Une petite maison. Une toile tendue. Adept coups de pinceau lentement et avec labeur se réunissant, mélangeant des teintes, des lignes de connexion et se caressant les uns les autres dans des motifs complexes. Et le bruit de crier dehors.
Une main pâle s'accroche à un blob lumineux visqueux de peinture sur le sol, puis se lève pour toucher à la toile, hésitant d'abord, puis changeant de position et hésitant à nouveau. Il le répète pendant plusieurs minutes sans rien ajouter au tableau devant lui, puis lâche brusquement le pinceau.
Kurai Gensō est un homme tranquille avec peu de goûts et beaucoup d'aversions. Le plus important d'entre eux sont l'inefficacité, le fait d'être forcé de travailler et, actuellement, l'incapacité de se concentrer.
Sans paroles, il suit une table voisine, attachant plusieurs longs fils à un appareil par ses oreilles sur le chemin. Quand il arrive, il arrache la paire de gantelets allongés dessus et les enfile rapidement. Son prochain chemin le mène directement à la porte.
Poussant, ses oreilles sont assaut de nombreuses directions à la fois; ce n'est pas une chose singulière mais une attaque coordonnée sur la ville.
"Juste ma chance", il mute, puis atteint à l'intérieur et saisit son parapluie, puis passe vers l'ennui le plus proche dans les limites infusées de chakra sur les toits. Comme il s'y attendait, un Konoha shinobi debout dans une piscine de sang entre en vue, verbalement et physiquement agresser une femme, dont le mari est probablement le nouveau cadavre aux pieds de son agresseur.
Avec un film de l'un de ses kunai, Kurai attire l'attention de l'envahisseur. Silhouetted au clair de lune et debout au sommet d'un bâtiment, il coupe une fugure impressionnante, non pas qu'il semble phaser le Ninja Konoha. Doucement, à peine audible de la distance entre eux, Kurai commence à parler.
"Je peux deviner ce que vous faites ici. Je vous assure que je m'en fiche. Vous pouvez vous battre. Tu peux tuer. Vous pouvez piller. Tout ce que je demande, c'est que tu le fasses tranquillement. Si vous ne pouvez pas le faire... nous aurons un problème. Je ne veux pas être dérangé. Si vous pouvez respecter cela, je retournerai chez moi et vous pourrez continuer votre entreprise. Si ce n'est pas le cas... je trouve que je peux créer mon art avec une certaine 'assistance'.
Je vous donne maintenant deux options : nous le faisons de la manière la plus simple, ou de la façon « Je vous tue ».
Name: Kurai Genso
Gender: Male
Age: 20
Village: Amegakure
Rank: Jonin, B
Clan: Genso

Name of the Kekkei Genkai: N/A
Type of Kekkei Genkai: N/A
Level of Mastery: N/A
Description: N/A
Note: N/A
Weakness: N/A

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Weapons/Items:

Generic Items: Several Shuriken and Kunai, Senbon, exploding tags
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Name of Weapon or Item: Rigged Umbrella
Description: An umbrella set up with a trap such that it is capable of raining senbon from above
Appearance: A simple, unadorned, black umbrella with a wooden handle
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Name of Weapon or Item: Respirator Mask
Description: A mask that allows the user to breath underwater and filters airborne toxins
Appearance: Standard Amegakure Respirator
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Name of Weapon or Item: Chakra Storage Cell x3
Description: Function as rechargeable batteries, able to absorb or release chakra. All three are fed a stream of chakra through the wires attached to Kurai's head
Appearance: They appear as little more than rectangular boxes with wires protruding, and are held in a backpack that rarely leaves Kurai's side

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Personality: Quiet, lethargic, and not terribly prone to conversation. Not very good at communication due to lack of practice, Kurai is easily flustered. He is intelligent, but would prefer not to exercise his brain in favor of just lounging about and letting others do his work for him. Masochistic, with some sadistic tendencies. His smile, a twisted grin, is usually indicative of some new method of torture he has devised.
History: Kurai was on a mission in Takigakure when the declaration of war was made. Realizing that if he returned to his country, he would be forced to battle, he decided that he'd rather sit this one out and feigned his own death and took up permanent residence in the Land of Waterfalls. He really doesn't want to be involved in a war, and would just as soon let Konoha conquer and pillage, so long as he doesn't have to get involved. All he wants his to be able to settle down and do what it is he enjoys. There...is something he enjoys right? After so long working as a shinobi, it's hard to remember. Since he began to live in the Land of Waterfalls, he has been taking on odd jobs, most commonly as a commissioned artist.
Contrary to all laws of Naruto, he actually doesn't have an eye underneath his eyepatch; it was lost on a mission as a chunin after it took the sharp end of a kunai. It was lucky that he wasn't killed, so the loss of one eye hasn't bothered him too much, although it does throw off his depth perception at times.
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Strengths: Kurai is intelligent and calculating; a planner. His chakra cells allow him to continue battling even if he would have depleted his own chakra reserves, simply by setting it aside for later use. He is extremely skilled in genjutsu, and is relatively good at detecting it due to his own proficiency. He has two change in chakra natures, fire and water, though he specializes in fire and is significantly less competent at water jutsu than most Amegakure ninja.
Weaknesses: His personality can make him difficult to form a relationship with or work alongside, though his jutsu pool is largely support and would benefit from the addition of teammates. His taijutsu is lacking: he'd likely lose to a chunin or even a skilled genin in hand to hand combat. Additionally, he is reticent to fight or become involved in conflict, and detests wasting his energy, so he is more easily ambushed or hit with attacks that have a large radius. Furthermore, nearly all of his jutsu are nullified by Water Style.
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Kurai's Jutsu:
Name of Jutsu: Fire Style: Will O' Wisp
Rank: B
Range: 50 meters
Type of Jutsu: Genjutsu, Hiden
Element Affinity (If Applicable): Fire
Description:One or more small, flickering balls of flame. Upon eye contact, the target is compelled to follow its movements. IF an outside stimulus is applied to the target, the genjutsu will be broken, but can be regained once more through eye contact.
Weakness: Easily defeated through coordinated teamwork, or doused by Water Style. Drains the user's chakra while maintained. Requires the user to stay withing range of the jutsu, which, while admittedly large, is virtually useless if the target is out of sight.
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Name of Jutsu: Fire Style: Illusion Ash Cloud
Rank: a
Range: 15 meters
Type of Jutsu: Genjutsu, Hiden
Element Affinity (If Applicable): Fire
Description: A cloud of grey ash which causes hallucinations and apparitions to those trapped inside. As it is a genjutsu, all pain and exhaustion that occurs while under its influence is entirely real, but physical injuries are not. Anyone trapped inside the cloud is affected similarly, be it friend or foe.
Weakness: Can be dispersed by strong Wind Style, or precipitated by a Water Style with a wide range. Although the user controls any hallucinations occurring within, he is likewise affected if he remains with the cloud. It is an immobile jutsu, and can be escaped by leaving its area of effect.
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Name of Jutsu: Summoning Technique: Demonic Salamander
Rank: A
Range: N/A
Type of Jutsu: Ninjutsu, supplemental
Element Affinity (If Applicable): Fire
Description: Summons a fire-breathing salamander to fight alongside the user. It is useful as a mount or mid-ranged combat partner. It is not terribly intelligent, but will respond to commands such as, "Breathe fire here."
Weakness: The salamander is fragile and will generally disappear after one blow. Additionally, its eyesight is poor and it is vulnerable to taijutsu, should a user be able to approach.
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Name of Jutsu: Fire Clone Technique
Rank: C
Range: 30 meters
Type of Jutsu: Ninjutsu, Bunshinjutsu
Element Affinity (If Applicable): Fire
Description: Similar to most clones, they are weak and will generally fall to one blow. Unable to use jutsu of their own. Create a short burst of flame upon defeat, which is useful against taijutsu users.
Weakness: Limited range of use, virtually useless against ranged jutsu.
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Name of Jutsu: Fire Style: Flame Body Armor
Rank: C
Range: 5 centimeters
Type of Jutsu: Ninjutsu, supplemental
Element Affinity (If Applicable): Fire
Description: The user is cloaked in fire. Provides no real defensive armor, but is a good deterrent of physical attackers who enjoy not being on fire.
Weakness: Ranged physical attacks and Water Style are not hindered. Water Style nullifies the jutsu. The jutsu constantly depletes chakra while in use.
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Name of Jutsu: Fire Style: Downpour of Scorching Embers
Rank: B
Range: 15 meters
Type of Jutsu: Ninjutsu
Element Affinity (If Applicable): Fire
Description: Creates a hail of embers from above to rain down upon the target. Can have its power increased by Wind Style, or be used as an effective combo with Senbon Rain.
Weakness: Fairly weak rate of impact, and is used more to cause burns than incapacitate by force. Can be doused with Water Style or escaped by hiding underground.
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Name of Jutsu: Water Style: Archerfish
Rank: D
Range: 15 meters
Type of Jutsu: Ninjutsu
Element Affinity (If Applicable): Water
Description: A weak jutsu mostly used to put out fires. Could probably annoy someone or push them back a little, at most. The user emits a jet of water from their mouth.
Weakness: Lightning Style would be conducted through to the user. Has very little combat usage anyway.