E.A. "Bobby" Smith

Bobby a vu Land-Diver sombrer sur le bord de l'immeuble dans une douce horreur. Une personne plus cruelle aurait pu penser quelque chose comme "ce n'est pas une capacité très utile", mais Bobby était plus préoccupé par une rumeur interne sur la raison pour laquelle c'était presque tous les enfants dans cette foutue mission. Il avait vu d'autres adultes à la cafétéria, pourquoi aucun d'entre eux n'était volontaire? Il était à mi-chemin à travers les voûtes sur le bord du toit quand il a vu Henry briser la chute de Zoner adapté à la plongée. Ce qui était bon, parce qu'il n'y avait aucun moyen physique qu'il ait pu descendre là-bas assez vite pour être utile. Bobby transforma son coffre-fort en plus d'un rappel, dérapant sur le côté du bâtiment en creusant ses griffes dans la façade assez pour ralentir sa chute, mais pas assez pour s'arrêter.
Henry et Miriam causaient assez de remous pour permettre à Bobby de se faufiler vers l'endroit où la fille ailée tirait. "Allez, Twinkle," a-t-il chuchoté, volant le surnom de Miriam pour son ami combattant. Il s'accroupit bas et courut entre différents points de couverture modérée, travaillant son chemin autour du bâtiment et cherchant un point faible. Une paire d'agresseurs armés de clous de meubles cassés l'a surpris alors qu'il sortait d'un tas de bancs de parc renversés. Ils avaient l'air plutôt surpris aussi.
Bobby a braqué un coup de foudre sur les yeux les plus proches, des griffes se sont étendues pour creuser dans les sockets alors qu'un gros goo s'est vaporisé autour de ses doigts. La puissance de son poinçon a conduit ses griffes noires à travers le dos de ses bases oculaires, dans son cerveau et il s'est effondré, désossé et envoûtant à ses pieds. Bobby lui a arraché le bras, mais sa main était malheureusement coincée et l'agresseur qui s'est effondré l'a traîné en avant. Le club improvisé de l'autre s'est évanoui bien que l'espace que sa tête avait récemment quitté.
"Je t'aide, mon pote?"
NAME: Lenora Puglisevic
AGE: 24
GENDER: Female
ZONE: 3
PERSONALITY: Lenora has kind of a hard time relating to other people. Her parents tried to teach her to be kind, charitable, and meek, but that was never going to happen. Nora is highly introspective, and imaginative; she spends a lot of time thinking about things that probably don't cross most people's minds; she is also very curious and adventurous, tending to jump into any new situation with both feet, as it were. Those are her good qualities; unfortunately she can also be pretty selfish, has trouble empathising with others, is irritable, abrupt and often rude. She also tends to obsess heavily over whatever has caught her interest at the time. Nora is also almost completely unselfconscious, because she doesn't generally care enough about other people to care what they think of her.
HISTORY: Lenora grew up in a fundamentalist Christian community, where she was pretty strongly sheltered from outside influences. Her family had no television, popular music was strongly forbidden, and there was only filtered internet, the use of which was very much supervised. Her upbringing centered around family, faith, and the community; unsurpirisingly she was homeschooled and spent most of her time with her siblings (there are seven Puglisevic children, Lenore is third oldest) cousins, and the other children from her church (unaffiliated methodist).
Nora never, ever fit in. Not even as a small child. She realised by her teenage years that she was never going to be happy staying in her community. It wasn't a cult - she was certainly allowed to leave, but her parents were heartbroken when she started talking about leaving. She left anyway.
Since turning 18 and setting out on her own, Nora has been kind of a drifter. She started off waiting tables in a medium-sized town in Oklahoma, before getting her GED and switching to call centre work. Nora enjoys call centre work; she's skilled at dealing with difficult customers because, again, she doesn't care what people think of her and is usually somewhere on the confused-curious-amused spectrum when people yell at her. She'll usually work at a call centre for a year or so before getting bored and changing towns - her great job performance means that she can ususally do this fairly painlessly. She's been moving generally westward, and currently lives in Nevada.
