Mura Sahashi
Mura était assise en classe, tapant sur le bureau avec son doigt de l'ennui pur. Elle avait déjà abandonné l'écoute de ce que disait le professeur et récitait plutôt un poème arbitraire qu'elle avait lu.
Nous sommes les sept péchés mortels,
Soyez prudents ou nous gagnerons.
Nous venons et allons, mais nous sommes forts
Nous ignorer vous fera mal.
Juste pour s'arrêter comme la cloche sonnait, la renversant à la réalité. Elle a emballé ses affaires et a fait son chemin, se dirigeant vers son casier pour ses chaussures. Aujourd'hui était l'un de ses jours choisis; un jour où elle allait effectivement venir à l'école. Même si c'était une perte de temps, c'était bien de venir de temps en temps. Certaines personnes étaient quelque peu surprises qu'elle soit venue aujourd'hui, mais c'était à prévoir. Elle n'était pas là depuis quelques jours à cause de certaines études, mais elle pensait qu'aujourd'hui, c'était une bonne journée.
En sortant, elle a sorti son téléphone et a commencé à écrire quelques notes à partir de ce qu'elle avait en fait récupéré pendant ses leçons. Avec cette Mura a commencé à marcher à la maison, l'air très, très ennuyeux. Comme elle n'était pas vraiment pressée, elle a décidé de se rendre en ville. Les gens de l'orphelinat ne feraient pas le dîner pendant un moment, alors elle a dû faire quelque chose pour passer le temps. Elle pourrait prendre un verre, aller à l'arcade, faire du shopping, n'importe quoi. L'arcade semblait attirante, mais elle n'avait pas assez d'argent pour gaspiller sur des machines qui ne lui rendraient rien. Mais ça pourrait profiter si elle avait de la chance... ça sonnait bon... comme si ça allait arriver. C'était juste cupide, et c'était quelque chose qu'elle ne pouvait pas se permettre d'être. Mura a sorti son portefeuille et a vérifié combien d'argent elle avait en fait. Il en restait à partir d'hier, ce qui signifiait qu'elle pouvait aller à l'arcade si elle le voulait vraiment. Eh bien, c'était bien de se laisser aller à certains moments dans le temps, alors elle a commencé à marcher là-bas.
Arrivé, il y avait déjà calme quelques personnes autour; plus particulièrement une fille furieusement aller à elle sur la machine à pinball. Certaines personnes n'avaient vraiment aucun contrôle de leurs désirs, et d'après son apparence, les siennes couraient de façon rampante. Pour obtenir des jetons d'arcade, Mura est passée à une machine avec des chats farcis à l'intérieur. C'est un peu cool. Je vais tenter ma chance. Elle a pensé, en insérant une pièce de monnaie et en la tentant, en échouant, mais en se rapprochant un peu. Encore une fois et nous allons essayer quelque chose de différent. l'essayer à nouveau, elle l'a fait, à sa surprise. C'était une première. Elle a ramassé le chat et a souri, l'a regardé et s'est demandé.
Mon nom est Greed, comment allez-vous?
Je suis le péché mortel numéro deux.
Je te fais vouloir tout ce que tu vois.
Ces désirs que tu es venu de moi.
Je prends ce qui est à moi, je prends ce qui n'est pas.
Quoi qu'il arrive, je ne m'arrêterai pas.
Je ne quitterai jamais ton côté
Parce que je ne suis jamais satisfait.
Mura Sahashi


"Sometimes I really wish I had cat ears. Maybe one day I'll get them"

Name
Mura Sahashi
Age
15
School Year
First year Highschool, I thinks
Height
5'3"
Weight
53kg
Magic Color
Silver/light grey

Appearance

Note: Yes she does have cat ears when she transforms.
Personality
Mura is completely and utterly oblivious to the mood of the area she is in, as well as the people around her. When things are sad, or not looking so good, she tends to make light of situations and act like nothing is happening. As well as this, she isn't very good with people. She often says offensive things without realising, nor caring. She is also obsessed with the idea of the full potential of the human mind. She has also become enveloped in the idea that she must transcend the 7 sins of man to overcome thought itself. She believe that if she can she might be able to bring people back from the dead, though no one really pays that part of her any attention. Her therapists deal with that. It has also been noticed she only goes to school if she feels she has time. This squats to about twice a week, sometimes three.
Background
Mura lived with her family, including her mother, father, two brothers and grandparents. She lived an ordinary life and went to school like a normal person. She and her family were out on a special occasion to celebrate her older brothers 17 birthday, where he requested for them to go and see a play titled “The 8th Hermit”; a play based on a man descended from a long line of Hermits who all became well renowned theorists. During his expedition into his own mind, his family was killed in an accident when a man drove straight into his parents care. It was thought it was an act of murder, but nothing could be proven. The man lost his focus, and instead of continuing to become a Hermit he devoted his life to finding and killing the man who killed his parents. After finding him, the man proceeded to kill him and his whole family. Mura saw no more, as a group of men stood in different locations in the theatre stood and proceeded to shoot every person they saw before leaving and escaping. Mura was the sole survivor from her whole family.
Taken in as an orphan, she has had psychological problems and has had many different therapists. She has become slightly obsessed with the idea of the capability of the human mind, but also that she must overcome her mind in order to do something great. She decided that she would rise above the seven sins of man in order to transcend thought itself, but no one so far has given her any notice.

Powers
Card: IX - The Hermit 
Her ability has taken on the complete manifestation of one of her sole ideals; to transcend the 7 sins of man. Because of this she has decided that she must use these powers so she can one day use them to understand the sin itself, so that she may one day overcome them. Each sin is personified in it's own way.
Envy: Envy takes the form of a knife with a strange, winding blade. It can change its form to look like any other bladed weapon, and it moves almost like a snake. This shows her want for things others have. It can include their powers, their wealth, their family connection or others.
Gluttony: Gluttony takes the form of a pistol that looks like whatever Mura is craving to eat. Be it a piece of cake or fast food, the weapons seems to be able to look like it. This shows her need to have, as well as her odd eating habits.
Greed: Greed takes the form of that fires lookalikes of gemstones, coins, arcade tokens, balls of notes, poker chips and other. It tends to shape itself after the last thing Mura was greedy about. It shows her want for power and the want for her family to return to her.
Lust: Lust has, oddly, taken the form of sword that can bend move almost like a whip. It is thought this is her inner need to control, to the point where she lusts for it. It may be linked to her brain in some way, since it is thought this weapon gives her pleasure when someone is struck.
Pride: Pride takes the form of two large, black, curved blades connected to Mura's arms. These blades can be extended or retracted to different lengths. It usually symbolises Mura showing her power off.
Sloth: Sloth becomes a strange looking gun which fires small mines out. These mines explode through proximity. This shows her laziness but also her capability to do things from afar.
Wrath: Wrath becomes two blades with pistols as their hilts. It represents her inner anger, as well as the hate she shows to others. It may also show her capability for unconventional killing.
The Sins Protection: This allows her to change any of her abilities into a shield. This renders that ability useless, and is only reversed when she next goes to sleep. It represents how lonely she felt after her family was killed.
Disadvantages: Mura can only have one of these abilities active at one time, and it takes her about 15 seconds to change between them. During this time she is rendered useless, so she must take cover whilst switching. As well if she changes an ability into her Sin Shield, she cannot use that ability again until she next falls asleep.

Skills
Mura is a natural inventor and strategist, capable of pulling unthinkable things together from ordinary items. She can observe situations and quickly come up with basic solutions to them, or even a full blown plan of action if given time. She seems to know her way around a basic firearm, but it is unknown why she does. It has been noted by her psychiatrists that it may have something to do with her families murder, even though she has trouble dealing with them. She has also shown she can handle herself in armed combat.
Weapons
She primarily uses a weapon called the "Phantom Flayer" is a set of two blades that can be joined, but when separated can be used as a single bladed knife and pistol. It is only useable when she is using her ability of "Wrath"


Equipment
She typically has a bag of school stuff, as well as a small scalpel for unknown reasons.
Other
Theme song coming soon