Fendrir avait été occupé à ce moment-là à réparer des parties de son Sutherland qui avaient été endommagées lors de sa dernière mission. Il portait un lourd manteau d'hiver et des gants avec des coussinets chauffants intégrés pendant qu'il travaillait. Les réparations étaient des tirs d'armes légères de base et la lumière et la chaleur du soudeur d'arc étaient les plus appréciées car il travaillait silencieusement.
Pendant qu'il travaillait, il contemplait tout ce qu'il avait vécu jusqu'à présent et était en train de faire la rébellion. Le plus lourd dans son esprit était la façon dont Sho et les commandants avaient prévu de faire tomber Britannia avec des causalités minimales. Peut-être un effort d'infiltration de masse, ou peut-être une nouvelle arme qui amène Britannia à se rendre. De toute façon, Fenrir était encore un peu énervé que sa dernière mission ait été un échec, deux chevaliersmares perdus à cause de mauvais Intel, et il n'avait pas encore eu une seconde chance.
Alors qu'il finit de souder la mitrailleuse montée sur la poitrine de son chevaliermare à l'endroit d'origine, un messager court vers lui. Le messager, hors d'haleine, le regarde et appelle "le caporal Silber vous présence est demandé par le général Sho."
Il regardait brusquement vers le bas et poussait son masque de soudure pour qu'il puisse voir le messager : « Alors ce que vous me dites, c'est que Sho me veut et qu'il est dans la salle de guerre que je suppose? »
-- C'est exact, monsieur. Le messager répond lentement et rapidement en se rejetant alors que Fendrir rassemble une partie de son équipement, son écharpe et une cantine d'eau chaude avant de s'abaisser au sol et de se rendre lentement des hangars à la salle de guerre en question. Il s'arrête seulement à la salle de réception à l'étage un pour prendre une collation rapide et remplir sa cantine avec un peu de café.
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Il termine sa collation matinale d'un petit déjeuner en ouvrant la porte à la salle de guerre et regarde autour de la salle d'évaluation de la situation. Ses yeux tombent sur les membres du W-1 et le seul chercheur. Il regarde directement le général Sho "Corporal Fendrir Silber se rapportant pour le général de service et je m'excuse pour le retard monsieur." Il regarde vers le bas et remarque Fuuka et Maria "Un plaisir de vous voir tous les deux sont bien lieutenant et Mlle Fuuka."
Fenrir 'Wolfhound' Silber 
Nicknames: The Wolfhound
Age: 25
Gender: Male
Social Status: Britannian/ European (Irish) half-breed/ He is considered a honorary britannian
Appearance: Fenrir is a taller man of around 6'4 and weighing in at around 245 pounds. Fit, but still lean and wiry from multiple exercise routines and a strict diet.He has brownish red hair and light brown eyes. He usually wears some form of t-shirt, black jeans, and maybe a light jacket or hat if the situation or weather calls for it. He is also never seen without a smile on his face except during combat or training.
Personality: Also the first to laugh or joke in any situation Fenrir is at home either in the kitchen or on the battlefield. He believes that freedom is a basic right of all peoples despite ideologies and or race. Though he was once a accomplice in Britannia's conquests, he now feels sicken by the atrocities committed during his service and seeks to atone for them. He is not one to be swayed easily by words, but actions.
Though he is highly forgiving Fenrir can't stand a racist, even though technically for the longest time he was one. Britannia's view of the Numbers now greatly sickens him to the point of nausea. He believes one can atone for their crimes through great means and actively seeks to atone for his own.
Though he is a fervent believer in his cause to overthrow his homeland, Fenrir finds pleasure in the little things and is a firm believer that a warm smile and a joke or two can fix most problems. He can be serious if needed, but he will still chuckle and look at the world with a sort of mild happiness for what might come.
Though he has no official family anymore he deep down just wants someone or a group people to share a smile and call family. This has caused him to be a bit picky with those he calls friend and even a bit untrusting of others.
Biography/History:
Born in Ireland to a Britannian trading noble and a young mother whom he dearly loved, Fenrir's childhood was a mixture of Britannian politics and simple country living, which he much preferred. However when Ireland fell and became Area 4 he was plunged full force into Britannia's little games. From the day the Green isle fell on Fenrir called himself only a Britannian and nearly missed almost all of his schooling due to being terrified if someone found out what he was.
When Ireland fell Fenrir was sent to Japan on what his father called a cultural exchange. Every summer and fall Fenrir was sent to live with Taizō Kirihara to learn about Japan's culture and about the exchange of sakuradite, which his father was a trader of. During the spring and winter he lived at his father's manor and was sent to a school in the Homeland to learn his basics and to be incorporated into military life. Fenrir was in Japan when Britannia invaded and got to watch first hand what happened.
Fenrir was evacuated back to the Homeland and lived there for another seven years before returning to his second home, Japan, he was 22 at the time. While he was living in Japan he joined the military and tediously worked his way until he was given a knightmare frame and allowed to serve as a pilot and his first missions were mostly just patrols, until one morning in the Shinjuku Ghetto. His squad and himself were order to do, in his eyes, the most dastardly of deeds and kill civilians, they were told they were hunting terrorists.
He would eventually turn on his commander at the Saitama Ghetto and turn his back on Britannia. Under official documents his Sutherland, damaged by bazooka fire, malfunctioned and impaled the squad leader through his ejection pod before promptly exploding killing Fenrir. In truth Fenrir, minorly wounded, made his way back to Kirihara and begged his old tutor to shelter him. While he was in hiding he was at the meeting with the Black Knights at Mt. Fuji, he was in a knightmare, and got to inadvertently meet their core members.
In the time after Fenrir assisted the Knights under orders from his mentor and would be present at the famed massacre disguised as a security unit. In the aftermath and chaos Fenrir, wounded, and a few members of his unit retreated and joined forces with General Sho. He has been with Sho since and acts as a primary raiding squad member and currently resides in Kyushu and hopes to allied with the W-1 and their missions.

Goals:
-Destruction of the Britannian Empire in its entirety.
-The liberation of all Areas and their people
-finding a family/ close group of friends
-Open a coffee shop in his old hometown in Ireland near his childhood home.
Skill Set:
-Skilled Knightmare pilot.
-Close combat Specialist (Primarily with swords and spears.)
-Experience in anti-infantry and anti-tank warfare.
-Survival skills, self-sufficiency, tracking, hiding in wilds, etc.
-Experience fighting with and against Britannians
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Name of Knightmare: Fenryka or Fenris (Wolf, his personal name)
Description: The Sutherland was designed and developed after the conquest of Japan/Area 11, the RPI-13 Sutherland is in many ways a refinement of its predecessor, the RPI-11 Glasgow. Though it's an advanced and effective design, much of the Glasgow's success comes from Britannia's overwhelming numerical and economical superiority to Japan. Further, the Glasgow is designed primarily to combat tanks and other "traditional" ground combat machines; this proves to be a liability, as its own success means that nations such as the Chinese Federation and EU began seriously pursuing Knightmare design. Thus, the Sutherland is created with the possibility of battles with other Knightmares in mind.
General Characteristics

Crew: One
Height: 4.39 meters
Weight: 7.48 metric tons
Power Source: Yggdrasil Drive,Energy Filler
Design Features
Cockpit Ejection System
Factsphere Sensor
Landspinner Propulsion System
Optional Float System
Armament
2x Chest-mounted Slash Harkens
Optional Armaments
1x Assault Rifle (Commonly-used weapon)
1x Jousting Lance (Commonly-used weapon)
1x Torso-mounted Antipersonnel Machine gun
1x Battle Axe (St. Michael Knights)
Knightmare Generation: 5th Generation
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Other:
Likes:
Mornings
Coffee
Loyalty (to a nation and comrades)
Hope
Victory
Birds
Dislikes:
Britannia & it's military
sweets
Defectors (To either side)
Cowards
Cats