In her free time, Nora has a variety of unusual hobbies, and she has no ambition whatsoever except to be able to hobby in peace. She'll generally obsess over one at a time for a month or two, then drop it more or less completely and switch to something else. Sometimes these are productive; eg embroidery, collecting edible mushrooms, attempting to learn to play the banjo. Sometimes they are not productive at all, eg playing Sim City, binge-watching Netflix, complicated connect-the-dots books. Many of her hobbies will repeat after being out of the main spotlight after a few months or a year; most recently she has been on a taxidermy kick, combining pieces of different animals (and sometimes clock parts) to make tiny mythical monsters. Taxidermy, by the way, is ome of her most frequently recurring hobbies, along with bone collecting and unsettling embroidery.
APPERANCE
PHYSICAL: Nora is tall and generally big, with a wide, round face, rounded features and a snub nose. Her hair is right in the middle of the "yellow" spectrum of blonde, while her eyes are that sort of indistinct blue-grey that usually just gets called "light." She has a slightly rosy complexion, with lots of small freckles on her face, and even more on her arms, hands, back and feet.
She's one of those people who legitimately can be called "big boned," she isn't overweight or all that muscular, and she's not much curvier than average, she's just large - broad across the shoulders, big feet and hands, wide hips, generally big.
IN-ZONE: In-zone, Nora looks radically different, and not just because of the whole cyborg thing. She remains tall, but becomes very long limbed and bony, almost spidery. She dresses in layers of tight grey pleather; calf-high boots, leggings, short jacket with a hood, longer jacket without a hood, glove; sometimes she wears a bowler hat.
Instead of being blonde, she is completely bald - well, it appears that way, anyway, though since she allows almost no natural skin to show it is hard to say. Her eyes are still light-coloured, but now they are mismatched implants. The left one is a fairly normal except for the slowly spinning, silvery-metallic iris, while the other seems to be entirely made of copper - corroded green where the white of the eye should be, brightly burnished for the pupil and iris, and lidless. Her face and head are partially covered by overlapping scales of various different types of metal, forming an almost-complete covering of her crown, but showing more skin on her cheeks and chin. Her right ear is normal, while her left is augmented with a series of short rods with knobs on the ends; they occasionally crackle with energy. She has the same snumb nose as in the waking world, though.
Her other most obvious augmentation is her right arm, which is made of rust-red metal in the shape of the bones of a normal arm and hand. The joints spark frequently. Her cybernetic arm is out of proportion to her natural arm; it's about nine inches longer.

POWERS
NEXUS: (See REM) Only her silver eye works; the other one mostly picks up static. She has the same problem with her augmented ear. Her long arm is still strong, but when using the Nexus she is much more subject to newton's laws; she can't punch hard without throwing herself backwards, if she lifts anything too heavy she'll at best fall over and at worst seriously injure herself. It also gives shocks more frequently, but they tend to be annoying rather than dangerous. Finally, her head armour is still good for fending off sharp objects, but doesn't absorb much shock. Kind of like putting a pot on her head and expecting it to work like a helmet. (Hint, it won't.)
Her biologic powers are also lessened; her life-sense is only accurate to about 25 feet, and can get scrambled by things like trees. She's still pretty good at measuring things, but is about a factor of ten less accurate. Her senses of smell and taste are about the same.
REM: Nora's biological powers are all sensory in nature; she has greatly enhanced senses of smell, taste, and touch; but her hearing and sight are not naturally improved. She can taste well enough identify metals (and chemicals) by licking them, though she is not immune to toxic effects, and can smell well enough to track by scent. Her sense of touch is improved in that she can accurately weigh objects by holding or shoving them, and can measure down to the milllimetre anything she can get her arms around. She's also accurate at measuring time, incidentally, and is pretty good at judging distances by eye, as well. She also has an extra sense, which is that she can feel the presence of life. It's most accurate with more complex or larger life forms; she can pinpoint scavengers in a room and feel them moving around, whereas the abominations blur. Her range is about seventy-five feet in a sphere, although it fades toward the edges.
As for cybernetic abilities, her arm has an extended reach, and is much, much stronger and faster than a human arm. It also gives off (sometimes serious) shocks, but this is a bug rather than a feature. The scales on her head and face are there to act as armour/a helmet. Her silver eye sees liks a human eye, but with high clarity and a scalable magnification, while her copper eye sees outside the normal light spectrum - she can switch it between infrared and untraviolet. The knobs on her ear moderately increase her hearing, but mostly act as a method of determining the directionalty of sound.
