In today's video we're going to have to
go back in time.
Before the Game Boy....
Before the NES....
Before the Family Computer....
Before the Game & Watch...
to 1977.
That's because we're talking about the
Color TV-Game 15.
As you can tell from the
packaging
it's obviously a Pong knock-off.
Nintendo entered the home console video game market
with the Color TV-Game 15 and the Color TV-Game 6.
The 6 was essentially a weakened version of the 15.
It has less features
and the controls were essentially
attached to the system itself.
The model we're looking at
here today is the 15V,
which is a revised version of the 15S.
The controllers are kinda nice.
They're hardwired in obviously,
but what's cool about them
is that they have these
little slits on the back.
They fit right into their slot and
prevents you from pulling
the paddle out accidentally, or if you
happen to pick this thing up
and move it about the control won't slide out.
They're kind of "in there."
One thing that's interesting
about these panels is that they don't
actually spin 360 degrees.
but they don't spin infinitely in one
direction
and they did that because for
whatever reason, the way they
programmed the game
is that you can actually
move your paddle
off the screen. -Which is an interesting
flaw, or feature if you wanna call it that.
To limit the player from
getting lost or basically moving
their paddle all the way off the screen
could easily loose track of the paddle.
So to prevent people from getting
lost of the screen
they made a limit....
Basically they put a limit to how far
you can spin it all the way around.
It says "controller" right there in case you
didn't know what it was,
they put a label there for you.
For size reference I have
an NES control here just in case
you were curious about size.
It fits in a hand alright.
Here's the back side of the unit.
Right here we have a bay
that holds six C batteries,
in case you want to play on battery power
instead of the AC adapter.
Interesting thing to note:
on the system this is the only place
where it says "Nintendo."
Right here. These three characters.
Other than that there's no other
writing of "Nintendo" anywhere else on the system.
Right here, if you want to, you can stick
a little screwdriver
down there and change
what channel the game is being displayed on.
Channel one or two.
And of course you have your patent information.
So first, before we play our system
let's go over the control panel quickly.
Firstly we got the power switch right here.
These two up here control the
size if your paddles,
which can be useful if you wanna
give yourself an unfair advantage.
Next we have the speed of the ball.
Obviously that's kinda nice to have.
For this last one....
it might not be obvious at first,
but this can be quite useful.
this switch controls whether
you have one paddle per player,
or two paddles per player.
They have a game on here that's
very similar to foosball or soccor,
and by having or switching
on two paddle mode
it actually can make the game little bit
more fun a little bit more interesting.
Where you have a paddle on
the opponent's side the field
and vice-versa.
So that could be interesting.
-It kinda varies between game modes.
I'll go over that once we actually
get into the games.
Next we our game selector.
As you can see there's kind of like
difference sets uf games going down the
side here.
A is one mode, B is another mode
The first set is basic tennis.
-And so-on and so-on down...
Snap the selector down the rows and select your game.
Once you've selected the game
you hit the green button and that'll start the game.
As far as hooking up the system goes...
it used as one of those old fashion
switch boxes the kind that use with an
Atari 2600
or any other older system.
Unfortunately, on mine the little prong so broken off.
Not to worry.
This female RCA to male coax
will do the job just great.
Here we have the AC adapter.
As you can see on there
its Japanese and its
a 100 volts as opposed to our
American grid; which is a 120 volts.
So in order to safely play this system
I'm actually - - in stead of plugging it right into the wall
I bought a small transformer that will convert
the voltage output to 100 - - in order to safely play this.
Another thing it's kinda interesting to
note. You've probably seen little wall-worts
like this before but typically
the cable coming out is on the bottom.
For whatever reason they put it on the top.
-Makes it kinda interesting I guess.
But it works just the same
And here the little barrel connector....
So let's go ahead and set this guy up and up and play it!
[Music playing from Star Fox - Corneria]
Alright, so we got our system pulled up
to my trusty Emerson television set.
Let's skip around...
So I think we're on channel 3 right now.
Let's go...  skip ahead to channel 95!
Alright, so let's boot up the system.
[ soft beep ]
And here we are.
We have the first mode here.
As you can see, funny enough
I can actually move the paddles off the screen.
Kind of an interesting ahhh...
