Walker tenta de cracher tranquillement la lame d'herbe qui était dans sa bouche et de la remplacer, afin de maintenir sa façade. La lame est tombée et s'est collée à son réservoir, mais ce n'était pas important. Immédiatement le visage de l'homme a commencé à contorser à nouveau à la mention d'une ville. Il ridé et tordu, un 50/50 scindé entre obsession psychotique et bonheur érotique. Ses deux mains secouèrent alors qu'elles caressaient son visage, montrant une fois de plus que celui qui contrôlait ce caractère musculaire n'avait pas d'expérience réelle avec le concept. Son lourd panting a débordé ses paroles.
"Est-ce possible?! La ville? Selon une interview de pcgamer 2015 la ville de départ a dû être démolie huit fois juste pour obtenir la bonne architecture! Et ce n'est même pas compter tous les innombrables patchs faits juste pour que les effets de particules fonctionnent bien!!" Walker s'est immédiatement mis à quatre pattes et a commencé à renifler au sol comme un cochon démenti. "Mon Dieu, c'est juste de bonnes choses. Dirt type A7, code hexadécimal six b quatre mille neuf cent quarante." Walker s'est ralenti, ainsi que son discours. Il a grimpé son cou sur les arbres à proximité, comme s'il s'agissait des silhouettes d'ennemis. Sa voix est passée d'une voix bruyante à un murmure doux qui a constamment augmenté en volume et en intensité.
"Vous savez, dans les interviews plus tard, ils ont commencé à mentir sur les codes qu'ils utiliseraient ou simplement les omettre complètement, mais ils ont tort. Je sais qu'ils se trompent. Les yeux de Walker avaient presque l'air reptiliens. Son bras droit se leva et commença à tracer doucement un cercle sur la terre avec un seul doigt. "Phil Warbler, le porte-parole Dreamscape Online, a été attrapé une fois en train de mentir à E3. Il a dit au journaliste que leur système météorologique était pleinement fonctionnel à l'époque. Mais tu veux savoir ce qu'il a fait? Il s'est griffé le nez en parlant, essayant inconsciemment de couvrir son visage. Tu sais ce que ça veut dire? Lui. C'est pas vrai. LIED!!!! Phil Warbler est un LIAR!!!!" Son poing a formé une bobine serrée et a commencé à frapper la saleté à plusieurs reprises, ruiner le cercle.
Walker gémit et se retache comme un animal avant de se tenir debout dans une position contorsée. L'archer a laissé sortir un soupir occasionnel tout en étirant un peu son corps. Son visage a montré un sourire doux. "De toute façon, je peux en quelque sorte voir une piste là-bas, on ferait mieux de la frapper rapidement, partenaire!"
EDIT: forgot to capitalize the D in his name, whoops.
Character Age- 24
Out of game description - Will can be quickly summarized as the black and white "you're doing it wrong" part of an infomercial. No other human being has come close to him in terms of screw-ups, mistakes, errors and buffoonery. As anyone who's met him knows, he has the luck of a black cat underneath a ladder. Will isn't the type to do take it slow and can be obsessive, delusional, and hard to deal with at times. Anyone caught in the middle of his stupid ideas will think he's friendly, but will often opt to create as much distance between them as possible.
He has a tendency to hyperventilate whenever something catches his interest and frequently develops a nice set of bloodshot eyes when he finds something new to fawn over. The bags under his eyes are gucci.
Character History - After all one hundred and seventy-three of his career ideas were rejected by his middle school counselor, a young and plucky Will Nguyen was told to be as realistic as he could when planning his future. A couple of hours later, after slouching around in an old bean bag chair in his room, he had an epiphany. If he couldn't be all the crazy things he wanted to be, why not choose the most boring job imaginable! He'd work and afterwards would indulge in all the same things he enjoyed now! After mulling over which career seemed the most boring he finally settled on becoming an accountant.
Years later, at the age of 24, Will has fallen into the sarlacc pit of online gaming. After receiving an invitation to participate in Dreamscape Online he nearly passed out. After making sure he wasn't dreaming and adjusting the "You can do it" kitten poster on his desk, the office drone wasted no time in signing up.
In game information
In game username - Walker McDonald's
Character Race - Human
Primary Class- Archer
Secondary Class - N/A
Cross Class - N/A
Character Appearance -



*Brown hair, brown eyes
*5'5"
*160 lbs
*Walker's clothes and appearance are exactly the same as the ones in the character picture, with the exception of the metal shoulder accessory.
Gear and Stats
Weapon type - A light, medium-sized bow. The knife he has does nothing in combat situations and is for everyday tasks.
Armor - Light armor. The aforementioned shoulder accessory.
Other misc gear - An obnoxious cowboy hat like in the picture.
Strength - 1/5 (How physically strong are you)
Intelligence - 1/5 (How gifted are you with magic)
Dexterity - 5/5 (How good are you with ranged weapons, and with your hands)
Speed - 4/5 (How fast are you, this also affects your stealth)
Toughness - 3/5 (How fragile are you? 1 a piece of paper, 5 a oak tree. This effects your HP)
Luck - 3/5 (How lucky are you? Affects crits and item drops as well as your odds in item events)
Passive ability: Fortune Seeker- Passively can see highlighted objects in areas when the object exceeds a certain value, all items sold to vendors give twice as much gold, silver, and copper. The player also has better chances to encounter chance events that generate randomly by 50%
Misc
Will wanted to make a cowboy character despite knowing nothing about cowboys and the game not supporting them, hence the ridiculous first and last name.
Walker is a pretty muscular avatar, but it's only cosmetic and he can't actually do much.
Will is extremely unlucky in real life, but his avatar is decently lucky, which will probably be a running gag.