An unreferenced ROM chunk at $7CF50 contains base stat table, sprite data and moveset/evolution data for Togepi. It turns out Togepi actually exists in the first generation's coding.
An unreferenced ROM chunk at $7CF50 contains base stat table, sprite data and moveset/evolution data for Togepi. It turns out Togepi actually exists in the first generation's coding.
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I used 8F to properly load this data into memory. The code I used to do this is very long - to save your time, I prepared a save file with everything set up.
I used 8F to properly load this data into memory. The code I used to do this is very long - to save your time, I prepared a save file with everything set up.
It fights back with Metronome, as expected.
I can also catch it. However, its undefined Pokedex entry crashes the game.
While it's not possible to legitimately catch it, it is possible to hack it into the player's party.
Its sprite looks a bit glitchy, but it still resembles Togepi.
Its sprite looks a bit glitchy, but it still resembles Togepi.
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And it knows only Metronome.
Its sprite looks a bit glitchy, but it still resembles Togepi.
Fighting with it also works fine. It has no back sprite though.
For some reason, after looking into any Pokemon's stats and returning back to the battle, Togepi's garbled glitchy back sprite will be replaced by its front sprite.
