Niveau: 1
Jour: Un
Lieu: Reception du château de Tetris
Interaction: (gâteaux), (jambes de grenouille), (gâteau) 
Mention: (main givrée)
Buck était sur le point de se replier dans la couverture quand il a vu son bon ami Freeman utiliser sa technologie pour attraper un morceau de pain volant. Malheureusement, ce n'était pas le seul et immédiatement sa tête s'est branlée sur le côté alors que la boule de pâte lui a arraché le casque. Buck comprenait que ce combat était très amusant, mais l'acrobate poussait sa chance. Buck a ramassé un gâteau au chocolat voisin et a regardé tristement son assiette d'oeufs diaboliques alors qu'il les échangeait contre... des cuisses de grenouille? Buck shruged; il semblait que c'était la seule autre munitions à proximité et il pensait que cela n'avait pas vraiment d'importance dans le plan des choses.
En regardant son ami décoller, Buck a visé son gâteau en préparation pour couvrir le feu au cas où quelqu'un voulait lui faire un cran fou. Séparant son attention alors qu'il gardait un œil sur l'acrobate. Ezio semblait parler à son ami mort, ce qui lui donnait une bonne chance de changer son but. Buck aurait tiré si ce n'était pas que tout le coup de Freeman était de retour, lui tapotant l'épaule. Buck a hissé en confirmation sur ce que Freeman avait fait, comprenant la principale menace Mario. Notant de perdre, il a jeté le gâteau directement sur Mario. La cerise sur le dessus glisse alors qu'elle tourne vers l'avant tout en voyageant à travers les airs. Buck regarda son gant, voyant qu'un glaçage lui était collé à la main. Il a reposé sa main givrée sur l'épaule de Freeman sur le point de dire quelque chose, mais la réaction de son partenaire lui a dit tout ce qu'il avait besoin de savoir.
Buck se lança immédiatement vers l'avant, utilisant ses propulseurs pour se pousser plus vite alors qu'il courait de son agresseur s'écoulant sur un plateau de gâteaux de tasse sur son chemin. Il s'est retrouvé à proximité de sa première cible, étendu sur le sol. Il s'arrêta, regardant ses pattes de grenouille pendant une seconde, et les plaça dans un mémorial sur le corps. "Change à perdre une si merveilleuse créature, dans la tragédie de la guerre." Buck a armé sa main maintenant libre avec des gâteaux de tasse alors qu'il éclatait dans un sprint à Ezio. Il a tiré quelques gâteaux en courant et a gardé les deux derniers morceaux, un dans chaque main. Il a continué à charger vers l'avant, en utilisant une table comme une planche à ressort avant d'activer ses propulseurs pour se refermer sur sa cible. Buck a pris la main et s'est tiré vers le haut dans un mouvement rapide alors qu'il a affronté son adversaire avec des poings pleins de gâteaux de tasse dans une position défensive. Ce n'était pas le meilleur endroit pour qu'il se batte, mais il était toujours confiant qu'il pouvait gagner une bagarre avec le gars. "C'était un bon coup avec la boule de pâte, bien que je pense que vous devez prendre mieux soin de qui vous visez. Qu'est-ce que tu dis de moi et de mettre fin à cette querelle main à main? Fixez-en un pour frapper le sol?" Buck s'élança deux fois vers l'avant, en lançant ses deux gâteaux de coupe vers l'avant, destinés au milieu du corps d'Ezio.(P)Daming - 3
(P)Défense - 2
(M)E)Damage - 1
(M)E)Défense - 1
Dextérité - 3
Crit - 0%
XP ////////// (0/10)
Character Name: Edward Buck
Title:
Kingdom: Bungie/343 Industries 
 
Written Description: Buck's current armor is specially made Helljumper Gen II Spartan armor, complete with a Gallows visor. It has a dulled silver gleam and is reminiscent of his old basic ODST armor. A bit bulkier than normal armor, but has made great strides in keeping the wearer's mobility unhindered. 206 cm and 103 kg in his armored suit, Buck stands vigilant but relaxed during his day to day activities. 
Personality: Edward Buck is a sharp mouthed laid back soldier that has been in the battle too long. He grew tired of his fight with the Covenant, but was equally determined to not let them win the day as he continued fighting. He enjoys drinks; a bar being the only other place he'd rather be. Professionally, Buck employs quick thinking combined with a strong work ethic. He has great focus and can work under great duress with ease. Though he's grown out of the leadership role, he still possess strong skills keeping and working with a team in efficient harmony. 
Game: Halo 3: ODST, Halo: Reach, Halo 5: Guardians
Current Story: After his campaign as an Orbital Drop Shock Trooper, Gunnery Sergeant Edward Buck joined the Spartan IV program and was assigned into Fireteam Osiris with the goal of Containing Master Chief and the rest of Blue Team. Under command of Jameson Locke the mission was a success, and Chief was rightfully returned after an encounter with an evolved rogue A.I. Buck currently awaits further orders, taking time off in Platform City for a little R&R. 
Weapon(s):
 MA37 - 32 round, fmj armor piercing, standard issue fully automatic rifle, great at taking down infantry. Has low kinetic energy, but is fairly accurate up to a medium range and able to easily shred unprotected targets.
 M6S - 12 round, .50 caliber Semi-Armor-Piercing, High-Penetration semi-automatic suppressed sidearm. Accurate to medium range, 4x scope allows targets to be hit at 115 meters.
 Combat Knife - 20 cm high carbon steel blade, sheathed just above his left shoulder.
 M9 Grenade - 16 ft radius fragmentation, highly effective against infantry and light vehicles.

Level Two
(P)Damage - 5
(P)Defense - 3
(M)(E)Damage - 1
(M)(E)Defense - 1
Dexterity - 5
 5% 
XP |||/////// ////////// (3/20)

General Abilities
Thruster Pack
- An omnidirectional bust of speed with a cool down of four seconds. Allows for mid-air maneuvers and quick direction changes without the loss of momentum or sprint. 
Stabilizer
- With the use of built in thrusters, Buck can hover now in place briefly while midair to stabilize aim.

Special Abilities
Slot One. (Special abilities are abilities your character can acquire from completing missions in other worlds outside their own. These abilities are awarded after certain boss battles. These abilities are powers that your character normally wouldn't have. They can also be weapons that are foreign to your character’s game verse. These are GM awarded so do not fill this out.)
Items
Slot One.
Slot Two.
Slot Three.
Strengths
A bit hardened by years combating in the Human-Covenant War, Buck isn't a stranger to pain and wounds. Just been lucky so far that none yet have been proven fatal.
Another fun trait is the ease of alcohol on his body. Buck is a casual drinker, but is able to hold it in and continue on without hindrance.
As a ODST, Buck was used to dropping in either in the midst of battle or in covert operations. He can easily adapt to the battlefield and finish the mission with great mental fortitude and quick thinking.
Weaknesses
Is just a human under layers of armor. Wounds can be fatal, and he doesn't have much going for him in the realm of supernatural abilities. 
Achievements
 Name: Dante
Title: Legend
Kingdom: Capcom

Written Description: Dante is a half-human, half-demon hybrid that stands just under 7 feet. He doesn't slouch, rather he is very proud in his near perfectly handsome appearance. He sports a red and black uniform with matching cowboy boots, going topless to reveal his perfect 8 pack in his time off the clock. His skin is fair, and has soft light blue eyes. When in Devil Trigger, his height grows to just over 8 ft with his human half suppressed. His clothes and skin meld and harden, resembling smoothed molten rock, as his eyes and chest glow with a dull yellow.
Personality: Dante's attitude fizzled during his travels throughout the world, but he is ultimately still just as chill as ever. He knows he's the best and doesn't mind toying with his opponents and friends; but he's never boastful of his powers, keeping it to excessive smart-assing with both words and actions. If he isn't on duty, he prefers kicking it back and wasting time reading magazines or the like. He is constantly in debt, easily refusing jobs if he doesn't like the job or willing to work for free, especially if its doing jobs related to hunting demons. Somehow, he does have enough money to keep in operations and continue his love of pizza.
Game: Devil May Cry (2001)
Current Story: After traveling the world for a bit, Dante settled back down to set up his shop once more, Devils Almost Cry. Dante worked alone, eliminating pockets of demons that would occasionally show up, until a strange client came to his door. One trashed shop later, Dante was suited up and out on the road again to combat whatever this virus was that threatened to destroy everything.
Weapon(s):
Rebellion - A broadsword passed down from his father. Imbued with magic and demonic power, is capable of blocking attacks even on the spacial plane.
Ebony & Ivory - Pair of customized M1911 semi-automatic pistols. Infused with demonic power, can fire rapidly without the need to reload and can charge up shots for a more powerful effect. 
Level One
(P)Damage - 1
(P)Defense - 1
(M)(E)Damage - 1
(M)(E)Defense - 1
Dexterity - 6
 Crit - 0% 
XP ////////// (0/10)
General Abilities
Devil Trigger: A short burst of Demonic power as Dante temporary becomes fully demonic. While in this state, his damage output and defenses are maxed out while also giving him increased attack rate and healing factor. Attacking or not, Dante can only maintain this form so long before needing to recharge by taunting, dealing damage, taking damage, and/or performing combos. 
Special Abilities
Slot One. (Special abilities are abilities your character can acquire from completing missions in other worlds outside their own. These abilities are awarded after certain boss battles. These abilities are powers that your character normally wouldn't have. They can also be weapons that are foreign to your character’s game verse. These are GM awarded so do not fill this out.)
Items
Slot One -
Slot Two -
Slot Three -
Strengths
Superhuman Agility: Dante's agility allows for many abnormal abilities, from running up walls to jumping off flying rockets. His balance and natural dexterity is at peak performance.
Demonic Energy Channeling: Son of Sparda, Dante possess a demonic aura that envelops everything he uses. Guns no longer need ammo and he can call back his family sword Rebellion.
Superhuman Durability: Dante's body can press on despite any level of punishment it is tormented to. From being impaled through the chest to being crushed with immeasurable force, Dante is able to shrug it off without consequence.
Stylish Combos: Dante is a real combo king. As if landing and onslaught of attacks on an opponent before they could react wasn't bad enough, each hit gets stronger the further in the chain it is. Spamming the same move loose effectiveness, and getting hit or waiting too long between strikes can kill the combo rightful quick. There are seven different levels of combo skill levels ranging from the basic x1 damage Dull to the rockin x2 damage Absolute! to the legendary x3 damage S S Sensational.
Weaknesses
Despite his ability to shrug off wounds, Dante is quite fragile and can only take a limited amount of damage before being taken down. His devil trigger state is also limited, needing a recharge before it can be activated once more. Dante also seems to have terrible luck with women, or rather terrible luck in general. Women usually have a pattern of not working out in a positive manner and any gamble he finds himself in will more than certainly roll out against him.
Achievements
~not a food fight~