L'air calme et froid du soir accompagnait le ciel nuit terne comme un design sur la couverture d'un enfant. Les familles humbles et pauvres de la ville se blottis ensemble pour le confort et les bâtiments tous semblaient longs et gris, se profilant sur les rues solitaires dans lesquelles une seule figure sombre et voilée marchait. La figure était aussi silencieuse que le ciel et aussi noire que la partie la plus profonde de l'espace. Pas un seul mot n'est sorti, le seul son présent dans les rues étant celui de ses douces traces. Pendant des minutes, c'était la même chose. La figure voilée descendit les rues jusqu'à ce qu'elle atteigne un grand bâtiment lourdement détérioré. Les murs étaient sales et des fenêtres cassées.
La figure s'arrêta devant l'immeuble et lut la petite affiche au-dessus de l'entrée, "Sunshine's Orphanage"
Elle tendit son bras gauche et, avec une touche de main, un vieux violon porté se matérialisa lentement à droite en position. Elle le retenait avec sa mâchoire et lui claquait la main droite, cette fois-ci étant un arc qui s'est matérialisé. ses doigts dansent pendant un court moment sur le doigt, et puis elle a commencé. Déplacer l'arc lentement, elle a commencé à jouer un air lent et triste. Les minutes passèrent, et finalement elle entendit le bruit de la porte d'entrée de l'orphelinat se déverrouiller.
Comme la porte s'ouvrait, la forme d'une petite fille, tenant un ours en peluche près de sa poitrine, se révéla. La jeune fille regarda la figure voilée et fronça un moment, avant de détendre son expression et de laisser les larmes strier son visage et sur son petit pyjama rose sale.
En voyant les larmes, la figure a cessé de jouer et a laissé le violon disparaître dans l'air mince. La figure tendit une main extrêmement pâle et osseuse vers la fille, qui hésita un moment, mais après avoir accouché son ours en peluche plus près de sa poitrine, mit sa main dans la figure. Calmement, la figure a conduit la fille loin, dans les rues froides et sombres, tenant fermement la main de la fille triste.
Come on, Wonder! You can stay and whenever you wish to interact, we do collabs with you. Titanpad's there to help us!
Real Name:
Lost to the ages, not even she can remember her own name.
Aliases:
Mother.
Good or evil?:
Her intentions are a mystery to all, but her actions are clearly evil in nature.
Age:
She never directly mentions her age, but she's been around for long.
Gender:
Female.
Race:
Human.
Appearance Normal:
(A picture might be too... Uncomfortable for the eyes.) She's a rotting corpse, with flesh sagging wherever it's left and a starved body with skin serving as a thin layer between bone and air. She still has eyes, a light green in colour and permanently open and dry. She strives to never take off her robe.
Appearance Superhero/villian:

The thick, unnatural shadows cast by the hood and robe generally hide any view of her body. The only exception is with the flash of cameras. The cloak also neutralizes any scent related to herself.
Rivals or Friends:
It's always hard to remember faces and names when you've come across so many.
Powers:
- Time has passed, generations have been born and have died, and Mother is still around. Stories of her apparitions vary widely from culture to culture, but they all end the same way... With a brave hero seeking to vanquish her. Most of the stories end in tragedy, but some heroes come back, claiming success in their mission and showing robes as black as a foggy night sky to their families and friends. Apparitions keep happening, with wildly varying spaces of time going by between alleged successes.
- With the aid of her old, trusty Violin, she seems to be able to control people's feelings and cravings to some extent. While she can't make a grieving person suddenly become happy and optimistic, she can alleviate their pain and make them somewhat curious about her, just enough to get them to wish to know more about her. The control lasts for the whole duration she's playing and for an extra couple minutes.
- She is able to concentrate to such levels that she can harness the power of her curse, being able to use it for a set of purposes. One way she uses it is that she can focus her own grief and cursed life essence onto the palm of her hand, which can then be either a) expelled with incredible force in the form of a beam that pushes her target back quite a bit, or b) keep it in her hand and have a deadly touch. Whenever she touches a person on the body while her energy is focused on her palms, the person will be pushed back in a similar manner to the beam, but if she touches their chest right on the heart, they'll temporarily drop dead (the duration of the death changes between a few minutes to a few hours. Rarely does the target stay dead for days and weeks. When the target comes back to life, all life-threatening injuries will have healed.). The other way she uses her curse is by joining the realm of the ethereal with a quickly muttered incantation, which makes her body and cloak intangible and somewhat translucent. She uses this ethereal form to go through walls and sometimes dodge an attack or two. It takes its toll on her, though, and she currently can't do it more than four times without needing to rest.
Weapons/equipments/items:
- Violin.

- An old dagger she never uses, not even when she needs it.

Strength:
- Immortal: She's been around for a long time and has many times returned from death's embrace.
- Wise... In her own kind of way. Direct result of being around for so long.
- A theoretical master of the Arcane.
- She's felt enough pain for several lifetimes, so much pain in fact, that she's lost much feeling. Nothing short of breaking her bones will give her any physical distress.
Weaknesses:
- Immortal: Being around for so long and seeing so many people close to her die has certainly taken a toll on her, and she misses the days that she could just walk on the streets and kiss the ones she loved, even though she ignores such feelings at all times.
- An orphan's blood negates all of her cursed magic, though only Father knows this, and he won't easily tell anyone, since it's the way that she's been vanquished before by heroes long gone. The knowledge has died with them, and it only lives on in Mother and Father.
- Deny her any contact with orphans for long enough and she'll start getting reckless, aggressive and at the same time... Weak and desperate. The longer she goes with no contact to orphans, the less focused she is and therefore, the less magic she can use.
- Her physical numbness can be used against her. For example, she can't feel injections, and venom can still kill her.
Backstory/Personality:
It is said that a long time ago, before the Inquisition and the Burning of Witches, magic used to be harnessed by a very select group of people. These people took up different jobs in society. Some were mediums, others were doctors and others were scientists and scholars, but some... Some tied their magic to the occult rituals of long gone civilizations. Most of them disappeared from the face of the Earth, and the ones that remained resembled monsters and beings who had to do questionable things to survive. Eventually, they lost most of their memories, and with no one to remind them of who they used to be, the ones left behind slowly slipped deeper and deeper into the roles that the world's civilizations expected them to play.
Stories of a cloaked woman stealing children with her enchanted music to never be seen again do exist in many civilizations, even if they're dismissed as myths in the present.
Mother's last apparition was nearly two hundred years ago, which fits with the latest story related to her, which ended in a brave company of soldiers having vanquished her after a village lost nearly all of their children.