Ingrim a été excité par la perspective de ce donjon rampe, la violence avec le côté du pillage a toujours fourni une grosse somme de matériaux et d'or pour tous les aventuriers réussis. Le maître de la bague a été assez faible sur les ressources depuis un certain temps, l'entretien pour ses nombreuses constructions a été un gros drain sur ses fonds et ses profits du show parallèle n'a pas été très bien au cours des dernières semaines. Cependant, ce maître de cirque errant avait obtenu des messages sur cette aventure qui va certainement lui fournir le matériel pour étendre son armée d'animaux de cirque construits! Il sera glorieux, le nom de Ringmaster Ingrim Nesfit sonnera tout au long des âges comme l'un des cirques les plus recherchés et populaires du monde entier, mais aussi l'un des aventuriers les plus dangereux avec son armée d'animaux de cirque dangereux! Ce sera le double voyou! Célèbre artiste et aventurier! Ingrim riait à haute voix des pensées de sa gloire future: «Ensuite! Le bâton d'allumette! Zip Zap! Des chiots! Plus vite! L'avenir nous attend!" Ingrim a crié, aboyant mécanique célébrant le long de leur maître criant avec le reste de ses créations dansant avec l'excitation épaisse dans l'air.
Le trajet vers l'endroit désigné n'a pas pris trop de temps après la célébration vers l'avenir, et au loin son image apparut alors qu'il conduisait la petite voiture étant alimentée par ses chiens mécaniques magiques. Ingrim avait repéré ces nouvelles personnes au loin aussi, l'un était son employeur de gnome, l'autre était un grand homme bruyant, et le dernier étant une figure pâle à capuche. Le Ringmaster agita les trois en s'approchant du groupe, la vitesse de la calèche ralentissant alors que la distance était rapidement parcourue entre les deux points.
En contactant l'employeur et les aventuriers, Ingrim a cessé d'agiter, mais le même sourire plâtré était coincé sur son visage. En sautant de sa petite voiture, les trois chiens mécaniques se déchaînèrent de leurs rênes et furent bientôt accueillis par un salut extraverti de la part du chef. "Bonjour! Ingrim Nesfit est là! Propriétaire seul du cirque errant 'Nesfit & Co.' Et voici ma compagnie!" Peu de temps après sa déclaration, les chiens couraient à ses côtés avec le reste de ses constructions qui sortaient de sa voiture pour être introduits par Ingrim, « Ces adorables constructions ici sont mes chiens de confiance! Match Stick, Zip Zap et Pupsicle! Les petites arbalètes qui marchent? Pourquoi ils sont les meilleurs tireurs d'élite de la région qui peuvent tirer les ailes des mouches, Cross et Bow! - C'est quoi, ça? Le coffre au trésor marchant, il peut cracher et jongler sur huit objets à la fois, un pied étonnant à voir comme il n'a pas d'yeux!" Les constructions, à l'unisson a commencé à rebondir juste après Ingrim a terminé sa phrase, il était tout à fait évident que c'est l'introduction que le groupe fait dans presque chaque ville pour obtenir l'attention, mais étrangement assez en mettant sur son spectacle son chapeau supérieur a commencé à gronder au-dessus de sa tête. "Oh! Et comment pourrais-je oublier mon ami le plus important! » Ingrim a enlevé son chapeau supérieur, l'obscurité a été remplie à l'intérieur de l'intérieur avant que les yeux jaunes brillants apparaissent hors de l'obscurité du chapeau, "Mon petit ami ici est Smokey! Si tu lui enlèves les yeux une seconde, il disparaîtra devant tes yeux! Et attention, il aime les objets brillants! Alors! Comment « Nesfit & Co. » peut-il vous aider en cette belle journée! »
Character Name: Ingrim Nesfit
Race: Gnome
Gender: Male
Age: 63
Appearance: Reaching to the prime height of his race, Ingrim reaches to the skies with his 3'6" little body. Plain and simple, he is short, but what else can you expect from this race? An older gnome, Ingrim was born with short snow white hair with a glorious handlebar mustache to signify his rather strange appearance as his clothing resemble that of a ring master from a circus. Yep, tail coat and the top hat included, Ingrim also carries around a spell imbued walking cane and metallic gauntlet with his generally black and red, golden trimmed clothing.
Personality and Motivations: He is weird, I'm just going to say right now that this character is just plain strange and rather awkward to be around when he speaks to anyone. He generally acts like a ring master, pompous, boisterous, and generally an attention hog. Ingrim, while sounding and most likely being a huge bother to everyone around him is quite kind as well. He likes putting on a show with his many creations, but he does it to help others around him... Generally. In the end, he is eccentric and possibly insane, but has a somewhat golden heart within that tiny body. Also, his motivation to enter this little dungeon crawl is to gather more resources and gold to create more magical objects, and old decrepit dungeons always has stuff to raid and loot for adventurers!
Class and Alignment: Neutral Artificer
History: Ingrim is a wandering adventurer, himself and his constructs roam the lands to entertain, fight, and gain money in the process. Gnomes have always had a knack for being rather playful and curious to boot which make adventuring wanderlust gnomes quite common in the line of business. Ingrim wasn't too different from the average gnome, but his affinity to magical construction raised a few eyebrows. The gnome focused more on constructing other beings to fight for him rather than his own body as getting hit with blunt and sharp weapons tend to kill people. It was only until a wandering circus had set up near his town that finally gave him the last push to finalize his plans of leaving his town to adventure, and that encounter has influenced some things about him.
So, he left and is now on the road with his constructs acting almost like a wandering circus... A wondering circus that can murder you with their dangerous weapons, but if you are a nice person they won't murder you. Generally, he just makes money off strangers preforming and doing quest to further expand his little menagerie of magical constructs to bring more fun to the world and also more power to defend and attack other people.
Equipment:
On person:

Magical Cane - A short walking cane with a blue orb on the top which can fire out a Cone of Cold, can be fired three times a day and recharges at night.
Magical Gauntlet - A metal gauntlet that is imbued with Dragon's Breath which fires out a cone of fire, can be fired three times a day and recharges at night.
Bag - Assorted magical concoctions, empty scrolls, and basic survival equipment including a small journal and some ink.
Crossbow - Just a crossbow, nothing too awe inspiring but a decent long ranged weapon that can do some damage.

Constructs

Zip Zap - A metal dog reaching to the height of two feet is comprised of iron with their jaws lined with serrated blades of steel. Imbued with magic for their bites to send a powerful shock through the body.
Match Stick - A metal dog reaching to the height of two feet is comprised of iron with their jaws lined with serrated blades of steel. Imbued with magic for their bites to burst in flames on contact.
Pupsicle - A metal dog reaching to the height of two feet is comprised of iron with their jaws lined with serrated blades of steel. Imbued with magic for their bites to freeze the area on contact.
Cross - A walking crossbow, this tiny construct is perched on the shoulder of the Ingrim that carries twenty bolts and fires at anything the master says so.
Bow - A walking crossbow, this tiny construct is perched on the shoulder of the Ingrim that carries twenty bolts and fires at anything the master says so.
Pack-Man - A walking chest with arms, this rather unsightly creation has several compartments to store a fair amount of objects, but it excels in supporting roles as it can forcibly remove objects by the owners will. This includes extra ammo, potions, and even stored weapons that scurries along the battlefield.
Smokey The Thief - An 18 inch humanoid shadow, this little thing isn't meant for combat but for sneaking in the background to steal from unsuspecting enemies. They are fast, tiny, and can move almost undetectable in the darkness with a knack for stealing without anyone the wiser.

Skills and Spells: Nothing magical going on here, sure he can create magical items but no magic here. Nope. Well, he can create magical items... So I would actually say lots of potential spells that can be imbued in objects but nothing of the sort at the moment.
Miscellaneous: