Oshiro Kazuki
 Il y a deux semaines
Le voyage à Amegakure a été très productif, sous la direction de Tsukiko et avec la connaissance de Rin de la région. Ils ont pu faire un plan efficace pour décroître et confondre l'ennemi alors que l'équipe de statues s'occupait de la statue. Au moins, il espérait que ce serait efficace, mais aucun plan n'est parfait pour qu'il ne puisse que souhaiter que les choses s'arrangent. Le régime d'entraînement de Tsukiko a commencé dès leur retour, ou comme Kazuki aimait l'appeler les deux semaines de l'enfer. Il avait toujours eu des disputes pour se maintenir dans une condition physique supérieure, mais Tsukiko lui a montré à quel point il devait encore s'améliorer. Mais en plus du conditionnement physique, il a vraiment aimé la façon dont Tsukiko s'est approché de la façon de combattre shinobi. Kazuki aimait aussi terminer ses combats rapidement et efficacement, en prenant ses ennemis par tous les moyens nécessaires. Ainsi, les compétences de piégeage et d'embuscade lui seraient utiles puisqu'elles complétaient son style de combat. Il n'est pas devenu la machine à tuer qu'elle voulait probablement qu'il devienne, non pas qu'il ait des problèmes à tuer ses ennemis, mais il a préféré utiliser des options non létales si possible.
 Aujourd'hui 
Kazuki était debout au milieu de la foule, utilisant une henge no jutsu pour se fondre dans. Au moment où l'équipe d'occupation de statues s'installe, la foule commence à paniquer, ce qui se transforme en terreur et les fait fuir quand le premier jutsu commence est jeté autour. Il a continué à suivre la foule pendant quelques instants afin de rester caché le plus longtemps possible. Ils étaient trop tard pour intercepter le premier couple d'ennemis, mais l'équipe d'occupation de statues a pu s'occuper d'eux. Alors que le premier ennemi débarquait, Takashi était prêt sur lui. Kazuki était sur le point de sauter, mais Takashi a pu faire face à la première vague lui-même. Il fut légèrement surpris par la facilité avec laquelle Takashi tua ses adversaires, mais ils furent de nouveau entraînés pendant deux semaines. Il pourrait s'agir d'une fracture de la côte et d'une rupture possible de la rate ou de l'estomac. En raison de l'absence de signes de douleur, il fait semblant ou il a une très haute tolérance à la douleur.Il a figuré comme Takashi a précipité le dernier ennemi, au moins pour l'instant.
Voyant que d'autres ennemis étaient en route, Kazuki a fait un bunshin kage (clone d'ombre) après qu'il eut lâché sa poule. Kazuki a sorti un kunai et un senbon tandis que son clone d'ombre a commencé à tisser des mains. Il lança le kunai et le senbon en même temps vers l'ennemi le plus éloigné du dos, le senbon voyagea dans l'ombre du kunai, le cachant jusqu'à ce qu'il soit trop tard. Tout comme Kazuki a libéré ses armes, son clone a fini le sceau pour son Magen: Narakumi (illusion démonique: technique de visualisation de l'enfer), mettant la même cible sous un genjutsu. L'homme a commencé à crier car il avait rapidement remarqué le genjutsu et l'a annulé avant qu'il ne remarque le kunai déjà très proche de lui. En utilisant ses réflexes, l'homme était juste capable d'attraper le kunai, mais il n'a pas remarqué le senbon jusqu'à ce qu'il soit trop tard. Un éclair de panique a traversé le visage des hommes alors qu'il se rendait compte qu'il ne serait pas en mesure d'éviter le senbon, mais il a pu se déplacer légèrement afin d'empêcher le senbon de frapper un point de pression. Mais à son insu, le poison paralytique sur l'aiguille de senbon avait déjà commencé à se propager dans son sang. Il semble que votre petit plan ait échoué.L'homme a ri alors qu'il sortait le senbon de son cou.
