Avec un soupir fataliste, Spruce Yee lève sa jambe déjà relevée au-dessus de sa tête et la pousse dans un coup de hache.

Mais il n'avait pas remarqué l'eau sur le tapis non plus. La jambe de Spruce Yee s'est effondrée et l'élan a repris alors que son pied solidifié a glissé dans l'eau, et il a fait un double avant spectaculaire en l'air avant d'atterrir dur sur son visage!
Name: <example: Ness>
Quality: <example: Determined>
Description: <example: you don't need an example for this one>
Main Weapon/Fighting Style: <example: sports equipment>
Skills: <example:
 PK Flash: Blinds the enemy with a bright light of PSI energy!
 PK Fire: Burns enemies within a small area of effect.
 PK Heal: Removes status effects from a party member.
>
Stats: <this is where you allocate your stat points! You'll earn more stat points for specific stats as you fight.>

 Speed: 4 (influences your turn in a fight and how fast you can avoid things outside of battle)
 Strength: 1 (influences how much damage your attacks do and how much you can lift outside of battle)
 Guts: 2 (influences how many hits you can take and how long you can stay alive)
 Wits: 3 (influences how perceptive you are (how much information you can gather from a certain situation), i.e. how an enemy is described so you can find a weak spot or if you can find a hidden trapdoor)
 <custom stats here>

Pockets (16 items max):
<example:

 Sandwich
 Baseball Bat (equipped)
 Baseball Cap (equipped)
 Odd Key
>