Frank avait un demi-esprit pour briser cette urne et montrer à Henry de quoi il parlait, mais non seulement c'était une mauvaise idée, parce qu'il sait mieux que de casser des urnes pleines de cendres, mais ce serait un exemple pauvre, mais dégoûtant de ce qu'il pouvait faire. Frank est resté silencieux pendant qu'Henry se moquait de lui, mais il a fait gtin légèrement tandis que le garçon est devenu blanc regardant l'écran, il avait tellement à voir, et il serait probablement en mesure de lui montrer bientôt aussi.
Noor a fait quelques commentaires polis sur lui et puis l'a un peu éloigné du groupe, elle était déraisonnablement forte pour sa stature, certainement pas humaine. Frank regarda de côté ce qu'elle disait en lui étant nécromancière, il avait espéré que quelqu'un obtiendrait ce qu'il avait voulu dire, mais n'était pas moins surpris. Et d'autant plus qu'il était flatté, qu'elle l'a qualifié de gentil nécromance, qu'il avait déjà eu ses rancards avec d'autres, et en vérité ils n'étaient pas du genre le plus sortant. Elle lui a ensuite offert un emploi en tant que médecin légiste, ce n'était pas quelque chose qu'il n'avait pas pensé, mais étant toujours transitoire rend difficile de s'en tenir à, il pourrait le tenir pendant un petit moment, il aurait besoin d'y penser. "Je vais y réfléchir." Frank a dit bientôt "Et mon nom est Frank Mennen."
Name: Frank Mennen
Gender: Male
Age: 48
Race: Human (Magic user, Necromancy in specific.)
Biography: Frank was born in England, but spent much of his early life in a very secluded, rural Wales. Both his parents were magic users but were very secretive about it, due to their experimentation into some of the darker elements magic. When Frank was 12, the nearest village caught wind of Frank and his family, normally it wouldn't have worried them, except the village wanted them gone and had subsequently hired a pack of werewolves to attack him and his family, having anticipated this, Frank's parents managed to successfully get Frank out of the house, while his parents were murdered. Young Frank returned to house two days later, retrieved what little records his parents kept on magic and a few other things and set out on his own.
For Many years he traveled on his own, his transient life style and practice of strange and "immoral" magics disallowed him to make an permanent relationships with anyone, and due to the attack, he had and still is very wary of werewolves. Frank had more or less mastered the "art" of necromancy which at it's core was blood magic, by using his own blood or someone else blood (which is very seldom) and imbuing with magic he can briefly resurrect just about anyone or anything, this is particularly useful in obtaining information from the deceased, and one more than one occasion using bones of the dead to distract or occasionally kill would-be attackers. Due to the use of his own blood so often, Frank boasts several scars, and nicks across his hands and arms, his drug of choice to fuel his magic is cocaine and he carries a tin of it on him at all times.
Frank managed to end up in Blackbury after chasing a man who had information on his family tree, one person in particular, a great great uncle or something that taught all the other members of his family necromancy, and who is rumored to still be alive, however in the middle of the chase the man was hit by a speeding train and quite literally exploded, Frank managed to re-animate what was left of the head, but all it gave him was a garbled mess of words.
Personality: Frank is a bit anti-social, not by his own means, he just never had a chance to get the proper being around people thing done. Despite this and his strange and sometimes disgusting use of magic he's learned to fit in a crown more or less, he's often blunt to the point of being rude, but he just can't seem to help it. He has a very analytical mind, constantly surveying his surroundings and looking at the finer details of events as they unfold, This is due to constantly searching looking for every little clue that will help him figure out more about his supposed great great uncle or something. He's eager to help there is something in it for him,the reward doesn't even need to be that great, just as long as it's something to look forward to that he couldn't obtain by his own means.
Weaponry: Frank usually has a knife or two on him, mostly he uses them on himself, but there's been a time or two he's needed to use it on something other than his arm or hand.
He carries a small revolver with a full cylinder of silver bullets, mostly to scare away would-be werewolf attackers.
Other Possessions: A few vials and bottles for holding blood and other bodily fluids and sometimes organs.
as well as bag of bones. Literally. He also carries a decent amount of medical supplies, mainly bandages to dress his cuts, but carries a few basic essentials as well.
Theme Song: God's away on business, Tom Waits.
Miscellaneous:
How Frank's Necromancy works; an informative guide on how to be dead:
Frank imbues blood with magic giving life to the deceased, it doesn't matter how long they've been dead, just the quantity of blood.
for the most part re-animated bodies can speak so long as the organs required for speech are still intact, as well as the brain.
Bodies that are animated are for the most part under Franks control via the magic-blood, however a dead body needs not organs or anything to be reanimated, for instance a skeleton can be reanimated, the head will fill with blood and the blood will trace the skeletons bones, and Frank will be able to have control of it until the bones are destroyed or is over fatigued by controlling it. This goes for single body parts as well, Frank can reanimate a hand or other body part and can control it for a period of time, if the body is close enough, the hand will act as though it's receiving from the brain still, allowing it to "hear" things thus allowing it to write the answers to questions.