Ignorant la réponse de l'homme, le clône d'ombre de Kazuki se chargea d'engager l'homme dans un combat rapproché tandis que Kazuki se précipita vers Takashi. Tout ce qu'il fallait, c'était distraire l'homme pendant des secondes jusqu'à ce que le poison se répande assez pour le ralentir et le paralyser. "Takashi-san, je dois vérifier l'extension des dommages que le personnel de bo aurait pu faire." Kazuki a dit comme il a atteint Takashi, tout prêt à activer son shôsen no jutsu (technique de palmier mystique).
Osuushi, Senhime
“Ara ara~. Shall we show them our ultimate move, Kuko-chan?”
Theme
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Personnel Files
Accessible by personnel with a C3 security clearance or upwards.
❖  Name--
Osuushi, Senhime
❖  Aliases--
Senhime of the Million Threads, Devil Spider, Commander Osuushi
❖  Age--
Twenty-eight
❖  Affiliation--
Jiyuna no Guntai 
❖ Rank--
High Jounin
Commander of the Jiyuna no Guntai
❖  Sex--
Female
❖  Birthplace--
Kirigakure
❖  Bloodline--
Osuushi Clan
❖  Sexuality--
Bisexual
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Appearance Descriptions
As compiled on basis of the 11th corps intelligence gathering, including pictures
❖  Appearance--
Senhime is, by many accounts, a stunning specimen. Possessed of a large bust and overall very shapely hourglass figure, at a glance one would assume that the Jiyutai leader would be more in the world of “idols” or modeling than on the battlefield. Senhime also happens to be fairly tall, a trait that aids somewhat in increasing her air of authority. Her hair is a purple-silver color and hangs down to her waist most of the time, as she very rarely pulls it up. Her eyes match her hair, albeit with a slightly darker hue. In light of how striking everything else about Senhime is, one could be forgiven if they didn’t notice that Senhime possessed a decent amount of muscle tone. Senhime is most proud of the ebony horns protruding from the side of her head, a sign of the blood of the Osuushi clan
In most times when people see her, Senhime can be seen wearing a long, sleeveless white garment with gold trim that has the insignia of the Jiyuna no Guntai emblazoned on the back. Underneath that she wears a form fitting black shirt, with a silver trim. Depending on her mood, she’ll either wear a pair of similarly form-fitting white short shorts paired with black thigh-highs and knee-high boots, or calf-length black pants with a pair of red geta clogs. For accessories, Senhime likes to wear butterfly-shaped hair clips/hair ties.
In terms of standard equipment, the most notable thing she carries on her person is an ornate nodachi she’s named ‘Shurakumo’ (Carnage Spider)

❖  Height--
5’11.5”/1.81 meters
❖  Weight--
140Lbs/63.5kg
❖  Build--
Despite being known primarily for her womanly hourglass figure, Senhime also possesses a decent level of muscle tone gained from hard training and years of swinging a sword. Her back and abdominal muscles in particular are well-sculpted by themselves. 
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Psych. reports
Medical secrecy applies.
❖  Compassionate ❖  Mischievous ❖  Secretive ❖  Confident ❖
❖  Personality--
Although Hamajo Confederation propaganda may paint the Jiyuna no Guntai’s commander as some kind of villain, Senhime is far from it. Among the ranks of the Jiyutai, it’s commonly known that Senhime is actually quite a kind-hearted woman. When combined with her calm demeanor and physical beauty, this has led to a fair amount of Jiyutai freedom fighters idolizing her, or even outright falling for the horned commander. Her ability to remain calm under pressure is nearly unparalleled, and it is these steel nerves that impart greater confidence in Jiyutai rebels that share the battlefield with her. Those close to Senhime know that, beneath her demure nature is an incredibly passionate woman, a trait that often manifests in her speeches to the Jiyutai before major operations. While many younger members of the Jiyutai see Senhime as an older sister figure, many are made aware that the commander’s true sister is easily the most important to her. The older of the Osuushi sisters is incredibly protective of young Kuko, and even now she finds it difficult to stomach allowing her on the battlefield despite her ability to handle herself being more than proven.
While the Jiyutai’s commander has the full trust of the rebels under her command, she still keeps a few things close to the vest, though whether or not that’s for the good of the Jiyutai, or her own reservations about trusting the heads of the groups united under the Jiyutai banner is debatable. Though Senhime is often considered to be a mature individual, she isn’t above bouts of mischief-making, though she tends to keep her shenanigans to a minimum, with the occasional prank to break up the gravity of leading a band of rebels. As expected of an older sister type, she has a tick of using the expression “Ara ara~”
❖  History--
Born into Kirigakure’s Osuushi clan, Senhime was raised to honor the Eight-Tailed Gyuki and its supposed “gifts” to the clan from a young age. By the time she was eight, she was already taking part in the maintenance of the clan’s shrine among other duties. And while young Senhime didn’t have a terribly strong opinion on Gyuki herself, she found working together with the clan to be a comfy, and one might dare say fun routine. By the time she was twelve, Senhime was a full-fledged shrine maiden of the August Eight-Tailed Gyuki. But that came secondary to the birth of Goro and Emi’s second child, named “Akumako”. While at first Senhime wasn’t quite sure what to think, baby Akumako quickly proved too cute to ignore, a fact that was known throughout the clan. As such, Senhime took a measure of pride in her baby sister, making a point of helping take care of her whenever she was done with her shrine maiden duties.
Having been trained in the use of chakra as part of appreciating Gyuki’s “gift”, Senhime had more than proven that she had a naturally high level of not only chakra reserves, but control of said abundance of chakra in spades. When taken in combination with her dutifulness in performing the clan’s rites, it was no wonder that she was to be given the title of head shrine maiden at the age of seventeen. However, she would not hold this position long, for the Hamajo Confederation would soon arrive to make a statement. The attack was swift, and while the Osuushi put up a valiant fight, it was not enough to prevent the loss of the shrine. Having killed a few of the attackers and incurring a few wounds, Senhime was entrusted with taking Akumako away from Kirigakure to some place safe. So, with a heavy heart, Senhime took young Kuko and fled, thereby leaving their mother and father to their fate at the hands of the Confederation’s strike unit.
Left with no home and no destination, Senhime wandered with five-year-old Akumako in tow until she eventually came into contact with a band of rebels under the banner of the Jiyuna no Guntai. After explaining that she and her sister were survivors of the massacre in Kirigakure, the revolutionaries took her in. However, while they would give young Kuko shelter, it was under the condition that Senhime earn her keep. Seeing that as a fair tradeoff, and harboring a rage towards the organization that had massacred her village, Senhime took up their offer without hesitation. As such, Senhime began to officially train as a shinobi. Due to her already prodigious mastery of her chakra and keen mind, it wasn’t long before Senhime was considered to be combat ready. From then on, Senhime spent her years acting in service of the cause of liberation from the rule of the Hamajo Confederation, building a reputation as one of the Jiyutai’s greatest fighters.
However, during her time in the Jiyutai, Senhime had long since noticed signs of in-fighting between the various interests that made up the bulk of the Unfettered’s forces. As such, she took upon the task of properly uniting the Jiyutai under her own leadership, a task made easy to accomplish due to an almost unanimous respect for Senhime’s character and accomplishments. Thus, at the age of twenty-six, Senhime became the commander of the Jiyuna no Guntai’s forces, and public enemy number one in the eyes of the Hamajo Confederation’s ranks.
In the two years since becoming the Jiyutai’s commander, Senhime has been weaving fine silk clothing for sale by merchants sympathetic to the rebels’ cause. Such extravagant wares fetch a hefty price, and are often bought by the wealthy. In order to prevent the merchants from being linked back to Senhime and the Jiyutai, she has instructed the merchants to give them the name “Gingako” whenever they are asked who the designer is. The proceeds from this business are split between the merchants and Senhime, who has been slowly building up funds to better equip the rebels
❖  Familial ties--
While Senhime and Akumako’s parents were still alive, Senhime was incredibly close to them. As such, Senhime has taken their fall during the Kirigakure massacre much harder than Kuko, who was too small to remember them much from her childhood. Being both her blood sibling and only other known member remaining of the Osuushi bloodline, Senhime holds young Kuko very near and dear to her heart. 
Osuushi, Akumako| Younger Sister | 16, Jiyutai HQ, Jounin and important member of the Jiyuna no Guntai
Osuushi, Goro | Father | Deceased, ex shrine-master, worshipper of Gyuki 
Emi | Mother | Deceased, ex shrine-keeper and head shrine maiden, worshipper of Gyuki 
❖ 
Dreams, short term goals, and fears.--
While Senhime’s desire to avenge the deaths of her clan and many of those living in Kirigakure eleven years ago, her feelings on the matter have taken a backseat to the end goal of toppling the Hamajo Confederation for the freedom of all people. And, of course, when all is said and done she would like to rebuild the Osuushi clan shrine, even if it’s mostly a project to symbolize the reclaimation of the Hidden Mist and to satisfy the desires of young Kuko. As for her fears, she has long since cast away any concern over her own death, coming to understand after many hard-fought battles for the Jiyuna no Guntai that it’s the lot she chose when she joined the rebels to begin with. However, she still fears that she may lose Akumako, which feeds into her hesitance to allow her younger sister onto the battlefield. And, while to a far lesser degree, she extends the same worry towards the new “family” the Osuushi sisters have found within the Jiyuna no Guntai, who currently depend on her to lead them to victory. 
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Combat reports
Gathered based on exercises, training routines, and combat experience reports
❖  Combat style--
Senhime combines incredible speed with her Kinuton and skillful swordplay. While moving around the battlefield, she deftly sets up silk structures to obstruct enemy movement and make them have to pay greater attention to their position during any given fight, thereby diverting attention from Senhime herself. This makes the Jiyutai Commander’s already masterful sword skills even more deadly than normal. Senhime is fond of employing quick draw maneuvers, delivering multiple blows at a speed which makes them appear almost simultaneous. When her sword is sheathed, she’ll often use it as a blunt instrument, taking advantage of the weapon’s length to almost use it like a staff. As far as taijutsu goes, Senhime isn’t exactly a master, but her strength level makes up for it. Typically, she uses kicks to keep her hands free for using the sword or certain Kinuton techniques. Due to the range and coverage of her Kinuton, she has often been known to fight alone, but it is generally understood that her younger sister, Akumako, is more than capable of fighting even within the complicated matrixes the Jiyutai Commander controls.
❖  Kekkei Genkai--
❖ Name
Kinuton (Silk Release)
❖ Description
A Kekkai Tota that combines the Wind, Water and Earth chakra natures. Through the use of Kinuton, one can generate strands of “silk” that take on a variety of properties depending on the balance of chakra natures within each strand. Common uses include making the “silk” incredibly sharp, or giving it a more sticky, gooey form. With Senhime’s level of skill and chakra control, she’s capable of changing the properties of her “silk” even after its creation. 
❖ Strengths
Kinuton is, first and foremost, incredibly versatile. Usable offensively, defensively, or even to aid in mobility and reconnaissance. Kinuton works especially well in urban or indoor areas where there are fewer avenues of escape from larger, more advanced silk formations. And due to its variable range, it can work incredibly well in both one-on-one combat, or even one highly-skilled Kinuton user against several opponents.
❖ Weaknesses
The most glaring weakness of Kinuton is that it happens to be fairly weak to fire-based jutsu. As such, if one can set the silk ablaze from a safe distance, they can neutralize the silk, though some silk compositions are harder to set ablaze than others. Open fields also make the use of advanced silk formations difficult. Without adequate surfaces to attach the silk to, maintaining the structures becomes more taxing on chakra use without creative input on the user’s part. Also, due to the spread nature of many greater silk structures, it is often advisable that the user fights independently to avoid potential harm to allies.
❖ Ninja techniques

■ S rank techniques
Kinuton: Million Thread Matrix
Kinuton: Battlefield Tuning Fork
■ A rank techniques
Cubism
Kinuton: Adamantine Six-Point Aegis
Kinuton: Battle Speculation
■ B rank techniques
Samurai Sabre Technique
Flash
Kinuton: Kinu Dangan no Jutsu
Kinuton: Gossamer Drill
Reverse Divider
■ C rank techniques
Iaido
■ D/E rank techniques
Basic Techniques

❖ Custom techniques
■ Name
Kinuton: Million Thread Matrix
■ Rank
S
■ Range
Variable in accordance to battlefield conditions
■ Description
Believed to be the “ultimate” technique of the Silk Release. The user creates an incredible amount of strings, placing them in such a way that avoiding them is incredibly difficult even without pressure on the user’s part. At Senhime’s level of proficiency, she is capable of changing the formation and structure of the “silk” strands in accordance with her needs. Due to the fact that many don’t get the chance to count the amount of strands used, and the fact that Senhime can also add more silk to an existing matrix, the accuracy of the technique’s name is questionable, but not exactly implausible. 
■ Name
Cubism
■ Rank
A
■ Range
Variable with additional techniques, but can be assumed to have the same range as her sword length under normal circumstances
■ Description
A Kenjutsu technique that employs the use of a rapid flurry of blows that often results in the target being cut into cubes if they can’t properly defend. At the very least, blocking the attack may leave a square lattice of cuts upon the target’s person. Rumors say that Senhime has such skill in the technique that she once shredded an entire VTOL in midair without harming its occupants.
■ Name
Kinuton: Kinu Dangan no Jutsu (Silk Release: Silk Bullet Jutsu)
■ Rank
B
■ Range
Depending on the silk composition, the technique’s effective ranges vary
■ Description
The user forms silk inside their mouth and spits it at the opponent. Using a sticky, water nature heavy mixture, the user can use the silken “bullet” to immobilize opponents or otherwise slow them down by having it harden on impact. More offensive use can have it act as a high-speed, piercing bullet by increasing the amount of wind nature chakra applied to the mixture. Senhime is fond of the fairly “dirty” tactic of spitting a “bullet” into an opponent’s face at melee range to blind them.
■ Name
Kinuton: Adamantine Six-Point Aegis
■ Rank
A
■ Range
Short.
■ Description
A defensive technique where the user creates a dense, hexagonal “shield” made out of silk. This shield can vary in size in accordance with the attack the user is defending against. In order to neutralize fire-based attacks, Senhime creates a thick barrier of pure chakra along the shield’s surface that can be used to repel flames.
■ Name
Kinuton: Battle Speculation
■ Rank
A
■ Range
Varies. Functions as far as Senhime has set up her silk
■ Description
A sensory jutsu that uses pulses of chakra imperceptible to most other than Senhime. Using these pulses, Senhime can receive feedback on enemy positions from their proximity to the strands of silk, thereby acting like sonar. This is particularly relevant during night battles or the many situations where Senhime is facing multiple opponents at once. When combined with the Million Thread Matrix, Senhime’s battlefield awareness multiplies exponentially.
■ Name
Kinuton: Battlefield Tuning
■ Rank
S
■ Range
Within the domain of the Million Thread Matrix
■ Description
After setting up the Million Thread Matrix, Senhime will send a violent vibration through a strand of silk. This vibration will transfer between all strands in the matrix until their simultaneous vibrations cause the air itself to vibrate rapidly with Senhime’s chakra. Although gradual, if those caught within the technique fail to escape in time, the vibrations will eventually cause failure if internal organs and, consequently, death. In the buildup to the eventual death of the targets, those caught in the vibrating prison may experience nausea, vomiting, loss of balance and even deafness due to collapsed inner ear cillia. Senhime is careful not to use this technique unless absolutely necessary due to the fact that it can also affect allies caught within.