OTHER: She has a lucky bone thst she carries around all the time. It's the atlas vertebra, from a sheep.
NAME: Erasmus Ambrose "Bobby" Smith
AGE: 31
GENDER: Male
ZONE: 2
PERSONALITY: Bobby is a bit abrasive at times, but is generally a good guy - even if some of the things he does with his free time are a little morally dubious. He comes across as a bit of an idiot at times, but he's not; his emotional IQ is roughly zero, though. He has pretty simple tastes: cold beers, attractive women, classic music, muscle cars, movies, that sort of thing.
Bobby is also kind of a big kid at heart. He gets excited about things a lot, and spends a lot of his time trying to do "fun" things. He's pretty competitive, and likes to try to turn things into games. He's also known for pranking his friends and family.
HISTORY: Bobby's father is a pretty successful businessman, and it's hard to say if he is more disappointed by Bobby's hobby of hustling pool, or his ongoing search for the sasquatch.
Although Bobby grew up privileged in the suburbs, he always felt oddly disappointed in his suit wearing, eco-conscious, conservative parents. He went through elementary and high school successfully enough - though his younger brother Josh was the brains of the family - with the usual number of friends and attempts at romance. Instead of going to university like his parents expected to, however. Bobby went on a road trip.
He spent a solid year driving across the states, living off his trust fund and attempts at hustling pool, before eventually giving in to his parents demands and going to university like he was supposed to. Although he graduated with an MBA and got a corporate 9-5 job, he finds that life chafing. He's always had a nagging feeling that he should be doing something more active and important with his life. That's probably why he takes vacation time each year to drift and/or look for Bigfoot.
Bobby was the opposite of disappointed when he started dreaming of monster-killing around the same time as the attacks started. Sure they were just dreams, but they were awesome dreams.
APPEARANCE
PHYSICAL: Bobby is tall, about 6', with short dirty-blonde hair and green eyes. He has a square jaw, cleft chin and full lips, and there's a very light dusting of freckles across the tops of his cheeks. He has a faint but still noticeable scar slanting across his chin. He claims it's from a bar fight, but it's actually from tripping over the cat and smacking his face in the corner of a coffee table as a teenager. Bobby is also pretty fit; he spends quite a bit of time at the gym to make up for his sedentary lifestyle. He walks with a bit of a swaggar; Bobby thinks he's hot stuff. Maybe he is; that's pretty subjective though and as the narration I don't have opinions.
IN-ZONE: In-zone, Bobby takes the form of a monstrous mammalian quadruped. He stands about five feet high at the withers, and has slender legs that end in very sharp cloven hooves. He is covered in long, shaggy fur in ragged brown and gold stripes, with a black line running down the centre of his back and black markings around his eyes and muzzle.
He has a very large, powerful head with a long muzzle. His mouth is packed with razor sharp teeth, ranging from heavy canines to pointed, scissor dentition molars. He also has a pair of heavy, curling black horns, not unlike a ram's horns, that frame the sides of his flat-cheeked face.
NEXUS: Bobby's nexus form is more or less a humanoid version of his REM form. Closer to seven feet tall than six feet tall, though most of that height is made up by his long, slender legs, he retains his curling horns and shaggy fur, although his mouth is close enough to a human shaped one to allow him to speak somewhat normally. He does still have some pretty massive chompers, though. He also still has the cloven hooves of his REM form, and the leg configuration one would expect to go with them. He tends to walk around in a sort of half-crouch in this form, which puts him closer to eye level for normal-sized people. Although his hands and arms are relatively normally formed, he does have very sharp black claws on his middle and ring fingers. In this form, he wears a pair of jeans cut off at about knee level.

POWERS
NEXUS: Bobby is very fast, agile and acrobatic. He is also pretty strong, but mostly relies on speed, preferring to strike at his enemies and quickly withdraw before darting around to attack from another angle. He is also very good at jumping and climbing. His claws are extremely strong, and can dig into many strong materials in order to allow him to climb otherwise inaccessible surfaces.
REM: In his REM form Bobby adds incredible bite force to his speed and agility, as well as a high level of resistance to toxins, poisons, pollution, etc.. He loses some of his dexterity on account of not having hands.
OTHER: His theme song: