La bataille a fait rage, leurs efforts combinés parvenant à affaiblir le Wurm, quelque chose qui a soulagé Ymahr. Le lion continua son assaut sur la bête, en s'assurant d'écarter ou de sortir du chemin du mal de temps en temps pour s'assurer qu'il avait un avantage défensif et être capable de frapper à distance, bien que cela s'avéra être plus facile à dire qu'à faire avec le Wurm se déplaçant tout autour du feu lourd dont il souffrait. La magie du tonnerre des oiseaux a laissé une marque sur le monstre, la vulpine et sa nécromance n'étaient pas une blague non plus, mais le lion n'était pas si sûr si leurs attaques causaient autant de dégâts. La bile acide de la bête a rendu difficile de se déplacer, et la barrière du félin s'est rapidementompée quand elle a été frappée avec la substance, le forçant à utiliser sa dextérité pour compenser sa défense. Il maudit sous son souffle, décidant un moment s'il devait en mettre un autre juste pour la sécurité, mais cela prendrait beaucoup trop de temps et le Wurm a dû être arrêté bientôt. De peur qu'il ne détruise plus que leurs corps...
Décidant contre elle, le félin a choisi d'utiliser son agilité pour éviter les attaques entrantes plutôt que de risquer le temps de coulée de la mise en place d'un nouveau bouclier. Ce n'est que peu de temps après que les mouvements du monstre ont commencé à ralentir, la combinaison de leurs attaques se déroulait très bien, et alors qu'il regardait la tête du Wurm, il semblerait que la Lah'na d'avant ait fait son propre travail, utilisant une lame enchantée pour endommager le monstre. Pour ne pas être laissé à l'écart, le lion a balancé son bras deux fois à la bête qui s'est évanouie, tirant du sang du Wurm en utilisant les côtés fourchus de sa lance avant de se précipiter vers le haut pour poignarder violemment le monstre. Le lion sourit alors que la bête s'écroulait et tombait, il essuya la sueur de son front et enleva légèrement, il fallut beaucoup d'efforts de la part de tous les groupes impliqués pour faire tomber le monstre et il y avait certainement un sentiment d'accomplissement qui la battait.
Toutefois, il semblerait que le conflit ne soit pas encore terminé. Le Rakonai en colère a affronté le félin étendu sur l'herbe, mais le chat avait simplement déclaré l'évidence. S'il attaquait maintenant, il serait plus nombreux, et rapidement, l'ursine s'enfuit, son ombre s'affaissant parmi les arbres de la forêt. Avec un soupir, le lion regarda tout le monde et regarda bien ses alliés avant de s'approcher du chat. Il s'accroupit à son niveau et lui demanda :
-- Vous avez mal?
Ymahr n'a même pas attendu une réponse avant de placer une de ses mains devant le félin. Des cordes de lumière d'or sont apparues de ses mains, entourant le jeune homme dans une aura chaude de rajeunissement et de soins à ses blessures - peu qu'elles aient pu être. Ce n'était certainement pas grand-chose, mais quelque chose de petit peut faire une différence. Il se leva et regarda de nouveau le chat,
"Ne vous méprenez pas, j'aurais pu vous laisser mourir pour vous, mais je pense que vous pourriez avoir vos usages."
"I seek strength to protect, not to kill."
Basics
Name: 
Ymahr Shir.
Race:
Lah'na, a Lion specifically.
Gender:
Male.
Age:
33.
Additional Info
Personality:
At first glance, many would think that this feline is nothing but a cold brute without any goals, simply wandering for eternity. And while that may be partly true, Ymahr tends not to heed the whispers of strangers and let it get to him, for they are free to say what they want, so as long as they do not intrude in his mission. While definitely no has-been, he feels out of touch with many youths and adolescents that he feels he may as well be a senile old man, and while it does not bother him that much, it does bring back a painful memory of the past for him, something that he wishes not to ponder on.
The lion is calm, tactical and collected. Preferring to think of a more logical or safer approach rather than facing danger head-on, his wisdom and intellect however becomes a double-edged sword when it begins to mix with his emotions and feelings. They clash like water and oil and often proves difficult for him to express as such.
Rather than staying with groups, Ymahr finds peace in being alone, something that has stayed with him ever since he wandered. Due to his years of traversing the roads in his pursuit of strength, he comes off as an anti-social person as his time alone was most certainly not spent with many. Despite this, he is also shown to be well-meaning and selfless, he simply prefers not to show it often.
He tends to cling to the past often, it is something that both drives him forward and pulls him towards his own downfall.
Appearance:
Ymahr is a tall, and athletically-built lion, something that stems from his various battles during his travels. His fur is mostly tawny-colored, with his chest-area and lower muzzle being mainly white, whereas his mane consists mostly of a dirty-yellow color. The lion's face is almost-always filled a stern expression, almost as if he is expressing slight irritation from his surroundings.
His armor-if you could call it that-consists of a simple scarf adorned with a small trinket, a cloth belt and a simple pair of pants. On his right hand, he wields a gauntlet that is purely aesthetic.
Height:
6'2".
Weight:
190 lbs.
Fight related
Magic:
Miracles. He has a strong preference towards defense instead of recovery.
Class:
Vagabond.
Weapons/Items:
A gold spear, and what little he considers as "armor".
Strengths:
Brute Strength
- Even without his magic and spear, Ymahr is a formidable foe up close and is willing to use his bare hands to confront foes.
Agile
- Though not as dexterous as many of his kind, his speed is above average and he tends to incorporate it in his fights where his defense is one of his biggest enemies.
Instinct
- He may be an anti-social one, but those who manage to befriend this lion will find that he is willing to cross limits in order to protect those what little he calls "friends", even if it includes putting his life on the line just to ensure their survival and/or safety.
Weaknesses: 
Solace in Solitude
- Prefers to be alone, he is hesitant to rely on the aid of others unless it was a matter of life and death.
Lion's Pride
- In addition to the above, if he ever finds himself allying with another, Ymahr will often prioritize himself rather than his allies. He may heal and tend to their wounds once in a while but that would be about it, unless that person happens to be someone important to him that is.
Sticks and Stones
- Prone to taunting the enemy and can easily underestimate them just from their appearances. This doesn't apply to just enemies though, he calls them as he sees them, for better or worse. He does not to bear any ill will, but rather to bear witness the potential of his adversaries.
Expose'
- Tends not to use armor and cover himself up as it gets in the way of his dexterity. As a result, he is vulnerable to many attacks, both physical and magical. To remedy this, he tends to rely on casting barriers for defense or using some of his agility to safely dodge incoming attacks instead.
Techniques:
Ymahr prefers to confront enemies from a mid-to-close distance, using his spear to attack from a safe range with quick pokes and thrusts. He tends not to close-in on an enemy until he sees a viable opening, at which point he switches to a more aggressive fighting style that relies more on cornering the opponent and tiring them out with repeated stabs, even using fisticuffs if his spear would-somehow-be unavailable. He tends to alternate between a defensive and offensive style, depending on the situation.
When it comes to using his magic in fighting however, he almost always tries to start every fight by casting a barrier on himself to lessen the damage he receives. As mentioned above, while he may be uncomfortable fighting with allies, that doesn't mean he won't be willing to spare a moment of his time to aid them however.