Tueuse
Niveau 3
Jour 2
Lieu: Château de Tetris Terrains
   
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L'atmosphère de malaise pendait sur l'assemblée après le départ de Peach, et dans son sillage, le silence prenait racine et commençait à grandir. Après avoir dit tout ce qu'ils pouvaient, les orateurs se sont retirés à leur place dans le public. Dans les moments tranquilles et respectueux qui ont suivi, certains participants ont commencé à s'éloigner. D'après tous les témoignages, la cérémonie s'était terminée; quand les invités ne pouvaient plus pleurer, réfléchir à plus de mots, et n'épargner plus de minutes à l'affaire lourde, ils allaient de leurs propres façons. Après un court moment, Slayer a conclu qu'il avait été présent assez longtemps. Il n'a pas fait de s'attarder sur la mort, après tout.
Alors qu'il se tenait, il a regardé la table des souvenirs une dernière fois tout en espérant que l'âme de Mario s'est précipitée dans un meilleur endroit encore plus vite que les participants funèbres sont retournés à leurs propres affaires, et a repéré un enfant inconnu qui s'y dirigeait. Garni d'un vêtement dépaysant qui semblait bon à se moquer de cette assemblée digne, le gamin tira la colère de Slayer, mais il regarda un moment plus longtemps avant de passer au jugement. Devant ses yeux, l'enfant a placé un bouquet de fleurs et un sac de ce qui semblait être des champignons parmi les autres cadeaux et mémoires. Pendant un moment, le vampire n'était paschalant, mais il s'est brisé dans un sourire comme donnant un léger tremblement de la tête vers le sol. Un esprit immature mais un bon cœur. Je me demande... un tel personnage coloré doit sûrement être un héros, peut-être appelé pour remplacer ceux qui nous ont abandonnés dans la forêt crépusculaire, mais à un si jeune âge...
Il a tourné à mi-chemin, regardant par-dessus son épaule pour voir qui c'était. Bien qu'ayant encore une fois une apparence altérée, le gentleman a reconnu Naija de son introduction la veille. Elle n'a pas, semble-t-il, beaucoup d'attachement à l'idée d'une apparence cohérente. Puis encore une fois, elle avait donné l'impression d'une héroïne adaptable, prête à faire un sacrifice et à modifier son corps pour mieux faire ce qui est juste. Dans un rond-point, Slayer pourrait apprécier cette marque de naïveté. Pendant ce temps, il ne serait pas si désireux d'expérimenter de se changer en utilisant des éléments d'autres mondes. Après avoir assisté à la transformation monstrueuse d'Odin, jouer risquéement avec la corruption vivante et mutagène connue sous le nom de Mugen Virus semblait carrément stupide. Si cela fonctionnait pour Naija, cependant, il n'hésiterait pas à applaudir son courage, tant qu'elle resterait libre de l'emprise du mal. Ces pensées passèrent aussi vite qu'une brise d'automne, et Slayer pivota autour du reste du chemin pour lui faire face.
Pendant qu'elle parlait, il s'éloignait du lieu des funérailles à un rythme tranquille, pas seulement pour son propre bien. Prendre l'avion à un enterrement s'est distingué pour lui comme un acte un peu égoïste – accrocher les projecteurs. Si Naija ne comprenait pas qu'elle était impolie, il ne pouvait pas la blâmer, mais tout de même il a essayé de la diriger dans une direction différente. Une fois à une distance appropriée, il est tombé en arrière dans une position assise, et avant de pouvoir frapper le sol, sa cape s'est transformée en une chaise ailée qui l'a porté vers le haut afin qu'il puisse converser avec Naija oeil à oeil. Pas du tout, je pouvais dire que c'était toi. J'espère que ça ne vous dérange pas que je me lève à l'occasion? Il se trouve que j'ai une touche de dégoût pour avoir été regardé vers le bas...Il a produit sa pipe et l'a gonflé une fois, un regard de savoir dans ses yeux et un sourire facile sur son visage. Je vous rappelle de la réunion d'hier, avec vos philosophies intéressantes sur l'héroïsme. J'ai gardé le silence à l'époque, mais je crois que cela dépend de ce que l'on fait, pas de son propre point de vue ou du point de vue des autres. Il m'enchante de savoir pourquoi j'ai été choisi pour cette épreuve, et non le héros de mon'monde'. Je ne peux supposer que c'était à cause de combien de temps libre j'ai eu! En tout cas, je vous assure que je ne me suis pas senti maladroit ou déplacé dans le silence. Un gentleman consumé, comme je suis sûr que vous le savez, prend n'importe quelle situation dans la foulée, sans défaut dans sa prise en charge. Assez parlé de moi, cependant. Tu voudrais peut-être me dire plus de toi-même? Si je vais continuer à galonner beaucoup plus longtemps, j'aimerais mieux connaître mes alliés.