■ Name
Kinuton: Gossamer Drill

■ Rank
B
■ Range
Mid-Long
■ Description
Senhime creates several strands of silk and launches them forward in a spiral formation, causing them to coalesce into a “lance” made of silk. Upon piercing a foe, Senhime tends to make the strands split off and anchor themselves onto something nearby, or pierce any of the target’s allies who happen to be standing in range. The technique has impressive offensive power, but its primary use is in restraining opponents. If one wishes to escape after already being pierced by the strands, they are typically left with attempting the difficult task of cutting the silk as their only option. Either that, or possibly sacrificing a limb if one was pierced. Even more dangerously, Senhime is capable of using silk formations that she’s already set up for the technique, thereby creating several angles of attack.
■ Name
Reverse Divider
■ Rank
B
■ Range
Mid-range, area of effect originating from Senhime
■ Description
A strange kenjutsu that could most accurately be described as some form of “reverse iaido”. With Shurakumo out of its sheath, Senhime re-sheaths it with great speed, causing a flurry of air blades to project from around Senhime from all angles.
❖ Weaponry and tools
■ Name
Shurakumo (Carnage Spider)
■ Weapon/tool type
Nodachi
■ Range
“Short”. Notably longer than the average katana by design, but the range can also be augmented by a variety of techniques
■ Description
Shurakumo is a nodachi of immaculate craftsmanship, sporting a blade at just over a meter long, with minimal curvature and a single edge. The blades tsuba is a standard oval shape. The handle of the sword is also of above average length and wrapped in a luxurious golden-brown cloth with a ribbon of red cloth flowing from the butt of the sword. Paired with the sword, of course, is its sheath. Long like the blade it holds, the sheath sports a vibrant red color. The most notable thing about the sheath is that Senhime adorns it with an ornament in the form of a chibi Akumako, as if it were a keychain.


Keepers of the Shrine, worshippers of Gyuki, most honorable of beasts, give us your strength that we may conquer your foes

◈ Clan Name
Osuushi ichizoku, 雄牛一族
◈ Customs
The Osuushi clan has multiple customs, the most notable and important one being the service of being shrine maidens of the shrine of Gyuki, which was constructed approximately 90 years ago, by a fisherman. The primary task is taking care of the shrine and the surrounding small temple, cleaning it and lighting the candles every day. Furthermore, worship of Gyuki is very prominent in this clan, perhaps due to the likeliness to this tailed beast.
Some other customs include the lack of political influence, as well as their lack of participation in the shinobi forces of Kirigakure before it was massacred. Their clan had always been a non-descript clan before the fateful day when they inherited their horns, and after that they were largely left alone to develop their own shinobi arts. Due to this, none of them really seemed to attend shinobi academy, and as such, it was apparent that they were a clan of shinobi who lived in Kirigakure only by proxy, not because they wanted to be part of Kirigakure.
Until some time ago they also dressed in traditional religious wardrobe, going as far as to dress as monks. However, with the times that changed and the Osuushi became free to wear what they wanted during the duration of their off-duty times. On the duty of being a shrine maiden, they were of course forced to wear religious clothing that fit the duties, but that was merely a four hour period of every day.
◈ Special Traits
Apart from the horns? The Osuushi clan is blessed with a virile and capable level of shinobi skills, having a natural strength due to their (presumed) history, as well as having an extraordinary level of chakra. Most Osuushi never learn to control their chakra, as most of them are not interested in shinobi arts. Those that are however find that their chakra, while plentiful, is naturally hard to control for some reason. Senhime is among the few who seems to be capable of controlling it to the point of becoming a skilled shinobi, where as Akumako is totally incapable of performing chakra control, barely being able to use it to climb surfaces. However, the chakra she does use is often volatile and dangerous, which is a trait of the Osuushi clan, a trait which Senhime does not possess and therefore has put her in a somewhat a-typical position within the clan.
Another special trait is their hard work ethic. As the name suggests, they are related and find a 'spirit animal' of sorts in the oxes, which are hard working animals that don't really complain that often. However, this has less to do with physical traits or anything related especially to the Osuushi clan, but rather is just the way that they are raised. You take care of the shrine and you do it without complaining, because that's our destiny. 
