You need to shoot open the gate, then look at the Taken to prevent a slowmotion
Waiting for the gate to open
You can start walking while the camera is moving back
Blinding the Taken quickly makes him stumble back into the eletric fence
Using the flare to get the Taken out of the way
First priority is to turn on the elevator, because it takes some time to go down
Turning on the bridge before killing the Taken
You could keep the Taken alive so you don't get the slowmotion when killing him
Jumping onto the bridge early is important to make it to the other side
Otherwise you have to wait an extra turn
Looking at the birds to avoid slowmotion
You have to be close to Weaver to trigger the next part of the conversation at certain points
The gate opens on a timer
Opening the box so it's easier later
You have to push the second and third button to get the gates into the correct position
Jumping over like this is obviously faster than running around
Especially on the way back
  This part is on a timer (you have to wait for the dialog to end)
Even if you obstruct Weaver's path, the upcoming cutscene should always trigger at the same time