-I don't know if you'd want to call it a flaw but...
-An interesting feature! Ha ha.
Any how, I'm in the first mode.
I'll go ahead and start it up.
Mind you I'm trying to play - -
[ Beep! ]
Oops!
I'm trying to play by myself here.
[ Beeps ]
So as you can see:
the obstacles in a middle have a tendency to
reflect or bounce the ball.
[ Beeps ]
I'm just gonna reset the game real quick.
So one thing to note:
there are switches on the system
that enables us to change the size of our paddle.
Here's a large. Here's the small size.
It can make you game a lot harder.
If you want change your opponent's size
I guess it could also make
the game easier... ha ha.
You also have ball speed and... I'll show you that.
By default - this is the slow-speed.
-Just to give you an idea....
-I just showed you footage of that a while ago.
[ Beeps ]
So that's slow... Let's changed it to fast.
So yeah...
Quite a bit faster.
[Beep!]
[ Beep! ]
[ Beep! ]
Yeah... A little too fast for me to keep up with
especially since I'm doing two players here.
I'm switching back to slow.
There's also double paddle,
which is kinda cool.
You can mess with your opponent by hitting it earlier than they're expecting
or later than they're expecting.
That could be kinda interesting.
Let's try different game mode.
I'm gonna go ahead and switch it back here...
That was the first mode.
Let's go to the second.
The second is essentially just your basic game of Pong.
The lines down the middle are
essentially just
just there to show you where
the mid-line is - the center is.
They don't block the ball.
[ AUTO CAPTIONS FROM HERE ON. ]
so pretty simple let's go to the next
come on third such ago sis is
essentially like a soccer or football
up set up yes
the lines on the sides as you can see
do bouncer flipped the ball back at you
every once in a while you have these
little kind of cycles are kinda
a go in and now existence in the center
of the screen
and here's forgets canny
I i such an double panel mode group
Sun in C I have a panel on the other
side
like essentially you have one paddle on
your opponent's side of the field
which is kinda Freeney country in
Central game OVA
football almost just tiny I find this
mode to the most entertaining
I love all the settings and system and
if you don't like those
walls on the to feel like the walls on
the sides there you can turn 'em of
unexploded
go down on a games fresh air yes and now
there's no walls
so works pretty much the same as you can
see
how point but so
unlike the other mods and the other
modes you can basically get a point if
it goes across anywhere
but since this is a supposed to be
emulating football or soccer
it some he your colours kind of finite
and right there so yet sold it to all
the different are going down the
to the next most since essentially the
same so this one
I'm kinda works like the very first one
except the balls 10+2
ricochet or bounce a little bit
differently of this center
obstacles
it seems to have a greater tendency to
actually come back at you
kinda interesting yeah
but you get the idea com what's
now all go down to next Mon so
unlike the second mode om
the centerlines do actually bounced the
ball
or change its trajectory so it's kinda
interesting if you notice
it'll actually go straight through it
like if you hit one of those
lines story on it'll go straight through
but if you had an angle
there's a chance it'll actually change
should check to relook you just saw
their
its kinda interesting it it's not
I haven't quite figured it out but
sometimes it doesn't answer doesn't
it's just a haven't really played around
it long enough to figure out you know
when it decides to ricochet rebounds
yeah
an interesting go down next year
so this I'm not sure what their two-goal
wasn't this I'm assuming it's a supposed
to be
like volleyball and it's kind of bizarre
and that
it as you can see its kinda bouncing
often invisible plus I like a wall
above I'm guessing they did that the
kinda emulate
gravity now and how gravity would kinda
bring the ball back down in real life if
this was a game
volleyball looking at it from the sides
out there you go looks like the balls
stuck on icy
area there you go
so this might be that are played at a
faster speed whoa
or maybe not
yeah
yeah anyway and the final mod
um its is supposed to be like a shooting
game I guess
I I'm not sure my system is broken or
not or what
but let's see so
from what I understand the objective is
yours for cereal to hit
or should a ball at that moving target
on the right side strain
only thing is
as he sees no ball he found there you go
at a shot
that's kinda weird because I'm assuming
the red button on the control panel is a
supposed to shoot
projectile there you go like it worked
there
other times it doesn't work I think it's
just that but not my system is not
man doesn't work very well
