Mura Sahashi
Mura a frappé son nouveau chat un peu et récité un peu plus du poème. En regardant autour de lui, elle marchait vers d'autres machines, comme les jeux de combat. Il y avait des gens sur eux, et elle a regardé pendant quelques minutes pendant qu'ils luttaient avec les personnages de l'ordinateur. Devenant relativement ennuyeuse et tenant toujours son chat, elle est sortie de l'arcade, mais seulement pour voir une nouvelle révélation dans les étoiles. Le ciel avait tourné une mystérieuse nuance de rouge sanglant, et la lune s'était agrandie au-delà de son diamètre normal. Et puis elle entendit la voix; une femme d'intention inconnue demandant à Mura de tirer une carte de son pont. Peut-être même pour révéler sa fortune, ce qui ressemblait à un flic, mais ça valait toujours la peine d'un coup de feu.
"Ce sont des cartes tarot, n'est-ce pas? J'en ai déjà vu...» dit-elle en marchant jusqu'à la femme maintenant assise derrière une table au milieu de l'arcade ; mais l'arcade ne pouvait pas être vue. Puis elle marcha vers l'avant, étirant sa main et dessinant la carte supérieure du pont.
L'ermite
Mais bien sûr, quelle autre carte recevra - t - elle? En flaquant la carte entre ses doigts, elle a tiré son chat sur sa tête et s'est prosternée devant la femme. C'était un beau geste pour un étranger de vous donner une carte de leur pont à conserver, mais ce n'était pas tout à fait juste comme la femme avait disparu presque dès qu'elle était apparue. Si Mura avait raison, des femmes mystérieuses s'asseyaient à des tables avec des jeux de cartes qui s'apparentaient hors de l'air et qui disparaissaient presque immédiatement n'était pas un événement très fréquent à Miso City; ce devait être son jour de chance. Maintenant qu'elle était debout de son arc, elle a placé la carte dans son sac et a pris le chat dans ses mains avant de quitter l'arcade finalement. Elle regarda vers le ciel, voyant la teinte de sang teintée de l'atmosphère et la lune anormalement grande qui pendait au-dessus de la Terre. Puis elle s'est tournée et a fait son chemin hors de la ville et à l'orphelinat où elle vivait, en râlant et en piégant son chat jouet pendant qu'elle allait; récitant une autre partie du poème dont elle se souvenait pour des raisons inconnues.
Bonjour, je suis Pride et je suis incroyable.
Certains pensent que je suis Vain, mais ils détestent.
Je suis le meilleur de tous les péchés.
Quand je serai là, tu gagneras toujours.
Je me tiens devant toi, si invisible
Et viens seulement quand tu as réussi.
Je suis tout ce dont tu as besoin.
Je suis le numéro quatre du péché mortel.
Mura Sahashi


"Sometimes I really wish I had cat ears. Maybe one day I'll get them"

Name
Mura Sahashi
Age
15
School Year
First year Highschool, I thinks
Height
5'3"
Weight
53kg
Magic Color
Silver/light grey

Appearance

Note: Yes she does have cat ears when she transforms.
Personality
Mura is completely and utterly oblivious to the mood of the area she is in, as well as the people around her. When things are sad, or not looking so good, she tends to make light of situations and act like nothing is happening. As well as this, she isn't very good with people. She often says offensive things without realising, nor caring. She is also obsessed with the idea of the full potential of the human mind. She has also become enveloped in the idea that she must transcend the 7 sins of man to overcome thought itself. She believe that if she can she might be able to bring people back from the dead, though no one really pays that part of her any attention. Her therapists deal with that. It has also been noticed she only goes to school if she feels she has time. This squats to about twice a week, sometimes three.
Background
Mura lived with her family, including her mother, father, two brothers and grandparents. She lived an ordinary life and went to school like a normal person. She and her family were out on a special occasion to celebrate her older brothers 17 birthday, where he requested for them to go and see a play titled “The 8th Hermit”; a play based on a man descended from a long line of Hermits who all became well renowned theorists. During his expedition into his own mind, his family was killed in an accident when a man drove straight into his parents care. It was thought it was an act of murder, but nothing could be proven. The man lost his focus, and instead of continuing to become a Hermit he devoted his life to finding and killing the man who killed his parents. After finding him, the man proceeded to kill him and his whole family. Mura saw no more, as a group of men stood in different locations in the theatre stood and proceeded to shoot every person they saw before leaving and escaping. Mura was the sole survivor from her whole family.
Taken in as an orphan, she has had psychological problems and has had many different therapists. She has become slightly obsessed with the idea of the capability of the human mind, but also that she must overcome her mind in order to do something great. She decided that she would rise above the seven sins of man in order to transcend thought itself, but no one so far has given her any notice.

Powers
Card: IX - The Hermit 
Her ability has taken on the complete manifestation of one of her sole ideals; to transcend the 7 sins of man. Because of this she has decided that she must use these powers so she can one day use them to understand the sin itself, so that she may one day overcome them. Each sin is personified in it's own way.
Envy: Envy takes the form of a knife with a strange, winding blade. It can change its form to look like any other bladed weapon, and it moves almost like a snake. This shows her want for things others have. It can include their powers, their wealth, their family connection or others.
Gluttony: Gluttony takes the form of a pistol that looks like whatever Mura is craving to eat. Be it a piece of cake or fast food, the weapons seems to be able to look like it. This shows her need to have, as well as her odd eating habits.
Greed: Greed takes the form of that fires lookalikes of gemstones, coins, arcade tokens, balls of notes, poker chips and other. It tends to shape itself after the last thing Mura was greedy about. It shows her want for power and the want for her family to return to her.
Lust: Lust has, oddly, taken the form of sword that can bend move almost like a whip. It is thought this is her inner need to control, to the point where she lusts for it. It may be linked to her brain in some way, since it is thought this weapon gives her pleasure when someone is struck.
Pride: Pride takes the form of two large, black, curved blades connected to Mura's arms. These blades can be extended or retracted to different lengths. It usually symbolises Mura showing her power off.
Sloth: Sloth becomes a strange looking gun which fires small mines out. These mines explode through proximity. This shows her laziness but also her capability to do things from afar.
Wrath: Wrath becomes two blades with pistols as their hilts. It represents her inner anger, as well as the hate she shows to others. It may also show her capability for unconventional killing.
The Sins Protection: This allows her to change any of her abilities into a shield. This renders that ability useless, and is only reversed when she next goes to sleep. It represents how lonely she felt after her family was killed.
Disadvantages: Mura can only have one of these abilities active at one time, and it takes her about 15 seconds to change between them. During this time she is rendered useless, so she must take cover whilst switching. As well if she changes an ability into her Sin Shield, she cannot use that ability again until she next falls asleep.

Skills
Mura is a natural inventor and strategist, capable of pulling unthinkable things together from ordinary items. She can observe situations and quickly come up with basic solutions to them, or even a full blown plan of action if given time. She seems to know her way around a basic firearm, but it is unknown why she does. It has been noted by her psychiatrists that it may have something to do with her families murder, even though she has trouble dealing with them. She has also shown she can handle herself in armed combat.
Weapons
She primarily uses a weapon called the "Phantom Flayer" is a set of two blades that can be joined, but when separated can be used as a single bladed knife and pistol. It is only useable when she is using her ability of "Wrath"


Equipment
She typically has a bag of school stuff, as well as a small scalpel for unknown reasons.
Other
Theme song coming soon