Le chasseur
Niveau 1
Jour 1; Soirée
Salle d'information du Château de Tetris
Interactions: Guille, Amaterasu, Tueuse 
Mention: Tous les autres
Le chasseur ne pouvait que clignoter de surprise alors que Mario s'avançait dans un florissant et prenait le... crédit pour cette démonstration de gâchis et de sottise. Certes, il l'avait commencé, mais le Hunter voulait que cette stupidité soit finie. S'il y avait une chasse à faire, qu'ils auraient dû faire affaire il y a un moment. Il était difficile de voir comment cet homme pouvait apparemment être une telle légende. L'homme que les murmures appelaient "Guile" a ordonné à tout le monde d'entrer dans la salle d'information. S'assurant que son équipement était correct et prim, le Hunter a pris note de quelques traînards avant de passer par la porte.
Le chasseur s'arrêta en arrivant à la porte. En regardant du côté, il a remarqué que la femme-loup semblait l'attendre. Il l'a regardée quelques secondes avant de se serrer la tête. "Je suppose que vous allez me suivre. alors?" Il lui a demandé. Il a lâché. "Je ne suppose pas que j'ai un problème avec ça." Pour être honnête, le chasseur était plutôt curieux d'elle. Alors qu'elle manquait d'une odeur semblable, cette femme se sentait d'une façon ou d'une autre semblable aux Grands.
Le chasseur a choisi de s'asseoir près d'un des tragglers qui est venu; celui dans le costume gris professionnel. Son visage semblait semblable à celui d'un chasseur. Il avait même une odeur étrange qui lui rappelait un chasseur de Cainhurst. Il a fait un clin d'œil à l'homme, avant de s'asseoir. Peut-être qu'il pourrait enfin chasser quelque chose bientôt.
Character Name: Hunter (The Hunter has forgotten his original name after his experiences in the Hunter's Dream)
Kingdom: The barbaric kingdom of From



Written Description: The Hunter stands at a tall 6'2", and weighs 180 lbs. He has a lean, athletic frame, and has a thick layer of muscle over his body. His pale skin is pockmarked all across with scars and marks from his battles with beasts and monsters. He has short brown hair, and green eyes. Still, most people don't see much of his body other than his eyes, as much of his body is covered by his hunter garb. The Hunter wears a long black coat, with various straps beneath to keep hold of his equipment. This is accompanied by a tattered tricorne hat, and a cloth that covers his mouth. While the Hunter normally keeps his attire ordered and neat, it doesn't take long for them to be soaked in blood over the course of a hunt.
Personality: Out of many of the survivors of the From kingdom, the Hunter is one of the best at imitating a semblance of sanity. Out of habit, he keeps most of his attention focused on the hunt. He is very business oriented, and spares little thought for any sort of leisure. Of course, this isn't necessarily his fault, as only the strong and focused can survive the From kingdom. The Hunter has a very quiet demeanor, and will rarely engage in any sort of social interaction. the exception to this rule is when he encounters someone who he either considers an equal, or otherwise catches his interest.
Still, beneath the Hunter's grim and dour demeanor, he does retain one shred of his humanity. Despite everything he has endured, the Hunter still cares about people. In the past, he has been known to delay a hunt to assist someone truly in need. However, he will never show this side of himself to anyone, and will attempt to rationalize his actions to those who ask about it.
Game: Bloodborne
Current Story: After slaying Gehrman and the Moon Presence, the Hunter took its power onto himself, becoming an infant Great One. Cared for by the doll within the Hunter's Dream, he slowly grew in both power and awareness. Watching the Kingdoms outside of From, he became aware of the threat of the Mugen virus. Learning of the call for heroes, he took the Hunter's Dream unto himself, using its energy to craft himself a human avatar; one identical to his previous human form. The hunt begins again.
Weapon(s): Threaded Cane - The Hunter wields a segmented cane with incredibly sharp edges. It effectively can be swung around like a sword. Additionally, the cane's segments can be unlocked, allowing it to stretch out as a long, bladed whip.
Hunter Pistol - The Hunter also wields an old fashioned pistol. However, it is consider unique in the form of its ammunition. The pistol is designed to fire quicksilver bullets that are infused with the Hunter's blood. The unique properties of his blood increase the damage. Interestingly, the Hunter uses his pistol primarily defensively. He will fire at an enemy while they are mid attack, stunning them and allowing him to use a more devastating strike.
Stat.
Level One
(P)Damage 3
(P)Defense 2
(M)(E)Damage 1
(M)(E)Defense 1
Dexterity 3
0%
XP ////////// (3/10)
General Abilities
LV 1 Quickening - By channeling energy through the bone of an old hunter, the Hunter can move incredibly fast in a short burst, almost as though he is teleporting. He primarily uses this ability to dodge, or close a gap towards an enemy.
Special Abilities
Slot One.
Items
Slot One.
Slot Two.
Slot Three.
Strengths
Blood Healing - As a hunter, the Hunter's body has been altered through blood transfusion to have a heightened regenerative system. By injecting himself with blood, the Hunter is able to rapidly heal from any injury. Additionally, a weaker form of the effect called "rallying" can be triggered when the Hunter strikes a foe quickly after taking damage. However, he is only able to heal up to the damage he took with this method.
Eldritch Insight - After experiencing the secrets of Yharnam, coupled with his time as a Great One, the Hunter has a unique perception of that which is hidden from mortal sight. It isn't as illuminating as it was as a Great One, as the Hunter forgot a great deal of what he learned in that state when he became human again. Still, the Hunter can see much with his "eyes on the inside", as he calls them, able to see through magical illusions, as well as see various celestial and supernatural beings that are normally invisible.
Blood Bullets - When running low on ammunition, the Hunter is able to draw forth extra bullets from his own blood. It requires him to harm himself, but the damage he takes can be healed through the rally effect.
The Hunter's Dream - While the Hunter's Dream has ceased to be a physical place with the creation of the Hunter's human form, it still rests within his body. Whenever the Hunter sleeps, he is able to commune with the Dream's residents, as well, as fully heal his body from any injury. Unfortunately, with the Dream no longer a physical place the Hunter, can no longer return from death. Should he die again, he shall revert to his Great One form, and the Dream shall be released.
Weaknesses
The Hunter is incapable of flight. He is susceptible to pitfalls, though not necessarily long falls. Whenever he takes a big hit, the Hunter staggers for a quick moment, and is unable to react.
Achievements

None