On dirait que les mafieux nous ont battus.
Perché sur un vieux sycomore, Reisten se servit de sa main droite comme d'une visière, protégeant ses yeux de l'éblouissement du soleil, alors qu'il regardait la horde vampirique se fondre devant la ville. Déjà, les joueurs engageaient les monstres, avec des quantités variables de succès. En une semaine, il semblait que la plupart des joueurs s'étaient habitués à tuer des gobelins, et n'étaient pas habitués aux vitesses d'attaque plus rapides des goules. Eh bien, il y en avait quelques-uns qui ne se faisaient pas chier, au moins.
Il a atterri sur la colline herbeuse, avant de se gratter la tête.
Tu veux te joindre au bien ou au mal?
Je veux dire, ce n'est pas amusant si les Rois se trompent parce qu'ils sont trop distraits par les monstres. C'est ce que je dis, mais laissez-les aller aider les Rois. Et ensuite les appeler à un combat après. 
Un peu à l'oreille, Ivy a incliné la tête. Vampire horde attaque n'était pas quelque chose que vous avez vu tous les jours, même s'ils étaient dans un jeu. Des vampires? C'est kinky. Est-ce un événement dont je n'ai pas entendu parler?S'il s'agissait d'un événement, c'était à grande échelle. Si on ne peut rien faire pour aider les vampires, alors je dis de protéger les nôtres.
Je veux dire, qui sait, peut-être qu'il serait mieux d'être un homme de main d'un seigneur vampire quand il s'agit de faciliter la chasse à nos joueurs.Le caractère Vampire était une douleur inutile dans le dos quand Elder Tale était un jeu, alors les chances sont qu'il n'a pas amélioré du tout une fois que tout est allé réalité virtuelle. Frappant sa lance en acier argenté, le jeune garçon roula les épaules.
"Gonna assomme tes sorts de banish undead, Ivy?"
Je ne serais pas un exorciste sans eux.
Eh bien, laisse-les sortir ces idiots, alors. Je crois que j'en ai vu deux autres juste descendre. Ces abrutis se sont-ils branlés toute la semaine ou quelque chose comme ça?
Christ, Intol, arrête de fantasmer sur le King's circlejerk.
Elle a tiré de nouveau alors qu'elle précipitait un vampire, en commençant à s'allonger dedans avec des coups répétés de sa halbère.
Oh ho, comme c'est le butthurt. En brandissant le vol Valkyrie, Reisten sourit comme un hurlement qui échappa à son être. Les oreilles des loups sortaient de son bandeau rouge et ses ongles aiguisaient en griffes à mesure que la force surgissait dans son corps. Avec un saut puissant, le garçon loup s'enfonça dans le ciel et conduisit sa lance dans la colonne vertébrale d'un ghoul, activant Résonance Beat simultanément, avant de jeter la bête qui criait dans la direction d'Ivy.
J'active Requiem et War Hymn! Continuez à bouger, les filles!
C'est pas vrai, Reisstan. Tirant son épée tandis que la bête volait vers elle, Ivy poussa son arme vers le haut pour escroquer la bête avant de laisser l'élan de l'ennemi se détacher de son arme.
"Dammit Reisten, ne faites pas la moitié de votre travail."
Name:
Ilya Sokolov
Age:
22
Gender:
Male
Personality:
- Aggressive
- Outgoing
- Hotheaded
- Loyal
---
History:
A Russian student studying in England. Ilya has been playing Elder Tale for about ten years now, starting at the age of twelve. Back in Russia, he played on the Russian server, but he created Intolerance four years ago on the Western Europe when he moved to England for university, mainly because he wasn't satisfied with his old character at the time and wanted to start anew. Just for shits and giggles, he chose to make a female dwarf as his avatar, but didn't use a voice modulator. Thus, whenever this cute little loli opened her mouth, a deep, unmistakably male Russian accent came out.
A few months down the line, he met Reissten, and a beautiful friendship began to form as the BDC was created. A friendship consisting mostly of ganking famous streamers and Assassins, which Reissten didn't like for whatever reason.
Six months ago, thirteen members of the BDC donned normal level 10 equipment and managed to eke out a victory against a notable Elder Tale streamer that was decked out in multiple pieces of Phantasmal equipment. The entire battle was recorded and put on Youtube, but of particular note were the last few moments of the battle, where Intolerance managed to perfect parry an entire Assassin combo before retaliating with an Ace Move to take the win.
Eventually, a few members of the guild wanted to delve into PvE for a bit, and Intolerance was dragged along for the ride. Fortunately for him, it was during a limited-time event raid that he looted a Phantasmal-class armor. With his armor situation secure for the moment, Intolerance used his free time to powergrind his Swordsmith subclass, obsessed with creating the perfect weapon to match his armor. It was too bad for him that he'd started grinding his subclass too late, as he'd only managed to reach level 85 in it when the expansion dropped.
---
In-game Information
Gender:
Female
Race:
Dwarf
Class:
Paladin
Class Level:
90
Subclass:
Swordsmith
Subclass Level:
85
Guild
<BDC>
A guild started by Intolerance's friend Reissten. At first, Intolerance only joined both to support his friend and to get the benefits of being in a guild, but he soon developed the idea of going after certain streamers that annoyed him. To his delight, the rest of the BDC latched onto the idea, and they soon developed into a PK guild that raided on the side for loot.
Build:
Royal Guard
A highly offensive, PvP focused Paladin build that relies almost solely on Ace Moves. Its only defensive ability is the Perfect Parry skill, trusting in raw stats to tank through hits it can't parry. Playing this build is akin to playing a fighting game, relying on reads and quick reactions to stay alive while delivering a heavy combo-based offense.
In PvE, this build is serviceable as a main tank fighting a single boss monster, generating aggro through sheer damage. However, in both PvE and PvP, the Royal Guard build has a hard time against opponents that use status effects, as those are unparryable.
Spells/Skills:
Perfect Parry - A defensive Ace Move. If activated at the instant an attack hits Intolerance, she takes no damage from the blow. Along with physical skills, direct damage magical attacks can also be parried. However, if the parry isn't activated at the exact moment of an attack's impact, Intolerance is left vulnerable by the skill's massive end lag, which offsets its lack of a cooldown.
Eye for an Eye - An Ace Move that can only be activated by chaining into it from a successful Perfect Parry. Riposte after a parry with a single, mighty stroke that does massive damage. Intolerance is locked into the attack animation upon performing it, and the animation takes a comparatively long time to wind down. Has a long cooldown to the point where it can generally only be used twice in an average encounter.
Tempest Sweep - Cone-shaped AoE Ace Move. Sweep your weapon in front of you, knocking back and stunning any enemy hit for a brief moment. Can be used twice at best during a typical fight.
Earth Breaker - Ranged Ace Move. Slam your weapon into the ground with massive force, creating a shockwave that rushes towards your opponent. Deals additional Earth elemental damage. Intolerance is unable to move until the shockwave reaches its endpoint.
Final Storm - Single-target, execution Ace Move. Deal a series of combo slashes with your weapon, ending with a titantic downward smash for massive damage. Immense cooldown, will only be used once per fight.
Provoke - Temorarily forces an opponent to target you. Only taken by Intolerance because his guildmates forced him to.
Equipment:
<Armor of the Unflinching Conquerer>
"Armor crafted for an ancient lord that once united half the continent under his grasp."
Phantasmal-Class Armor
A level 80 Paladin-exclusive armor that gives a large bonus to DEF. Also grants super armor during the animations of offensive Ace Moves, allowing the wearer to not be able to be knocked out of the animation by damage. In addition, the wearer receives an additional bonus to DEF for the duration of their Ace Move. Perfectly suits Intolerance's balls-to-the-wall, full offense playstyle.
<Mantle of Determination>
"A crimson cape for only the most hotblooded of warriors. The tools of cowards will not hinder those who are determined to grasp victory."
Artifact-Class Cape
A level 65 cape that reduces magic damage taken and reduces the duration of crowd-control effects on Intolerance.
Weapons:
<Meteor Cleaver>
"A massive curved greatsword designed to smash through stubborn shieldbearers."
Production-Class
A level 85 two-handed sword made with Artifact-class materials. Gives a bonus to STR and AGI, and ignores a percentage of an enemy's armor. Forged by Intolerance to face off against other tanks.
<Apex Solar Halberd>
"The glare of the midday sun burns and dazzles all those who behold it."
Production-Class
A level 70 two-handed halberd made with high-tier Magic-class materials. Inflicts fire damage and leaves a debuff on hit that slightly reduces an opponent's INT stat.
Inventory:
<Russian Vodka> x 
"Because beer is a soft drink."
Consumable
Gives the "Drunken Rage" buff, increasing STR and DEF at the cost of INT, WIS and EVA. Stat bonuses and penalties are twice that of beer items. Lasts for about ten minutes.
<War Pony>
"A charger in child-size. Or dwarf-size, as it were."
Mount
An armored pony made specifically for dwarf characters.
Stats
Strength (STR): S (6)
Agility (AGI): S (6)
Intelligence (INT): F (0)
Wisdom (WIS): F (0)
Defense (DEF): S (6)
Evasion (EVA): F (0)