Clementine avait trouvé la compréhension que Samara cherchait, tandis qu'Oliver, d'autre part, semblait aussi laxiste à propos des choses que Tommy l'était. Elle s'est peut-être retirée pour trouver la pièce manquante à cette équipe incomplète, mais ses oreilles étaient encore perchées pour écouter ce qui se passait derrière elle.
John avait continué avec sa gratitude étant pleinement exprimé, mais quand sa vidéo avait été jouée, elle avait intensifié sa recherche pour Michael. Réglage des paramètres, en mettant l'accent sur des zones plus peuplées à l'intérieur des mines, et même la solution classique d'éteindre et de remettre en marche le système radar de pénétration au sol. Rien n'avait marché. Elle était revenue dans les décors qui avaient été utilisés auparavant pour localiser les quatre autres, et elle a regardé les pulsations sonar traverser l'ensemble de l'établissement. Tout à coup, le radar avait capté de nouveaux signaux, des dizaines sur des dizaines d'entre eux, dont un au milieu était entouré d'une teinte comme les quatre derniers. Une rouge.
Michael Samara murmura tranquillement avec un sourire. Alors qu'elle était sur le point de dire à John la bonne nouvelle, le moniteur avait clignoté deux fois avec un avertissement de combien de nouveaux signaux ont été captés, effaçant son sourire. Il a toujours été mis en place pour alerter John et elle-même quand ils avaient pris beaucoup de nouveaux signaux à la fois. C'était plus qu'une douzaine, il devait y en avoir au moins plusieurs douzaines, tout cela s'approchait de la chambre minière centrale. Il n'aurait pas été aussi étrange — mais encore étrange — si les signaux se déplaçaient à un rythme aussi normal que tous les autres, mais la vitesse à laquelle ils couraient vers cette chambre n'était pas typiquement celle des autres mineurs. Pourquoi cours-tu? 
Pas seulement lui. Ils couraient tous. Le quartier général de la force d'attaque a peut-être été à une distance sécuritaire de la zone dans laquelle les esclaves de Galatec ont creusé pendant des heures, mais ils auraient pu ressentir une sorte de perturbation sismique. Ça n'aurait pas pu être une grotte s'effondrer ou un autre danger.
Les mains de Samara ont couru sur plusieurs touches en succession rapide, trouvant la caméra la plus proche de la chambre qu'ils approchaient. En choisissant le plus approprié, elle avait jeté les yeux sur un conflit brutal entre des humains armés d'armes considérablement dépassées frappant le Githkin qui surveillait les mineurs. La teinte de rouge qui entourait Michael lui avait permis de le trouver dans ce désordre. Il avait assez de sens pour se armer avant de se joindre à cette attaque. Il semble que les rebelles face à Galatec par eux-mêmes aient réussi à le trouver en premier. Ou peut-être qu'il les avait cherchés par lui-même et les avait convaincus de le laisser se battre. Ça n'a plus d'importance.
"John!" Samara a crié, ciblant Michael avec le RDS sur une autre fenêtre à côté de la caméra affichant le conflit qui s'ensuivit. Il était accessible, mais le pouvoir nécessaire pour saisir les quatre premiers avait rendu impossible de l'amener ici par les mêmes moyens que les autres. Elle n'ose pas essayer comme elle est et gaspiller le pouvoir précieux qu'il lui restait. C'est devenu une mission de sauvetage. Les rebelles ont attaqué l'installation et elle n'est pas bonne!
Les Githkins avaient les armes et les nombres pour faire tomber cette attaque si leurs forces n'étaient pas renforcées. Michael, sans le morphère qu'ils avaient fixé pour lui, était aussi bon que capturé ou mort sans intervention immédiate. Samara commençait à transpirer une fois de plus, son cœur s'empare de la peur de perdre Michael comme ça. En mesurant rapidement la puissance restante qu'ils avaient laissée, elle a conclu qu'il restait juste assez pour envoyer un petit objet de taille morphère.
Nous n'avons pas assez de puissance avec notre unité de traitement actuelle dans le RDS pour nous amener Red. Il est aussi bon que mort ou aussi bon que capturé – à moins que vous quatre y arriviez, c'est-à-dire! 
Samara n'a pas encore eu le temps d'avoir un contact visuel. Ses doigts ont frappé les clés de la console avant elle. L'une des portes en métal, la plus proche du conflit dans la chambre minière centrale, s'était ouverte à proximité. Il allait sans dire que sans le pouvoir de les transporter rapidement dans l'action, ils auraient besoin de courir là à pied. Tandis que cela se passait, elle avait travaillé à trouver les meilleurs points d'entrée pour transporter Michael... Photon Morpher quand sa sécurité était garantie, et seulement quand il l'était. John avait traversé beaucoup de choses pour les sécuriser, et donc elle ne pouvait pas risquer Michael de recevoir cet appareil seulement pour ne pas comprendre son but ou ce qu'il pouvait faire pour lui. La foi a dû être placée à Clémentine, Tommy, Oliver et Jonah pour non seulement protéger Michael, mais le guider dans le processus.
Elle est retournée à la caméra se concentrant sur la bataille et a ouvert les onglets des caméras à différents angles. La caméra dans la meilleure position pour suivre Michael était la plus grande. Michael Sonnen est notre Ranger Rouge choisi, et il va être votre allié. De magnifiques yeux de noisette, de coupe basse, de gros sourcils, de cicatrices distinctes par le nez et l'œil droit – le flux vidéo est une bonne référence, aussi. » Il l'a frappé que la description de Michael n'était pas tout à fait nécessaire, comme elle l'avait déjà mis comme la plus grande fenêtre sur son grand moniteur. Elle pensait beaucoup trop vite pour s'en soucier.
Enfin, elle avait quitté la console, se retournant et dardant pour le morphère restant que John avait laissé seul. Prenant le morphère de Michael en main, elle avait déménagé pour le placer sur la plate-forme que les autres étaient arrivés et le poser avec soin, toujours dans son boîtier de protection. Il cherchera une fenêtre pour lui donner ça, mais l'un de vous devra l'amener à la vitesse, a-t-elle dit. Samara a recommencé vers son ordinateur, les mains retournant sur les consoles. Le morphère sur la plate-forme était maintenant ciblé par le RDS. Dis-lui que nous sommes désolés qu'on ne l'ait pas eu plus tôt. Vous êtes sa seule chance en ce moment. Pas de pression! 
Presque inhalé, Samara se retourna et retourna vers Jean, plaçant une main sur son épaule. Nouvelle unité de traitement—maintenant. Dis-moi que tu as quelque chose dans ta manche... Les quatre l'avaient attrapée, l'arrêtant dans ses traces verbales. Ils étaient toujours là. Pourquoi étaient-ils encore là?
C'est maintenant ou jamais, les gars. Sauvez Michael, sauvez tout ce que vous pouvez! » Elle a dit d'urgence. "Flash vers l'avant!"
Samara Morgan

Name - Samara Morgan
Nickname/Alias - N/A
Race - Human
Age - 23
Ethnicity - African-American
Gender - Female
Appearance - Neatness is always the forefront of Samara’s appearance. She stands at 5’9 with long, dark and wavy hair that flows slightly past her shoulders and light-brown eyes to accompany it. Her day-to-day outfits are inconsistent and depend entirely on her mood, but the scent of shampoo and lotion mixed together to make a sweet fragrance is rarely amiss from her person, making her scent stimulating and pleasant. Her skin is the color of caramel with a healthy and attractive sheen, making her appear as soft as her body feels. There is little to no sign of having ever gone through physically-intensive job, yet in spite of that she has more muscle in her legs than her arms thanks to the hobby of jogging and hitting a backboard for tennis. 
Clothing - Samara does not have a preferential style of clothing or even color, able to go from casual jeans and t-shirt on Monday, to a red carpet premiere-style dress on Tuesday. Since her work often demands an office-girl type of dress, outside of work she can typically be seen in basic jeans ranging from faded to dark, t-shirts of various colors, and long-sleeve form-fitting shirts. Her style has no real bias; whatever is in her reach when she prepares to leave in the morning, she will take it. No ‘trend’ sets her, she sets a trend. 
In The Mind
Personality - Samara is an early-to-bed, early-to-rise type of girl who doesn’t believe in wasting her day. If not passing the time by reading stories or listening to music, she is at work going beyond the necessary quota in order to impress her superiors. Because of this, some might brand her a perfectionist, and in some ways they would be right: Samara doesn’t enjoy failure, or losing. She is encouraging to others and tries to find the best qualities in them, believing that everyone has something that makes them appealing, and that there is no excuse to find yourself lonely. In the middle of being introverted and extroverted, there will be days where she would prefer to be alone, and nights where she’d prefer to live it up and party with friends.
She is well-trained in the art of ‘fair-spoken’ and ‘brazenly outspoken’, using both as needed to handle a task before her, able to switch between the two at the press of a mental button. Her ability to tolerate others varies from person to person, but she always does her best to be patient before it begins to wear thin. A bit of a strategist, Samara will often work to find the holes in various plans of action and work to fill them, which she shows through her various projects both at work and on her own time. The professional, straight-A side of her is able to be suppressed when fun is the objective of the day, knowing full well how to separate the two. Some would also call her a bit of a geek when subjects capture her interest.
However, in spite of her patience, tolerance, and ability to have fun, Samara can very much hold grudges if she is crossed in a way that she believes belittles her strengths—which is far worse than her own personal failures. Ignoring her in favor of an idea that she already proved wasn’t strong or consistent enough rubs her the wrong way. Because of this, it can be difficult for her to remain friends with someone who has the inability to listen to her. By nature she works to be the best at what it is she does, and often times her grudges can result in a temporary lack of socializing. However, should she be insulted to the point it equals her humiliation, Samara will avoid that individual whenever possible and, should they be unavoidable day-by-day, she will address them as blandly as possible without looking at them directly, preventing further deterioration of her mood.
Likes - Success in her tasks, praise for her ideas and solutions, criticizing flawed plans and ideas, scented candles and pleasant aromas, a good sense of humor, reading, music, films, dancing and singing, inspiring others, the sound of rain and quiet thunder, being right. 
Dislikes - Anyone better than her at her strengths, consistent loud disruptions to a peaceful atmosphere, being ignored, flaws in design or strategy, terrible smells, being wrong, not being taken seriously.
Fears - Failing people that count on her, her family being harmed, being unable to accomplish something put before her, being isolated from others for too long, no one caring about her, heights, uncontrolled flames.
Quirks - Samara has a habit of singing when she believes she’s alone, typically that of R&B and some hardcore rap, with the lyrics sometimes—not always—reflecting what kind of mood she’s in. When something bothers her, or if she believes that something being done is an inconvenience, she will momentarily smile a little and break eye contact with anyone ahead of her. 
Where They’ve Been
History - Samara is the oldest of three girls born to the Morgan family. The daughter of a successful advertising agent—company-running Henry Morgan—and former tennis star Keisha Morgan—formerly Keisha Young, her early aspirations had always been flexible. By four years old she wanted to play tennis like her mother. By five years old she wanted to run a company of her very own. By six years old, she had wanted to be both of those things at once. Her father had prioritized education and told her that she’d know what she wanted to be when the time came, and Samara had stuck to that ever since. However, even though he gave her all the tools necessary to learn and grow outside of the school system, there was plenty enough room for her to have a healthy social life and make friends at school. The early-to-bed and early-to-rise mentality had been adopted from both parents; when her father had gotten up for work, Samara was often awake too, nose deep in literature with a quiet tune in the background.
One day she overheard her father speaking of a major offer being given to him by a company known as Galatec. They wanted his advertising agency to begin spreading news about Galatec’s imminent arrival and the things they intended to bring with them. It wasn’t a surprise that a company needed his help, and what they offered both him and his employees for their services was a significant bonus that he didn’t have the heart to refuse. After a little research and dozens of phone calls made, Henry had agreed and begun to lay the foundation to welcome Galatec’s arrival to New Earth. For reasons unknown to Samara her father had ended up taking a short leave of absence from home, but wasn’t willing to disclose where. Her mother assured her children that he would be back before they knew it. Thankfully, she was right, something Henry often complimented her on. But Henry was different when he returned. Anything brought into the household had to be checked over by him first. If it was any food or water, it had to be examined with care, and the food had to be eaten organically, denying anything processed.
It wasn’t until education was no longer required that Samara had begun to ask why, with her father assuring her that he’d explain it to her in time. That time came sooner than expected. Everything was about Galatec; they were all over the news, and the friends Samara made at school had begun to talk about them with more affection than they ever had their math homework. It didn’t take long for her to figure out that Galatec wasn’t what they said they were. The appeal in their products was extremely exaggerated and their marketing strategy was lackluster on their own. Her father wasn’t giving it his all in selling the product, but he was doing just enough to keep his job with them—they had absorbed any other smaller businesses and brought them into the fold.
It was her mind that saved her from hard labor. She had begun to work with her father for Galatec, all while gradually understanding that they were doing something to the populace that they couldn’t prevent on their own. Samara was instructed to keep her head down and work diligently to avoid catching their eye, and so she did. To ease the load of pressure off of her father, Samara’s previous ambitions had disintegrated in favor of keeping her family taken care of. Her father was at work with someone within the company (The Mentor) and eventually she was introduced to them personally, being praised for her ability to accomplish anything related to technology, time management, and creative thinking.
The days of her early youth, pretending she was a crime fighter, were soon coming to life. Learning of a resistance in the shadows that worked to bring Galatec’s crimes to light were a source of inspiration for her to continue working in a bleak, dream-deprived world that didn’t want her ideas to bolster humanity, but instead keep them kneeling. Samara may not wear a suit, but it didn’t mean she couldn’t fight the battle against Galatec in her own way. 
Talents - Samara is skilled on electronic devices ranging from portable to supercomputer; she can type quickly, break down information in front of her at a higher-than-average rate, and understand nearly any program or device placed in front of her in record time. Although her ability on a computer is worthy of recognition, she also has a natural knack for public speaking, something she’d credit her father for. Lastly, she’s lithe; none of her tech savvy had prevented her from frequently exercising.
Hindrances - Emotionally, Samara can hold on to the worst situations she’s found people in, especially if it has hurt her in some fashion. Because of this, she is absolutely terrible at moving past a bad interaction and has nearly no shame in holding on to it. Physically, Samara is quick on her feet, but when it comes to self-defense she is limited without a weapon in hand, making her extremely vulnerable if unprepared for a worst-case scenario of imminent capture. 
Powers - N/A
Equipment - Samara’s cellular device contains images of things dear to her, also serving as her MP3 device and portable information retriever. It is protected by a red casing that not only stops physical damage, but also prevents water from damaging an already water-proof case. If she has no music, she may as well be another Galatec drone.
Bonus Round
Quotes - No.
Theme Song - Never.
Aspiration - Freeing New Earth. Everything else has become secondary.