District municipal II - Base de San Lorenzo 
La chasse était terne.
Après cinq ans de la même chose, errant de ville en ville, nation en nation, exterminant les erreurs, Tsukimon Arata était finalement arrivé à cette conclusion. Au début, c'était difficile, comme c'était avec n'importe quelle activité on était nouveau à, mais après la première année, le bord risqué avait commencé à s'estomper de plus en plus avec chaque jour qui passait. De toutes les erreurs qu'elle avait combattues, une seule s'est retrouvée dans son esprit, celle qu'elle n'avait pas tuée - et celle qui ne l'avait pas tuée.
Crétin.
Tsukimon ferma les yeux, assise avec la jambe gauche dehors et l'autre genou levé, se reposant le bras droit sur le genou et le dos à un mur. L'entrepôt vacant que Silva et elle-même avaient déclaré à San Lorenzo était comme beaucoup d'autres dans ce domaine - grand, spacieux et autrefois utilisé par les étudiants d'art de la proximité par l'Université. Ils n'ont pas été contrôlés par n'importe quelle autorité locale pour la plupart, et il était devenu une sorte de tradition pour les étudiants de transformer ces lieux en leur'studios' de travail. C'était une couverture assez décente, même si elle était la seule à pouvoir passer pour un étudiant... juste. Pour faire passer cela, Tsukimon avait passé la meilleure partie d'une semaine à brosser sa caligraphie et ses talents artistiques pour quitter l'endroit sur des toiles géantes dans un style étudiant classique. Si c'était à elle cependant, l'endroit serait spartan en plus peut-être quelques lits et un coin cuisine pour travailler avec. Le chauffage et l'électricité n'étaient pas non plus un problème. L'argent de Mob faisait des merveilles, et son grand-père était assez gentil pour la traiter comme une princesse encore.
Dans l'ensemble, il commençait à avoir l'air plutôt maison, et ce n'était pas quelque chose dont Tsukimon était trop impatient. C'était ce qu'elle appelait une "Wandering Magical Girl", et elle l'a reconnu. À ce rythme, cependant, elle pourrait commencer à s'attacher à l'entrepôt et à son équipe. C'est frustrant. Elle avait fait un effort pour être un chef de file pour leur « équipe » tout en restant à distance - mais cela ne se passait pas bien. Elle menait, oui, mais essayer de rester professionnelle et formelle avec les autres était difficile. Marie et sa cuisine étaient surtout à blâmer.
Merde Marie et sa cuisine absurdement bonne.
Un soupir a échappé aux lèvres de Tsukimon, éloignant son esprit de ces pensées et sur le néant, prenant ce moment paisible pour méditer... ou dormir, selon qui vous avez demandé.
Name: Tsukimon Arata
Screen Name: 空WATARI物
Age: 16
Appearance: Tsukimon has a very 'intense' bearing, her eyes staring through most people rather than at them.
Nationality: Japan
Personality: Warrior-like to the core, but with the cover of a yamato nadeshiko. Tsukimon was raised to be both the perfect daughter and the ideal son, unquestioning, strong and loyal with a softness to them. This contradiction of an upbringing has created a girl who projects the air of someone important, the odd but functional combination of a charismatic princess and a warlord.
Biography: The Arata, a once powerful family of warrior-nobility who turned to the underworld in the late 1700s. To this day, they enjoy vast amounts of wealth off of the debts and blood of others, although much of it is now money simply because they had money. The business world, local governments, the police, the yakuza – the Arata have their influence and power through out Japan.
Their ways are still very much steeped in the 1700s, following a strict 'code' under which they operate. The son of the Arata oyabun would be the heir, and the daughter would be used to further the spread of influence. The son would be the 'warrior', and the daughter the 'politician'. This was not the case with Tsukimon.
A rare single child of the Arata, and a daughter at that, left Tsukimon to fulfil both roles for her father, but she was far more attracted to the 'warrior' aspect of her upbringing than anything else. She took to the teachings of justice and order with no problem, all the while shunning any attempts to make her more 'princess' like beyond the purely aesthetic.
Tsukimon is not a dumb girl. It did not take long for her to notice that the unsavoury actions of her family were far from the 'justice' she had been raised with, but kept her comments to herself. Rather than voice her troubles, she attempted to fix the wrongs she perceived – by challenging her father to a duel to decide who would lead the family.
She was talented, but she was not an adult, nor did she have the experience of her father. An incredibly one sided match nearly lead to the death of Tsukimon, and it was as much guranteed...until that was not the case.
Her first transformation lasted for no longer than two seconds, enough time for her body to react and win the duel, killing her father. He was not the only one to die that day, at least not from Tsukimon's perspective. She had, for all intents and purposes, lost. It was only the intervention of power beyond her own which saved her.
She left her home in search of penance, all the while taking up the mantle of 'Magical Girl'.
Experience Level: Veteran
Skills: 
Swordsman – Tsukimon's ability would be nothing without her considerable talent with a sword. The Arata were a family of swordsmen prior to their business in the underworld, but they never ceased to refine their art. Even at the age of 11, Tsukimon could have been called a warrior of the blade, but her technique has reached new levels in her battles against the Errors. It follows that she is athletic.
Calligraphy - One of the hobbies pushed upon her.
Cooking - One of the hobbies pushed upon her.
Magical Power:
First Act - Izanagi, the Godspeed – The sole power of Tsukimon is her great speed, surpassing even the enhanced agility of a standard magical girl by several leagues. She can, in turn, process at these speeds.
Second Act - Many Armed Kannon - A development on Izanagi, Tsukimon pushes her abilities to the limit for a brief moment, creating the heavenly illusion of having multiple arms, each swinging a blade in sync with one another. In total, there are 10 blows, occurring at a near-simultaneous speed.
Divine Wind - If Many Armed Kannon is the limit of Tsukimon's speed, then Divine Wind is the limit of her power. Tsukimon makes use of an Iado form, sheathing her blade, and after a moment of focus, unsheathes her the blade with all her might. In combination with Izanagi, this creates a gust of wind comparable to a small, localized typhoon, easily devastating an entire street.
First Act - Izanami, Eyes of Life and Death - Tsukimon has developed a form of battle precognition over her years as a Magical Girl, allowing her to accurately guess the next movement of an enemy up to two seconds prior to the action taking place, a long time for her. It cannot be called a 'power' as much as it is a trained instinct. She has yet to inform anyone of this ability.