Donc, je suppose que la question est de savoir si on évite les ennuis ou si on va chercher ça, vraiment. Je veux dire, je ne pense pas que tu trouveras des réponses assis ici, mais je n'aime pas vraiment l'idée de charger là-dedans... peu importe ce que c'est, non plus. Morph se blottit d'une manière non engagée, bien qu'il continuât à regarder cet endroit qui semblait être la source du problème en question.
Name: Largo
Alias/Title: Nickname is Morph, Title is The Rabbit Knight
Race:Human
Age: 19
Appearance: will have this drawn
Weapon Appearance: Will have the Keyblade and maybe the pair of balisong drawn up.
Weapon Name: Rabbit's Foot is his Keyblade's name, his two butterfly knives are called Luck and Pluck
Combat Abilities: Morph or Largo uses a pair of butterfly knives for combat most of the time. He has a great deal of flexibility inherent in his style, mixing physical attacks and both of his types of magic all at once. He'll lighten his body with Gravity magic and then use wind currents and his unreduced strength to propel himself around and strike rapidly or evade, shield himself with Aero while knocking attacks off course with gravity shifts, bind enemies in place with gravity and wind traps, or even turn his knives into effective throwing weapons by increasing their weight and shooting them at enemies with focused streams of wind. That said he normally uses his knives for intimidation only or will strike with them folded and blunt.
He's actually a much better swordsman than he is a knife fighter, often using gusts of well timed wind to either blunt his strikes or increase their force along with lightening and increasing the weight of his sword as he moves it to attack with more weight behind each blow without significantly slowing his movements. He's also capable of typical blasts of winds and crushing spears or orbs of gravity to a lesser degree but prefers more subtle uses of his magic. All of that said he'd much prefer to avoid a fight and will attempt to fight defensively for a while and escape if at all possible.
Non-Combat Abilities: Morph loves cooking and painting, though truth be told he's a terrible painter. He likes to learn different recipes from people he's met as he travels too. While he does use it often enough in combat he finds his ability to lighten up his own body's weight and manipulate wind currents to direct himself and increase his speed and agility incredibly useful for traveling purposes. He's occasionally fond of using wind magic to cool himself off or give him a nice dramatic wind at opportune moments. He's found his philosophy more than a little disrupted by the world's fractured and isolated nature, but he's still trying his best to remain true to it.
Personality: Though not a coward per-se Morph doesn't like to concern himself with the any big battle between light and darkness or fighting in general, instead mainly wanting to live a life of peace and happiness and trying to bring the same to others, exploring for his own sake and generally being of the sentiment that others can solve problems and play the hero better than he. He dislikes fighting and will use his abilities to disable opponents or escape from battle if possible. But he has a strong belief in the right to be free and those who back him into a corner, trample on personal freedom of others more than even his patience can stand or hurt those he cares about will find out he can actually be kind of dangerous.
History: Would prefer to PM
Reputation: A relatively unknown vagrant and homeless teen.
Song:(A song for your character, because why not? Optional.)
(Again, sorry for all the frankly ridiculous requests I've made and I'm perfectly willing to tone down or change aspects of the character. Might add a song later.)