◈ Influences
The Osuushi influences have mostly been religious, as their 'worship of Gyuki' has taken on a small scale of following. Most of the followers are Osuushi clan members that are typically found with horns on their head. Those other followers are small in number, and have joined the cult on own volition after visiting the shrine. In total the shrine ranks around 50 in people - that is, before the attack happened and most of the followers of Gyuki died. Those that escaped, like Senhime and Akumako, are now left without a shrine and therefore have to wander aimlessly looking for a new location for worship. Sadly, that place will never exist, because the shrine was the only viable place of worship. As you can tell from this, their influence has always been small and, recently, has become even smaller due to the deaths among their ranks.
Or is it? With the arrival of Senhime in the Jiyutai, quickly rising through the ranks to eventually take over a small splinter group, and then unite the Jiyutai to a degree, their influence has become larger, though they are still small in number and the numbers are unlikely to go up soon. Never the less, at the end of the story, the Osuushi are small, but with Senhime at the head of an army that is beginning to provide a threat to the Hamajo Confederation. 
◈ Relations
None to speak of.
◈ History
Long, long ago, when the waves were still full of fish in the territories of Kirigakure, there was a fisherman. His name was Oss Kimedo, a non-assuming man, who was still young and in his prime. He didn't do much, and lived in a cabin near the ocean, where he'd fish for his own fish sometimes, and would sell the left over fish. He was relatively poor, but that didn't stop him from fishing like he loved to do. Until one lucky day he found a gift of Gyuki himself. As luck would have it, Gyuki got one of his horns cut off in an assault, unknown to Oss at this time was that A, the Raikage, had cut off the horn. As he pulled up his net, he saw that the horn was stuck in it, glowing purple. Not realizing what it was, he took it home, where he more carefully examined it. In this period of time he held the horn up to his head, perhaps as a result of a vision he received telling him to do so. The horn became attached to his head and slowly integrated with his skull, disappearing and then re-appearing as two horns on the side of his head. This would be the birth of the Osuushi clan, as he renamed himself after his new likelihood - that of an Ox, like Gyuki was.

Gyuki, the horn missing
Following that, the powers of Gyuki flowed through him. Not like a pseudo-jinchuuriki, obviously, as he had no natural shinobi powers. Merely his chakra multiplied a lot, and he became a lot more capable physically. Despite having the perfect chance to adapt to a shinobi lifestyle, he chose not to, instead erecting a shrine in the name of Gyuki in his house. Over the course of time, his offspring also gained horns, and so the Osuushi clan grew, and so did the house.
Slowly it became a temple with a large shrine of Gyuki inside it, the tailed beast being revered as the source of power for the Osuushi clan members. Some artifacts made it's way to this location, some being 'given voluntarily' while others were gifted by passer by's who held some sort of relevant article to Gyuki.
This posed an interesting question as they were frequently assaulted by vagabonds, who tried to steal these artifacts. Using the power given to them by the eight tails, they managed to defeat these vagabonds time and time again, which was proof of their strength despite not being shinobi's.
Their service continued until 11 years ago, when their service was swiftly ended with the arrival of covert forces, which were suspected Hamajo Confederate Loyalists, who ended the lives of all those in Kirigakure. As the shrine was on the outskirts of Kirigakure, they had some time to react, but stubborn people of the Osuushi clan predicted that Gyuki would defend them, which was true to a degree.
Using their natural power, the veteran shrine maidens and keepers were capable of defending themselves against the initial patrols of the attackers, which weren't quite the capable soldiers that could defend against untrained, but very strong and zealous defenders of Gyuki. However as more Osuushi fell, the elderly were left to defend themselves, and naturally that didn't go so well. Senhime was the sole survivor, it seemed, only due to her natural shinobi expertise. She grabbed Akumako, and made a run for it, luckily escaping the shinobi with the usage of her jutsu.