Azo'tet
Azo'tet était un peu contrarié qu'il semblait être le dernier de ses frères et sœurs à se présenter à la réunion car personne n'était apparu après son arrivée. Même Sekt ne s'était pas montré et c'est ce qui l'a le plus irrité car il avait besoin de son allié le plus proche pour ses ambitions de réussir. Il se moquait silencieusement de ses options sur la façon d'aborder sa situation actuelle quand Zadia apparut dans la pièce faisant une grande démonstration de puissance alors qu'elle se promenait vers le trône en prétendant que le pouvoir était son droit. Morgrim a serré son emprise sur son faux et semblait prêt à agir et même Azo'tet mettait du poids sur sa hache alors qu'il était prêt à agir à un moment donné aussi bien. C'était le moment où le gardien a agi pour diviser l'argument faisant d'Azo'tet lever la main à son fils comme un signal de se lever.
C'était étrange d'écouter ses frères et sœurs discuter de ce qu'il fallait faire avec Zadia, ce qui s'est terminé par des résultats mitigés. Il serait bénéfique de garder le jeune demi-dieu en conseil car il pourrait distraire de ses propres objectifs de mettre son propre nom en avant pour la couronne. Il aurait également besoin d'obtenir Naqqash pour prendre le trône de son père et obtenir un siège parmi les dieux pour qu'il puisse obtenir un autre dieu pour voter pour lui. Il savait que ses frères et sœurs avaient des résultats mitigés sur sa personne et qu'il devait faire campagne pour obtenir une partie de leurs votes qui n'était pas toujours son costume fort, il devrait probablement faire chuchoter Morgrim dans les oreilles de leurs propres enfants pour ébranler certains de leurs esprits.
Le seigneur de la Mort s'est levé lentement de son siège à l'assemblée et a utilisé sa hache pour soutenir son poids alors que les quatre jambes se trouvaient sous lui. « Les frères et sœurs, ce n'est pas le moment pour nous de se balancer des armes l'un contre l'autre. Nous avons déjà vu comment cela a affecté notre famille. » Il agita la main autour de la pièce comme il signalait les trônes vides. « Il y a quelques questions qui doivent être soulevées aujourd'hui et nous devrions tous être présents pour ces décisions. » Il faisait des cercles autour de la pièce en utilisant sa grande hache comme un bâton en regardant chacun des dieux.
Azo'tet n'avait pas besoin de choisir ses mots avec soin alors qu'il changeait les tempéraments que certains des Dieux avaient les uns envers les autres. « C'est un endroit neutre et nous devrions honorer ce choix. Zadia ne semble peut-être pas apte à prendre place parmi nous, mais cela ne signifie pas qu'elle ne devrait pas être présente pour le reste de la réunion. D'autre part, je m'apprête à demander à Naqqash de prendre le trône de Greed, car je crois qu'il a gagné son droit pendant ces quatre cents ans. » Il s'inclina vers le demi-dieu comme un geste qu'il était de son côté.
« Il y a aussi la question du trône vide qui se trouve devant nous. J'offre mon nom en tant que parti neutre qui n'a pas participé aux combats il y a toutes ces années. Je ne vois aucun favori de part et d'autre de la faille. Je regrette ma décision à certains moments, je me demande si j'ai pris part à la réunion si certains des morts sont encore parmi nous aujourd'hui. » Azo'tet savait que c'était un grand risque de lancer une offre pour le lancer aussi tôt, mais c'était un pari qui valait la peine d'être pris avec le gardien qui veillait sur tout le monde. Avec ces dernières paroles, il retourna sur son trône et prit son siège une fois de plus pour voir les réactions des autres.
Name: Azo'tet
Gender: Genderless
13'3"

Personality: Azo'tet is a solemn being who has an indifferent view on the life cycle of mortals as he is the caretaker of the the departed souls. He sees the short lives of mortals an interesting concept from an immortal point of view and also knows that they need to be kept in check in fear of death to never rise against the gods. Azo'tet is the type that would rather sit back and watch others do his dirty work than get involved himself as he likes to manipulate from the shadows.
Major Domain: Death
Minor Domains: Medicine, Poison
The avatar of Azo'tet takes the form of a massive hound with tendrils of ember trailing behind the head. From his mouth can spew forth rivers of lava and pillars of ash that can choke the air. Mortals that touch the tendrils of ember are wisped away to the afterlife as their bodies are consumed in flames and their souls feed the God of Death. The hide of the beast is as thick as stone and can deflect all mortal weapons that are turned against him.