Son accent a glissé de la pêcheuse et sur une créature rouge bizarre et bipède qui avait pris une position pas trop loin. Il a également identifié le soldat technologique qui avait accroché autour des lignes de derrière lors de la dernière bataille, que Slayer savait maintenant appeler Varrock. L'homme s'est battu vers l'animal, qui ne semblait pas être un problème, et a exigé non seulement qui mais ce que c'était. L'audace de l'enquête a provoqué un vrille du vampire, et il a mouvementé avec la tête comme il l'a remarqué à Naija, Il semblerait que notre compatriote réticent prenne la chance de se mêler aussi, bien qu'il semble avoir opté pour une approche plutôt abrasive. Peut-être n'a-t-il pas tout à fait compris que quelqu'un ici est un allié, et devrait-il être traité de façon appropriée?
Character Name: Slayer
Kingdom: Arc System Works

Written Description: Slayer has the appearance of an elderly man, to whom class is quite important. Slayer's attire reflects his refined nature: he wears a white undershirt beneath a rather professional-looking gray suit. The sleeves of his coat bear red-cross shaped emblems, a reference to his vampire nature. Slayer has brown hair, usually slicked to the side, complemented by a short well-kept beard and a pencil-thin mustache. He wears a monocle, and is often found smoking a pipe
Personality: Having lived for a very long time, Slayer possesses a strengthened sense of perspective, and as such, he generally remains calm and dignified regardless of the situation in which he finds himself. He is civil to practically everyone he meets, no matter how rough, and he likes being both helpful and dependable. Despite this, he is not without passion. Slayer is a lover of refined things; poetry, romance, and often stops to admire the beauty he sees in the world, and in those younger than himself. In combat, his blood boils, and although he is occasionally frustrated by the lack of challenge others are capable of presenting him with, he is ever graceful to those with whom he fights, offering them congratulations for a good performance, and usually assisting them with a warning or a bit of advice. His proper nature leads him to preferring that his surroundings be clean, ordered, and mature. Very seldom is Slayer in any sort of rush to do anything, and at time he seems unable to understand the gravitas of important situations
Game: Guilty Gear
Current Story: It was with altruistic ideals in mind that Slayer founded the Assassins' Guild, but after his disappearance soon after the organization began its descent into corruption. When Slayer eventually returned and found, through interaction with the assassin Millia Rage, that his syndicate had fallen far from his original intentions, he made up his mind to dismantle it. Having bid farewell to his wife Sharon and emerged from his quiet retirement, he crushed the new leader of the guild, Zato-1. Afterward, he embarked on a journey of observation around the world with Sharon, closely observing numerous important humans. Some time later, having put aside his struggles with the idea that he no longer belonged in this young people's world, he founded a gentlemen's fight club. When his retirement was interrupted again by the appearance of a being from the Backyard, a hellish parallel world and the source of all magic, he grew uneasy and partnered with Venom and Millia of the refurbished Assassins' Guild in order to sate his curiosity about the mysterious new happenings inundating the country.
Weapon(s): N/A
Stats
Level Four
(P)Damage 11
(P)Defense 5
(M)(E)Damage 1
(M)(E)Defense 5
Dexterity 3
XP |||||||||||||||||||||||||||||||||||||||| (0/40)
General Abilities
Slot One. Dandy Step: A means of evasion and strike chaining that forms a significant part of his offensive and defensive ability. Slayer can use this technique to slide backward and then forward again at high speed, which enables him to duck and dodge out of the way of danger before retaliating with a special attack. The special attack in question is currently only Pile Bunker, a straightforward right cross with some serious knockback. The speed at which Slayer moves when attacking with a Dandy Step follow-up creates a blue flare, which is more stylistic than anything else. However, this technique's evasive power comes only from his body movement; anything that does manage to touch him will hurt more than normal since he's unable to block while doing it. It can also get predictable, and its repeated use tires Slayer out quickly.
Slot Two. Dead on Time: A powerful Overdrive technique composed of a short windup time before an upward lunge punch with the force of a freight train and the speed of a jackhammer. From a visual standpoint, it is reminiscent of a purple comet hurtling toward the foe, its might carrying Slayer forward with it. It's powerful enough to remove a fourth of a health bar or more in an instant, but it cannot be used unless 'charged' by giving and receiving damage, and since the move expends 'charge', it can never be used back to back.
Slot Three. Teleport: Slayer is able to dissolve in a flash of shadow and reappear three feet away. A brief moment must pass before he can do so again; on the whole, doing this to move is a touch more slow than running, if he ever were to run. It is not invincible at all, and as such is not suited as an evasive maneuver, for which Slayer has Dandy Step. Essentially, it replaces the quick dash that most other characters in his game have access to, and serves as mobility. Because it's a teleport instead of a dash, however, it can pass through enemies, allowing him to cross them up, or thin obstacles
Slot Four. Ender Suite: Fleshing out Slayer's array of moves is a suit of four more techniques, each usable on their own or our of Dandy Step. Crosswise Heel is a flip kick followed by upside-down roundhouse kick in the air, both wreathed in flame. While Slayer takes damage normally using this move, it is harder to knock him out of it. Under Pressure is a brutal sideswipe using claws of purple flames around Slayer's fingers, and it tends to stagger its victims far more than other attacks. It's Late is a brutal downward jet punch that rockets struck foes into the ground so hard they bounce up, easy prey for a combo. Finally, Helter Skelter involves a forward somersalt before an explosive double kick into the earth
Special Abilities
Slot One.
Items
Slot One.
Slot Two.
Slot Three.
Strengths
+Vampire Physiology: Slayer has an amazing healing factor in his home universe, though in the crossover realm his regeneration is much slower in general, but especially in combat. Though he finds it distasteful and will rarely do it, Slayer can suck blood, and doing so speeds up his regeneration. Notably, Slayer is not at all affected by conventional vampire weaknesses; he enjoys a good sunbath, shrugs of a stake to the heart, can eat garlic for breakfast, lunch, and dinner, and wears a cross for his tie. Being a vampire, Slayer doesn't age, doesn't need to sleep, doesn't need to eat, and doesn't need to drink. His extremely long lifespan and vast amount of experience have combined to make him exceptionally intuitive
+Strong: When it comes to combat, Slayer's forte (outside of durability) is his strength, which is above average as far as his opponents are concerned
+Caped: Slayer's mantle is animate, and according to his will it can reshape itself very quickly. Since it is cloth, it is not suitable as any sort of weapon, but its versatility makes it extremely convenient. He can use it as wings to boost himself up to a high place, as a shield, as a chair, and so forth
+Classy: Of course, Slayer is the soul of 'dandy'. His manners are without equal, his appearance is as refined as his taste, and he is very knowledgeable about all things gentlemanly
Weaknesses
-Mobility: When it comes to movement, Slayer can be described as straightforward and stiff. He can jump alright, but he doesn't typically run, airdash, roll, or any such acrobatic maneuver
-Range: The number of attacks available to Slayer that extend beyond melee range can be counted with less than one hand. Don't expect him to be throwing out much of anything else
-Sandbagging: While many characters can be said to be holding back their true power, so many that it rightfully is viewed as a cliché, Slayer takes this rule to heart. Under no circumstances will he release his full power, and he never takes things seriously. If he feels that he should be defeated in a certain situation, he will concede without hesitation
Achievements