et il doutait fortement qu'un Messager envoyé pour s'assurer que chaque héros reçu une lettre serait complètement sans défense contre les prétendus hostiles. Si l'étrange tortue était incapable de défendre les lettres qu'elle portait, alors il pourrait être temps de reconsidérer la réception des ordres de leur hôte incompétent. Pour l'instant, il leur permettra le bénéfice du doute.
Son regard échafaudait sur le grand loup blanc, ayant déjà vu tout ce qu'il avait besoin de voir. Les animaux intelligents étaient rares et chéris, et celui-ci avait une lueur de connaissance, répondant à la conversation humaine avec facilité et se portait avec une posture de confiance malgré sa disposition amicale. Ce n'était pas n'importe quelle bête ordinaire, c'est sûr. Peut-être le compagnon de quelqu'un? Ensuite, les Légendes jumelles se tenaient ensemble. Gordon Freeman et Samus Aran. Probablement tout le monde dans les dimensions l'a fait si même quelqu'un comme lui les connaissait par les actes et la réputation. Et il y avait une autre raison pour qu'il se détende, car s'ils ne pouvaient même pas faire confiance à leurs légendes pour être du bon côté, à qui pouvaient-ils faire confiance? En partant du duo, il a vu l'homme vêtu de noir. Maintenant il y avait une énigme. Il s'habille comme un Assassin, avec un chapeau de trihorn battu qui ombre la moitié supérieure de son visage et un masque qui obscurcit le bas. A première vue, Ezio l'aurait attaché à un mercenaire, un tueur engagé. Mais qui devait-il juger? Bartolomeo semblait pouvoir tuer toute ta famille pour te voir pleurer, mais en réalité, c'était un mari aimant et un soldat loyal.
En tombant son regard sur la table, Ezio tapota un doigt sur le bord de l'assiette, se demandant absent quand les autres héros arriveraient. Ils devaient s'asseoir ici jusqu'à la fin de la journée? D'autres questions sont mortes lorsqu'un ruckus soudain s'est produit. Secouant la tête, Ezio regarda en partie stupéfiant, en partie résigné et en partie confus comme un petit être bas avec un chapeau de chef et un tablier rose zippé et se mit à creuser avec enthousiasme. L'Assassin s'est laissé regarder pendant quelques battements de cœur plus longtemps jusqu'à ce que la quantité de nourriture qu'il transportait commence à le rendre nauséeux. Il s'est dit que le fait d'enlever son attention de la situation était une erreur de sa part. Il était assez sûr qu'il n'a fait que quelques minutes, mais que quelques minutes étaient tout ce qu'il a fallu pour que la dernière arrivée sidle jusqu'à sa table.
Tournant la tête, Ezio traça son mouvement au fur et à mesure qu'il se rapprochait. Même à cette distance, il ne pouvait pas le lire. Elle? D'un visage blanc craie, d'une longue langue et d'une tenue de chef, il n'a pas donné une ambiance menaçante, ni il n'a semblé rayonner la justice et la justice et n'importe quoi d'autre ce que les héros supposés ont donné. Il s'est assis à côté de lui sans invitation, et Ezio a utilisé ce temps pour activer sa vision d'aigle une seconde. Un simple clin d'œil que l'être aurait pu manquer, il a réussi à voir que l'être était gris. Eh bien, le bleu aurait été plus réconfortant, mais au moins il n'est pas venu rouge. Ça aurait été pire. Et il ne voulait pas négliger la courtoisie de ses hôtes en tirant du sang dans leurs salles.
Une patte à pain était retenue devant lui, et Ezio l'accepta avec un léger sourire, une simple boucle vers le haut au coin de ses lèvres. "Merci, Mio amico. Pour t'être écarté de ton chemin pour me donner ça. Je suis Ezio. "Ezio Auditrice." Il n'a pas été mal d'être poli, bien qu'il ait été un peu appréhensif de savoir s'ils se comprendraient.
Il s'arrêta un moment, mûssant sur la façon dont il pouvait encadrer poliment la question avant de décider d'être direct. "Pardonne mon ignorance, mais de quelle manière es-tu? Et comment dois-je m'adresser à vous?"
Character Name: Ezio Auditore da Firenze
Kingdom: Ubisoft



Written Description: With dark brown hair and hazel eyes, together with the thin scar cutting through the left corner of his lips, Ezio is considered ruggedly handsome. Like his father, he has high cheekbones, a defined jaw with closely-shaven beard, and a drawling baritone, he is the very definition of Italian nobility in the 15th century. Standing at the height of 181.8cm and weighing 77.2kg, Ezio Auditore is relatively tall and well-built. With defined muscles from combat and parkour, he covers it up with his unique white and crimson Assassin Robes. Beneath the outer layer of his outfit, he constantly wears greaves, vambraces, chest guard and pauldron. As he needs to move swiftly and have full range of movement, he forgoes a full set of armour in favour of one that only protects his vital areas. To complete his typical ensemble, he wears soft leather shoes and usually conceals his face by drawing the deep cowl of his robes up. Of course, when infiltrating a place like a monastery where everyone wear a black robe, he will have to change. If not, he will rarely wear a different outfit.