Stance: Azo'tet has ambitions of taking the crown for himself and ruling over the rest of the gods. He will use any means necessary to make his ambitions become a reality.
Relations:
Powers: Azo'tet has the power to kill mortals with a mere touch or cure them from any disease that afflicts them. He is able to create poisons or medicine that can cure or cause most afflictions to mortals but would have no affect to Demi-Gods or Gods. Where ever he walked, he is able to absorb the life from the area at will to feed himself as he does not eat like others but from the souls of other living beings.
Godly Equipment:
Apothecary Axe: The axe of the Death god is able to bring death to mortals with a single touch and even mortally wounding other gods as it absorbs the life around it.
Lantern of Demon Light: A lantern illuminated by deep blue flames that are the damning flames of the underworld. The lantern is able to convert the souls of condemned into torrents of flames that can even burn a god into submission if needed.
Demi Gods:  
Morgrim is the only child of the Death God Azo'tet. He is a four-armed demon blessed with the ability to steal souls from mortals with a swing of his weapon. He carries with him a gift from his father, the Lantern of Demon Light, which is a God's Bane Weapon which can convert the souls trapped within to blue flames that can engulf entire fields in unending fire that water can not extinguish.

Name of your Land: Izamo
Lands: Izamo is a landlocked realm pushed up against the deserts of Illiosis on one side and the wastelands of Xepthys surrounds the other half of the nation. Separating the desert from his land are the Forlorn Mountains that stretch the entire length of the border reaching high into the sky. Underneath these mountains lies the a catacomb of dark tunnels and massive caverns rich with herbs and minerals that remains the home of the Dark Elves since the beginning of time. Pushed up against the base of the mountains and spanning the rest of the land is a dense jungle populated by dangerous creatures of all kinds that live in a constant cycle of life and death. Surviving within the harsh jungles of Izamo are the various tribes of the centaurs that travel through the underbrush as nomadic tribes.
People: The native residents on Izamo are the shadow-born dark elves that crawled from the deep caverns of the Forlorn Mountains to serve their Lord Death and the jungle dwelling shamanistic centaurs that are renowned for their savagery. The Dark elves of Izamo are skilled architects of herbs and medicine that was gifted to them by their Lord for their own means. Azo'tet rewarded the dark elves for their loyalty with the blessing of toxic resistance allowing them to have a high tolerance towards poisons and other toxic materials.
The centaurs of Izamo are savage creatures that only know survival of the fittest as a means of living. They live in tribal war bands that that roam within the borders of Izamo battling against each other in a never ending war of survival. The centaurs are worshipers of death who believe that the God is the embodiment of all their ancestors.
Culture: Dark Elves may be the civilized portion of Izamo with large sprawling cities of rock and marble underneath the Forlorn Mountains but they can be just as bloodthirsty as the roaming bands of Centaurs in the jungles outside. The popular sport in Izamo is pitfighting in massive arenas where people can go to watch all manner of creatures battle to the death. The Dark Elves chose to stay underground as they found that direct sunlight is harsh on their eyes and can even cause severe burns across their body. The elves are skilled healers and herbalists that know what kind of medicine can prolong the life of their patients on death's door thought they do believe that there is no eternal escape from death if Azo'tet does not wish it.
The centaurs of Izamo are ruthless savages who believe that their ancestor spirits will protect them in battle and that ritualistic sacrifices are needed to please Azo'tet. Their beliefs are that only the strong are allowed to survive and any that do not show strength are to be left behind to be swallowed up by the jungle. Among the chieftains of the various tribes there is agreement that they must hone their battle skills against each other for the day that they are to be called upon by the Lord of Death to serve in his armies.
Technology: Roman/ Germanic Barbarians
Capital: Kalian is the capital of the Dark Elves realm that likes under the Mountain of Souls. This is a massive sprawling city that even spills out from under the mountain onto high terraces that overlooks the lands below. There are two main features of the city that makes it stand out from any other city, these features are the massive arena sitting high at one end of the cavern which draws fighters from all over the world to prove who the greatest fighter is, another draw is located in the center of the city which is also the lowest part of the city. Located at the bottom is a large crystal that emanates an eerie white light where no mortal is allowed to go as this crystal is called the Soul Engine, and this is the final resting play for all mortal souls in the world.
Beings: The jungle of Izamo is filled with savage creatures that would rip you apart without a second thought and is not a place for those of the faint of heart.