Stella était, faute d'un meilleur mot, perdue. S'immiscer dans une forêt sans savoir quoi faire était exactement le contraire de la sécurité, mais avec tout ce qui s'est passé récemment Stella n'a pas eu l'impression que ce n'était pas une surprise. Avec l'apocalypse qui s'est produite, la vie qu'elle connaissait était partie et elle devait trouver ce qu'elle devait faire à nouveau, d'autant plus qu'elle n'avait pas d'amis avec elle. Et c'est ainsi que Stella est tombée dans le même piège que les autres joueurs : n'avoir rien à faire, s'ennuyer, et ne survivre qu'au lieu de s'amuser à quelque titre que ce soit.
Je crois que j'ai trop bu. Attends... comment j'ai... pensé à Stella quand elle a trébuché sur une clairière, réalisant que son spree ivre l'avait fait sortir de la ville. Pourtant, c'était mieux que ce qu'elle a fait en retard, ce qui était tout simplement en train de faire le tour. Toujours à moitié ivre, Stella s'assure qu'elle rentre dans la ville avant de prendre un autre verre de son stock encore assez important d'alcool générique qu'elle a acheté dans un endroit bon marché. Ce n'était pas longtemps avant qu'elle n'ait été au point où elle ne se rappelait pas beaucoup, quoi qu'elle ait fait. Cela incluait la chanson et la danse ivre, l'achat d'un tas d'articles courants génériques, même embrasser et embrasser quelques joueurs et atterrisseurs individuels, beaucoup à l'embarras de quelques-uns et, probablement plus tard, elle-même.
Environ 30 minutes dans sa stupeur était quand elle s'est écrasée sur une certaine table avec un loup-fang et un dragon à queue jumelle dompter. Avec un coup fort le barde s'est écrasé sur le visage de la table d'abord, trop ivre pour se maintenir équilibré plus longtemps, et inutile de dire a causé tout le désordre. Tilting sa tête sur le côté au duo peut-être surpris, ses yeux regardaient sur le sandwich du loup fang. "Ce n'est pas mon sandwich?" Stella a demandé, bien qu'elle n'ait pas attendu une réponse. Instinctivement, elle tenta de balayer le sandwich et, si elle réussissait, le mangerait en toute hâte. Quoi qu'il en soit, elle s'est endormie, incapable de vouloir que son esprit reste éveillé.
Name: Stella Lenza
Username: Stella Bright
Age:20
Race: Half-Alv
Class and Level: Bard Level 85
Subclass and Level: Courtesan Lvl 90
Guild: N/A (Formerly part of Eagle Court)
Bio: Stella was born in Rome, Italy under a influential family. This family was a successful shipping business that shipped goods nationwide, and later in Stella's teenage years grew to be international business. Even before the Apocalypse Stella had a lot of trouble with romance and love. Even during High School Stella had to deny many men, and sometimes women, her love. It got to the point that Stella was almost scared to go to school because of however many love letters she would get, figuratively of course. Still, she soldiered on through high school and graduated. She soon went to college to enter into the security and safety fields. By this time, she accepted and even embraced her fate that persisted from high school even if she did not intend for anything to happen.
During her school years, Stella started to play Elder Tale after seeing a commercial about the game. Playing as a bard in Elder Tale for no reason in particular, Stella eventually chose her subclass to Courtesan mostly for the RP. She liked the thought of entertaining people, though many who looked at her subclass got the wrong idea. Eventually, she joined the guild called Eagle Court, which consisted of many bards and entertainment subclasses. Sadly, while the guild was fun to be in it eventually disbanded, leaving her alone.
While originally from a European server, Stella sometimes visited Sapporo to see what the Japanese server had, as well as visiting different but similar places around the Elder Tale world. Unfortunately, having no friends on the Japanese server meant that Stella was alone at Sapporo when the Apocalypse hit.
Personality: Stella is well-behaved but has a mischievous side. While outside of Log Horizon, Stella was figuratively speaking swimming as a social butterfly. Often-times she was somehow the life of the party even if she did not intend for it to happen. When she is alone, however, is when she loses her energy. After the apocalypse, Stella had a lot of trouble due to the shock and the lack of friends on the server, and was reduced to simply wasting her days like the rest of the adventurers on as little as she needed to get by.
Equipment:

A beautifully carved violin being made from rose wood and stained using a red pigment giving it a reddish hue a rose was painstakingly carved into the violin as a touch of elegance. It is said that the violin carries the sorrow of the maker as he made it in honor of his lost life. It is said to invoke sadness upon those who listens to the ghostly songs it plays. A artifact level item often found in the european server as a drop from a "Tales of the lost sisters" Raid.


A dress made of a beautiful silk it is mean to invoke the greatness and inner beauty of those who wear it. Was originally made and fitted for a beautiful charmer who danced with the hearts of many as she used her beauty and wit to to charm those who killed her family in her attempt at revenge. It is said that the dress contains the charm of the dancer who originally wore this dress granting a boost a to those of the courtesan class. It is said that magic was woven into the very dress allowing it to change it shape to what can only be called the best of fashion for the time or area.


A bow that was made by a friend in the Italian server, this weapon was made for Stella, whose maker created it in their imagination of her.

A mass quantity of arrows
Spells/Skills list:

Analyzer- You are an expert in artificial weapons created in ancient times. Unlike the descendants of its former creators, the Alvs, these machines can only be used for destruction.
Dimension Walker- An expert in the Alv's transitory magic, you can freely control distance by sensing the world's fluctuations.
Native Operator- You're a natural at operating various tools, from machines to apparatuses. Its complexity doesn't matter; you can use a steering carriage to an ancient Alv defense mechanism.
Parallel Mind- A skill where your thoughts run in parallel, separating your physical movements from your mind when hit with a bad status.
Progressive Relic- You have a high affinity for consumable items said to come from the ancient Alvs. You can even use complex items that cannot be used by other races.


Maestro Echo-   For approximately 30 seconds, copy a designated ally's magic attack on the same target. Since equipment bonuses and character stats are not copied over, your attack will be weaker, but will still deal around 150%-180% damage, especially if you copy a Sorcerer. When used, this skill creates a guitar-riff-like sound effect and a shining appearance. The attack will be a beat behind the original.
Battle Conduct- The damage is hardly any different from a normal attack, but gives the target a ! icon and puts them in the condition where "No matter how much it is hit, there will be no increase in hate". The icon appearance is short, around 5-15 seconds. Because of this, Bards will call their comrades when using it and all of them will use their most powerful skills in this limited time to pound the enemy into dust. When used, an attention-drawing whistle will be sounded.


Dirge of the Trapped Lion- An attack curse song that traps enemies in a certain area and continuously deals damage. Although the damage dealt, like most curse songs, is insignificant, the damage builds up as you continue singing and the effect of an instant death is very powerful. The impact of an opponent who was fighting vigorously suddenly collapsing and dying has a very strong effect, and has given this skill the name of “Dying Song” and “Death Voices,” inspiring fear. When this skill is being used, a mark of a lion appears over the target’s head and a stinging chain wraps around them.


Etude Sword Speed- Raises the weapon attack speed and accuracy of surrounding allies. You can immediately switch cover songs if necessary as long as you have a prerequisite song prepared . However, having two cover songs active reduces MP. When this song is in use, a red-colored note appears from the Bard's body. Additionally, a sword icon appears over the allies under this effect.
Onslaught Prelude- Shorten cooldown times of your allies' skills. It is a basic song used in battle to decrease the cooldown of magic and weapon attacks. Popular skill that is known to be refreshing to hear.
Anthem of the Affectionate Mother-  Increases rate of HP recovery for allies. Although the amount of HP recovered per second is far less than a Druid's "pulsation recovery" ability, it has a similar effect, and can be used in conjunction with their skills. Also, the effect lasts until the cover song is switched, while Druid skills are finite in duration. When in use, a green note appears every two minutes. It can also be used outside of battle to shorten break times.
Coward's Fugue-  Reduces Hate an ally receives when attacking by 5-15%. As proficiency rises, the percentage reduced increases. It is a powerful skill, powerful enough that it would accidentally decrease a tank's ability to aggro opponents. Now, Bards can choose whom not to affect with this skill. While in use, it creates dark blue notes that appear slowly.
Venomoid Tarantella-  Speeds up recovery from afflictions. Although you do not cure it immediately, you can cut down the normal time it takes to recover from them (around half). While some afflictions cannot be cured with this song, it is still an important skill for Raids. This skill becomes more effective by raising skill rank, so many seek the Secret scroll for this skill.
Meditation Nocturne-  Allies' MP, which is usually not restored during battle, recovers slowly. Although the rate is slower than when you are resting, its ability in the long run cannot be underestimated. In use, a cool-colored note (purple/blue) appears from your body.
Pavane Dance-  Increases the agility and evasion rate of allies. It allows Guardians, who usually don't have high evasion, to take advantage of it the way Monks do. In use, a yellow-colored note appears from the Bard's body.


Performance- Perform on the streets or in taverns to earn money. The amount you make depends on your skill and Luck.
Curtain Drop-  Decreases the Hate of one enemy. The number isn't shown, but because the enemy switches targets quite quickly, the amount of Hate reduced must be appropriately large. You can evade attack by using it on yourself, or you can use it on an ally at a higher MP cost. This creates an effect of a curtain wrapping around the target.