Personality: A hot-tempered, arrogant youth and a womanizer, Ezio is initially someone whose actions are driven by his emotions. However, Ezio did manage to gain control of his anger and, by the time he became a Master Assassin, could control it almost completely. Not 100% in control, because the right trigger - like threatening his family - can still make him lose it. He is extremely dedicated to his role as an Assassin and Mentor within the Brotherhood, ceasing to use revenge as a motivation. Rather, he is now more focused on building a strong bond between members of the brotherhood, his apprentices, and instilling loyalty to the people they are defending from the Templar. Ezio is passionately loyal to his family first and foremost, then his friends and the Brotherhood. Towards his enemies, however, he is often harsh but merciful in that he gives them a chance to denounce their actions or - for ones like Manuel - face a swift death by his hands.
Now, he is a quiet and serious man, readily listening to other's advises and keeping his opinions to himself until the opportune time to say it out loud. A strategist by necessity, he will gather as much information as possible before going into a situation. If going in blind, contingency plans being made on the fly is one of his better talents. A combatant at heart, he refuses to sit back and order people around like other commanders. Instead, he strives to actively take part in missions and contribute to the Brotherhood's goals as best he can.
Game: Assassin's Creed II/Brotherhood
Current Story: At the age of 17, Ezio witnessed the public hanging of his father and two brothers by a member of the Templar Order. Following his father's final advice, he fled the city with his mother and sister to the safety of his uncle Mario's villa in the countryside. Mario assisted Ezio in discovering the people behind the conspiracy, the search leading Ezio from Florence, to San Gimignano, Forlì, Venice, and eventually to Rome. As he identified and assassinated more and more political figures, Ezio also gains several allies, including Niccolò Machiavelli and Leonardo da Vinci, the latter of whom helps Ezio improve his equipment using schematics found in Altaïr's Codex pages. These allies train Ezio into an Assassin and guide him on his quest. Eventually, the conspiracy leads to the mastermind of the plot: "the Spaniard" Rodrigo Borgia, Grand master of the Italian Templars. He sought to find the Apple —a Piece of Eden— which laid in Florence. Ezio eventually found Borgia in possession of the Apple learned that Borgia believed himself to be "the Prophet" that would lead the Templars to the fabled "Vault". Ezio confronted the Borgia with the help of his allies and recovered the Apple, but Borgia fled before he could be killed.
Ezio travels to Spain in 1490 to free his fellow Assassins, who have been imprisoned under the guise of the Spanish Inquisition. In the process, he discovers that the Templars are planning to sail west to discover the New World. Along the way, Ezio saved many men and women who later became his apprentices and Assassins. Years later, in 1492, Borgia becomes Pope Alexander VI at Vatican City. By 1499, Ezio and his allies have completed the Codex, which is revealed to be a map, and discover that "the Vault" lies in Rome and that the Papal Cross is another Piece of Eden. Ezio and his allies travel to the city. While his allies distract the city's guards, Ezio infiltrated the Vatican and attempted to assassinate Alexander. The Pope escaped with both the Staff and the Apple, the two keys to the Vault. There, Ezio defeated him in hand-to-hand combat. Now in possession of both the Staff and the Apple, Ezio opened the Vault, where a holographic figure identified herself as Minerva, confirming that he is the Prophet. She explains that she was part of an extinct and highly advanced race pre-dating humanity. They kept the Balance between Universes until others took over. Now, however, with the Virus disrupting the Balance, as the Prophet, he was to help ensure the villains never make their goals come true.
Weapon(s): Twin Hidden blades and a standard sword, a dagger and a brace of five throwing knives.
Stat.
Level One
(P)Damage 2
(P)Defense 2
(M)(E)Damage 1
(M)(E)Defense 1
Dexterity 4
0%
XP ////////// (6/10)
General Abilities
Lv 1 - Twin Hidden Blades: Ezio's default tool of assassination. Imagine twin wrist-mounted braces with the ability to extend dagger blades with a flex of the wrist muscles. It provides better offensive than defensive as a well-placed strike of another weapon can shatter the hidden blades. With these, he don't need to conceal more visible weapons when looking to blend in or going into stealth-mode.
Special Abilities
Slot One.
Items
Slot One.
Slot Two.
Slot Three.
Strengths
Stealth: A apt hand at blending into crowds and places, Ezio can be silent as a ghost if the situation calls for it, even when running on rooftops or walking on gravel.
Eagle Vision: Born with this gift, Eagle Vision enables Ezio to discern friend from foe, allowing him to track enemies through a large crowd of people and/or from a distance. However, when it use, his vision is reduced to grey for surroundings and neutral parties, blue for friendlies and red for enemies.
Athletism: Ezio has been free-running even before he became an Assassin. As such, even in his late thirties, he is still in excellent condition, with a long stamina and possibly unhealthy penchant for parkouring. He doesn't tire easily from vigourous excercise and activity.
Determination: Not one for giving up even when the situation looks impossible, Ezio soldiers forward with confidence born of experience and age. Together with his quick mind and thinking on the fly, his steely determination to see a situation through to the end and not giving up anytime before that has got him out of a lot of nasty situations, as well as allowed him to open doors most people wouldn't be able tostumble across.
Weaknesses
Skilled as he is, Ezio is a mere human, with the limitations and weaknesses of one. For starters, while he loves parkouring, he cannot fly, and falling from high places without somewhere soft to land in will result in him breaking his limbs and possibly dying. He heals at the normal rate as anyone else, and is susectible to illness, disease, infections, virus, etc. Anywhere not covered by his armour is vulnerable to weapons of all kinds, from blades to bullets and so forth. He is not a magician, nor does he have any magic resistance or talent. And like every mortal, his guard will be lowered as exhaustion catches up or if he is wounded. One cannot constantly be on alert, after all.
Achievements: